<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Questioneer??? (Axis) vs Noll (Allies)- G40-A3Final- No Tech- TripleA]]></title><description><![CDATA[<p dir="auto">G1 in a minute…literally. :wink:</p>
]]></description><link>https://www.axisandallies.org/forums/topic/17121/questioneer-axis-vs-noll-allies-g40-a3final-no-tech-triplea</link><generator>RSS for Node</generator><lastBuildDate>Mon, 06 Apr 2026 07:02:49 GMT</lastBuildDate><atom:link href="https://www.axisandallies.org/forums/topic/17121.rss" rel="self" type="application/rss+xml"/><pubDate>Thu, 26 Apr 2012 01:09:38 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Questioneer??? (Axis) vs Noll (Allies)- G40-A3Final- No Tech- TripleA on Tue, 01 May 2012 16:12:12 GMT]]></title><description><![CDATA[<p dir="auto">SS submerge in z125 and do you want to send up any interceptors for the SBR in England???</p>
]]></description><link>https://www.axisandallies.org/forums/post/396289</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/396289</guid><dc:creator><![CDATA[questioneer]]></dc:creator><pubDate>Tue, 01 May 2012 16:12:12 GMT</pubDate></item><item><title><![CDATA[Reply to Questioneer??? (Axis) vs Noll (Allies)- G40-A3Final- No Tech- TripleA on Mon, 30 Apr 2012 02:24:12 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6</p>
<p dir="auto">Game History</p>
<p dir="auto">Round :2</p>
<p dir="auto">Combat Move - French<br />
            Giving bonus movement to units<br />
            1 infantry moved from French Central Africa to French Equatorial Africa<br />
            1 infantry moved from Trans-Jordan to Egypt<br />
            1 destroyer moved from 58 Sea Zone to 37 Sea Zone</p>
<p dir="auto">Non Combat Move - French</p>
<p dir="auto">Turn Complete - French</p>
]]></description><link>https://www.axisandallies.org/forums/post/396042</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/396042</guid><dc:creator><![CDATA[Noll]]></dc:creator><pubDate>Mon, 30 Apr 2012 02:24:12 GMT</pubDate></item><item><title><![CDATA[Reply to Questioneer??? (Axis) vs Noll (Allies)- G40-A3Final- No Tech- TripleA on Mon, 30 Apr 2012 02:22:47 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6</p>
<p dir="auto">Game History</p>
<p dir="auto">Round :2</p>
<p dir="auto">Purchase Units - ANZAC<br />
            ANZAC buy 1 carrier; Remaining resources: 1 PUs;</p>
<p dir="auto">Combat Move - ANZAC<br />
            Giving bonus movement to units<br />
            1 transport moved from 42 Sea Zone to 54 Sea Zone</p>
<p dir="auto">Non Combat Move - ANZAC<br />
            1 aaGun moved from New South Wales to 62 Sea Zone<br />
            1 aaGun and 1 transport moved from 62 Sea Zone to 54 Sea Zone<br />
            1 infantry moved from Queensland to 54 Sea Zone<br />
            1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone<br />
            1 infantry moved from 45 Sea Zone to Dutch New Guinea<br />
                  ANZAC take Dutch New Guinea from Dutch<br />
            1 aaGun moved from 45 Sea Zone to Dutch New Guinea</p>
<p dir="auto">Place Units - ANZAC<br />
            1 carrier placed in 62 Sea Zone</p>
<p dir="auto">Turn Complete - ANZAC<br />
            ANZAC collect 14 PUs; end with 15 PUs total<br />
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs<br />
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs</p>
]]></description><link>https://www.axisandallies.org/forums/post/396041</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/396041</guid><dc:creator><![CDATA[Noll]]></dc:creator><pubDate>Mon, 30 Apr 2012 02:22:47 GMT</pubDate></item><item><title><![CDATA[Reply to Questioneer??? (Axis) vs Noll (Allies)- G40-A3Final- No Tech- TripleA on Mon, 30 Apr 2012 00:51:48 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6</p>
<p dir="auto">Game History</p>
<p dir="auto">Round :2</p>
<p dir="auto">Purchase Units - Italians<br />
            Italians buy 1 armour and 1 infantry; Remaining resources: 0 PUs;</p>
<p dir="auto">Combat Move - Italians<br />
            Giving bonus movement to units<br />
            1 infantry moved from Kenya to Ethiopia<br />
                  Italians take Ethiopia from British<br />
            1 fighter moved from Southern Italy to 98 Sea Zone<br />
            1 fighter moved from Southern Italy to 98 Sea Zone<br />
            1 bomber moved from Southern Italy to 98 Sea Zone</p>
<p dir="auto">Combat - Italians<br />
            Battle in 98 Sea Zone<br />
                Italians attack with 1 bomber and 2 fighters<br />
                French defend with 1 cruiser and 1 destroyer; British defend with 1 cruiser and 1 transport<br />
                Italians win with 1 bomber remaining. Battle score for attacker is 19<br />
                Casualties for French: 1 cruiser and 1 destroyer<br />
                Casualties for British: 1 cruiser and 1 transport<br />
                Casualties for Italians: 2 fighters<br />
                Italians win with 1 bomber remaining. Battle score for attacker is 19<br />
                Casualties for French: 1 cruiser and 1 destroyer<br />
                Casualties for British: 1 cruiser and 1 transport<br />
                Casualties for Italians: 2 fighters<br />
            Recording Battle Statistics</p>
<p dir="auto">Non Combat Move - Italians<br />
            1 bomber moved from 98 Sea Zone to Southern Italy<br />
            3 infantry moved from Yugoslavia to Romania<br />
            1 artillery moved from Yugoslavia to Romania<br />
            1 artillery moved from Yugoslavia to Romania<br />
            4 infantry moved from Northern Italy to Yugoslavia</p>
<p dir="auto">Place Units - Italians<br />
            1 armour and 1 infantry placed in Northern Italy</p>
<p dir="auto">Turn Complete - Italians<br />
            Italians collect 10 PUs; end with 10 PUs total<br />
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs</p>
]]></description><link>https://www.axisandallies.org/forums/post/396021</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/396021</guid><dc:creator><![CDATA[questioneer]]></dc:creator><pubDate>Mon, 30 Apr 2012 00:51:48 GMT</pubDate></item><item><title><![CDATA[Reply to Questioneer??? (Axis) vs Noll (Allies)- G40-A3Final- No Tech- TripleA on Sat, 28 Apr 2012 14:48:35 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6</p>
