70938d33-46c8-42a5-9680-e357e33a08f8-triplea_42321_3fre.tsvg
G40 Mistergreen(axis) vs Gazza(allies)
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yes il scramble the tAC and lose subd carriers first
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I put the ss hit on Anzac carrier. 13 more hits. Feel free to load and select your own losses or tell me an OOL.
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Quite a good first round for Japan, so far… :-)
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no its ok im ok with u doing the ool
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :7
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 4 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;Combat Move - Japanese
Giving bonus movement to units
1 infantry moved from Western Australia to Northern Territory
Japanese take Northern Territory from ANZAC
1 mech_infantry moved from Eastern Persia to Turkmenistan
Japanese take Turkmenistan from Russians
1 infantry moved from Manchuria to Amur
1 bomber moved from Anhwe to Amur
1 fighter moved from Japan to Amur
1 bomber and 4 mech_infantrys moved from Burma to Szechwan
1 artillery moved from Kweichow to Szechwan
5 fighters and 4 tactical_bombers moved from Caroline Islands to 54 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 54 Sea Zone
2 battleships, 3 carriers, 1 destroyer and 2 submarines moved from 35 Sea Zone to 54 Sea Zone
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
UK_Pacific is now being played by: Human
Mongolians are now being played by: Human
Neutral_True is now being played by: Human
Italians are now being played by: Human
Americans are now being played by: HumanCombat - Japanese
Americans scrambles 1 units out of Queensland to defend against the attack in 54 Sea Zone
Battle in 54 Sea Zone
Japanese attack with 3 battleships, 4 carriers, 1 cruiser, 2 destroyers, 6 fighters, 2 submarines and 5 tactical_bombers
ANZAC defend with 1 carrier, 2 fighters, 1 submarine and 1 tactical_bomber; Americans defend with 1 battleship, 3 carriers, 3 destroyers, 4 fighters, 3 submarines, 2 tactical_bombers and 1 transport
Units damaged: 1 carrier owned by the ANZAC
Units damaged: 1 battleship owned by the Japanese
Units damaged: 1 battleship owned by the Americans and 2 carriers owned by the Americans
Units damaged: 4 carriers owned by the Japanese and 2 battleships owned by the Japanese
1 cruiser owned by the Japanese , 4 carriers owned by the Japanese , 1 destroyer owned by the Japanese and 3 battleships owned by the Japanese retreated to 55 Sea Zone
Americans win with 1 battleship, 2 fighters and 1 transport remaining. Battle score for attacker is 113
Casualties for Japanese: 1 destroyer, 3 fighters, 2 submarines and 2 tactical_bombers
Casualties for ANZAC: 1 carrier, 2 fighters, 1 submarine and 1 tactical_bomber
Casualties for Americans: 3 carriers, 3 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers
Battle in Szechwan
Japanese attack with 1 artillery, 1 bomber and 4 mech_infantrys
Chinese defend with 3 infantry
Japanese win, taking Szechwan from Chinese with 1 artillery, 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 3 infantry
Japanese win with 1 artillery, 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 3 infantry
Battle in Amur
Japanese attack with 1 bomber, 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Recording Battle Statistics
2 fighters owned by the Americans forced to land in Queensland
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
Mongolians are now being played by: Human
UK_Pacific is now being played by: Human
Neutral_True is now being played by: Human
Italians are now being played by: Human
Americans are now being played by: HumanNon Combat Move - Japanese
2 artilleries and 6 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 35 Sea Zone to 55 Sea Zone
2 artilleries and 6 infantry moved from 55 Sea Zone to Northern Territory
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 36 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
1 artillery moved from Western Australia to Northern Territory
1 carrier moved from 35 Sea Zone to 55 Sea Zone
1 transport moved from 56 Sea Zone to 37 Sea Zone
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from Amur to 6 Sea Zone
1 bomber moved from Amur to Japan
1 bomber moved from Szechwan to India
2 artilleries and 1 infantry moved from Kweichow to Anhwe
2 armour and 1 mech_infantry moved from Eastern Persia to Turkmenistan
1 armour and 2 mech_infantrys moved from India to Eastern Persia
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
2 tactical_bombers could not land in 54 Sea Zone and were removedPlace Units - Japanese
1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone
1 fighter placed in 6 Sea Zone
3 mech_infantrys placed in India
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in MalayaTurn Complete - Japanese
Japanese collect 67 PUs; end with 68 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :7
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
Giving bonus movement to units
2 carriers, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers moved from 26 Sea Zone to 49 Sea Zone
2 carriers, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers moved from 49 Sea Zone to 54 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 mech_infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to United Kingdom
1 infantry moved from 110 Sea Zone to United Kingdom
1 infantry moved from 110 Sea Zone to United Kingdom
1 artillery moved from 110 Sea Zone to United Kingdom
1 mech_infantry moved from 110 Sea Zone to United Kingdom
1 mech_infantry moved from 110 Sea Zone to United Kingdom
1 bomber moved from Morocco to United Kingdom
1 infantry moved from Tunisia to Libya
1 armour moved from Tobruk to EgyptNon Combat Move - Americans
Place Units - Americans
1 carrier, 3 destroyers and 2 submarines placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
Americans undo move 1.
