Tried to make a game of my own, but that doesnt work aswell. Very strange! I am already playing vs Captain Walker, so I can play on the forum.
G40a3.9 MrGreen(axis) vs SethTheNewt(allies)
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Japan down one for Hawaii convoy damage
US T10
purchase 7inf, 2art, 2mech, trn, dd, cvcom
tac(2) nsw > sz63
tac(2) irq > egy nbr
Rolls: 1@1; Total Hits: 01@1: (6)
A
Rolls: 1@3; Total Hits: 01@3: (5)ncm
tac sz63 > nsw
fleet sz 26 > sz10
ftr mid > sz10
ftr wus > sz10
inf sud > irq
3ftr irq > bry
ftr sz80 > irq
tac egy > irq (assuming he lives)
5inf, art, aa lib > tob
arm tun > tob
4inf, art tun > lib
2inf alg > tun
arm mor > tun
inf, art mor > alg
2inf, 2mech cus > mor vt
2trn sz91 > sz101
aa wus > cusplace
trn, cv sz10
dd sz101
6inf, 2art wus
inf, 2mech irq
collect 68 -
UK T10
EUK purchase inf, art, trn, dd, ftr, save 1/PUK save 6com
inf sud > fea witrj(inf)
2inf, ftr(3) irq
A
Rolls: 2@1 1@3; Total Hits: 12@1: (6, 1)1@3: (4)
D
Rolls: 1@2; Total Hits: 01@2: (3)syr (2inf, art)
3inf, 2ftr, tac(3) irq
A
Rolls: 3@1 2@3 1@4; Total Hits: 23@1: (5, 3, 2)2@3: (2, 2)1@4: (5)
D
Rolls: 3@2; Total Hits: 03@2: (6, 6, 3)bur(inf)
2inf, 2ftr(4) ind
A
Rolls: 2@1 2@3; Total Hits: 02@1: (3, 5)2@3: (5, 6)
D
Rolls: 1@2; Total Hits: 11@2: (1)2inf uk > wfr v/t wi
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rd2 combat
trj twol
syr (3inf, 2ftr, tac vs art)
A
Rolls: 3@1 2@3 1@4; Total Hits: 13@1: (1, 3, 4)2@3: (6, 4)1@4: (5)
D
Rolls: 1@2; Total Hits: 01@2: (6)bur(inf, 2ftr vs inf)
A
Rolls: 1@1 2@3; Total Hits: 01@1: (4)2@3: (5, 5)
D
Rolls: 1@2; Total Hits: 01@2: (4) -
syr twol
bur rd3(inf, 2ftr vs inf)
A
Rolls: 1@1 2@3; Total Hits: 11@1: (5)2@3: (3, 6)
D
Rolls: 1@2; Total Hits: 01@2: (6) -
Do China when you please. Also don’t forget to place your damage on egy.
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bur tw/inf loss
ncm
2ftr bur > ind
all air in mid east > irq
arm alx > tob
inf tob > alx
inf lib > tob
2inf sud > eth
3inf, 2art kaz > sam
2inf cpr > irq
arm cpr > npr
mech, arm irq > npr
ftr sco > uk
dd sz109 > sz110place
trn, dd sz110
inf, art, ftr cprcollect 35+1 saved EUK/6+6saved PUK
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China T10
purchase 4inf
com
2inf, ftr sik > sze
2inf sik > shesze(2inf, ftr vs inf)
A
Rolls: 2@1 1@3; Total Hits: 02@1: (4, 6)1@3: (6)
D
Rolls: 1@2; Total Hits: 01@2: (4)she (2inf vs inf)
A
Rolls: 2@1; Total Hits: 02@1: (2, 6)
D
Rolls: 1@2; Total Hits: 01@2: (3) -
Rd 2
sze (2inf, ftr vs inf)
A
Rolls: 2@1 1@3; Total Hits: 22@1: (4, 1)1@3: (3)
D
Rolls: 1@2; Total Hits: 11@2: (1)she (2inf vs inf)
A
Rolls: 2@1; Total Hits: 02@1: (6, 5)
D
Rolls: 1@2; Total Hits: 11@2: (1) -
sze twlo inf
she (inf vs inf) first hit wins
A
Rolls: 20@1; Total Hits: 520@1: (6, 3, 2, 4, 6, 5, 2, 1, 1, 1, 1, 5, 6, 5, 1, 6, 4, 4, 4, 2)
D
Rolls: 20@2; Total Hits: 1020@2: (6, 4, 3, 4, 2, 1, 1, 1, 1, 4, 2, 6, 1, 3, 4, 1, 2, 6, 2, 3) -
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Italy 10:
bank=25
cv@16
3 inf@3=9cm:
5 inf nita + 3 inf sita > trj /v 4 trn sz97 > sz98
3 art, 2 arm egy > trj
2 inf egy > alx
2 fig(1) sita > alxalx rd1:
A(2 inf, 2 fig)
Rolls: 2@1 2@3; Total Hits: 12@1: (2, 5)2@3: (6, 3)
D(inf)
Rolls: 1@2; Total Hits: 01@2: (4) -
alx twol.