<p dir="auto">Game History</p>
<p dir="auto">Round :2</p>
<p dir="auto">Place Units - UK_Pacific<br />
            7 infantry placed in India</p>
<p dir="auto">Turn Complete - UK_Pacific<br />
            UK_Pacific collect 24 PUs; end with 26 PUs total<br />
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 31 PUs<br />
                Some units change owners in territory India</p>
]]></description><link>https://www.axisandallies.org/forums/post/395808</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/395808</guid><dc:creator><![CDATA[Noll]]></dc:creator><pubDate>Sat, 28 Apr 2012 14:48:35 GMT</pubDate></item><item><title><![CDATA[Reply to Questioneer??? (Axis) vs Noll (Allies)- G40-A3Final- No Tech- TripleA on Sat, 28 Apr 2012 14:47:57 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6</p>
<p dir="auto">Game History</p>
<p dir="auto">Round :2</p>
<p dir="auto">Combat Move - British<br />
            Giving bonus movement to units<br />
            1 destroyer moved from 106 Sea Zone to 109 Sea Zone<br />
            1 infantry moved from Kwangtung to Kiangsi<br />
                  Chinese take Kiangsi from Japanese<br />
            1 armour moved from Ethiopia to 76 Sea Zone<br />
            1 armour, 1 cruiser and 1 transport moved from 76 Sea Zone to 98 Sea Zone<br />
            1 armour moved from 98 Sea Zone to Alexandria<br />
            1 infantry moved from Egypt to Alexandria<br />
            2 artilleries moved from Egypt to Alexandria<br />
            1 fighter moved from Egypt to Alexandria<br />
            1 bomber moved from Malta to Alexandria</p>
<p dir="auto">Combat - British<br />
            Battle in Alexandria<br />
                British attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter and 1 infantry<br />
                Italians defend with 2 armour, 1 artillery, 2 infantry and 1 mech_infantry<br />
                British win, taking Alexandria from Italians with 1 armour, 2 artilleries, 1 bomber and 1 fighter remaining. Battle score for attacker is 23<br />
                Casualties for British: 1 infantry<br />
                Casualties for Italians: 2 armour, 1 artillery, 2 infantry and 1 mech_infantry<br />
                British win with 1 armour, 2 artilleries, 1 bomber and 1 fighter remaining. Battle score for attacker is 23<br />
                Casualties for British: 1 infantry<br />
                Casualties for Italians: 2 armour, 1 artillery, 2 infantry and 1 mech_infantry<br />
            Battle in 109 Sea Zone<br />
                British attack with 1 destroyer<br />
                Germans defend with 1 submarine<br />
                British win, taking 109 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6<br />
                Casualties for Germans: 1 submarine<br />
                British win with 1 destroyer remaining. Battle score for attacker is 6<br />
                Casualties for Germans: 1 submarine<br />
            Recording Battle Statistics</p>
<p dir="auto">Non Combat Move - British<br />
            1 infantry moved from Suriname to Brazil<br />
                  British take Brazil from Neutral_Allies<br />
            1 armour moved from Suriname to 88 Sea Zone<br />
            1 artillery and 1 infantry moved from Ontario to Quebec<br />
            1 bomber and 1 fighter moved from Alexandria to Egypt<br />
            1 mech_infantry moved from Ethiopia to Egypt<br />
            1 infantry moved from Rhodesia to Tanganyika Territory<br />
            1 infantry moved from Rhodesia to Belgian Congo<br />
            1 infantry moved from Eastern Persia to Persia<br />
                  British take Persia from Neutral_Allies<br />
            2 infantry moved from Shan State to Burma<br />
            1 destroyer moved from 37 Sea Zone to 54 Sea Zone<br />
            1 infantry moved from Sumatra to 41 Sea Zone<br />
            1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone<br />
            1 infantry moved from 44 Sea Zone to Celebes<br />
                  UK_Pacific take Celebes from Dutch<br />
            1 armour and 1 transport moved from 88 Sea Zone to 87 Sea Zone<br />
            1 armour moved from 87 Sea Zone to French West Africa</p>
<p dir="auto">Place Units - British<br />
            2 fighters placed in United Kingdom<br />
            1 factory_minor placed in Egypt</p>
<p dir="auto">Turn Complete - British<br />
            British collect 30 PUs; end with 33 PUs total</p>
]]></description><link>https://www.axisandallies.org/forums/post/395807</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/395807</guid><dc:creator><![CDATA[Noll]]></dc:creator><pubDate>Sat, 28 Apr 2012 14:47:57 GMT</pubDate></item><item><title><![CDATA[Reply to Questioneer??? (Axis) vs Noll (Allies)- G40-A3Final- No Tech- TripleA on Sat, 28 Apr 2012 14:39:05 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6</p>
<p dir="auto">Game History</p>
<p dir="auto">Round :2</p>
<p dir="auto">Purchase Units - Chinese<br />
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed<br />
            Chinese buy 5 infantry; Remaining resources: 0 PUs;</p>
<p dir="auto">Combat Move - Chinese<br />
            Giving bonus movement to units<br />
            4 infantry moved from Szechwan to Yunnan<br />
            1 fighter moved from Szechwan to Yunnan</p>
<p dir="auto">Combat - Chinese<br />
            Battle in Yunnan<br />
                Chinese attack with 1 fighter and 4 infantry<br />
                Japanese defend with 2 infantry<br />
                Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3<br />
                Casualties for Japanese: 2 infantry<br />
                Casualties for Chinese: 1 infantry<br />
                Chinese win with 1 fighter and 3 infantry remaining. Battle score for attacker is 3<br />
                Casualties for Japanese: 2 infantry<br />
                Casualties for Chinese: 1 infantry<br />
            Recording Battle Statistics</p>
<p dir="auto">Non Combat Move - Chinese<br />
            1 fighter moved from Yunnan to Sikang<br />
            4 infantry moved from Szechwan to Sikang<br />
            2 infantry moved from Shensi to Kansu</p>
<p dir="auto">Place Units - Chinese<br />
            5 infantry placed in Sikang</p>
