G40 Mistergreen(axis) vs Gazza(allies)


  • forget about there somthing rong i down loaded the rong map germany up


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :6

    Purchase Units - Germans
                Germans buy 2 armour, 3 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                Giving bonus movement to units
                1 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                1 artillery and 4 infantry moved from Belarus to Smolensk
                2 bombers moved from Eastern Poland to Smolensk
                1 infantry and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
                3 fighters moved from Western Germany to Western Ukraine
                2 artilleries and 13 infantry moved from Karelia to Novgorod
                      Germans take Novgorod from Russians
                11 armour, 5 artilleries, 20 infantry and 11 mech_infantrys moved from Belarus to Archangel
                1 battleship, 1 cruiser and 1 destroyer moved from 114 Sea Zone to 115 Sea Zone

    Combat - Germans
                Battle in 115 Sea Zone
                    Germans attack with 1 battleship, 1 cruiser and 1 destroyer
                    Russians defend with 1 submarine
                    Germans win with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                    Germans win with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Archangel
                    Germans attack with 11 armour, 5 artilleries, 20 infantry and 11 mech_infantrys
                    Russians defend with 3 infantry
                    Germans win, taking Archangel from Russians with 11 armour, 5 artilleries, 17 infantry and 11 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 3 infantry
                    Germans win with 11 armour, 5 artilleries, 17 infantry and 11 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 3 infantry
                Battle in Smolensk
                    Germans attack with 1 artillery, 2 bombers and 4 infantry
                    Russians defend with 1 armour and 4 infantry
                    Germans win, taking Smolensk from Russians with 1 artillery and 2 bombers remaining. Battle score for attacker is 6
                    Casualties for Germans: 4 infantry
                    Casualties for Russians: 1 armour and 4 infantry
                    Germans win with 1 artillery and 2 bombers remaining. Battle score for attacker is 6
                    Casualties for Germans: 4 infantry
                    Casualties for Russians: 1 armour and 4 infantry
                Battle in Western Ukraine
                    Germans attack with 3 fighters, 1 infantry and 2 mech_infantrys
                    Russians defend with 3 infantry
                    Germans win, taking Western Ukraine from Russians with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 infantry and 1 mech_infantry
                    Casualties for Russians: 3 infantry
                    Germans win with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 infantry and 1 mech_infantry
                    Casualties for Russians: 3 infantry
                Recording Battle Statistics

    Non Combat Move - Germans
                3 fighters moved from Western Ukraine to Eastern Poland
                2 aaGuns moved from Belarus to Archangel
                2 bombers moved from Smolensk to Eastern Poland
                2 armour and 1 mech_infantry moved from Germany to Eastern Poland
                1 submarine moved from 113 Sea Zone to 112 Sea Zone
                1 carrier and 2 transports moved from 114 Sea Zone to 115 Sea Zone
                2 armour and 2 infantry moved from Baltic States to Eastern Poland
                1 artillery and 2 infantry moved from Western Germany to France

    Place Units - Germans
                2 armour, 3 fighters, 1 infantry and 1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 52 PUs; end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :6

    Purchase Units - Russians
                Russians buy 3 armour and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                Giving bonus movement to units
                1 infantry moved from Bryansk to Ukraine
                1 infantry moved from Bryansk to Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                1 fighter moved from Bryansk to Western Ukraine
                1 fighter moved from Bryansk to Western Ukraine
                1 tactical_bomber moved from Russia to Smolensk
                1 fighter moved from Russia to Smolensk
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Smolensk
                3 mech_infantrys moved from Bryansk to Ukraine
                3 armour moved from Bryansk to Ukraine
                1 mech_infantry moved from Bryansk to Ukraine
                4 infantry moved from Bryansk to Ukraine
                1 artillery moved from Bryansk to Ukraine
                1 artillery moved from Bryansk to Ukraine
                1 infantry moved from Bryansk to Ukraine
                1 infantry moved from Bryansk to Belarus
                1 infantry moved from Bryansk to Belarus
                1 artillery moved from Bryansk to Belarus
                1 infantry moved from Bryansk to Ukraine
                1 infantry moved from Bryansk to Ukraine
                1 fighter moved from Smolensk to Belarus
                1 infantry moved from Bryansk to Ukraine
                1 armour moved from Bryansk to Ukraine

