UK2 buy 5inf 1atg 1tnk 2land mine 2sea mine 5supply = 33RP = 6+4+8+15.
No combat.
95dbc488-e34e-4efe-9958-a84e53ae2516-image.png
AANA_RLP_playetest4_UK2.AAM
ros twol.
Forgot a cm if you don’t mind:
bmb phi > sz43 (sink trn)
ncm:
bmb sz43 > phi
tac sita > nita
ss sz112 > sz125
tac arch > nov
fig, tac bel > nov
bmb ros > nov
19 inf, 7 art, aa epl > nukr
inf bes > nukr
32 inf, 2 mech, 5 art, 5 arm sukr > nukr
mech pol > nukr
4 arm nov > epl
10 inf, aa pol > epl
12 ing ger > pol
3 inf wger > ger
2 aa pol > ger
placement:
inf > sukr
3 inf > nov
3 inf > fin
10 inf > ger
3 inf > wger
ss > sz113
collect:
51+15=66 ipc
alteration to ncm:
bmb sz43 > car (instead of phi)
USSR T8
purchase 8inf, save 2
com
inf sak > sib wi
kaz (7inf, 2art, mech, arm, aa)
2inf, art vol
5inf tsi
2mech, 5arm rus
A
Rolls: 8@1 2@2 5@3; Total Hits: 48@1: (4, 3, 1, 5, 2, 3, 6, 2)2@2: (1, 4)5@3: (5, 5, 4, 2, 2)
D
Rolls: 10@2 1@3; Total Hits: 310@2: (5, 4, 6, 6, 5, 1, 1, 2, 5, 5)1@3: (6)
sukr (inf)
2inf bry
ftr(3) rus
A
Rolls: 2@1 1@3; Total Hits: 12@1: (2, 4)1@3: (2)
D
Rolls: 1@2; Total Hits: 11@2: (1)
ros (inf)
2inf bry
ftr (3) rus
A
Rolls: 2@1 1@3; Total Hits: 02@1: (5, 5)1@3: (4)
D
Rolls: 1@2; Total Hits: 01@2: (5)
arc (inf)
2inf smo
ftr (3) rus
A
Rolls: 2@1 1@3; Total Hits: 12@1: (4, 5)1@3: (1)
D
Rolls: 1@2; Total Hits: 01@2: (3)
Got your map change, no issues on the combat or change of move. Also, added the ss from your buy . . . even though I don’t like your ss very much. :wink:
Com Rd2
arc twol
sukr tw/inf, ftr
kaz (4inf, 2mech, art, 5arm vs 4inf, mech, 2art, arm)
A
Rolls: 5@1 2@2 5@3; Total Hits: 35@1: (6, 3, 4, 2, 3)2@2: (1, 5)5@3: (3, 6, 1, 5, 5)
D
Rolls: 7@2 1@3; Total Hits: 57@2: (5, 2, 2, 1, 2, 5, 4)1@3: (2)
ros (2inf, ftr vs inf)
A
Rolls: 2@1 1@3; Total Hits: 22@1: (1, 2)1@3: (3)
D
Rolls: 1@2; Total Hits: 01@2: (3)
ros twol
kaz retreat 2mech, 5arm > vol
ncm
all ftr > rus
inf rus > sam
8inf, 2aa amu > bury
2inf amu > sak
inf smo > bel
40inf, 13art, 4aa bry > smo
6inf rus > smo
place
2inf vol
6inf rus
collect 28 + 2 saved
Take 2, forgot the ss and the bmb after all. :roll:
Thanks! No stealth mode for my sub… :roll:
Japan 8:
bank=57
4 inf@3=12
3 ss@6=18
trn@7
2 fig@10=20
cm:
mech, arm kaz > novo(mt) > ura(mt)
inf kaz > cau(mt)
inf yun > shn(mt)
2 inf car > jav(mt) /v trn sz33 > sz42
sam(inf)
2 art kaz
bor(art)
2 inf phi /v trn sz33 > sz43
7 fig, 6 tac(2) sz33
sz38(2 ss)
dd sz35
2 bmb car(3)
sz38 rd1:
A(dd, 2 bmb)
Rolls: 1@2 2@4; Total Hits: 11@2: (5)2@4: (5, 4)
D(2 ss)
Rolls: 2@1; Total Hits: 22@1: (1, 1)
sz38 holds with ss. 2 bmb retreat.
bor rd1:
A(2 inf, 7 fig, 6 tac)
Rolls: 2@1 7@3 6@4; Total Hits: 62@1: (4, 3)7@3: (6, 4, 6, 4, 3, 5, 5)6@4: (5, 3, 3, 2, 2, 1)
D(art)
Rolls: 1@2; Total Hits: 01@2: (3)
bor twol.
sam rd1:
A(2 art)
Rolls: 2@2; Total Hits: 02@2: (3, 6)
D(inf)
Rolls: 1@2; Total Hits: 11@2: (1)
sam rd2+: (first hit wins)
A(art)
Rolls: 21@2; Total Hits: 821@2: (4, 1, 4, 3, 3, 2, 5, 1, 6, 1, 5, 1, 2, 6, 5, 5, 6, 5, 2, 4, 1)
D(inf)
Rolls: 21@2; Total Hits: 721@2: (6, 2, 3, 4, 4, 1, 5, 6, 4, 3, 3, 4, 1, 5, 1, 2, 4, 1, 1, 4, 6)
sam cwlo 2 art.