<p dir="auto">Turn Complete - Chinese<br />
            Chinese collect 6 PUs; end with 6 PUs total<br />
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs</p>
]]></description><link>https://www.axisandallies.org/forums/post/395804</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/395804</guid><dc:creator><![CDATA[Noll]]></dc:creator><pubDate>Sat, 28 Apr 2012 14:39:05 GMT</pubDate></item><item><title><![CDATA[Reply to Questioneer??? (Axis) vs Noll (Allies)- G40-A3Final- No Tech- TripleA on Sat, 28 Apr 2012 14:37:15 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6</p>
<p dir="auto">Game History</p>
<p dir="auto">Round :2</p>
<p dir="auto">Purchase Units - Americans<br />
            Americans buy 1 carrier, 1 fighter, 3 submarines and 1 tactical_bomber; Remaining resources: 2 PUs;</p>
<p dir="auto">Combat Move - Americans<br />
            Giving bonus movement to units</p>
<p dir="auto">Non Combat Move - Americans<br />
            1 fighter moved from 26 Sea Zone to Hawaiian Islands<br />
            1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone<br />
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone<br />
            1 fighter moved from Guam to 54 Sea Zone<br />
            1 bomber moved from Central United States to Eastern United States</p>
<p dir="auto">Place Units - Americans<br />
            1 carrier placed in 10 Sea Zone<br />
            1 fighter and 1 tactical_bomber placed in 10 Sea Zone<br />
            3 submarines placed in 101 Sea Zone</p>
<p dir="auto">Turn Complete - Americans<br />
            Americans collect 52 PUs; end with 54 PUs total</p>
]]></description><link>https://www.axisandallies.org/forums/post/395803</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/395803</guid><dc:creator><![CDATA[Noll]]></dc:creator><pubDate>Sat, 28 Apr 2012 14:37:15 GMT</pubDate></item><item><title><![CDATA[Reply to Questioneer??? (Axis) vs Noll (Allies)- G40-A3Final- No Tech- TripleA on Sat, 28 Apr 2012 14:25:24 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6</p>
<p dir="auto">Game History</p>
<p dir="auto">Round :2</p>
<p dir="auto">Purchase Units - Japanese<br />
            Japanese buy 2 destroyers, 1 factory_minor and 1 harbour; Remaining resources: 2 PUs;</p>
<p dir="auto">Combat Move - Japanese<br />
            Giving bonus movement to units<br />
            1 artillery moved from Chahar to Hopei<br />
                  Japanese take Hopei from Chinese<br />
            5 infantry moved from Anhwe to Kweichow<br />
                  Japanese take Kweichow from Chinese<br />
            2 infantry moved from Hunan to Yunnan<br />
            7 fighters moved from Kwangsi to Yunnan<br />
            5 tactical_bombers moved from Kwangsi to Yunnan<br />
            2 bombers moved from Kwangsi to Yunnan<br />
            1 fighter moved from Jehol to Yunnan<br />
            1 infantry moved from Chahar to Hopei<br />
            1 infantry moved from Chahar to Suiyuyan<br />
                  Japanese take Suiyuyan from Chinese<br />
            1 infantry moved from Kwangsi to Yunnan<br />
            1 infantry moved from Kwangsi to Yunnan</p>
<p dir="auto">Combat - Japanese<br />
            Battle in Yunnan<br />
                Japanese attack with 2 bombers, 8 fighters, 4 infantry and 5 tactical_bombers<br />
                Chinese defend with 3 infantry<br />
                Japanese win, taking Yunnan from Chinese with 2 bombers, 8 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3<br />
                Casualties for Japanese: 2 infantry<br />
                Casualties for Chinese: 3 infantry<br />
                Japanese win with 2 bombers, 8 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3<br />
                Casualties for Japanese: 2 infantry<br />
                Casualties for Chinese: 3 infantry<br />
            Recording Battle Statistics</p>
<p dir="auto">Non Combat Move - Japanese<br />
            2 bombers moved from Yunnan to Kwangsi<br />
            8 fighters moved from Yunnan to Kwangsi<br />
            5 tactical_bombers moved from Yunnan to Kwangsi<br />
            1 artillery moved from Anhwe to Hunan<br />
            1 mech_infantry moved from Anhwe to Hunan<br />
            1 artillery moved from Jehol to Anhwe<br />
            1 aaGun moved from Jehol to Anhwe<br />
            6 infantry moved from Jehol to Anhwe<br />
            5 infantry moved from Japan to 6 Sea Zone<br />
            2 artilleries moved from Japan to 6 Sea Zone<br />
            2 artilleries, 5 infantry and 4 transports moved from 6 Sea Zone to 36 Sea Zone<br />
            5 infantry moved from 36 Sea Zone to Kwangsi<br />
            2 artilleries moved from 36 Sea Zone to Kwangsi<br />
            4 infantry moved from Manchuria to Jehol</p>
<p dir="auto">Place Units - Japanese<br />
            2 destroyers placed in 6 Sea Zone<br />
            1 harbour placed in Kwangsi<br />
            1 factory_minor placed in Kiangsu</p>
<p dir="auto">Turn Complete - Japanese<br />
            Japanese collect 33 PUs; end with 35 PUs total<br />
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs</p>
]]></description><link>https://www.axisandallies.org/forums/post/395795</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/395795</guid><dc:creator><![CDATA[questioneer]]></dc:creator><pubDate>Sat, 28 Apr 2012 14:25:24 GMT</pubDate></item><item><title><![CDATA[Reply to Questioneer??? (Axis) vs Noll (Allies)- G40-A3Final- No Tech- TripleA on Fri, 27 Apr 2012 22:52:37 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6</p>
<p dir="auto">Game History</p>
<p dir="auto">Round :2</p>
<p dir="auto">Purchase Units - Russians<br />
            Russians buy 12 infantry; Remaining resources: 2 PUs;</p>
<p dir="auto">Combat Move - Russians<br />
            Giving bonus movement to units</p>
<p dir="auto">Non Combat Move - Russians<br />
            8 infantry moved from Novgorod to Belarus<br />
            1 infantry moved from Ukraine to Bessarabia<br />
            2 infantry moved from Ukraine to Western Ukraine<br />
            2 mech_infantrys moved from Bryansk to Caucasus<br />
            1 infantry moved from Bryansk to Western Ukraine<br />
            1 artillery moved from Bryansk to Western Ukraine<br />
            2 infantry moved from Rostov to Ukraine<br />
