Test summary from TripleA, engine version: 2.7.15426, time: 8:05:46 PM
Savegame
12L_G40_Mistergreen(axis)_vs_Cow(allies+5)- no tech
-
The bad news is that I’ve stacked arch but feel free to attack if you want the bonus. :-)
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Purchase Units - Russians
Russians buy 2 armour, 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Giving bonus movement to units
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
16 infantry moved from Manchuria to Korea
1 mech_infantry moved from Iraq to Egypt
1 infantry moved from Iraq to Trans-Jordan
3 infantry moved from Iraq to Northwest Persia
2 infantry moved from Vologda to Russia
1 fighter and 2 infantry moved from Bryansk to Ukraine
2 armour and 3 mech_infantrys moved from Vologda to Samara
2 mech_infantrys moved from Volgograd to SamaraCombat - Russians
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 1 : 1/3 hits
Germans roll dice for 1 infantry in Ukraine, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Russians win with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Korea
Russians attack with 16 infantry
Japanese defend with 1 infantry
Russians roll dice for 16 infantry in Korea, round 1 : 2/16 hits
Japanese roll dice for 1 infantry in Korea, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Korea
Russians win, taking Korea from Japanese with 16 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Russians win with 16 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Recording Battle StatisticsNon Combat Move - Russians
2 aaGuns moved from Manchuria to Korea
1 fighter and 1 tactical_bomber moved from Northwest Persia to Russia
1 fighter moved from Ukraine to Russia
4 aaGuns, 14 artilleries and 27 infantry moved from Bryansk to RussiaPlace Units - Russians
2 armour, 1 artillery and 7 infantry placed in Russia
1 infantry placed in Volgograd
Russians undo move 2.
Russians undo move 1.
1 armour placed in Volgograd
1 armour, 1 artillery and 8 infantry placed in Russia
Russians undo move 2.
Russians undo move 1.
2 armour, 1 artillery and 7 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 32 PUs (3 lost to blockades); end with 32 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUsTerritory Summary for Russians :
Korea : 1 flag, 2 aaGuns and 16 infantry
Jehol : 1 infantry
Trans-Jordan : 1 infantry
Egypt : 1 mech_infantry
Russia : 4 aaGuns, 1 airfield, 2 armour, 19 artilleries, 1 factory_major, 2 fighters, 42 infantry and 1 tactical_bomber
Ukraine : 1 factory_minor and 2 infantry
Volgograd : 1 factory_minor and 1 infantry
Samara : 2 armour and 5 mech_infantrys
Iraq : 1 flag, 114 Sea Zone : 1 submarine
Northwest Persia : 1 flag, 3 infantry
Persia : 1 flag,
Production/PUs Summary :Germans : 45 / 58
Russians : 35 / 35
Japanese : 51 / 64
Americans : 50 / 71
Chinese : 10 / 7
British : 30 / 36
UK_Pacific : 6 / 6
Italians : 20 / 25
ANZAC : 10 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I am surprised you went mech/tank so soon, calced the next two turns out, you don’t got russia. 3 turns from now it comes close. That russia bonus for africa is going to have a huge impact.
-
I’m going mech/tank because I’m hoping Russia will fall before the Africa bonus has a huge impact. :-)
-
normally it is a timed push for rounds 7-10, if you get mech/tank too soon you risk running out of steam.