    Combat - Russians
                Battle in Western Ukraine
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Western Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                    Russians win with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Smolensk
                    Russians attack with 2 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery
                    Russians win, taking Smolensk from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 infantry
                    Russians win with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Russians attack with 4 armour, 2 artilleries, 10 infantry and 4 mech_infantrys
                    Germans defend with 1 factory_minor and 1 infantry
                    Russians win, taking Ukraine from Germans with 4 armour, 2 artilleries, 9 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                    Russians win with 4 armour, 2 artilleries, 9 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Belarus from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                    Russians win with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Russians
                1 fighter moved from Western Ukraine to Russia
                1 fighter moved from Western Ukraine to Russia
                1 fighter moved from Belarus to Russia
                1 tactical_bomber moved from Smolensk to Russia
                5 infantry moved from Vologda to Russia
                2 artilleries moved from Vologda to Russia
                10 infantry moved from Bryansk to Russia
                4 infantry moved from Bryansk to Russia
                1 aaGun moved from Bryansk to Russia
                3 aaGuns, 5 artilleries and 9 infantry moved from Bryansk to Russia
                7 infantry moved from Novosibirsk to Samara
                2 aaGuns moved from Timguska to Novosibirsk

    Place Units - Russians
                3 armour and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 27 PUs (2 lost to blockades); end with 27 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :6

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 carrier, 1 factory_minor, 1 fighter, 1 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Japanese
                Giving bonus movement to units
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone
                1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
                      Japanese take Western Australia from ANZAC
                1 armour, 1 artillery and 1 mech_infantry moved from Eastern Persia to Persia
                2 artilleries and 6 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from Korea to 6 Sea Zone
                2 artilleries, 2 battleships, 8 infantry and 5 transports moved from 6 Sea Zone to 35 Sea Zone
                2 artilleries and 8 infantry moved from 35 Sea Zone to Philippines
                2 infantry moved from Anhwe to Chahar
                2 infantry moved from Anhwe to Hopei
                1 infantry moved from Szechwan to Shensi
                      Japanese take Shensi from Chinese
                2 artilleries and 2 infantry moved from Szechwan to Kweichow
                1 artillery moved from Anhwe to Kweichow
                1 bomber moved from Korea to Chahar
                1 bomber moved from French Indo China to Hopei

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 2 artilleries and 8 infantry
                    Americans defend with 1 airfield, 1 artillery, 1 harbour and 3 infantry
                    Japanese win, taking Philippines from Americans with 2 artilleries and 6 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 1 artillery and 3 infantry
                    Japanese win with 2 artilleries and 6 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 1 artillery and 3 infantry
                Battle in Chahar
                    Japanese attack with 1 bomber and 2 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Chahar from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                    Japanese win with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 bomber and 2 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Hopei from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                    Japanese win with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 3 artilleries and 2 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 3 artilleries and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                    Japanese win with 3 artilleries and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Persia
                    Japanese attack with 1 armour, 1 artillery and 1 mech_infantry
                    Russians defend with 2 infantry
                    1 armour owned by the Japanese retreated to Eastern Persia
                    Russians win with 2 infantry remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 artillery and 1 mech_infantry
                Recording Battle Statistics

    Non Combat Move - Japanese
                1 armour and 2 mech_infantrys moved from India to Eastern Persia
                1 mech_infantry moved from Malaya to Burma
                3 mech_infantrys moved from French Indo China to Burma
                1 infantry moved from Amur to Manchuria
                2 fighters and 4 tactical_bombers moved from 6 Sea Zone to Caroline Islands
                3 fighters moved from Japan to Caroline Islands
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                4 carriers, 1 destroyer and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
                1 bomber moved from Hopei to Burma
                1 bomber moved from Chahar to Anhwe
                1 transport moved from 42 Sea Zone to 36 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 56 Sea Zone
                1 destroyer moved from 43 Sea Zone to 56 Sea Zone

    Place Units - Japanese
                1 factory_minor placed in Malaya
                3 submarines placed in 6 Sea Zone
                1 fighter placed in Japan
                1 carrier placed in 36 Sea Zone
                1 artillery and 1 infantry placed in French Indo China
                1 armour and 2 mech_infantrys placed in India