            2 aaGuns moved from Bryansk to Western Ukraine<br />
            2 aaGuns moved from Belarus to Novgorod<br />
            6 infantry moved from Russia to Bryansk<br />
            6 infantry moved from Yakut S.S.R. to Yenisey<br />
            2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.</p>
<p dir="auto">Place Units - Russians<br />
            3 infantry placed in Novgorod<br />
            3 infantry placed in Ukraine<br />
            6 infantry placed in Russia</p>
<p dir="auto">Turn Complete - Russians<br />
            Russians collect 37 PUs; end with 39 PUs total</p>
]]></description><link>https://www.axisandallies.org/forums/post/395641</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/395641</guid><dc:creator><![CDATA[Noll]]></dc:creator><pubDate>Fri, 27 Apr 2012 22:52:37 GMT</pubDate></item><item><title><![CDATA[Reply to Questioneer??? (Axis) vs Noll (Allies)- G40-A3Final- No Tech- TripleA on Fri, 27 Apr 2012 21:22:45 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6</p>
<p dir="auto">Game History</p>
<p dir="auto">Round :2</p>
<p dir="auto">Purchase Units - Germans<br />
            Germans buy 4 armour, 1 fighter, 4 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;</p>
<p dir="auto">Combat Move - Germans<br />
            Giving bonus movement to units<br />
            5 infantry moved from Bulgaria to Greece<br />
            3 armour moved from Yugoslavia to Greece<br />
            1 mech_infantry moved from France to Southern France<br />
                  Germans take Southern France from French<br />
            2 bombers moved from Western Germany to United Kingdom<br />
            1 tactical_bomber moved from Western Germany to United Kingdom<br />
            1 fighter moved from Western Germany to Northern Italy<br />
            1 fighter moved from Western Germany to Northern Italy<br />
            2 fighters moved from Northern Italy to 97 Sea Zone<br />
            2 fighters moved from 97 Sea Zone to Greece<br />
            2 infantry moved from Norway to 112 Sea Zone<br />
            2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone<br />
            2 infantry moved from 111 Sea Zone to Scotland<br />
                  Germans take Scotland from British</p>
<p dir="auto">Combat - Germans<br />
            Battle in Greece<br />
                Germans attack with 3 armour, 2 fighters and 5 infantry<br />
                Neutral_Allies defend with 4 infantry<br />
                Germans win, taking Greece from Neutral_Allies with 3 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 3<br />
                Casualties for Neutral_Allies: 4 infantry<br />
                Casualties for Germans: 3 infantry<br />
                Germans win with 3 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 3<br />
                Casualties for Neutral_Allies: 4 infantry<br />
                Casualties for Germans: 3 infantry<br />
            Strategic bombing raid in United Kingdom<br />
                1 tactical_bomber killed by AA guns<br />
            Bombing raid in United Kingdom causes: 8 damage to unit: factory_major<br />
                Bombing raid in United Kingdom causes 8 damage total.<br />
            Recording Battle Statistics</p>
<p dir="auto">Non Combat Move - Germans<br />
            2 armour moved from Normandy Bordeaux to Western Germany<br />
            2 mech_infantrys moved from France to Germany<br />
            1 mech_infantry moved from France to Germany<br />
            2 artilleries moved from France to Western Germany<br />
            3 infantry moved from France to Western Germany<br />
            4 armour moved from France to Germany<br />
            7 mech_infantrys moved from Germany to Slovakia Hungary<br />
            2 artilleries moved from Yugoslavia to Slovakia Hungary<br />
            5 infantry moved from Yugoslavia to Slovakia Hungary<br />
            2 fighters moved from Greece to Bulgaria<br />
            2 bombers moved from United Kingdom to Western Germany<br />
            1 submarine moved from 111 Sea Zone to 109 Sea Zone</p>
<p dir="auto">Place Units - Germans<br />
            1 armour and 1 mech_infantry placed in Germany<br />
            1 fighter and 2 tactical_bombers placed in Western Germany<br />
            3 armour and 3 mech_infantrys placed in Germany</p>
<p dir="auto">Turn Complete - Germans<br />
            Germans collect 48 PUs; end with 48 PUs total<br />
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs<br />
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs</p>
]]></description><link>https://www.axisandallies.org/forums/post/395622</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/395622</guid><dc:creator><![CDATA[questioneer]]></dc:creator><pubDate>Fri, 27 Apr 2012 21:22:45 GMT</pubDate></item><item><title><![CDATA[Reply to Questioneer??? (Axis) vs Noll (Allies)- G40-A3Final- No Tech- TripleA on Fri, 27 Apr 2012 20:27:27 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6</p>
<p dir="auto">Game History</p>
<p dir="auto">Round :1</p>
<p dir="auto">Politics - French<br />
            French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War<br />
            French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied</p>
<p dir="auto">Combat Move - French<br />
            Giving bonus movement to units<br />
            1 infantry moved from Tunisia to Libya<br />
                  French take Libya from Italians<br />
            1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux<br />
            1 cruiser and 1 destroyer moved from 93 Sea Zone to 98 Sea Zone</p>
<p dir="auto">Combat - French<br />
            Battle in Normandy Bordeaux<br />
                French attack with 1 artillery and 1 infantry<br />
                Germans defend with 2 armour, 1 artillery, 1 factory_minor and 1 harbour<br />
                Germans win with 2 armour remaining. Battle score for attacker is -3<br />
                Casualties for Germans: 1 artillery<br />
                Casualties for French: 1 artillery and 1 infantry<br />
            Battle in 98 Sea Zone<br />
                French attack with 1 cruiser and 1 destroyer<br />
                Italians defend with 1 transport<br />