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Purchase Units - Japanese
Japanese buy 1 airfield, 3 armour, 1 harbour, 3 infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - Japanese
Giving bonus movement to units
2 fighters and 1 submarine moved from 44 Sea Zone to 46 Sea Zone
2 tactical_bombers moved from Philippines to 46 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
Japanese take Western Australia from ANZAC
2 artilleries moved from Shan State to Burma
1 infantry moved from Szechwan to Shensi
Japanese take Shensi from Chinese
1 artillery moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
2 infantry moved from Suiyuyan to Hopei
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Manchuria
Japanese take Manchuria from Chinese
1 armour and 2 infantry moved from Shantung to Jehol
1 artillery and 2 infantry moved from Chahar to Jehol
1 artillery and 5 infantry moved from Anhwe to Jehol
1 tactical_bomber moved from Anhwe to Hopei
1 tactical_bomber moved from French Indo China to Burma
1 tactical_bomber moved from French Indo China to Hopei
1 tactical_bomber moved from Anhwe to JeholCombat - Japanese
Battle in 46 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Burma
Japanese attack with 2 artilleries and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for British: 1 infantry
Japanese win with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for British: 1 infantry
Battle in Hopei
Japanese attack with 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Japanese win with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 1 armour, 2 artilleries, 9 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Jehol from Chinese with 1 armour, 2 artilleries, 8 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Japanese win with 1 armour, 2 artilleries, 8 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Recording Battle StatisticsNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 56 Sea Zone
1 battleship, 1 carrier and 2 cruisers moved from 44 Sea Zone to 56 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Sumatra to 41 Sea Zone
3 fighters moved from 41 Sea Zone to Java
1 armour, 1 artillery, 1 battleship, 2 carriers, 1 fighter, 2 infantry, 1 submarine and 2 transports moved from 41 Sea Zone to 56 Sea Zone
1 tactical_bomber moved from French Indo China to 56 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 56 Sea Zone to Western Australia
2 infantry moved from Kwangsi to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from French Indo China to Java
1 carrier, 1 destroyer, 1 fighter, 2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 fighter moved from Hunan to 42 Sea Zone
2 bombers moved from Anhwe to Java
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Hopei to 19 Sea Zone
1 carrier and 1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 tactical_bomber moved from Jehol to Japan
1 artillery moved from Yunnan to Hunan
1 aaGun moved from Anhwe to Hunan
1 tactical_bomber moved from Hopei to Anhwe
1 tactical_bomber moved from Burma to HunanPlace Units - Japanese
1 submarine placed in 6 Sea Zone
1 airfield and 1 harbour placed in Java
3 infantry placed in French Indo China
3 armour placed in ShantungTurn Complete - Japanese
Japanese collect 60 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs -
Your bad luck at Car gave me some options. I opten to go for Nsw lets see if it pays off. :-)
-
interesting. I actually have to contemplate this.
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Purchase Units - Americans
Americans buy 7 fighters; Remaining resources: 1 PUs;Combat Move - Americans
Giving bonus movement to units
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 bomber moved from Egypt to 92 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 bombers moved from Egypt to Tsinghai
2 transports moved from 33 Sea Zone to 30 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
4 carriers moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Eastern United States to Central United States
1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 2 fighters moved from 33 Sea Zone to 54 Sea ZoneCombat - Americans
Battle in 92 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 92 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Recording Battle StatisticsNon Combat Move - Americans
1 bomber moved from 92 Sea Zone to MoroccoPlace Units - Americans
7 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUsTerritory Summary for Americans :
Tsinghai : 2 bombers
Queensland : 1 fighter
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 7 fighters and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
30 Sea Zone : 2 transports
26 Sea Zone : 4 carriers, 2 destroyers and 1 fighter
54 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters and 1 tactical_bomber
Central United States : 1 artillery, 1 factory_major, 1 infantry and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Morocco : 1 bomber
93 Sea Zone : 1 submarine
91 Sea Zone : 1 submarine
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 45 / 58
Russians : 35 / 35
Japanese : 60 / 66
Americans : 50 / 71
Chinese : 3 / 7
British : 30 / 36
UK_Pacific : 5 / 6
Italians : 20 / 25
ANZAC : 9 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Giving bonus movement to units
1 fighter and 5 infantry moved from Tsinghai to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 5 infantry in Shensi, round 1 : 1/6 hits
Japanese roll dice for 1 infantry in Shensi, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Chinese win with 1 fighter and 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Recording Battle StatisticsNon Combat Move - Chinese
1 fighter moved from Shensi to TsinghaiPlace Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs totalTerritory Summary for Chinese :
Shensi : 7 infantry
Tsinghai : 1 fighterProduction/PUs Summary :
Germans : 45 / 58
Russians : 35 / 35
Japanese : 59 / 66
Americans : 50 / 71
Chinese : 4 / 5
British : 30 / 36
UK_Pacific : 5 / 6
Italians : 20 / 25
ANZAC : 9 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
scramble orders? OOL?
