12L_G40_Mistergreen(axis)_vs_Cow(allies+5)- no tech


  • Scramble sz110?
    ss, dd, fig, tac, 2 bmb vs 2 dd, cc (+fig?)

    scramble.tsvg

  • TripleA

    what did you buy?

  • TripleA

    ah f it, i will scramble.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :4

    Purchase Units - Germans
                Germans buy 4 armour, 3 artilleries and 4 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                Giving bonus movement to units
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                1 mech_infantry moved from Romania to Western Ukraine
                      Germans take Western Ukraine from Russians
                4 infantry moved from Romania to Eastern Poland
                7 infantry moved from Poland to Eastern Poland
                4 armour and 3 mech_infantrys moved from Germany to Eastern Poland
                1 destroyer moved from 125 Sea Zone to 110 Sea Zone
                1 submarine moved from 113 Sea Zone to 110 Sea Zone
                2 bombers and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
                1 fighter moved from Southern Italy to 110 Sea Zone
                Game Loaded
                    Japanese are now being played by: Human
                    Germans are now being played by: Human
                    French is now being played by: Human
                    British are now being played by: Human
                    Chinese are now being played by: Human
                    Dutch is now being played by: Human
                    Neutral_Axis are now being played by: Human
                    Neutral_Allies are now being played by: Human
                    ANZAC is now being played by: Human
                    Russians are now being played by: Human
                    UK_Pacific is now being played by: Human
                    Mongolians are now being played by: Human
                    Neutral_True is now being played by: Human
                    Italians are now being played by: Human
                    Americans are now being played by: Human

    Combat - Germans
                Americans scrambles 1 units out of United Kingdom to defend against the attack in 110 Sea Zone
                Battle in Eastern Poland
                    Germans attack with 4 armour, 11 infantry and 3 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Eastern Poland from Russians with 4 armour, 11 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Germans win with 4 armour, 11 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 110 Sea Zone
                    Germans attack with 2 bombers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    British defend with 1 destroyer and 1 fighter; Americans defend with 1 cruiser and 1 destroyer
                    Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 24
                    Casualties for Germans: 1 destroyer and 1 submarine
                    Casualties for British: 1 destroyer and 1 fighter
                    Casualties for Americans: 1 cruiser and 1 destroyer
                    Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 24
                    Casualties for Germans: 1 destroyer and 1 submarine
                    Casualties for British: 1 destroyer and 1 fighter
                    Casualties for Americans: 1 cruiser and 1 destroyer
                Recording Battle Statistics

    Non Combat Move - Germans
                1 tactical_bomber moved from 110 Sea Zone to Western Germany
                2 bombers moved from 110 Sea Zone to Western Germany
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                1 artillery moved from Germany to 114 Sea Zone
                7 infantry moved from Novgorod to Archangel
                1 aaGun moved from Novgorod to Archangel
                2 aaGuns, 3 armour, 6 artilleries and 15 infantry moved from Novgorod to Belarus
                1 infantry moved from Baltic States to Belarus
                8 armour and 6 mech_infantrys moved from Romania to Belarus
                3 mech_infantrys moved from Poland to Belarus
                1 tactical_bomber moved from 115 Sea Zone to Belarus
                1 infantry moved from Karelia to Novgorod
                1 artillery and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                1 artillery moved from 115 Sea Zone to Novgorod
                1 fighter moved from 110 Sea Zone to Normandy Bordeaux

    Place Units - Germans
                3 artilleries placed in Novgorod
                4 armour and 4 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 47 PUs; end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs


  • One moment, I will edit in my bmb’s landing in nov instead of wgr…


  • altered/edited ncm:
    2 bmb sz110 > nov (instead of wgr)

  • TripleA

    not at home sorry, won’t make a move till i get back. at least i got russia his 5 bonus at the cost of 24 tuv, but the sacrifices are never ending.