                French win, taking 98 Sea Zone from Neutral with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 7<br />
                Casualties for Italians: 1 transport<br />
                French win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 7<br />
                Casualties for Italians: 1 transport<br />
            Recording Battle Statistics</p>
<p dir="auto">Non Combat Move - French<br />
            1 infantry moved from Syria to Trans-Jordan<br />
            1 infantry moved from Algeria to Tunisia<br />
            1 infantry moved from Morocco to Algeria<br />
            1 infantry moved from French West Africa to French Central Africa<br />
            1 destroyer moved from 72 Sea Zone to 58 Sea Zone</p>
<p dir="auto">Turn Complete - French</p>
]]></description><link>https://www.axisandallies.org/forums/post/395608</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/395608</guid><dc:creator><![CDATA[Noll]]></dc:creator><pubDate>Fri, 27 Apr 2012 20:27:27 GMT</pubDate></item><item><title><![CDATA[Reply to Questioneer??? (Axis) vs Noll (Allies)- G40-A3Final- No Tech- TripleA on Fri, 27 Apr 2012 20:25:36 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6</p>
<p dir="auto">Game History</p>
<p dir="auto">Round :1</p>
<p dir="auto">Purchase Units - ANZAC<br />
            ANZAC buy 1 transport; Remaining resources: 3 PUs;</p>
<p dir="auto">Combat Move - ANZAC<br />
            Giving bonus movement to units<br />
            2 infantry moved from New South Wales to 62 Sea Zone<br />
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone<br />
            2 infantry moved from 42 Sea Zone to Java<br />
                  ANZAC take Java from Dutch<br />
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone<br />
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone<br />
            2 fighters moved from New Zealand to Queensland</p>
<p dir="auto">Combat - ANZAC<br />
            Recording Battle Statistics</p>
<p dir="auto">Non Combat Move - ANZAC</p>
<p dir="auto">Place Units - ANZAC<br />
            1 transport placed in 62 Sea Zone</p>
<p dir="auto">Turn Complete - ANZAC<br />
            ANZAC collect 14 PUs; end with 17 PUs total</p>
]]></description><link>https://www.axisandallies.org/forums/post/395607</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/395607</guid><dc:creator><![CDATA[Noll]]></dc:creator><pubDate>Fri, 27 Apr 2012 20:25:36 GMT</pubDate></item><item><title><![CDATA[Reply to Questioneer??? (Axis) vs Noll (Allies)- G40-A3Final- No Tech- TripleA on Fri, 27 Apr 2012 18:13:17 GMT]]></title><description><![CDATA[<p dir="auto">Don’t forget to post UK London next time- you skippe the post.</p>
<p dir="auto">Italy sucked that round.  Dice whipped real bad.  They are going to be a crutch the whole game now.  I almost feel like starting over, but I’ll play on.  Sometimes these things even out later.</p>
<p dir="auto">Next…</p>
]]></description><link>https://www.axisandallies.org/forums/post/395554</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/395554</guid><dc:creator><![CDATA[questioneer]]></dc:creator><pubDate>Fri, 27 Apr 2012 18:13:17 GMT</pubDate></item><item><title><![CDATA[Reply to Questioneer??? (Axis) vs Noll (Allies)- G40-A3Final- No Tech- TripleA on Fri, 27 Apr 2012 18:10:32 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6</p>
<p dir="auto">Game History</p>
<p dir="auto">Round :1</p>
<p dir="auto">Purchase Units - Italians<br />
            Italians buy 1 fighter; Remaining resources: 0 PUs;</p>
<p dir="auto">Combat Move - Italians<br />
            Giving bonus movement to units<br />
            1 infantry moved from Libya to Tunisia<br />
            1 artillery moved from Libya to Tunisia<br />
            3 infantry moved from Tobruk to Alexandria<br />
            1 mech_infantry moved from Tobruk to Alexandria<br />
            1 armour moved from Tobruk to Alexandria<br />
            1 artillery moved from Tobruk to Alexandria<br />
            1 infantry moved from Italian Somaliland to Kenya<br />
                  Italians take Kenya from British<br />
            1 cruiser moved from 95 Sea Zone to 97 Sea Zone<br />
            1 submarine moved from 95 Sea Zone to 97 Sea Zone<br />
            1 destroyer moved from 95 Sea Zone to 97 Sea Zone<br />
            2 fighters moved from Southern Italy to 97 Sea Zone<br />
            1 bomber moved from Northern Italy to 97 Sea Zone<br />
            1 armour moved from Northern Italy to 95 Sea Zone<br />
            1 infantry moved from Northern Italy to 95 Sea Zone<br />
            1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone<br />
            1 armour moved from 98 Sea Zone to Alexandria<br />
            1 infantry moved from 98 Sea Zone to Alexandria</p>
<p dir="auto">Combat - Italians<br />
            Battle in Alexandria<br />
                Italians attack with 2 armour, 1 artillery, 4 infantry and 1 mech_infantry<br />
                British defend with 1 infantry<br />
                Italians win, taking Alexandria from British with 2 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -3<br />
                Casualties for British: 1 infantry<br />
                Casualties for Italians: 2 infantry<br />
                Italians win with 2 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -3<br />
                Casualties for British: 1 infantry<br />
                Casualties for Italians: 2 infantry<br />
            Battle in 97 Sea Zone<br />
                Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine<br />
                British defend with 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber<br />
                Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 13<br />
                Casualties for British: 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber<br />
                Casualties for Italians: 1 cruiser, 1 destroyer, 1 fighter and 1 submarine<br />
                Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 13<br />
                Casualties for British: 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber<br />
                Casualties for Italians: 1 cruiser, 1 destroyer, 1 fighter and 1 submarine<br />
            Battle in Tunisia<br />
                Italians attack with 1 artillery and 1 infantry<br />