-
losing a 94% battle in the pacific is going to end up screwing me up. at least india/china is still around.
-
No scramble and that should eliminate the need for OOL… :|
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Combat Move - British
Giving bonus movement to units
1 artillery and 3 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
1 infantry moved from Rhodesia to Belgian Congo
3 destroyers moved from 98 Sea Zone to 95 Sea Zone
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 95 Sea Zone
2 cruisers moved from 98 Sea Zone to 95 Sea Zone
1 armour and 1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 carrier moved from 98 Sea Zone to 95 Sea Zone
1 bomber moved from Egypt to 95 Sea Zone
1 fighter moved from Egypt to 95 Sea Zone
1 battleship moved from 33 Sea Zone to 30 Sea Zone
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
Mongolians are now being played by: Human
UK_Pacific is now being played by: Human
Neutral_True is now being played by: Human
Italians are now being played by: Human
Americans are now being played by: HumanCombat - British
Battle in Burma
British attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Burma, round 1 : 3/7 hits
Japanese roll dice for 1 artillery in Burma, round 1 : 0/1 hits
1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
British win with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 95 Sea Zone
British attack with 1 bomber, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 1 tactical_bomber
Italians defend with 1 cruiser and 2 destroyers
British roll dice for 1 bomber, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 1 tactical_bomber in 95 Sea Zone, round 1 : 1/9 hits
Italians roll dice for 1 cruiser and 2 destroyers in 95 Sea Zone, round 1 : 0/3 hits
1 destroyer owned by the Italians lost in 95 Sea Zone
British roll dice for 1 bomber, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 1 tactical_bomber in 95 Sea Zone, round 2 : 2/9 hits
Italians roll dice for 1 cruiser and 1 destroyer in 95 Sea Zone, round 2 : 0/2 hits
1 destroyer owned by the Italians and 1 cruiser owned by the Italians lost in 95 Sea Zone
British win with 1 bomber, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 28
Casualties for Italians: 1 cruiser and 2 destroyers
British win with 1 bomber, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 28
Casualties for Italians: 1 cruiser and 2 destroyers
Battle in Gibraltar
British attack with 1 armour and 1 infantry
Italians defend with 1 harbour and 1 infantry
British roll dice for 1 armour and 1 infantry in Gibraltar, round 1 : 2/2 hits
Italians roll dice for 1 infantry in Gibraltar, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Gibraltar
British win, taking Gibraltar from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
British win with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Recording Battle StatisticsNon Combat Move - British
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 fighter moved from French West Africa to Egypt
1 bomber moved from 95 Sea Zone to Egypt
2 infantry moved from Egypt to Alexandria
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 81 Sea Zone
1 aaGun and 1 infantry moved from 81 Sea Zone to Egypt
1 infantry moved from Egypt to Alexandria
1 tactical_bomber moved from 95 Sea Zone to Tunisia
1 artillery moved from Egypt to Alexandria
2 infantry moved from Anglo Egyptian Sudan to Egypt
2 fighters and 1 tactical_bomber moved from Burma to India
1 artillery and 7 infantry moved from India to Burma
2 infantry moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from India to BurmaPlace Units - British
1 carrier placed in 81 Sea Zone
2 fighters placed in 81 Sea ZoneTurn Complete - British
British collect 30 PUs; end with 30 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUsTerritory Summary for British :
Burma : 2 artilleries and 14 infantry
India : 3 aaGuns, 1 airfield, 2 fighters, 1 harbour, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
30 Sea Zone : 1 battleship
Belgian Congo : 1 infantry
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Alexandria : 1 artillery and 3 infantry
Gibraltar : 1 armour, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 12 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 infantry
Tunisia : 1 tactical_bomber
95 Sea Zone : 1 carrier, 2 cruisers, 3 destroyers and 2 fighters -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Place Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some units change owners in territory IndiaTerritory Summary for UK_Pacific :
India : 1 factory_major
Production/PUs Summary :
Germans : 45 / 58
Russians : 35 / 35
Japanese : 58 / 66
Americans : 50 / 71
Chinese : 4 / 5
British : 30 / 35
UK_Pacific : 6 / 6
Italians : 20 / 25
ANZAC : 9 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
well at least uk got a flawless round so, haha not the end of the world yet, caught a break.