    Turn Complete - Japanese
                Japanese collect 71 PUs; end with 71 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 1 artillery, 2 bombers, 1 carrier, 2 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Giving bonus movement to units
                1 bomber moved from Eastern United States to 91 Sea Zone
                1 bomber moved from 91 Sea Zone to Morocco
                1 carrier, 2 fighters and 1 transport moved from 109 Sea Zone to 91 Sea Zone
                1 infantry moved from Brazil to 86 Sea Zone
                1 mech_infantry moved from Brazil to 86 Sea Zone
                1 mech_infantry moved from Brazil to 86 Sea Zone
                1 infantry moved from Brazil to 86 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 86 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                1 infantry moved from 91 Sea Zone to Morocco
                1 destroyer moved from 106 Sea Zone to 103 Sea Zone
                1 destroyer moved from 103 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 battleship, 3 carriers, 3 destroyers, 4 fighters, 1 infantry, 1 mech_infantry, 3 submarines, 2 tactical_bombers and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 mech_infantry moved from 54 Sea Zone to Queensland
                1 fighter moved from Western United States to 10 Sea Zone
                1 tactical_bomber moved from Western United States to 10 Sea Zone
                1 tactical_bomber moved from Western United States to 10 Sea Zone
                1 fighter moved from Western United States to 10 Sea Zone
                2 carriers, 2 fighters and 2 tactical_bombers moved from 10 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from 91 Sea Zone to Morocco
                1 mech_infantry moved from 91 Sea Zone to Morocco

    Non Combat Move - Americans

    Place Units - Americans
                1 carrier and 2 transports placed in 101 Sea Zone
                1 transport placed in 10 Sea Zone
                1 artillery, 2 bombers, 2 infantry and 1 tactical_bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                Giving bonus movement to units
                1 infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese
                2 infantry moved from Sikang to Shensi
                2 infantry moved from Suiyuyan to Chahar
                1 infantry moved from Suiyuyan to Hopei
                1 infantry moved from Suiyuyan to Hopei
                1 infantry moved from Suiyuyan to Chahar
                1 infantry moved from Sikang to Shensi

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Hopei from Japanese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                    Chinese win with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Shensi
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                    Chinese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Chahar
                    Chinese attack with 3 infantry
                    Japanese defend with 2 infantry
                    Chinese win, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 2 infantry
                    Chinese win with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 2 infantry
                Recording Battle Statistics

    Non Combat Move - Chinese
                1 infantry moved from Sikang to Szechwan
                1 infantry moved from Sikang to Szechwan

    Place Units - Chinese
                2 infantry placed in Szechwan
                Chinese undo move 1.
                2 infantry placed in Chahar
                Chinese undo move 1.
                2 infantry placed in Chahar

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 10 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :6

    Purchase Units - British
                British buy 2 fighters, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                Giving bonus movement to units
                1 infantry moved from United Kingdom to 109 Sea Zone
                1 mech_infantry moved from United Kingdom to 109 Sea Zone
                1 armour moved from United Kingdom to 109 Sea Zone
                1 armour moved from United Kingdom to 109 Sea Zone
                1 armour moved from United Kingdom to 109 Sea Zone
                1 infantry moved from United Kingdom to 109 Sea Zone
                1 infantry moved from United Kingdom to 109 Sea Zone
                1 infantry moved from United Kingdom to 109 Sea Zone
                3 armour, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 4 infantry, 1 mech_infantry, 1 submarine and 4 transports moved from 109 Sea Zone to 91 Sea Zone
                3 armour, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 4 infantry, 1 mech_infantry, 1 submarine and 4 transports moved from 91 Sea Zone to 92 Sea Zone
                1 artillery moved from Iraq to Trans-Jordan
                1 infantry moved from Iraq to Trans-Jordan
                1 bomber moved from Iraq to Trans-Jordan
                1 armour moved from Iraq to Trans-Jordan
                1 armour moved from Iraq to Trans-Jordan
                1 mech_infantry moved from Iraq to Trans-Jordan
                1 armour moved from Alexandria to Egypt

    Combat - British
                Battle in Trans-Jordan
                    British attack with 2 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 2 infantry
                    British win, taking Trans-Jordan from Italians with 2 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 2 infantry
                    British win with 2 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 2 infantry
                Recording Battle Statistics

    Non Combat Move - British
                1 bomber moved from Trans-Jordan to Egypt
                1 fighter moved from United Kingdom to Gibraltar
                1 fighter moved from United Kingdom to Gibraltar

    Place Units - British
                2 fighters and 1 mech_infantry placed in Egypt
                1 bomber placed in United Kingdom
                1 transport placed in 106 Sea Zone

    Turn Complete - British
                British collect 30 PUs (2 lost to blockades); end with 30 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :6