Americans undo move 1.
1 carrier, 3 destroyers and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Giving bonus movement to units
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from JapaneseCombat - Chinese
Recording Battle StatisticsNon Combat Move - Chinese
Place Units - Chinese
3 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :7
Purchase Units - British
British buy 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - British
Giving bonus movement to units
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
British take Greece from Italians
1 armour moved from 99 Sea Zone to Greece
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
British take Cyprus from Italians
1 mech_infantry moved from 99 Sea Zone to Cyprus
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 92 Sea Zone to 110 Sea Zone
1 artillery moved from Trans-Jordan to Iraq
2 fighters moved from Egypt to Persia
1 bomber moved from Egypt to Iraq
1 infantry moved from Egypt to Trans-Jordan
2 fighters moved from Gibraltar to United Kingdom
1 fighter moved from Persia to Iraq
1 fighter moved from Persia to Iraq
1 mech_infantry moved from Egypt to Syria
British take Syria from Italians
1 mech_infantry moved from Egypt to Iraq
1 armour moved from Egypt to Iraq
1 armour moved from Egypt to Iraq
1 armour moved from Trans-Jordan to Iraq
1 armour moved from Trans-Jordan to Iraq
1 mech_infantry moved from Trans-Jordan to IraqCombat - British
Recording Battle StatisticsNon Combat Move - British
Place Units - British
1 submarine placed in 98 Sea Zone
1 submarine and 1 transport placed in 110 Sea Zone
1 tactical_bomber placed in United KingdomTurn Complete - British
British collect 33 PUs (2 lost to blockades); end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :7
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to units
1 mech_infantry moved from Novgorod to Bryansk
2 bombers moved from Southern Italy to BryanskCombat - Italians
Battle in Bryansk
Italians attack with 2 bombers and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Bryansk from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Italians win with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Recording Battle StatisticsNon Combat Move - Italians
2 bombers moved from Bryansk to Novgorod
1 armour moved from Novgorod to Belarus
1 infantry moved from Yugoslavia to Romania
3 artilleries and 7 infantry moved from Northern Italy to Yugoslavia
1 aaGun and 9 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
5 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
Giving bonus movement to units
1 infantry moved from South Australia to Queensland
1 infantry moved from South Australia to Queensland
1 artillery moved from South Australia to Queensland
1 fighter moved from South Australia to Queensland
1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 fighter moved from New South Wales to QueenslandNon Combat Move - ANZAC
1 aaGun moved from South Australia to Queensland
1 aaGun moved from South Australia to QueenslandPlace Units - ANZAC
2 armour and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 8 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :7
Combat Move - French
Giving bonus movement to units
1 infantry moved from Tunisia to Libya
1 infantry moved from Tunisia to Libya
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Trans-Jordan to IraqNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :8
Purchase Units - Germans
Germans buy 4 armour, 5 artilleries and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
1 fighter moved from Southern Italy to 99 Sea Zone
2 fighters moved from Southern Italy to Eastern Poland
2 fighters moved from Western Germany to Eastern Poland
2 armour and 1 mech_infantry moved from Poland to Eastern Poland
3 infantry moved from Belarus to Eastern Poland
1 mech_infantry moved from Belarus to Tambov
Germans take Tambov from Russians
1 mech_infantry moved from Belarus to Rostov
Germans take Rostov from Russians
1 mech_infantry moved from Belarus to Western Ukraine
Germans take Western Ukraine from Russians
1 mech_infantry moved from Belarus to Vologda
1 mech_infantry moved from Urals to Vologda
15 armour and 6 mech_infantrys moved from Belarus to Ukraine
2 infantry moved from Belarus to Smolensk
1 bomber moved from Novgorod to Smolensk
1 bomber and 3 fighters moved from Novgorod to VologdaCombat - Germans
Battle in 99 Sea Zone
Germans attack with 1 fighter
British defend with 2 transports
Germans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Germans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in Smolensk
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Germans win with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 bomber, 3 fighters and 2 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans win, taking Vologda from Russians with 1 bomber, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantry
Germans win with 1 bomber, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Ukraine
Germans attack with 15 armour and 6 mech_infantrys
Russians defend with 5 armour, 1 factory_minor and 1 mech_infantry
Germans win, taking Ukraine from Russians with 15 armour and 4 mech_infantrys remaining. Battle score for attacker is 26
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 5 armour and 1 mech_infantry
Germans win with 15 armour and 4 mech_infantrys remaining. Battle score for attacker is 26
