0% for April

G40 alpha final Mistergreen(axis) vs seththenewb(allies+6) triplea


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :4

    Purchase Units - Americans
                Americans buy 2 destroyers, 1 fighter, 1 harbour, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Giving bonus movement to units
                5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from Hawaiian Islands to 16 Sea Zone
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 2 destroyers, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 fighter moved from Eastern United States to 101 Sea Zone
                1 carrier, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                      Americans take Morocco from Italians
                1 bomber moved from United Kingdom to Western Germany

    Combat - Americans
                Battle in Western Germany
                    Americans attack with 1 bomber
                    Germans defend with 1 airfield, 1 bomber, 1 factory_major and 1 harbour
                    Germans win with no units remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 bomber
                    Casualties for Americans: 1 bomber
                    Americans win with no units remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 bomber
                    Casualties for Americans: 1 bomber
                Battle in 16 Sea Zone
                    Americans attack with 6 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                    Americans win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Gibraltar
                    Americans attack with 1 armour and 1 infantry
                    Germans defend with 1 artillery and 1 harbour
                    Americans win, taking Gibraltar from Germans with 1 armour remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for Americans: 1 infantry
                    Americans win with 1 armour remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for Americans: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Americans
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 2 battleships, 3 carriers, 3 cruisers, 4 destroyers, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 31 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 31 Sea Zone to Wake Island
                6 fighters and 1 tactical_bomber moved from 16 Sea Zone to 31 Sea Zone
                1 carrier and 2 submarines moved from 10 Sea Zone to 31 Sea Zone
                1 artillery and 1 infantry moved from French West Africa to French Central Africa
                1 bomber moved from Western United States to Wake Island

    Place Units - Americans
                1 fighter and 2 infantry placed in Eastern United States
                2 transports placed in 101 Sea Zone
                1 tactical_bomber placed in Western United States
                2 destroyers placed in 10 Sea Zone
                1 harbour placed in Wake Island

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Giving bonus movement to units
                1 artillery and 10 infantry moved from Yunnan to Burma
                1 fighter moved from Yunnan to Kweichow
                2 infantry moved from Szechwan to Kweichow

    Combat - Chinese
                Battle in Burma
                    Chinese attack with 1 artillery and 10 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Burma from Japanese with 1 artillery and 8 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                    Chinese win with 1 artillery and 8 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                    Chinese win with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Sikang

    Place Units - Chinese
                4 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :4

    Combat Move - British
                Giving bonus movement to units
                1 bomber moved from India to Malaya
                1 infantry moved from Yunnan to French Indo China
                      UK_Pacific take French Indo China from Japanese
                2 infantry moved from Yunnan to Shan State
                2 fighters and 1 tactical_bomber moved from India to Shan State
                1 armour and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour, 3 artilleries, 3 infantry and 1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo

    Combat - British
                Strategic bombing raid in Malaya
                    1 bomber killed by AA guns
                    Bombing raid in Malaya causes 0 damage total.
                Battle in Shan State
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 mech_infantry
                    British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 infantry
                    British win with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 infantry
                Recording Battle Statistics

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Shan State to India
                3 aaGuns and 3 infantry moved from Yunnan to Burma
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
                2 infantry moved from Kenya to Anglo Egyptian Sudan

    Place Units - British
                2 destroyers placed in 109 Sea Zone
                1 armour and 2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 26 PUs; end with 26 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :4

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 8 PUs (1 lost to blockades); end with 8 PUs total
                    Some units change owners in territory India


  • Yeah, I don’t know if this is my game.  :roll:

    I’ve gotten diced pretty good so far . .  . time to turn things around in Calcutta!  :evil:


