0% for April

Questioneer??? (Axis) vs Noll (Allies)- G40-A3Final- No Tech- TripleA


  • To all playzas:

    Mistergreen just mentioned that we shouldn’t use the Internal Dice Roller b/c someone could do their combat move and dice rolls over before posting so that they could get the rolls they want, so yes I need you to PM your email to me again and I’ll give you mine.  When you get the dice result emails, set up your email so that these can go into another folder (Spam folder or whatever) so that you have the option to look these over and/or throw them out later, then they don’t flood your Inbox folder.

    I guess this is why they instructed players to use the outside dice server on the TripleA PBF instructions- duh- now I know.  Thanks Mistergreen and seth for pointing this out.

    Also, save your game before you press “Done” for your combat moves, b/c it is at this time you need to ask your opponent about interceptors for SBRs and scrambling.  Once you press “Done”, you can’t go back and you will have to do your turn over again.

    I also heard that the SBRs don’t do the +2 with bombers yet.  I’m gonna check this out and see and ask the editors about this.  This would be and immediate fix for them that they could do right away.


  • to my playaz…

    SBR is not d6+2 for the bombers yet…I’ll tell Veryqn to fix very soon.

    However you can adjust this in EDIT mode on the menu- Territory change, IPC changes and Add/Deleting units

    Your EDIT moves WILL be shown on the Turn Summary so make sure you give your opponents a heads up as to the reasons why.

    Vance, As far as your sub issue, I tried your scenario you explained and didn’t have a problem with it.

    Another tip: When moving the units, click on the units as many times as the number of units and you will move the whole stack of those units or click the tt (I think) and choose all the units to move- or a certain number of them.

    Any issues, tell Veryqn- he updates the thing.

    BTW- please PM me your e-mail if you haven’t already, thanks.  I’m sure it will take all of us a little while to adjust to the new options, but they are definitely worth it.  Take some time to discover all the options in the menu- I think he does have a thread for all this in the “Software” category of AA.org


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :1

    Purchase Units - Japanese
                Japanese buy 3 transports; Remaining resources: 5 PUs;

    Combat Move - Japanese
                Giving bonus movement to units
                2 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 artillery moved from Jehol to Chahar
                3 infantry moved from Shantung to Anhwe
                      Japanese take Anhwe from Chinese
                1 artillery moved from Shantung to Anhwe
                3 infantry moved from Kiangsi to Hunan
                1 artillery moved from Kiangsi to Hunan
                3 infantry moved from Kwangsi to Yunnan
                1 artillery moved from Kwangsi to Yunnan
                1 tactical_bomber moved from Kiangsu to Yunnan
                1 fighter moved from Kiangsu to Yunnan
                1 bomber moved from Japan to Yunnan
                1 bomber moved from Japan to Yunnan
                1 fighter moved from Formosa to Hunan
                1 tactical_bomber moved from Manchuria to Hunan
                2 fighters moved from Manchuria to Anhwe
                2 fighters moved from Anhwe to Hunan
                1 tactical_bomber moved from Manchuria to Anhwe
                1 tactical_bomber moved from Anhwe to Hunan

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                    Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                    Japanese win with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                    Chinese defend with 4 infantry
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 4 infantry
                    Japanese win with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 4 infantry
                Recording Battle Statistics