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 5 armour and 1 mech_infantry
Battle in Eastern Poland
Germans attack with 2 armour, 4 fighters, 3 infantry and 1 mech_infantry
Russians defend with 2 armour and 2 mech_infantrys
Germans win, taking Eastern Poland from Russians with 2 armour and 4 fighters remaining. Battle score for attacker is 7
Casualties for Germans: 3 infantry and 1 mech_infantry
Casualties for Russians: 2 armour and 2 mech_infantrys
Germans win with 2 armour and 4 fighters remaining. Battle score for attacker is 7
Casualties for Germans: 3 infantry and 1 mech_infantry
Casualties for Russians: 2 armour and 2 mech_infantrys
Recording Battle StatisticsNon Combat Move - Germans
1 fighter moved from Eastern Poland to Germany
1 fighter moved from Eastern Poland to Germany
2 fighters moved from Eastern Poland to Belarus
1 bomber moved from Smolensk to Novgorod
1 bomber and 3 fighters moved from Vologda to Novgorod
1 armour moved from Urals to Archangel
1 fighter moved from 99 Sea Zone to Western Germany
1 aaGun and 8 infantry moved from Belarus to Eastern Poland
1 mech_infantry moved from Vyborg to Belarus
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports moved from 112 Sea Zone to 113 Sea Zone
2 infantry moved from Western Germany to Germany
1 aaGun and 6 infantry moved from Northern Italy to Western Germany
3 artilleries and 10 infantry moved from France to Western GermanyPlace Units - Germans
Turning on Edit Mode
EDIT: Germans player Removing units owned by PlayerID named:Germans from Novgorod: 3 artilleries
EDIT: Germans player Adding units owned by PlayerID named:Germans to Belarus: 3 artilleries
EDIT: Turning off Edit Mode
3 artilleries placed in Novgorod
2 artilleries placed in Western Germany
4 armour and 4 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 58 PUs; end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs -
Edited in a ncm:
3 art nov > bel -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :8
Purchase Units - Russians
Russians buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Giving bonus movement to units
1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
1 infantry moved from Russia to Tambov
1 fighter moved from Russia to Tambov
1 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 infantry moved from Bessarabia to Romania
1 artillery moved from Bessarabia to Romania
1 infantry moved from Bessarabia to Western Ukraine
1 artillery moved from Bessarabia to Western Ukraine
1 infantry moved from Bessarabia to Romania
1 infantry moved from Bessarabia to Western Ukraine
5 infantry moved from Bessarabia to Romania
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Tambov
1 armour moved from Novosibirsk to Russia
1 armour moved from Novosibirsk to Russia
1 tactical_bomber moved from Russia to Western UkraineCombat - Russians
Battle in Western Ukraine
Russians attack with 1 artillery, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Western Ukraine from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Russians win with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Romania
Russians attack with 1 artillery and 7 infantry
Italians defend with 1 infantry
Russians win, taking Romania from Germans with 1 artillery and 7 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Russians win with 1 artillery and 7 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Russians win with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Bryansk
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 mech_infantry
Russians win, taking Bryansk from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Russians win with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Tambov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Russians win with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Recording Battle StatisticsNon Combat Move - Russians
5 infantry moved from Suiyuyan to Kansu
2 aaGuns moved from Novosibirsk to Kansu
1 fighter moved from Vologda to Russia
1 fighter moved from Tambov to Russia
1 fighter moved from Bryansk to Russia
1 tactical_bomber moved from Western Ukraine to Russia
1 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Sakha to AmurPlace Units - Russians
1 fighter and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs (2 lost to blockades); end with 25 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :8
Purchase Units - Japanese
Japanese buy 3 artilleries, 4 fighters, 7 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Japanese
Giving bonus movement to units
1 armour moved from Turkmenistan to Sikang
Japanese take Kazakhstan from Russians
Japanese take Sikang from Chinese
1 artillery and 1 mech_infantry moved from Szechwan to Kweichow
1 bomber moved from India to Kweichow
1 artillery moved from Anhwe to Jehol
1 artillery moved from Anhwe to Hopei
1 bomber moved from Japan to Hopei
2 fighters moved from 6 Sea Zone to Jehol
1 infantry moved from Northern Territory to South Australia
Japanese take South Australia from ANZACCombat - Japanese
Battle in Kweichow
Japanese attack with 1 artillery, 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Japanese win with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 1 artillery and 2 fighters
Chinese defend with 1 infantry
Japanese win, taking Jehol from Chinese with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Japanese win with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 artillery and 1 bomber