    Purchase Units - Italians
                Italians buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                Giving bonus movement to units

    Non Combat Move - Italians
                1 destroyer moved from 93 Sea Zone to 95 Sea Zone
                1 aaGun and 6 infantry moved from Northern Italy to Southern Italy
                3 artilleries and 3 infantry moved from France to Northern Italy
                1 infantry moved from Bulgaria to Yugoslavia
                1 mech_infantry moved from Slovakia Hungary to Eastern Poland
                1 armour and 1 mech_infantry moved from Baltic States to Novgorod

    Place Units - Italians
                3 infantry placed in Southern Italy
                4 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 infantry; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units

    Non Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 61 Sea Zone
                1 infantry moved from New South Wales to South Australia
                1 artillery moved from Queensland to South Australia
                1 infantry moved from Queensland to South Australia
                1 fighter moved from Queensland to South Australia
                1 aaGun moved from New South Wales to South Australia
                1 aaGun moved from New South Wales to South Australia
                1 tactical_bomber moved from New South Wales to Queensland
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Egypt to Trans-Jordan

    Place Units - ANZAC
                1 fighter and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 9 PUs; end with 12 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :6

    Combat Move - French
                Giving bonus movement to units
                1 infantry moved from Algeria to Tunisia
                1 infantry moved from Algeria to Tunisia
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Egypt to Trans-Jordan

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :7

    Purchase Units - Germans
                Germans buy 3 artilleries, 2 fighters and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                Giving bonus movement to units
                1 mech_infantry moved from Archangel to Vyborg
                      Germans take Vyborg from Russians
                2 infantry moved from Archangel to Vologda
                1 bomber moved from Eastern Poland to Vologda
                2 infantry moved from Archangel to Smolensk
                1 bomber moved from Eastern Poland to Smolensk
                1 infantry and 1 mech_infantry moved from Eastern Poland to Western Ukraine
                3 fighters moved from Eastern Poland to Western Ukraine
                2 artilleries and 13 infantry moved from Novgorod to Belarus
                1 armour and 1 mech_infantry moved from Archangel to Nenetsia
                      Germans take Nenetsia from Russians
                1 armour and 1 mech_infantry moved from Nenetsia to Urals
                      Germans take Urals from Russians
                10 armour, 5 artilleries, 13 infantry and 9 mech_infantrys moved from Archangel to Belarus

    Combat - Germans
                Battle in Belarus
                    Germans attack with 10 armour, 7 artilleries, 26 infantry and 9 mech_infantrys
                    Russians defend with 1 artillery and 1 infantry
                    Germans win, taking Belarus from Russians with 10 armour, 7 artilleries, 26 infantry and 9 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry
                    Germans win with 10 armour, 7 artilleries, 26 infantry and 9 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Vologda
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Vologda from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Germans win with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Germans win with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 3 fighters, 1 infantry and 1 mech_infantry
                    Russians defend with 2 infantry
                    Germans win with 3 fighters remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 infantry and 1 mech_infantry
                    Casualties for Russians: 2 infantry
                    Germans win with 3 fighters remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 infantry and 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Recording Battle Statistics

    Non Combat Move - Germans
                3 fighters moved from Western Ukraine to Novgorod
                1 bomber moved from Smolensk to Novgorod
                1 bomber moved from Vologda to Novgorod
                2 aaGuns moved from Archangel to Belarus
                1 infantry moved from Eastern Poland to Bessarabia
                1 aaGun, 5 armour and 1 mech_infantry moved from Eastern Poland to Belarus
                2 armour and 1 mech_infantry moved from Western Germany to Poland
                3 fighters moved from Western Germany to Southern Italy
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 115 Sea Zone to 112 Sea Zone
                1 aaGun and 6 infantry moved from Western Germany to Northern Italy
                2 infantry moved from Western Germany to France

    Place Units - Germans
                3 artilleries placed in Novgorod
                2 infantry placed in Germany
                2 fighters and 8 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 50 PUs; end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :7