  • The bad news is that I’ve stacked arch but feel free to attack if you want the bonus. :-)

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :4

    Purchase Units - Russians
                Russians buy 2 armour, 1 artillery and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                Giving bonus movement to units
                1 infantry moved from Manchuria to Jehol
                      Chinese take Jehol from Japanese
                16 infantry moved from Manchuria to Korea
                1 mech_infantry moved from Iraq to Egypt
                1 infantry moved from Iraq to Trans-Jordan
                3 infantry moved from Iraq to Northwest Persia
                2 infantry moved from Vologda to Russia
                1 fighter and 2 infantry moved from Bryansk to Ukraine
                2 armour and 3 mech_infantrys moved from Vologda to Samara
                2 mech_infantrys moved from Volgograd to Samara

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 factory_minor and 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 1 :  1/3 hits
                        Germans roll dice for 1 infantry in Ukraine, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Russians win with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Korea
                    Russians attack with 16 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 16 infantry in Korea, round 1 :  2/16 hits
                        Japanese roll dice for 1 infantry in Korea, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Korea
                    Russians win, taking Korea from Japanese with 16 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Russians win with 16 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Russians
                2 aaGuns moved from Manchuria to Korea
                1 fighter and 1 tactical_bomber moved from Northwest Persia to Russia
                1 fighter moved from Ukraine to Russia
                4 aaGuns, 14 artilleries and 27 infantry moved from Bryansk to Russia

    Place Units - Russians
                2 armour, 1 artillery and 7 infantry placed in Russia
                1 infantry placed in Volgograd
                Russians undo move 2.
                Russians undo move 1.
                1 armour placed in Volgograd
                1 armour, 1 artillery and 8 infantry placed in Russia
                Russians undo move 2.
                Russians undo move 1.
                2 armour, 1 artillery and 7 infantry placed in Russia
                1 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 32 PUs (3 lost to blockades); end with 32 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUs

    Territory Summary for Russians :

    Korea : 1 flag, 2 aaGuns and 16 infantry
        Jehol : 1 infantry
        Trans-Jordan : 1 infantry
        Egypt : 1 mech_infantry
        Russia : 4 aaGuns, 1 airfield, 2 armour, 19 artilleries, 1 factory_major, 2 fighters, 42 infantry and 1 tactical_bomber
        Ukraine : 1 factory_minor and 2 infantry
        Volgograd : 1 factory_minor and 1 infantry
        Samara : 2 armour and 5 mech_infantrys
        Iraq : 1 flag,    114 Sea Zone : 1 submarine
        Northwest Persia : 1 flag, 3 infantry
        Persia : 1 flag,
    Production/PUs Summary :

    Germans : 45 / 58
        Russians : 35 / 35
        Japanese : 51 / 64
        Americans : 50 / 71
        Chinese : 10 / 7
        British : 30 / 36
        UK_Pacific : 6 / 6
        Italians : 20 / 25
        ANZAC : 10 / 17
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    I am surprised you went mech/tank so soon, calced the next two turns out, you don’t got russia. 3 turns from now it comes close. That russia bonus for africa is going to have a huge impact.


  • I’m going mech/tank because I’m hoping Russia will fall before the Africa bonus has a huge impact.  :-)

  • TripleA

    normally it is a timed push for rounds 7-10, if you get mech/tank too soon you risk running out of steam.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 1 airfield, 3 armour, 1 harbour, 3 infantry and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Japanese
                Giving bonus movement to units
                2 fighters and 1 submarine moved from 44 Sea Zone to 46 Sea Zone
                2 tactical_bombers moved from Philippines to 46 Sea Zone
                1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 56 Sea Zone
                1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
                      Japanese take Western Australia from ANZAC
                2 artilleries moved from Shan State to Burma
                1 infantry moved from Szechwan to Shensi
                      Japanese take Shensi from Chinese
                1 artillery moved from Hunan to Kweichow
                      Japanese take Kweichow from Chinese
                2 infantry moved from Suiyuyan to Hopei
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Manchuria
                      Japanese take Manchuria from Chinese
                1 armour and 2 infantry moved from Shantung to Jehol
                1 artillery and 2 infantry moved from Chahar to Jehol
                1 artillery and 5 infantry moved from Anhwe to Jehol
                1 tactical_bomber moved from Anhwe to Hopei
                1 tactical_bomber moved from French Indo China to Burma
                1 tactical_bomber moved from French Indo China to Hopei
                1 tactical_bomber moved from Anhwe to Jehol