Chinese defend with 1 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Recording Battle StatisticsNon Combat Move - Japanese
1 bomber moved from Kweichow to India
1 bomber moved from Hopei to Anhwe
2 mech_infantrys moved from Szechwan to Anhwe
2 fighters moved from Jehol to Anhwe
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
4 artilleries and 6 infantry moved from Northern Territory to Western Australia
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 armour and 2 mech_infantrys moved from Turkmenistan to Sikang
3 mech_infantrys moved from India to Shan State
1 armour and 2 mech_infantrys moved from Eastern Persia to India
1 carrier, 2 destroyers and 3 submarines moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
3 fighters and 1 tactical_bomber moved from 55 Sea Zone to Philippines
3 battleships, 6 carriers, 1 cruiser and 5 transports moved from 55 Sea Zone to 37 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea ZonePlace Units - Japanese
4 fighters and 2 infantry placed in Japan
2 artilleries and 1 infantry placed in Malaya
2 infantry placed in French Indo China
1 mech_infantry placed in French Indo China
1 artillery and 2 infantry placed in India
Japanese undo move 5.
Japanese undo move 4.
Japanese undo move 3.
Japanese undo move 2.
3 infantry placed in Malaya
1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China
2 artilleries and 1 infantry placed in IndiaTurn Complete - Japanese
Japanese collect 70 PUs; end with 71 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs -
i need intercept order for w germany you have one fighter based there im attacking with i bmb 2 fighters
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No intercept in wgr.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :8
Purchase Units - Americans
Americans buy 2 armour, 2 fighters, 2 infantry, 1 submarine, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Giving bonus movement to units
1 carrier moved from 101 Sea Zone to 90 Sea Zone
1 carrier moved from 90 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Eastern United States to 103 Sea Zone
1 tactical_bomber moved from 103 Sea Zone to 91 Sea Zone
1 bomber moved from United Kingdom to Western Germany
1 fighter moved from 110 Sea Zone to Western Germany
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 90 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 90 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
1 armour moved from Egypt to Iraq
1 fighter moved from 110 Sea Zone to Western Germany
1 infantry moved from United Kingdom to 110 Sea Zone
1 transport moved from 110 Sea Zone to 104 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
Americans take Norway from Germans
1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
Americans take Denmark from Germans
1 transport moved from 104 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Eastern United States to United Kingdom
1 bomber moved from Eastern United States to United Kingdom
1 carrier, 3 destroyers, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Queensland to Northern Territory
1 mech_infantry moved from Queensland to Northern Territory
1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to Northern Territory
1 fighter moved from 54 Sea Zone to Northern Territory
1 submarine moved from 54 Sea Zone to 55 Sea Zone
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
UK_Pacific is now being played by: Human
Mongolians are now being played by: Human
Italians are now being played by: Human
Neutral_True is now being played by: Human
Americans are now being played by: HumanCombat - Americans
Air Battle in Western Germany
Americans attacks with 3 units heading to Western Germany
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Western Germany
Bombing raid in Western Germany causes: 4 damage to unit: factory_major
Bombing raid in Western Germany causes 4 damage total.
Battle in Northern Territory
Americans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans win, taking Northern Territory from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Americans win with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in 55 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Recording Battle Statistics
Cleaning up after air battlesNon Combat Move - Americans
1 tactical_bomber moved from Northern Territory to 54 Sea Zone
1 fighter moved from Northern Territory to 54 Sea Zone
1 fighter moved from 55 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 bomber moved from Western Germany to United KingdomPlace Units - Americans
3 fighters, 1 infantry and 3 tactical_bombers placed in Western United States
1 submarine and 1 transport placed in 10 Sea Zone
2 armour and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Giving bonus movement to units
1 infantry moved from Chahar to Jehol
1 infantry moved from Chahar to Jehol
1 infantry moved from Chahar to Jehol
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Chahar to SuiyuyanCombat - Chinese
Battle in Jehol
Chinese attack with 3 infantry
Japanese defend with 1 artillery
Chinese win, taking Jehol from Japanese with 2 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Chinese win with 2 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Recording Battle StatisticsNon Combat Move - Chinese
Place Units - Chinese
3 infantry placed in KansuTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total -