                French defend with 1 infantry<br />
                French win with 1 infantry remaining. Battle score for attacker is -7<br />
                Casualties for Italians: 1 artillery and 1 infantry<br />
            Recording Battle Statistics<br />
            Trigger Italians Conquer France: Setting turns to 1-+ for conditionAttachment_French_1_Liberation attached to French<br />
            Trigger Japanese Conquer France: Setting turns to 1-+ for conditionAttachment_French_1_Liberation attached to French<br />
            Setting uses for triggers used this phase.</p>
<p dir="auto">Non Combat Move - Italians<br />
            1 fighter moved from 97 Sea Zone to Southern Italy<br />
            1 bomber moved from 97 Sea Zone to Southern Italy<br />
            1 armour moved from Albania to Romania<br />
            2 infantry moved from Albania to Yugoslavia<br />
            1 infantry moved from Northern Italy to Yugoslavia<br />
            2 artilleries moved from Northern Italy to Yugoslavia<br />
            3 infantry moved from Southern Italy to Northern Italy<br />
            1 infantry moved from Southern Italy to Northern Italy</p>
<p dir="auto">Place Units - Italians<br />
            1 fighter placed in Southern Italy</p>
<p dir="auto">Turn Complete - Italians<br />
            Italians collect 9 PUs (1 lost to blockades); end with 9 PUs total</p>
]]></description><link>https://www.axisandallies.org/forums/post/395552</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/395552</guid><dc:creator><![CDATA[questioneer]]></dc:creator><pubDate>Fri, 27 Apr 2012 18:10:32 GMT</pubDate></item><item><title><![CDATA[Reply to Questioneer??? (Axis) vs Noll (Allies)- G40-A3Final- No Tech- TripleA on Fri, 27 Apr 2012 15:40:21 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6</p>
<p dir="auto">Game History</p>
<p dir="auto">Round :1</p>
<p dir="auto">Place Units - UK_Pacific<br />
            5 infantry placed in India</p>
<p dir="auto">Turn Complete - UK_Pacific<br />
            UK_Pacific collect 21 PUs; end with 23 PUs total<br />
                Some units change owners in territory India</p>
]]></description><link>https://www.axisandallies.org/forums/post/395490</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/395490</guid><dc:creator><![CDATA[Noll]]></dc:creator><pubDate>Fri, 27 Apr 2012 15:40:21 GMT</pubDate></item><item><title><![CDATA[Reply to Questioneer??? (Axis) vs Noll (Allies)- G40-A3Final- No Tech- TripleA on Fri, 27 Apr 2012 15:28:13 GMT]]></title><description><![CDATA[<p dir="auto">Oh crap, I forgot to land my German aircraft in SItaly- my usual move that I forgot to do this time- that sucks.</p>
<p dir="auto">No scramble.</p>
]]></description><link>https://www.axisandallies.org/forums/post/395487</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/395487</guid><dc:creator><![CDATA[questioneer]]></dc:creator><pubDate>Fri, 27 Apr 2012 15:28:13 GMT</pubDate></item><item><title><![CDATA[Reply to Questioneer??? (Axis) vs Noll (Allies)- G40-A3Final- No Tech- TripleA on Fri, 27 Apr 2012 03:23:34 GMT]]></title><description><![CDATA[<p dir="auto">scramble?</p>
<p dir="auto"><a href="/uploads/_imported_attachments/migrated/160989_uk1%20scramble.tsvg" target="_blank" rel="noopener noreferrer nofollow ugc">uk1 scramble.tsvg</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/395385</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/395385</guid><dc:creator><![CDATA[Noll]]></dc:creator><pubDate>Fri, 27 Apr 2012 03:23:34 GMT</pubDate></item><item><title><![CDATA[Reply to Questioneer??? (Axis) vs Noll (Allies)- G40-A3Final- No Tech- TripleA on Fri, 27 Apr 2012 03:13:41 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6</p>
<p dir="auto">Game History</p>
<p dir="auto">Round :1</p>
<p dir="auto">Purchase Units - Chinese<br />
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed<br />
            Chinese buy 4 infantry; Remaining resources: 0 PUs;</p>
<p dir="auto">Combat Move - Chinese<br />
            Giving bonus movement to units<br />
            2 infantry moved from Kweichow to Yunnan<br />
            3 infantry moved from Szechwan to Yunnan<br />
            1 fighter moved from Szechwan to Yunnan</p>
<p dir="auto">Combat - Chinese<br />
            Battle in Yunnan<br />
                Chinese attack with 1 fighter and 5 infantry<br />
                Japanese defend with 1 artillery and 2 infantry<br />
                Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4<br />
                Casualties for Japanese: 1 artillery and 2 infantry<br />
                Casualties for Chinese: 2 infantry<br />
                Chinese win with 1 fighter and 3 infantry remaining. Battle score for attacker is 4<br />
                Casualties for Japanese: 1 artillery and 2 infantry<br />
                Casualties for Chinese: 2 infantry<br />
            Recording Battle Statistics</p>
<p dir="auto">Non Combat Move - Chinese<br />
            1 fighter moved from Yunnan to Szechwan<br />
            1 infantry moved from Shensi to Szechwan<br />
            2 infantry moved from Suiyuyan to Shensi</p>
<p dir="auto">Place Units - Chinese<br />
            4 infantry placed in Szechwan</p>
<p dir="auto">Turn Complete - Chinese<br />
            Chinese collect 9 PUs; end with 9 PUs total<br />
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs</p>
]]></description><link>https://www.axisandallies.org/forums/post/395381</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/395381</guid><dc:creator><![CDATA[Noll]]></dc:creator><pubDate>Fri, 27 Apr 2012 03:13:41 GMT</pubDate></item><item><title><![CDATA[Reply to Questioneer??? (Axis) vs Noll (Allies)- G40-A3Final- No Tech- TripleA on Fri, 27 Apr 2012 03:12:17 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6</p>
<p dir="auto">Game History</p>
<p dir="auto">Round :1</p>
<p dir="auto">Purchase Units - Americans<br />
            Americans buy 2 carriers, 1 destroyer and 1 transport; Remaining resources: 5 PUs;</p>
<p dir="auto">Combat Move - Americans<br />
            Giving bonus movement to units</p>
<p dir="auto">Non Combat Move - Americans<br />
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone<br />
            1 tactical_bomber moved from 10 Sea Zone to Eastern United States<br />