    Purchase Units - Russians
                Russians buy 2 armour and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                Giving bonus movement to units
                2 infantry moved from Russia to Smolensk
                1 fighter moved from Russia to Smolensk
                2 infantry moved from Russia to Vologda
                1 fighter moved from Russia to Vologda
                1 artillery moved from Russia to Vologda
                1 tactical_bomber moved from Russia to Smolensk
                2 mech_infantrys moved from Ukraine to Eastern Poland
                1 armour moved from Ukraine to Eastern Poland
                5 infantry moved from Ukraine to Bessarabia
                1 artillery moved from Ukraine to Bessarabia
                1 artillery moved from Ukraine to Bessarabia
                2 infantry moved from Ukraine to Bessarabia
                1 mech_infantry moved from Ukraine to Eastern Poland
                1 armour moved from Ukraine to Eastern Poland
                2 armour moved from Russia to Novosibirsk
                3 armour moved from Russia to Ukraine
                7 infantry moved from Samara to Russia
                1 infantry moved from Buryatia to Sakha
                      Russians take Sakha from Japanese
                1 infantry moved from Buryatia to Amur
                      Russians take Amur from Japanese
                1 infantry moved from Buryatia to Yakut S.S.R.
                2 infantry moved from Ukraine to Bessarabia

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 2 artilleries and 9 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Bessarabia from Germans with 2 artilleries and 9 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Russians win with 2 artilleries and 9 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                    Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                    Russians win with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 2 infantry
                    Russians win, taking Vologda from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                    Russians win with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Eastern Poland
                    Russians attack with 2 armour and 3 mech_infantrys
                    Italians defend with 1 mech_infantry
                    Russians win, taking Eastern Poland from Italians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Italians: 1 mech_infantry
                    Russians win with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Italians: 1 mech_infantry
                Recording Battle Statistics

    Non Combat Move - Russians
                1 fighter moved from Smolensk to Russia
                1 tactical_bomber moved from Smolensk to Russia
                1 fighter moved from Vologda to Russia
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Persia to Northwest Persia

    Place Units - Russians
                2 armour and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs (2 lost to blockades); end with 28 PUs total


  • Need scramble and,unless you like to do it on a turn by turn basis, OOL in sz54.

    scrambleOOL.tsvg


  • yes il scramble the tAC  and lose subd carriers first


  • I put the ss hit on Anzac carrier. 13 more hits. Feel free to load and select your own losses or tell me an OOL.

    OOL.tsvg


  • Quite a good first round for Japan, so far…  :-)


  • no its ok im ok with u doing the ool


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :7

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 4 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Japanese
                Giving bonus movement to units
                1 infantry moved from Western Australia to Northern Territory
                      Japanese take Northern Territory from ANZAC
                1 mech_infantry moved from Eastern Persia to Turkmenistan
                      Japanese take Turkmenistan from Russians
                1 infantry moved from Manchuria to Amur
                1 bomber moved from Anhwe to Amur
                1 fighter moved from Japan to Amur
                1 bomber and 4 mech_infantrys moved from Burma to Szechwan
                1 artillery moved from Kweichow to Szechwan
                5 fighters and 4 tactical_bombers moved from Caroline Islands to 54 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 54 Sea Zone
                2 battleships, 3 carriers, 1 destroyer and 2 submarines moved from 35 Sea Zone to 54 Sea Zone
                Game Loaded
                    Japanese are now being played by: Human
                    Germans are now being played by: Human
                    French is now being played by: Human
                    British are now being played by: Human
                    Chinese are now being played by: Human
                    Dutch is now being played by: Human
                    Neutral_Axis are now being played by: Human
                    Neutral_Allies are now being played by: Human
                    ANZAC is now being played by: Human
                    Russians are now being played by: Human
                    UK_Pacific is now being played by: Human
                    Mongolians are now being played by: Human
                    Neutral_True is now being played by: Human
                    Italians are now being played by: Human
                    Americans are now being played by: Human