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 1 armour, 1 factory_minor, 2 fighters and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Italians
                Giving bonus movement to units
                1 infantry moved from Northwest Persia to Caucasus
                      Italians take Caucasus from Russians
                1 armour moved from Persia to West India
                      Italians take Eastern Persia from British
                      Italians take West India from UK_Pacific
                1 cruiser and 1 destroyer moved from 98 Sea Zone to 81 Sea Zone
                2 transports moved from 98 Sea Zone to 99 Sea Zone
                1 artillery and 2 infantry moved from Greece to 99 Sea Zone
                1 artillery moved from Syria to 99 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone
                2 artilleries and 2 infantry moved from 81 Sea Zone to Egypt
                1 fighter moved from Iraq to Egypt
                1 bomber moved from Iraq to Southern Italy
                1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
                1 infantry moved from Syria to Trans-Jordan
                1 armour and 1 mech_infantry moved from Libya to Tobruk
                1 infantry moved from Tunisia to Libya
                1 infantry moved from Libya to Tobruk
                2 infantry moved from Slovakia Hungary to Eastern Poland
                1 armour moved from Romania to Eastern Poland
                2 mech_infantrys moved from Northern Italy to Romania

    Combat - Italians
                Recording Battle Statistics

    Non Combat Move - Italians
                2 aaGuns and 2 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 factory_minor placed in Persia
                2 fighters placed in Southern Italy
                1 armour and 2 mech_infantrys placed in Iraq

    Turn Complete - Italians
                Italians collect 28 PUs; end with 29 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 35 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 45 PUs


  • I’m heading out soon and will be gone for most of the day. It’s time for another of my group’s bimonthly axis&allies meetup. I’m going to be trying my new axis strat out with someone who loves to do J1 DOW regardless of what europe axis is doing. I’m hoping I catch the allies off guard and get the quick win.  :evil:

    I should get my turn in on Sunday at some point.


  • Have fun crushing the poor Russian player.  :evil:


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units

    Non Combat Move - ANZAC
                2 fighters moved from New South Wales to Queensland
                1 artillery and 2 infantry moved from New South Wales to Queensland
                2 aaGuns, 1 artillery and 4 infantry moved from New South Wales to South Australia

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :4

    Combat Move - French
                Giving bonus movement to units
                1 fighter moved from French West Africa to 83 Sea Zone

    Combat - French
                Battle in 83 Sea Zone
                    French attack with 1 fighter
                    Italians defend with 1 destroyer
                    French win with 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                    French win with 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Recording Battle Statistics

    Non Combat Move - French
                1 fighter moved from 83 Sea Zone to Anglo Egyptian Sudan

    Turn Complete - French


  • @Mistergreen:

    Have fun crushing the poor Russian player.� :evil:

    I ended up getting crushed in the first game . .  . but the G1 Barbarossa went very well. My Japanese partner failed horribly . . . like I don’t know how you do worse unless you’re intentionally trying to fail. He did a J1, but he didn’t take the phillipines(ever), he sent his carriers to sz26 on J1 were they got killed by the US counter, and US was then able to spend everything in the atlantic. First turn US dropped most of it’s money into the pacific, but after that he only bought 2 subs with US every turn for the rest of the game AND he was still crushing Japan. Japan was mostly pushed off the mainland by turn 7, never took the DEI, and never took the Phillipines, he lost all of his trans without sending any escort turn 1 taking Guam, Wake, and Borneo, he didn’t start building navy until the allies had 3-4 subs in sz6 with 6 more coming every turn from US, Anzac, & UK pac!

    I took USSR R6 with only 6 arm + air . . .  I really wanted to wait another turn or two while more stuff came up. But I couldn’t afford to wait with US/UK landings happening. So I stopped sending troops to Moscow and hit him while I could. My Japanese partner decided he hadn’t failed me enough and took Volgo with an inf against my very vocal opposition that same turn. So UK took it right back with the troops coming up from his Persia IC and blocked me from taking it. Now he had 2 ICs and 18 angry Russian inf threatening Moscow. This is when my axis partner said he had to leave . . . pansy.

    Had US been forced to spend in the Pacific, this would’ve still been ok . .  but I didn’t have enough money to keep both Moscow and Berlin. I tried pulling out of Moscow and setting up a counter for when USSR was liberated, because he had 3 axis terr and would’ve collected a buttload of money … . but I had too little and it failed. Meanwhile US had liberated S and W france and was threatening north italy and w. germany. That was when I threw in the towel and quit. The second game was a 1vs1 and that went much better . . . I would’ve taken Moscow and Calcutta Rd7. The Allies saw the writing on the wall and surrendered.