    Combat - Japanese
                Battle in 46 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 destroyer
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Burma
                    Japanese attack with 2 artilleries and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win, taking Burma from UK_Pacific with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 artillery
                    Casualties for British: 1 infantry
                    Japanese win with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 artillery
                    Casualties for British: 1 infantry
                Battle in Hopei
                    Japanese attack with 2 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                    Japanese win, taking Hopei from Chinese with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                    Japanese win with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Jehol
                    Japanese attack with 1 armour, 2 artilleries, 9 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Japanese win, taking Jehol from Chinese with 1 armour, 2 artilleries, 8 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                    Japanese win with 1 armour, 2 artilleries, 8 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 56 Sea Zone
                1 battleship, 1 carrier and 2 cruisers moved from 44 Sea Zone to 56 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Sumatra to 41 Sea Zone
                3 fighters moved from 41 Sea Zone to Java
                1 armour, 1 artillery, 1 battleship, 2 carriers, 1 fighter, 2 infantry, 1 submarine and 2 transports moved from 41 Sea Zone to 56 Sea Zone
                1 tactical_bomber moved from French Indo China to 56 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 56 Sea Zone to Western Australia
                2 infantry moved from Kwangsi to 36 Sea Zone
                2 fighters and 1 tactical_bomber moved from French Indo China to Java
                1 carrier, 1 destroyer, 1 fighter, 2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 fighter moved from Hunan to 42 Sea Zone
                2 bombers moved from Anhwe to Java
                1 submarine moved from 19 Sea Zone to 6 Sea Zone
                1 submarine moved from 19 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from Hopei to 19 Sea Zone
                1 carrier and 1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                1 fighter moved from 6 Sea Zone to Japan
                1 tactical_bomber moved from Jehol to Japan
                1 artillery moved from Yunnan to Hunan
                1 aaGun moved from Anhwe to Hunan
                1 tactical_bomber moved from Hopei to Anhwe
                1 tactical_bomber moved from Burma to Hunan

    Place Units - Japanese
                1 submarine placed in 6 Sea Zone
                1 airfield and 1 harbour placed in Java
                3 infantry placed in French Indo China
                3 armour placed in Shantung

    Turn Complete - Japanese
                Japanese collect 60 PUs; end with 61 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs


  • Your bad luck at Car gave me some options. I opten to go for Nsw lets see if it pays off.  :-)

  • TripleA

    interesting. I actually have to contemplate this.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :4

    Purchase Units - Americans
                Americans buy 7 fighters; Remaining resources: 1 PUs;

    Combat Move - Americans
                Giving bonus movement to units
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 submarine moved from 91 Sea Zone to 105 Sea Zone
                1 bomber moved from Egypt to 92 Sea Zone
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                2 bombers moved from Egypt to Tsinghai
                2 transports moved from 33 Sea Zone to 30 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
                4 carriers moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to Queensland
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Eastern United States to Central United States
                1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 2 fighters moved from 33 Sea Zone to 54 Sea Zone

    Combat - Americans
                Battle in 92 Sea Zone
                    Americans attack with 1 bomber
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 92 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Recording Battle Statistics

    Non Combat Move - Americans
                1 bomber moved from 92 Sea Zone to Morocco

    Place Units - Americans
                7 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    Territory Summary for Americans :

    Tsinghai : 2 bombers
        Queensland : 1 fighter
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 7 fighters and 1 harbour
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        30 Sea Zone : 2 transports
        26 Sea Zone : 4 carriers, 2 destroyers and 1 fighter
        54 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters and 1 tactical_bomber
        Central United States : 1 artillery, 1 factory_major, 1 infantry and 3 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Morocco : 1 bomber
        93 Sea Zone : 1 submarine
        91 Sea Zone : 1 submarine
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 45 / 58
        Russians : 35 / 35
        Japanese : 60 / 66
        Americans : 50 / 71
        Chinese : 3 / 7
        British : 30 / 36
        UK_Pacific : 5 / 6
        Italians : 20 / 25
        ANZAC : 9 / 17
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                Giving bonus movement to units
                1 fighter and 5 infantry moved from Tsinghai to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 5 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 5 infantry in Shensi, round 1 :  1/6 hits
                        Japanese roll dice for 1 infantry in Shensi, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Chinese win with 1 fighter and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Tsinghai

    Place Units - Chinese
                2 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs total

    Territory Summary for Chinese :

    Shensi : 7 infantry
        Tsinghai : 1 fighter

    Production/PUs Summary :

    Germans : 45 / 58
        Russians : 35 / 35
        Japanese : 59 / 66
        Americans : 50 / 71
        Chinese : 4 / 5
        British : 30 / 36
        UK_Pacific : 5 / 6
        Italians : 20 / 25
        ANZAC : 9 / 17
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    scramble orders? OOL?

    scrambleorders.tsvg

  • TripleA

    losing a 94% battle in the pacific is going to end up screwing me up. at least india/china is still around.


  • No scramble and that should eliminate the need for OOL…  :|

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