            1 fighter moved from 10 Sea Zone to Eastern United States<br />
            1 fighter moved from Western United States to Eastern United States<br />
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone<br />
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands<br />
            2 fighters moved from Hawaiian Islands to 26 Sea Zone<br />
            1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone<br />
            1 fighter moved from Philippines to Guam</p>
<p dir="auto">Place Units - Americans<br />
            2 carriers and 1 transport placed in 101 Sea Zone<br />
            1 destroyer placed in 101 Sea Zone</p>
<p dir="auto">Turn Complete - Americans<br />
            Americans collect 52 PUs; end with 57 PUs total</p>
]]></description><link>https://www.axisandallies.org/forums/post/395380</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/395380</guid><dc:creator><![CDATA[Noll]]></dc:creator><pubDate>Fri, 27 Apr 2012 03:12:17 GMT</pubDate></item><item><title><![CDATA[Reply to Questioneer??? (Axis) vs Noll (Allies)- G40-A3Final- No Tech- TripleA on Fri, 27 Apr 2012 02:47:17 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6</p>
<p dir="auto">Game History</p>
<p dir="auto">Round :1</p>
<p dir="auto">Purchase Units - Japanese<br />
            Japanese buy 3 transports; Remaining resources: 5 PUs;</p>
<p dir="auto">Combat Move - Japanese<br />
            Giving bonus movement to units<br />
            2 infantry moved from Jehol to Chahar<br />
                  Japanese take Chahar from Chinese<br />
            1 artillery moved from Jehol to Chahar<br />
            3 infantry moved from Shantung to Anhwe<br />
                  Japanese take Anhwe from Chinese<br />
            1 artillery moved from Shantung to Anhwe<br />
            3 infantry moved from Kiangsi to Hunan<br />
            1 artillery moved from Kiangsi to Hunan<br />
            3 infantry moved from Kwangsi to Yunnan<br />
            1 artillery moved from Kwangsi to Yunnan<br />
            1 tactical_bomber moved from Kiangsu to Yunnan<br />
            1 fighter moved from Kiangsu to Yunnan<br />
            1 bomber moved from Japan to Yunnan<br />
            1 bomber moved from Japan to Yunnan<br />
            1 fighter moved from Formosa to Hunan<br />
            1 tactical_bomber moved from Manchuria to Hunan<br />
            2 fighters moved from Manchuria to Anhwe<br />
            2 fighters moved from Anhwe to Hunan<br />
            1 tactical_bomber moved from Manchuria to Anhwe<br />
            1 tactical_bomber moved from Anhwe to Hunan</p>
<p dir="auto">Combat - Japanese<br />
            Battle in Hunan<br />
                Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers<br />
                Chinese defend with 2 infantry<br />
                Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3<br />
                Casualties for Japanese: 1 infantry<br />
                Casualties for Chinese: 2 infantry<br />
                Japanese win with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3<br />
                Casualties for Japanese: 1 infantry<br />
                Casualties for Chinese: 2 infantry<br />
            Battle in Yunnan<br />
                Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber<br />
                Chinese defend with 4 infantry<br />
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9<br />
                Casualties for Japanese: 1 infantry<br />
                Casualties for Chinese: 4 infantry<br />
                Japanese win with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9<br />
                Casualties for Japanese: 1 infantry<br />
                Casualties for Chinese: 4 infantry<br />
            Recording Battle Statistics</p>
<p dir="auto">Non Combat Move - Japanese<br />
            2 bombers moved from Yunnan to Kwangsi<br />
            1 tactical_bomber moved from Yunnan to Kwangsi<br />
            1 fighter moved from Yunnan to Kwangsi<br />
            3 fighters moved from Hunan to Kwangsi<br />
            2 tactical_bombers moved from Hunan to Kwangsi<br />
            1 infantry moved from Kiangsu to 19 Sea Zone<br />
            1 artillery moved from Kiangsu to 19 Sea Zone<br />
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone<br />
            1 artillery moved from 36 Sea Zone to Kwangsi<br />
            1 infantry moved from 36 Sea Zone to Kwangsi<br />
            1 infantry moved from Japan to 6 Sea Zone<br />
            1 armour moved from Japan to 6 Sea Zone<br />
            1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone<br />
            1 armour moved from 36 Sea Zone to Kwangsi<br />
            1 infantry moved from 36 Sea Zone to Kwangsi<br />
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone<br />
            1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone<br />
            1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone<br />
            1 tactical_bomber moved from 19 Sea Zone to 36 Sea Zone<br />
            1 fighter moved from Okinawa to Kwangsi<br />
            2 infantry moved from Kiangsu to Anhwe<br />
            1 transport moved from 20 Sea Zone to 6 Sea Zone<br />
            1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone<br />
            1 cruiser moved from 20 Sea Zone to 36 Sea Zone<br />
            1 battleship moved from 19 Sea Zone to 36 Sea Zone<br />
            1 artillery moved from Manchuria to Jehol<br />
            1 mech_infantry moved from Manchuria to Anhwe<br />
            1 aaGun moved from Manchuria to Jehol<br />
            6 infantry moved from Manchuria to Jehol<br />
            4 infantry moved from Korea to Manchuria<br />
            1 fighter moved from Korea to Anhwe<br />
            1 fighter moved from Japan to 19 Sea Zone<br />
            1 fighter moved from Japan to 19 Sea Zone<br />
            2 tactical_bombers moved from Japan to 19 Sea Zone<br />
            2 tactical_bombers moved from 19 Sea Zone to Kwangsi<br />
            2 fighters moved from 19 Sea Zone to Kwangsi<br />
            1 fighter moved from Anhwe to Jehol</p>
<p dir="auto">Place Units - Japanese<br />
            3 transports placed in 6 Sea Zone</p>