    Non Combat Move - Japanese
                2 bombers moved from Yunnan to Kwangsi
                1 tactical_bomber moved from Yunnan to Kwangsi
                1 fighter moved from Yunnan to Kwangsi
                3 fighters moved from Hunan to Kwangsi
                2 tactical_bombers moved from Hunan to Kwangsi
                1 infantry moved from Kiangsu to 19 Sea Zone
                1 artillery moved from Kiangsu to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 artillery moved from 36 Sea Zone to Kwangsi
                1 infantry moved from 36 Sea Zone to Kwangsi
                1 infantry moved from Japan to 6 Sea Zone
                1 armour moved from Japan to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 armour moved from 36 Sea Zone to Kwangsi
                1 infantry moved from 36 Sea Zone to Kwangsi
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
                1 tactical_bomber moved from 19 Sea Zone to 36 Sea Zone
                1 fighter moved from Okinawa to Kwangsi
                2 infantry moved from Kiangsu to Anhwe
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
                1 cruiser moved from 20 Sea Zone to 36 Sea Zone
                1 battleship moved from 19 Sea Zone to 36 Sea Zone
                1 artillery moved from Manchuria to Jehol
                1 mech_infantry moved from Manchuria to Anhwe
                1 aaGun moved from Manchuria to Jehol
                6 infantry moved from Manchuria to Jehol
                4 infantry moved from Korea to Manchuria
                1 fighter moved from Korea to Anhwe
                1 fighter moved from Japan to 19 Sea Zone
                1 fighter moved from Japan to 19 Sea Zone
                2 tactical_bombers moved from Japan to 19 Sea Zone
                2 tactical_bombers moved from 19 Sea Zone to Kwangsi
                2 fighters moved from 19 Sea Zone to Kwangsi
                1 fighter moved from Anhwe to Jehol

    Place Units - Japanese
                3 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 30 PUs; end with 35 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :1

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer and 1 transport; Remaining resources: 5 PUs;

    Combat Move - Americans
                Giving bonus movement to units

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 tactical_bomber moved from 10 Sea Zone to Eastern United States
                1 fighter moved from 10 Sea Zone to Eastern United States
                1 fighter moved from Western United States to Eastern United States
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 fighters moved from Hawaiian Islands to 26 Sea Zone
                1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
                1 fighter moved from Philippines to Guam

    Place Units - Americans
                2 carriers and 1 transport placed in 101 Sea Zone
                1 destroyer placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 57 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :1

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Giving bonus movement to units
                2 infantry moved from Kweichow to Yunnan
                3 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 5 infantry
                    Japanese defend with 1 artillery and 2 infantry
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for Chinese: 2 infantry
                    Chinese win with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for Chinese: 2 infantry
                Recording Battle Statistics

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan
                1 infantry moved from Shensi to Szechwan
                2 infantry moved from Suiyuyan to Shensi

    Place Units - Chinese
                4 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs


  • scramble?

    uk1 scramble.tsvg


  • Oh crap, I forgot to land my German aircraft in SItaly- my usual move that I forgot to do this time- that sucks.

    No scramble.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :1

    Place Units - UK_Pacific
                5 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 23 PUs total
                    Some units change owners in territory India


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :1

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                Giving bonus movement to units
                1 infantry moved from Libya to Tunisia
                1 artillery moved from Libya to Tunisia
                3 infantry moved from Tobruk to Alexandria
                1 mech_infantry moved from Tobruk to Alexandria
                1 armour moved from Tobruk to Alexandria
                1 artillery moved from Tobruk to Alexandria
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British
                1 cruiser moved from 95 Sea Zone to 97 Sea Zone
                1 submarine moved from 95 Sea Zone to 97 Sea Zone
                1 destroyer moved from 95 Sea Zone to 97 Sea Zone
                2 fighters moved from Southern Italy to 97 Sea Zone
                1 bomber moved from Northern Italy to 97 Sea Zone
                1 armour moved from Northern Italy to 95 Sea Zone
                1 infantry moved from Northern Italy to 95 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                1 armour moved from 98 Sea Zone to Alexandria
                1 infantry moved from 98 Sea Zone to Alexandria

    Combat - Italians
                Battle in Alexandria
                    Italians attack with 2 armour, 1 artillery, 4 infantry and 1 mech_infantry
                    British defend with 1 infantry
                    Italians win, taking Alexandria from British with 2 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for British: 1 infantry
                    Casualties for Italians: 2 infantry
                    Italians win with 2 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for British: 1 infantry
                    Casualties for Italians: 2 infantry
                Battle in 97 Sea Zone
                    Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
                    British defend with 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
                    Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 13
                    Casualties for British: 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
                    Casualties for Italians: 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
                    Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 13
                    Casualties for British: 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
                    Casualties for Italians: 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
                Battle in Tunisia
                    Italians attack with 1 artillery and 1 infantry
                    French defend with 1 infantry
                    French win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Italians: 1 artillery and 1 infantry
                Recording Battle Statistics
                Trigger Italians Conquer France: Setting turns to 1-+ for conditionAttachment_French_1_Liberation attached to French
                Trigger Japanese Conquer France: Setting turns to 1-+ for conditionAttachment_French_1_Liberation attached to French
                Setting uses for triggers used this phase.