  • Neat AAR :-)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :5

    Purchase Units - Germans
                Germans buy 2 fighters and 11 infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                Giving bonus movement to units
                2 infantry moved from Eastern Poland to Baltic States
                2 infantry moved from Eastern Poland to Belarus
                1 fighter moved from Poland to Belarus
                1 tactical_bomber moved from Poland to Baltic States
                5 artilleries and 31 infantry moved from Eastern Poland to Western Ukraine

    Combat - Germans
                Battle in Western Ukraine
                    Germans attack with 5 artilleries and 31 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Western Ukraine from Russians with 5 artilleries and 31 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Germans win with 5 artilleries and 31 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Germans attack with 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Baltic States from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Germans win with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Belarus from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Germans win with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Germans
                1 fighter moved from Belarus to Karelia
                1 tactical_bomber moved from Baltic States to Karelia
                3 infantry moved from Finland to Karelia
                3 aaGuns moved from Eastern Poland to Western Ukraine
                2 aaGuns moved from Poland to Germany
                1 artillery moved from Poland to Eastern Poland
                5 mech_infantrys moved from Poland to Eastern Poland
                3 armour and 6 mech_infantrys moved from Germany to Eastern Poland
                1 mech_infantry moved from Yugoslavia to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Southern Italy to Egypt
                1 submarine moved from 125 Sea Zone to 127 Sea Zone
                1 submarine moved from 113 Sea Zone to 125 Sea Zone
                1 bomber moved from Sumatra to Philippines

    Place Units - Germans
                3 infantry placed in France
                3 infantry placed in Germany
                2 fighters and 5 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 45 PUs (2 lost to blockades); end with 46 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :5

    Politics - Russians
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Purchase Units - Russians
                Russians buy 1 artillery, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                Giving bonus movement to units
                1 infantry moved from Amur to Korea
                      Russians take Korea from Japanese
                1 infantry moved from Amur to Manchuria
                5 infantry moved from Novosibirsk to Tsinghai
                1 infantry moved from Novosibirsk to Kansu
                      Chinese take Kansu from Japanese
                1 infantry moved from Volgograd to Caucasus
                1 infantry moved from Rostov to Caucasus
                1 fighter moved from Novgorod to Caucasus
                1 artillery and 1 infantry moved from Novgorod to Belarus
                1 infantry moved from Smolensk to Belarus

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 2 infantry
                    1 artillery owned by the Russians retreated to Smolensk
                    Germans win with 2 infantry remaining. Battle score for attacker is -6
                    Casualties for Russians: 2 infantry
                Battle in Caucasus
                    Russians attack with 1 fighter and 2 infantry
                    Italians defend with 1 infantry
                    Russians win, taking Caucasus from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    Russians win with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Manchuria
                    Russians attack with 1 infantry
                    Japanese defend with 1 aaGun
                    Russians win, taking Manchuria from Japanese with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun
                    Russians win with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun
                Battle in Tsinghai
                    Russians attack with 5 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Tsinghai from Japanese with 4 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                    Russians win with 4 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Recording Battle Statistics
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting turns to 0 for conditionAttachment_Mongolia_May_Switch_To_Russians_Control_Switch attached to Russians
                Setting uses for triggers used this phase.

    Non Combat Move - Russians
                1 fighter moved from Caucasus to Volgograd
                6 armour and 2 mech_infantrys moved from Novgorod to Smolensk
                1 aaGun moved from Novgorod to Archangel
                1 aaGun moved from Novgorod to Archangel
                2 aaGuns, 1 armour, 3 artilleries and 22 infantry moved from Bryansk to Smolensk
                2 infantry moved from Russia to Smolensk
                1 infantry moved from Rostov to Volgograd
                1 artillery and 2 infantry moved from Ukraine to Rostov
                1 infantry moved from Bessarabia to Ukraine
                1 infantry moved from Russia to Smolensk

    Place Units - Russians
                1 artillery and 9 infantry placed in Russia
                1 mech_infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total

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  • _Please pass this along….

    Global was updated today to version 2.7
    (that is the file version)

    You guys all need to redownload it.

    The fixes:

    2.7
    Fixing Strategic Bombers so that they add +2 damage onto raids.
    Allowed USA to go to war if Japan declares war on ANZAC / UK.
    Added one missing UK infantry to Egypt.
    Dropped price of Cruisers to 9, when you have shipyards tech.