<p dir="auto">Turn Complete - Japanese<br />
            Japanese collect 30 PUs; end with 35 PUs total<br />
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs</p>
]]></description><link>https://www.axisandallies.org/forums/post/395368</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/395368</guid><dc:creator><![CDATA[questioneer]]></dc:creator><pubDate>Fri, 27 Apr 2012 02:47:17 GMT</pubDate></item><item><title><![CDATA[Reply to Questioneer??? (Axis) vs Noll (Allies)- G40-A3Final- No Tech- TripleA on Thu, 26 Apr 2012 13:58:49 GMT]]></title><description><![CDATA[<p dir="auto">to my playaz…</p>
<p dir="auto">SBR is not d6+2 for the bombers yet…I’ll tell Veryqn to fix very soon.</p>
<p dir="auto">However you can adjust this in EDIT mode on the menu- <strong>Territory change, IPC changes and Add/Deleting units</strong></p>
<p dir="auto">Your EDIT moves WILL be shown on the Turn Summary so make sure you give your opponents a heads up as to the reasons why.</p>
<p dir="auto">Vance, As far as your sub issue, I tried your scenario you explained and didn’t have a problem with it.</p>
<p dir="auto">Another tip: When moving the units, click on the units as many times as the number of units and you will move the whole stack of those units or click the tt (I think) and choose all the units to move- or a certain number of them.</p>
<p dir="auto">Any issues, tell Veryqn- he updates the thing.</p>
<p dir="auto">BTW- please PM me your e-mail if you haven’t already, thanks.  I’m sure it will take all of us a little while to adjust to the new options, but they are definitely worth it.  Take some time to discover all the options in the menu- I think he does have a thread for all this in the “Software” category of <a href="http://AA.org" target="_blank" rel="noopener noreferrer nofollow ugc">AA.org</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/395042</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/395042</guid><dc:creator><![CDATA[questioneer]]></dc:creator><pubDate>Thu, 26 Apr 2012 13:58:49 GMT</pubDate></item><item><title><![CDATA[Reply to Questioneer??? (Axis) vs Noll (Allies)- G40-A3Final- No Tech- TripleA on Thu, 26 Apr 2012 13:19:50 GMT]]></title><description><![CDATA[<p dir="auto">To all playzas:</p>
<p dir="auto">Mistergreen just mentioned that we shouldn’t use the Internal Dice Roller b/c someone could do their combat move and dice rolls over before posting so that they could get the rolls they want, so yes I need you to PM your email to me again and I’ll give you mine.  When you get the dice result emails, set up your email so that these can go into another folder (Spam folder or whatever) so that you have the option to look these over and/or throw them out later, then they don’t flood your Inbox folder.</p>
<p dir="auto">I guess this is why they instructed players to use the outside dice server on the TripleA PBF instructions- duh- now I know.  Thanks Mistergreen and seth for pointing this out.</p>
<p dir="auto">Also, save your game before you press “Done” for your combat moves, b/c it is at this time you need to ask your opponent about interceptors for SBRs and scrambling.  Once you press “Done”, you can’t go back and you will have to do your turn over again.</p>
<p dir="auto">I also heard that the SBRs don’t do the +2 with bombers yet.  I’m gonna check this out and see and ask the editors about this.  This would be and immediate fix for them that they could do right away.</p>
]]></description><link>https://www.axisandallies.org/forums/post/395017</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/395017</guid><dc:creator><![CDATA[questioneer]]></dc:creator><pubDate>Thu, 26 Apr 2012 13:19:50 GMT</pubDate></item><item><title><![CDATA[Reply to Questioneer??? (Axis) vs Noll (Allies)- G40-A3Final- No Tech- TripleA on Thu, 26 Apr 2012 10:35:48 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6</p>
<p dir="auto">Game History</p>
<p dir="auto">Round :1</p>
<p dir="auto">Politics - Russians<br />
            Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War<br />
            Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied<br />
            Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied<br />
            Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly<br />
            Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied</p>
<p dir="auto">Purchase Units - Russians<br />
            Russians buy 12 infantry; Remaining resources: 1 PUs;</p>
<p dir="auto">Combat Move - Russians<br />
            Giving bonus movement to units</p>
<p dir="auto">Non Combat Move - Russians<br />
            6 infantry moved from Buryatia to Yakut S.S.R.<br />
            2 aaGuns and 6 infantry moved from Sakha to Buryatia<br />
            6 infantry moved from Amur to Buryatia<br />
            3 infantry moved from Baltic States to Belarus<br />
            2 infantry moved from Eastern Poland to Belarus<br />
            3 infantry moved from Vyborg to Novgorod<br />
            2 infantry moved from Karelia to Novgorod<br />
            2 aaGuns, 1 artillery and 6 infantry moved from Novgorod to Belarus<br />
            1 fighter and 1 tactical_bomber moved from Russia to Novgorod<br />
            1 infantry moved from Archangel to Belarus<br />
            1 armour moved from Russia to Bryansk<br />
            1 mech_infantry moved from Russia to Bryansk<br />
            2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk<br />
            2 infantry moved from Bessarabia to Western Ukraine<br />
            3 infantry moved from Ukraine to Western Ukraine<br />
            1 armour and 1 mech_infantry moved from Volgograd to Bryansk<br />
            2 infantry moved from Caucasus to Rostov<br />
            1 submarine moved from 127 Sea Zone to 125 Sea Zone</p>
<p dir="auto">Place Units - Russians<br />
            3 infantry placed in Ukraine<br />
            3 infantry placed in Novgorod<br />
            6 infantry placed in Russia</p>
<p dir="auto">Turn Complete - Russians<br />
            Russians collect 37 PUs; end with 38 PUs total</p>
]]></description><link>https://www.axisandallies.org/forums/post/394966</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/394966</guid><dc:creator><![CDATA[Noll]]></dc:creator><pubDate>Thu, 26 Apr 2012 10:35:48 GMT</pubDate></item></channel></rss>