    Non Combat Move - Italians
                1 fighter moved from 97 Sea Zone to Southern Italy
                1 bomber moved from 97 Sea Zone to Southern Italy
                1 armour moved from Albania to Romania
                2 infantry moved from Albania to Yugoslavia
                1 infantry moved from Northern Italy to Yugoslavia
                2 artilleries moved from Northern Italy to Yugoslavia
                3 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 9 PUs (1 lost to blockades); end with 9 PUs total


  • Don’t forget to post UK London next time- you skippe the post.

    Italy sucked that round.  Dice whipped real bad.  They are going to be a crutch the whole game now.  I almost feel like starting over, but I’ll play on.  Sometimes these things even out later.

    Next…


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :1

    Purchase Units - ANZAC
                ANZAC buy 1 transport; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                2 fighters moved from New Zealand to Queensland

    Combat - ANZAC
                Recording Battle Statistics

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 17 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :1

    Politics - French
                French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - French
                Giving bonus movement to units
                1 infantry moved from Tunisia to Libya
                      French take Libya from Italians
                1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
                1 cruiser and 1 destroyer moved from 93 Sea Zone to 98 Sea Zone

    Combat - French
                Battle in Normandy Bordeaux
                    French attack with 1 artillery and 1 infantry
                    Germans defend with 2 armour, 1 artillery, 1 factory_minor and 1 harbour
                    Germans win with 2 armour remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 artillery
                    Casualties for French: 1 artillery and 1 infantry
                Battle in 98 Sea Zone
                    French attack with 1 cruiser and 1 destroyer
                    Italians defend with 1 transport
                    French win, taking 98 Sea Zone from Neutral with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                    French win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Recording Battle Statistics

    Non Combat Move - French
                1 infantry moved from Syria to Trans-Jordan
                1 infantry moved from Algeria to Tunisia
                1 infantry moved from Morocco to Algeria
                1 infantry moved from French West Africa to French Central Africa
                1 destroyer moved from 72 Sea Zone to 58 Sea Zone

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :2

    Purchase Units - Germans
                Germans buy 4 armour, 1 fighter, 4 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                Giving bonus movement to units
                5 infantry moved from Bulgaria to Greece
                3 armour moved from Yugoslavia to Greece
                1 mech_infantry moved from France to Southern France
                      Germans take Southern France from French
                2 bombers moved from Western Germany to United Kingdom
                1 tactical_bomber moved from Western Germany to United Kingdom
                1 fighter moved from Western Germany to Northern Italy
                1 fighter moved from Western Germany to Northern Italy
                2 fighters moved from Northern Italy to 97 Sea Zone
                2 fighters moved from 97 Sea Zone to Greece
                2 infantry moved from Norway to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
                2 infantry moved from 111 Sea Zone to Scotland
                      Germans take Scotland from British

    Combat - Germans
                Battle in Greece
                    Germans attack with 3 armour, 2 fighters and 5 infantry
                    Neutral_Allies defend with 4 infantry
                    Germans win, taking Greece from Neutral_Allies with 3 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Germans: 3 infantry
                    Germans win with 3 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Germans: 3 infantry
                Strategic bombing raid in United Kingdom
                    1 tactical_bomber killed by AA guns
                Bombing raid in United Kingdom causes: 8 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 8 damage total.
                Recording Battle Statistics

    Non Combat Move - Germans
                2 armour moved from Normandy Bordeaux to Western Germany
                2 mech_infantrys moved from France to Germany
                1 mech_infantry moved from France to Germany
                2 artilleries moved from France to Western Germany
                3 infantry moved from France to Western Germany
                4 armour moved from France to Germany
                7 mech_infantrys moved from Germany to Slovakia Hungary
                2 artilleries moved from Yugoslavia to Slovakia Hungary
                5 infantry moved from Yugoslavia to Slovakia Hungary
                2 fighters moved from Greece to Bulgaria
                2 bombers moved from United Kingdom to Western Germany
                1 submarine moved from 111 Sea Zone to 109 Sea Zone