    Everyone needs to download it.

    Make sure that both you and your opponents have it.  If your opponent does not have it, then you might end up playing by the old version…_ -Veqryn


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :5

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 carriers, 1 destroyer, 4 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Japanese
                2 units repaired.
                Giving bonus movement to units
                6 infantry moved from Kwangsi to 36 Sea Zone
                1 armour, 4 artilleries and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery and 2 infantry moved from Kwangsi to French Indo China
                1 infantry moved from Shensi to Szechwan
                      Japanese take Szechwan from Chinese
                1 infantry moved from Hunan to Kweichow
                3 armour moved from Kiangsu to Kweichow
                1 infantry moved from Hunan to Kweichow
                1 artillery moved from Hunan to Kweichow
                2 artilleries and 2 infantry moved from Hunan to Yunnan
                1 armour, 4 artilleries, 1 battleship, 7 infantry and 6 transports moved from 36 Sea Zone to 39 Sea Zone
                1 armour, 4 artilleries and 7 infantry moved from 39 Sea Zone to India
                1 artillery, 1 battleship, 2 cruisers and 1 transport moved from 38 Sea Zone to 39 Sea Zone
                1 artillery moved from 39 Sea Zone to India
                1 fighter and 1 tactical_bomber moved from 38 Sea Zone to India
                2 bombers moved from Sumatra to India
                1 fighter moved from Sumatra to India
                1 fighter and 5 tactical_bombers moved from Hunan to India
                4 fighters moved from Kwangsi to India

    Combat - Japanese
                Battle in India
                    Japanese attack with 1 armour, 5 artilleries, 2 bombers, 7 fighters, 7 infantry and 6 tactical_bombers
                    British defend with 1 airfield, 2 artilleries, 2 fighters, 1 harbour, 14 infantry and 1 tactical_bomber; UK_Pacific defend with 1 factory_major
                    Japanese captures 8PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 1 armour, 3 artilleries, 2 bombers, 7 fighters and 6 tactical_bombers remaining. Battle score for attacker is 52
                    Casualties for Japanese: 2 artilleries and 7 infantry
                    Casualties for British: 2 artilleries, 2 fighters, 14 infantry and 1 tactical_bomber
                    Japanese win with 1 armour, 3 artilleries, 2 bombers, 7 fighters and 6 tactical_bombers remaining. Battle score for attacker is 52
                    Casualties for Japanese: 2 artilleries and 7 infantry
                    Casualties for British: 2 artilleries, 2 fighters, 14 infantry and 1 tactical_bomber
                Battle in French Indo China
                    Japanese attack with 1 artillery and 2 infantry
                    British defend with 1 infantry
                    Japanese win, taking French Indo China from UK_Pacific with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Japanese win with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Yunnan
                    Japanese attack with 2 artilleries and 2 infantry
                    British defend with 1 infantry
                    Japanese win, taking Yunnan from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Japanese win with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Kweichow
                    Japanese attack with 3 armour, 1 artillery and 2 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 3 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                    Japanese win with 3 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Japanese
                2 bombers moved from India to Malaya
                2 mech_infantrys moved from Shantung to Jehol
                2 fighters and 1 tactical_bomber moved from Caroline Islands to Japan
                1 carrier moved from 38 Sea Zone to 39 Sea Zone
                3 carriers moved from 36 Sea Zone to 39 Sea Zone
                1 fighter and 1 tactical_bomber moved from India to 38 Sea Zone
                4 fighters and 4 tactical_bombers moved from India to 39 Sea Zone
                2 fighters and 1 tactical_bomber moved from India to West India

    Place Units - Japanese
                3 infantry placed in Malaya
                1 armour and 1 mech_infantry placed in Shantung
                2 carriers and 1 destroyer placed in 19 Sea Zone
                1 submarine placed in 19 Sea Zone
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 57 PUs; end with 66 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs


  • That’s about it . . . good game.


  • Good game. Do you have any idea where we are supposed to report league games?


  • I think in the league rules thread and I already reported your win.


  • So that’s one league game for us thus far, right?
    Wanna go again?  :-)
    In that case I’ll bid -5 for axis.

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