12L, AA50-41, Ol' Blood&Guts (Axis) vs. Boldfresh (Allies+7), no tech, + NOs

  • '12

    if you won’t allow the bomb, move the bomber to wca.

    thanks, and sorry for all this hassle!

  • '12

    one more:  moved the 4 ftr from z19 to z56 instead of z9


  • @Boldfresh:

    actually, i know your italy move won’t change, and no matter where you move your subs, it won’t change my USA turn. so i will do it now.

    Bold, that was the wrong assumption to make. The change in the UK’s noncoms does change what I would do with Italy. Even though it gives you another chance to hit more with your battleships, this makes the US turn void.

  • '12

    ok, go ahead with italy?

  • '12

    not much has happened really.  germany and japan had noncoms and UK bombards and makes the noncoms shown.  is there anything you need from me?  go ahead with your revised italy?

  • '12

    and don’t forget those german subs!  :-)

  • '12

    remember, when you look at the map after USA turn, there are less fighters in z9 than after the UK turn, in case you are thinking of attacking there?

  • '12

    same with z19 - there are 4 US ftr on the 2 acc after UK58.

  • '12

    i didn’t think you would attack either position, but probably made a wrong assumption, given all the other mistakes i made due to this switcheroo in venue.


  • I can do the move here at work as long as it does not require me to post dice and post the map and turn summary. However if I were to roll dice, I cannot do it at work….which I am not rolling dice, just changing my noncoms. If you are good with that, then we can leave it stand. Or, you can just redo the US after I post Italy.

  • '12

    go ahead and post the italy map and as you said, the US move was void so we will just go from your italy map.  i was making so many errors las night anyway, i should reassess the entire board after italy.  now i can do my first sbr in tripleA!  :-)

    so if i do attack japan again this turn, would my dice end up worse, better or the same???  i think i know the answer  :lol:

  • '12

    if you want the USA move to stand, you can just not do any italian changes.  either way, whatever suits you.


  • Game History

    Round :5

    Purchase Units - Italians
                Italians buy 3 bombers; Remaining resources: 0 PUs;

    Non Combat Move - Italians
                4 fighters moved from Caucasus to Morocco Algeria
                5 armour moved from Poland to Karelia S.S.R.
                3 armour moved from Karelia S.S.R. to Urals
                5 armour moved from Yakut S.S.R. to Soviet Far East
                3 armour moved from Suiyuan to Manchuria
                4 armour moved from Chinghai to Suiyuan
                2 submarines moved from 34 Sea Zone to 14 Sea Zone
                4 submarines moved from 15 Sea Zone to 14 Sea Zone
                2 submarines moved from 15 Sea Zone to 14 Sea Zone

    Place Units - Italians
                3 bombers placed in Caucasus

    Turn Complete - Italians
                Italians collect 26 PUs; end with 26 PUs total
                Objective 2: Italians met a national objective for an additional 5 PUs; end with 31 PUs
                Objective 1: Italians met a national objective for an additional 5 PUs; end with 36 PUs

  • '12

    wow i actually did 1 hit better in japan (although i was STILL 2 hits below average).  :lol:  i removed a jap ftr, you can change that if you like.

  • '12

    I’m getting an error when i post - it says “summary text: missing refresh header after login”…  not sure why.  i sent 4 ftr to brazil, bombed bur, and killed a jap ftr, but otherwise same things as the previous US round.


  • I attacked sz64 with two German bmrs from Eve and got one hit…I need a casualty choice…ftr or cv?

  • '12

    ftr


  • TripleA Turn Summary for game: World War II v3 1941, version: 1.4

    Game History

    Round :6

    Purchase Units - Germans
                Germans buy 6 bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers moved from Evenki National Okrug to 64 Sea Zone

    Combat - Germans
                Battle in 64 Sea Zone
                    Germans attack with 2 bombers
                    British defend with 1 transport; Americans defend with 2 carriers, 4 fighters and 10 transports
                        Germans roll dice for 2 bombers in 64 Sea Zone, round 1 :  1/2 hits
                        Americans roll dice for 2 carriers, 4 fighters and 11 transports in 64 Sea Zone, round 1 :  4/6 hits
                        1 fighter owned by the Americans and 2 bombers owned by the Germans lost in 64 Sea Zone
                    Americans win with 2 carriers, 3 fighters and 11 transports remaining. Battle score for attacker is -14
                    Casualties for Germans: 2 bombers
                    Casualties for Americans: 1 fighter
                Recording Battle Statistics

    Non Combat Move - Germans
                15 armour moved from Stanovoj Chrebet to Soviet Far East
                24 armour moved from Manchuria to Soviet Far East
                6 bombers moved from Russia to Soviet Far East
                21 fighters moved from Archangel to Soviet Far East
                2 submarines moved from 37 Sea Zone to 61 Sea Zone
                4 infantry moved from Archangel to Karelia S.S.R.
                1 aaGun moved from Yunnan to Burma
                8 bombers moved from French Indo-China Thailand to Soviet Far East

    Place Units - Germans
                6 bombers placed in Russia

    Turn Complete - Germans
                Germans collect 57 PUs; end with 57 PUs total
                Objective 1: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective 2: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective 3: Germans met a national objective for an additional 5 PUs; end with 72 PUs

    Territory Summary for Germans :

    Anglo-Egypt Sudan : 1 flag,    Baltic States : 1 flag,    Belgian Congo : 1 flag,    Burma : 1 flag, 1 aaGun and 1 factory
        Caucasus : 1 aaGun
        East Poland : 1 flag,    Evenki National Okrug : 1 flag,    France : 1 aaGun, 5 armour, 3 artilleries, 1 factory and 26 infantry
        French Equatorial Africa : 1 flag, 1 aaGun, 12 armour and 3 infantry
        French Indo-China Thailand : 22 infantry
        Germany : 1 aaGun, 1 factory and 5 infantry
        Italian Africa : 1 flag,    Japan : 26 fighters
        Karelia S.S.R. : 16 infantry
        Kazakh S.S.R. : 1 flag,    Northwestern Europe : 1 aaGun
        Novosibirsk : 1 flag,    Poland : 1 aaGun, 1 armour, 1 factory and 18 infantry
        Rhodesia : 1 flag, 1 infantry
        Russia : 1 flag, 1 aaGun, 6 bombers and 1 factory
        Soviet Far East : 39 armour, 14 bombers and 21 fighters
        Ukraine : 1 flag,    Union of South Africa : 1 flag,    Urals : 1 flag,    Yunnan : 1 flag,    61 Sea Zone : 2 submarines

    Production/PUs Summary :

    Germans : 57 / 72
        Russians : 0 / 0
        Japanese : 29 / 44
        British : 25 / 35
        Italians : 26 / 36
        Chinese : 0 / 0
        Americans : 41 / 56


  • Is Russia going to do anything or can I continue with Japan?


  • On my way to an appointment…I will continue when i get back home.

Suggested Topics

  • 13
  • 276
  • 60
  • 315
  • 174
  • 395
  • 196
  • 2.7k
Axis & Allies Boardgaming Custom Painted Miniatures

24

Online

17.8k

Users

40.4k

Topics

1.8m

Posts