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Purchase Units - Italians
Italians buy 1 bomber and 4 infantry; Remaining resources: 1 PUs;Combat Move - Italians
Giving bonus movement to units
1 bomber moved from Southern France to 91 Sea ZoneCombat - Italians
Battle in 91 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport; Americans defend with 1 submarine
1 submarine owned by the Americans Submerged
1 transport owned by the British lost in 91 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Recording Battle StatisticsNon Combat Move - Italians
1 bomber moved from 91 Sea Zone to Southern France
1 mech_infantry moved from Southern France to Greater Southern Germany
2 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun and 1 artillery moved from Northern Italy to Southern France
3 infantry moved from Normandy Bordeaux to Southern France
2 armour moved from Greece to RomaniaPlace Units - Italians
1 bomber and 2 infantry placed in Southern Italy
2 infantry placed in Southern FranceTurn Complete - Italians
Italians collect 16 PUs (4 lost to blockades); end with 17 PUs totalProduction/PUs Summary :
Germans : 45 / 58
Russians : 35 / 35
Japanese : 58 / 66
Americans : 50 / 71
Chinese : 4 / 5
British : 30 / 35
UK_Pacific : 6 / 6
Italians : 20 / 17
ANZAC : 9 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Giving bonus movement to unitsNon Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
2 infantry moved from New South Wales to Queensland
1 artillery and 1 infantry moved from South Australia to Queensland
2 aaGuns moved from South Australia to New South Wales
2 infantry moved from Dutch New Guinea to New Guinea
1 destroyer moved from 33 Sea Zone to 55 Sea Zone
1 cruiser moved from 33 Sea Zone to 54 Sea Zone
1 destroyer moved from 33 Sea Zone to 30 Sea Zone
1 infantry moved from Egypt to Alexandria
1 fighter moved from India to Turkmenistan
1 infantry moved from Trans-Jordan to IraqPlace Units - ANZAC
1 fighter, 1 infantry and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 9 PUs; end with 9 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 14 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield, 1 artillery, 2 fighters, 1 harbour and 4 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
New Guinea : 2 infantry
Dutch New Guinea : 1 flag, 30 Sea Zone : 1 destroyer
54 Sea Zone : 1 cruiser and 1 transport
55 Sea Zone : 1 destroyer
Alexandria : 1 infantry
Turkmenistan : 1 fighter
Iraq : 1 infantryProduction/PUs Summary :
Germans : 45 / 58
Russians : 35 / 35
Japanese : 58 / 66
Americans : 50 / 71
Chinese : 4 / 5
British : 30 / 35
UK_Pacific : 6 / 6
Italians : 20 / 17
ANZAC : 9 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Combat Move - French
Giving bonus movement to units
1 destroyer moved from 81 Sea Zone to 76 Sea ZoneNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
Morocco : 1 infantry
Tunisia : 1 infantry
76 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 45 / 58
Russians : 35 / 35
Japanese : 58 / 66
Americans : 50 / 71
Chinese : 4 / 5
British : 30 / 35
UK_Pacific : 6 / 6
Italians : 20 / 17
ANZAC : 9 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Intercept?
2 bmb, tac vs 2 fig?