    Combat - Japanese
                Americans scrambles 1 units out of Queensland to defend against the attack in 54 Sea Zone
                Battle in 54 Sea Zone
                    Japanese attack with 3 battleships, 4 carriers, 1 cruiser, 2 destroyers, 6 fighters, 2 submarines and 5 tactical_bombers
                    ANZAC defend with 1 carrier, 2 fighters, 1 submarine and 1 tactical_bomber; Americans defend with 1 battleship, 3 carriers, 3 destroyers, 4 fighters, 3 submarines, 2 tactical_bombers and 1 transport
                    Units damaged: 1 carrier owned by the ANZAC
                    Units damaged: 1 battleship owned by the Japanese
                    Units damaged: 1 battleship owned by the Americans and 2 carriers owned by the Americans
                    Units damaged: 4 carriers owned by the Japanese and 2 battleships owned by the Japanese
                    1 cruiser owned by the Japanese , 4 carriers owned by the Japanese , 1 destroyer owned by the Japanese and 3 battleships owned by the Japanese retreated to 55 Sea Zone
                    Americans win with 1 battleship, 2 fighters and 1 transport remaining. Battle score for attacker is 113
                    Casualties for Japanese: 1 destroyer, 3 fighters, 2 submarines and 2 tactical_bombers
                    Casualties for ANZAC: 1 carrier, 2 fighters, 1 submarine and 1 tactical_bomber
                    Casualties for Americans: 3 carriers, 3 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers
                Battle in Szechwan
                    Japanese attack with 1 artillery, 1 bomber and 4 mech_infantrys
                    Chinese defend with 3 infantry
                    Japanese win, taking Szechwan from Chinese with 1 artillery, 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 3 infantry
                    Japanese win with 1 artillery, 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 3 infantry
                Battle in Amur
                    Japanese attack with 1 bomber, 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                    Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                    Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Recording Battle Statistics
                    2 fighters owned by the Americans forced to land in Queensland
                Game Loaded
                    Japanese are now being played by: Human
                    Germans are now being played by: Human
                    French is now being played by: Human
                    British are now being played by: Human
                    Chinese are now being played by: Human
                    Dutch is now being played by: Human
                    Neutral_Axis are now being played by: Human
                    Neutral_Allies are now being played by: Human
                    ANZAC is now being played by: Human
                    Russians are now being played by: Human
                    Mongolians are now being played by: Human
                    UK_Pacific is now being played by: Human
                    Neutral_True is now being played by: Human
                    Italians are now being played by: Human
                    Americans are now being played by: Human

    Non Combat Move - Japanese
                2 artilleries and 6 infantry moved from Philippines to 35 Sea Zone
                2 artilleries, 6 infantry and 4 transports moved from 35 Sea Zone to 55 Sea Zone
                2 artilleries and 6 infantry moved from 55 Sea Zone to Northern Territory
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 carrier, 1 infantry and 1 transport moved from 36 Sea Zone to 55 Sea Zone
                1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
                1 artillery moved from Western Australia to Northern Territory
                1 carrier moved from 35 Sea Zone to 55 Sea Zone
                1 transport moved from 56 Sea Zone to 37 Sea Zone
                1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 fighter moved from Amur to 6 Sea Zone
                1 bomber moved from Amur to Japan
                1 bomber moved from Szechwan to India
                2 artilleries and 1 infantry moved from Kweichow to Anhwe
                2 armour and 1 mech_infantry moved from Eastern Persia to Turkmenistan
                1 armour and 2 mech_infantrys moved from India to Eastern Persia
                3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
                2 tactical_bombers could not land in 54 Sea Zone and were removed

    Place Units - Japanese
                1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone
                1 fighter placed in 6 Sea Zone
                3 mech_infantrys placed in India
                1 artillery and 2 infantry placed in French Indo China
                1 artillery and 2 infantry placed in Malaya

    Turn Complete - Japanese
                Japanese collect 67 PUs; end with 68 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :7

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 unit repaired.
                Giving bonus movement to units
                2 carriers, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers moved from 26 Sea Zone to 49 Sea Zone
                2 carriers, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers moved from 49 Sea Zone to 54 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 mech_infantry moved from Morocco to 91 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 artillery moved from Morocco to 91 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 mech_infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to United Kingdom
                1 infantry moved from 110 Sea Zone to United Kingdom
                1 infantry moved from 110 Sea Zone to United Kingdom
                1 artillery moved from 110 Sea Zone to United Kingdom
                1 mech_infantry moved from 110 Sea Zone to United Kingdom
                1 mech_infantry moved from 110 Sea Zone to United Kingdom
                1 bomber moved from Morocco to United Kingdom
                1 infantry moved from Tunisia to Libya
                1 armour moved from Tobruk to Egypt

    Non Combat Move - Americans

    Place Units - Americans
                1 carrier, 3 destroyers and 2 submarines placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in 10 Sea Zone
                Americans undo move 1.
                Americans undo move 1.
                1 carrier, 3 destroyers and 2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                Giving bonus movement to units
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese

    Combat - Chinese
                Recording Battle Statistics

    Non Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Chahar

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 10 PUs total

Suggested Topics

  • 9
  • 30
  • 97
  • 80
  • 84
  • 207
  • 177
  • 455
Axis & Allies Boardgaming Custom Painted Miniatures

21

Online

18.0k

Users

40.8k

Topics

1.8m

Posts