ncm:
2 bmb sz38 > hun
3 inf anh > hun
3 inf ksu > anh
3 inf jeh > anh
inf sui > cha
4 inf kor > man
inf, 2 art kwa > fic
7 fig, 6 tac bor > sz42
tac sz33 > sz42
2 ss, 3 dd, 7 cv, bb sz35 > sz42
cv sz33 > sz42
ss sz33 > sz54
ss, 2 dd, cv sz6 > sz33
2 inf jap > ksi /v 2 trn sz6 > sz20
2 inf jap > phi /v trn sz6 > sz35
2 inf jap > ksu /v trn sz6 > sz33
fig haw > sz33
placement:
3 ss, trn > sz6
2 fig, inf > jap
3 inf > ksu
collect:
59+5=64 ipc
US T8
I just noticed that the damage to the egy IC mysteriously repaired itself. Checking back on the maps, I guess that’s my fault. Does your map crash a lot? Mine seems to crash once or twice a day at least. I think it crashed during my last US turn and I didn’t put the damage back on the IC. I’m adding the damage now and the rest of the map stays as is, since it’s been almost a full turn since you did Italy’s turn. Feel free to retroactively change your purchase and placement with Italy, so long as it’s nothing major like 3trn in sz81 or some other such nonsense :-p
purchase 2inf, 2art, arm, 2ss, trn, dd, ftr, bmb, save 1
com
irq (inf)
inf ind v/t
bmb(5) cpr
tac(1) sz39
A
Rolls: 1@1 1@3 1@4; Total Hits: 11@1: (2)1@3: (4)1@4: (4)
D
Rolls: 1@2; Total Hits: 01@2: (6)
ss sz38 > sz43
Yes it crashes for me ALOT. I’m not sure if it just this mod or this version of abattlemap. Can’t really complain to much since it is a free product. If I want it to improve I should locate a donate button somewhere if it exists… :-)
Either remove the damage, one inf each from north and south Italy and add two ipc
or leave it and I’ll pay for it next Italian turn…
irq twol
ncm
dd sz91 > sz92
2dd sz101 > sz91
ftr eus > gib
5inf, 2mech, art, arm, aa alg > tun
mech mor > tun
4inf, art mor > alg
inf, arm eus > mor v/t
inf gib > mor v/t
2trn sz91 > sz101
tac, bmb irq > cpr
ss sz10 > sz26
mech wus > eus
place
2ss, trn, dd, ftr sz10
inf, 2art, bmb wus
inf, arm eus
Shizzah, sorry for the delay. I was watching some late night tv and doing my turn in between commercials and runs to the fridge for more beer. I’d have gone faster had I known you were on.
China T8
purchase inf, save ipc
com
1 inf each from she > hop/kwe
inf kan > sui
inf sik > sze
7inf she > sze
ncm
ftr bur > she
place inf she
collect 8 + saved = 9
I don’t think you’re going to like UK’s turn very much. :evil:
No hurry. The online button may lie when in comes to me since I tend to leave the computer on and leave the house or sleep… :roll:
Oh suspense, now I need you to hurry! :-)
UK T8
Purchase 2mech, arm, 2dd EUK/ss, dd, ftr PUK
com
Trj (5inf, 2art)
art alg, inf mal v/t
ftr(1) mal
2mech, arm npr
2ftr, tac(2) irq
A
Rolls: 2@1 2@2 4@3 1@4; Total Hits: 22@1: (6, 2)2@2: (3, 3)4@3: (5, 4, 2, 1)1@4: (6)
D
Rolls: 7@2; Total Hits: 37@2: (6, 2, 6, 3, 4, 1, 2)
2inf cpr > eth v/t
mech, arm saf > cng wi
3inf, 2art npr > cau
A
Rolls: 1@1 4@2; Total Hits: 11@1: (3)4@2: (2, 6, 5, 5)
D
Rolls: 1@2; Total Hits: 01@2: (5)
shn (inf)
inf sia
inf bur
2ftr(2) sz39
A
Rolls: 2@1 2@3; Total Hits: 22@1: (6, 2)2@3: (2, 1)
D
Rolls: 1@2; Total Hits: 01@2: (6)
inf bur > yun wi
Revenge for npr I guess. :-P
trj (art, arm, 3ftr, tac vs 3inf, 2art)
A
Rolls: 1@2 4@3 1@4; Total Hits: 31@2: (3)4@3: (1, 3, 4, 6)1@4: (1)
D
Rolls: 5@2; Total Hits: 25@2: (6, 2, 4, 3, 1)
cau twol
shn twol
trj hw/2art - air retreats . . . phooey . . so much for that :-D
ncm
3ftr, tac trj > irq
3inf cpr > irq
arm alg > lib
inf alg > tun
dd sz109 > sz92
2mech ken > con
2inf ind > bur
2ftr shn > sz39
place
2dd sz109
2mech, arm cpr
ss, dd sz39
ftr ind
collect 29 EUK/15 PUK