trj rd1:
A(8 inf, 3 art, 2 arm)
Rolls: 5@1 6@2 3@3; Total Hits: 55@1: (4, 3, 5, 2, 6)6@2: (6, 2, 1, 1, 1, 5)3@3: (3, 4, 4)
D(2 inf)
Rolls: 2@2; Total Hits: 12@2: (1, 5) -
trj twlo inf.
ncm:
2 dd, cv sz97 > sz98
2 fig alx > egy
2 aa nita > sita
6 inf egy > trjplacement:
inf > sita
2 inf > egy
cv > sz98collect:
18+5=23 ipc -
Anzac T10
purchase inf, save 2ss sz26 > sz15
collect 8 + 2
CR sz62(2ss)
Rolls: 4@3; Total Hits: 34@3: (3, 3, 5, 2) -
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Wrong map, but I’ve recreated it. :-)
Germany 11:
bank=66
8 inf@3=24
7 arm@6=42cm:
inf nov > bel(mt)
inf ros > vol(mt)
inf ros > cau(mt)wfr(2 inf)
6 inf fra
bmb(4) sitasmo(inf)
inf arch
fig, 2 tac(3) novsmo rd1:
A(inf, fig, 2 tac)
Rolls: 1@1 2@3 1@4; Total Hits: 21@1: (3)2@3: (3, 3)1@4: (5)
D(inf)
Rolls: 1@2; Total Hits: 01@2: (6) -
smo twol.
wfr rd1:
A(6 inf, bmb)
Rolls: 6@1 1@4; Total Hits: 26@1: (6, 5, 3, 5, 1, 1)1@4: (6)
D(2 inf)
Rolls: 2@2; Total Hits: 12@2: (5, 2) -
wfr twlo inf.
ncm:
bmb wft > sita
fig, 2 tac smo > ros
fig, tac sukr > sz98
fig wgr > sz98
6 inf nov > arch
3 inf kar > nov
3 inf fin > kar
ss sz126 > sz127
inf epl > nukr
12 inf epl > bes
3 inf pol > epl
arm ger > epl
aa sukr > ros
3 mech, 9 arm sukr > vol
3 inf, aa ros > vol
4 inf nita > fra
2 aa nita > wgrplacement:
3 inf > nov
3 inf > fin
inf > sukr
inf > fra
7 arm > gercollect:
57+25=82 ipc -
Sorry, meant to get to this last night but we came home a lot later then I expected. You did what I thought you’d do with Germany and I’m not sure that I can stop you at this point, on either board. Granted, I could drag it out for some time and who knows, maybe I get lucky or you could make a huge blunder. But you’ve played pretty solid thus far and what few mistakes you’ve made have been on the little stuff. The allies ‘might’ be able to take Egypt depending on what you do with Germany, but there’s no way Moscow doesn’t fall since you’ve done the methodical approach and I’ve misplayed the allies here and there. The axis outproduce the allies and have more pieces on the board. Good game!
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Thanks for the game. If you got time I’d love another game as allies? It’s horrifying but fun to witness your balls to the wall approach as axis. I fear Moscow will fall shortly (unless the dice gods smiles on me). Either I can mount somewhat of a defense when I don’t underestinate the speed of the German advance or I’m stealing your approach for my next game as axis… :-)