    Place Units - Germans
                1 armour and 1 mech_infantry placed in Germany
                1 fighter and 2 tactical_bombers placed in Western Germany
                3 armour and 3 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 48 PUs; end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :2

    Purchase Units - Russians
                Russians buy 12 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                Giving bonus movement to units

    Non Combat Move - Russians
                8 infantry moved from Novgorod to Belarus
                1 infantry moved from Ukraine to Bessarabia
                2 infantry moved from Ukraine to Western Ukraine
                2 mech_infantrys moved from Bryansk to Caucasus
                1 infantry moved from Bryansk to Western Ukraine
                1 artillery moved from Bryansk to Western Ukraine
                2 infantry moved from Rostov to Ukraine
                2 aaGuns moved from Bryansk to Western Ukraine
                2 aaGuns moved from Belarus to Novgorod
                6 infantry moved from Russia to Bryansk
                6 infantry moved from Yakut S.S.R. to Yenisey
                2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.

    Place Units - Russians
                3 infantry placed in Novgorod
                3 infantry placed in Ukraine
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 39 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :2

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 1 factory_minor and 1 harbour; Remaining resources: 2 PUs;

    Combat Move - Japanese
                Giving bonus movement to units
                1 artillery moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                5 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                2 infantry moved from Hunan to Yunnan
                7 fighters moved from Kwangsi to Yunnan
                5 tactical_bombers moved from Kwangsi to Yunnan
                2 bombers moved from Kwangsi to Yunnan
                1 fighter moved from Jehol to Yunnan
                1 infantry moved from Chahar to Hopei
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Kwangsi to Yunnan
                1 infantry moved from Kwangsi to Yunnan

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 2 bombers, 8 fighters, 4 infantry and 5 tactical_bombers
                    Chinese defend with 3 infantry
                    Japanese win, taking Yunnan from Chinese with 2 bombers, 8 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 3 infantry
                    Japanese win with 2 bombers, 8 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 3 infantry
                Recording Battle Statistics

    Non Combat Move - Japanese
                2 bombers moved from Yunnan to Kwangsi
                8 fighters moved from Yunnan to Kwangsi
                5 tactical_bombers moved from Yunnan to Kwangsi
                1 artillery moved from Anhwe to Hunan
                1 mech_infantry moved from Anhwe to Hunan
                1 artillery moved from Jehol to Anhwe
                1 aaGun moved from Jehol to Anhwe
                6 infantry moved from Jehol to Anhwe
                5 infantry moved from Japan to 6 Sea Zone
                2 artilleries moved from Japan to 6 Sea Zone
                2 artilleries, 5 infantry and 4 transports moved from 6 Sea Zone to 36 Sea Zone
                5 infantry moved from 36 Sea Zone to Kwangsi
                2 artilleries moved from 36 Sea Zone to Kwangsi
                4 infantry moved from Manchuria to Jehol

    Place Units - Japanese
                2 destroyers placed in 6 Sea Zone
                1 harbour placed in Kwangsi
                1 factory_minor placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 35 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :2

    Purchase Units - Americans
                Americans buy 1 carrier, 1 fighter, 3 submarines and 1 tactical_bomber; Remaining resources: 2 PUs;

    Combat Move - Americans
                Giving bonus movement to units

    Non Combat Move - Americans
                1 fighter moved from 26 Sea Zone to Hawaiian Islands
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from Guam to 54 Sea Zone
                1 bomber moved from Central United States to Eastern United States

    Place Units - Americans
                1 carrier placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in 10 Sea Zone
                3 submarines placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 54 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Giving bonus movement to units
                4 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 2 infantry
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 1 infantry
                    Chinese win with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Sikang
                4 infantry moved from Szechwan to Sikang
                2 infantry moved from Shensi to Kansu

    Place Units - Chinese
                5 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :2

    Combat Move - British
                Giving bonus movement to units
                1 destroyer moved from 106 Sea Zone to 109 Sea Zone
                1 infantry moved from Kwangtung to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 armour moved from Ethiopia to 76 Sea Zone
                1 armour, 1 cruiser and 1 transport moved from 76 Sea Zone to 98 Sea Zone
                1 armour moved from 98 Sea Zone to Alexandria
                1 infantry moved from Egypt to Alexandria
                2 artilleries moved from Egypt to Alexandria
                1 fighter moved from Egypt to Alexandria
                1 bomber moved from Malta to Alexandria

    Combat - British
                Battle in Alexandria
                    British attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter and 1 infantry
                    Italians defend with 2 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    British win, taking Alexandria from Italians with 1 armour, 2 artilleries, 1 bomber and 1 fighter remaining. Battle score for attacker is 23
                    Casualties for British: 1 infantry
                    Casualties for Italians: 2 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    British win with 1 armour, 2 artilleries, 1 bomber and 1 fighter remaining. Battle score for attacker is 23
                    Casualties for British: 1 infantry
                    Casualties for Italians: 2 armour, 1 artillery, 2 infantry and 1 mech_infantry
                Battle in 109 Sea Zone
                    British attack with 1 destroyer
                    Germans defend with 1 submarine
                    British win, taking 109 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                    British win with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Recording Battle Statistics

    Non Combat Move - British
                1 infantry moved from Suriname to Brazil
                      British take Brazil from Neutral_Allies
                1 armour moved from Suriname to 88 Sea Zone
                1 artillery and 1 infantry moved from Ontario to Quebec
                1 bomber and 1 fighter moved from Alexandria to Egypt
                1 mech_infantry moved from Ethiopia to Egypt
                1 infantry moved from Rhodesia to Tanganyika Territory
                1 infantry moved from Rhodesia to Belgian Congo
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                2 infantry moved from Shan State to Burma
                1 destroyer moved from 37 Sea Zone to 54 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                      UK_Pacific take Celebes from Dutch
                1 armour and 1 transport moved from 88 Sea Zone to 87 Sea Zone
                1 armour moved from 87 Sea Zone to French West Africa

    Place Units - British
                2 fighters placed in United Kingdom
                1 factory_minor placed in Egypt

    Turn Complete - British
                British collect 30 PUs; end with 33 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :2

    Place Units - UK_Pacific
                7 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 26 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 31 PUs
                    Some units change owners in territory India


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :2

    Purchase Units - Italians
                Italians buy 1 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                Giving bonus movement to units
                1 infantry moved from Kenya to Ethiopia
                      Italians take Ethiopia from British
                1 fighter moved from Southern Italy to 98 Sea Zone
                1 fighter moved from Southern Italy to 98 Sea Zone
                1 bomber moved from Southern Italy to 98 Sea Zone

    Combat - Italians
                Battle in 98 Sea Zone
                    Italians attack with 1 bomber and 2 fighters
                    French defend with 1 cruiser and 1 destroyer; British defend with 1 cruiser and 1 transport
                    Italians win with 1 bomber remaining. Battle score for attacker is 19
                    Casualties for French: 1 cruiser and 1 destroyer
                    Casualties for British: 1 cruiser and 1 transport
                    Casualties for Italians: 2 fighters
                    Italians win with 1 bomber remaining. Battle score for attacker is 19
                    Casualties for French: 1 cruiser and 1 destroyer
                    Casualties for British: 1 cruiser and 1 transport
                    Casualties for Italians: 2 fighters
                Recording Battle Statistics

    Non Combat Move - Italians
                1 bomber moved from 98 Sea Zone to Southern Italy
                3 infantry moved from Yugoslavia to Romania
                1 artillery moved from Yugoslavia to Romania
                1 artillery moved from Yugoslavia to Romania
                4 infantry moved from Northern Italy to Yugoslavia

    Place Units - Italians
                1 armour and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 10 PUs; end with 10 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs

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