Game History
Round: 1 Purchase Units - Germans Germans buy 4 artilleries, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from 106 Sea Zone: 1 destroyer and 1 transport EDIT: Turning off Edit Mode 3 infantry moved from Poland to Baltic States 1 bomber moved from Germany to Bessarabia 2 infantry moved from Romania to Bessarabia 1 fighter moved from Slovakia Hungary to Baltic States 1 battleship moved from 113 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 3 tactical_bombers moved from Western Germany to 110 Sea Zone 1 fighter moved from Norway to 110 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France 1 tactical_bomber moved from Poland to Baltic States 1 tactical_bomber moved from Germany to France 1 armour moved from Poland to Eastern Poland 1 armour and 2 infantry moved from Slovakia Hungary to Eastern Poland 1 armour moved from Romania to Eastern Poland 2 armour moved from Greater Southern Germany to Eastern Poland 1 armour moved from Greater Southern Germany to Eastern Poland 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 118 Sea Zone to 106 Sea Zone Combat - Germans Battle in 110 Sea Zone Germans attack with 1 battleship, 1 bomber, 4 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship, 1 cruiser and 1 submarine; French defend with 1 cruiser 1 submarine owned by the British submerged Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans Germans win with 1 battleship, 1 bomber, 4 fighters, 2 submarines and 3 tactical_bombers remaining. Battle score for attacker is 44 Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Battle in Bessarabia Germans attack with 1 bomber and 2 infantry Russians defend with 2 infantry Germans win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in Baltic States Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 3 infantry 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans retreated Russians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 3 infantry Casualties for Russians: 2 infantry Battle in Eastern Poland Germans attack with 6 armour and 2 infantry Russians defend with 2 infantry Germans win, taking Eastern Poland from Russians with 6 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in France Germans attack with 3 armour, 3 artilleries, 7 infantry, 4 mech_infantrys and 1 tactical_bomber British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 3 armour, 2 artilleries and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Germans: 1 artillery, 7 infantry and 4 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French Non Combat Move - Germans 1 aaGun moved from Western Germany to France 1 tactical_bomber moved from France to Southern Italy 1 bomber, 4 fighters and 3 tactical_bombers moved from 110 Sea Zone to Western Germany 2 infantry moved from Denmark to Western Germany 1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 bomber moved from Bessarabia to Germany 2 artilleries and 6 infantry moved from Greater Southern Germany to Slovakia Hungary 11 infantry moved from Germany to Poland 3 aaGuns moved from Germany to Poland 3 artilleries moved from Germany to Poland 1 fighter moved from Baltic States to Poland 1 tactical_bomber moved from Baltic States to Poland 1 submarine moved from 124 Sea Zone to 125 Sea Zone Place Units - Germans 1 destroyer placed in 113 Sea Zone 4 artilleries and 2 infantry placed in Germany Turn Complete - Germans Germans collect 37 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs12L, AA50-41, Gm2, Ol' Blood&Guts (Axis) vs. cts17 (Allies+9), no tech, + NOs
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Jap taken 4 inf
40 IPC transfer to USA from JapanNCM:
2 bom 2 fig SZ62 to Fuk
3 fig Wus to SZ10
1 TP SZ6 to SZ2Mob Units
3 inf 1 art Eus
2 CV 2 TP SZ10Collect Income
48+15+40=103 IPC -
Wus>56>57>58>62>61>Fuk
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I’m sorry, reading the rulebook shows that Chinese movements are done during CM: and Combat: phases of USA, but before American does it. Landing zones are only those friendly at start of turn. They weren’t friendly. I’ll redo my turn :)
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USA
Buy
2 CV (28)
2 TP (14)
3 inf (9)
1 art (4)
save (0)CM:
2 inf Phi to Fic
1 fig Chi to Fic
2 bom Car to Fic
2 fig SZ51 to FicCombat:
Fic
att 2 inf 3 fig 2 bom
Rolls: 2@1 3@3 2@4; Total Hits: 12@1: (6, 6)3@3: (4, 6, 5)2@4: (6, 4)
def 2 inf 1 art
Rolls: 3@2; Total Hits: 23@2: (1, 3, 1) -
Really really?
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NCM:
1 DD SZ60 to SZ57
1 CV 1 SS 1 TP SZ51 to SZ56
2 inf Car to Wus
1 fig Phi to SZ56
3 fig WUS to SZ56
3 fig 2 bom Fic to Yun
1 TP SZ4 to SZ2Mob Units
CHI:
1 inf Yun
1 inf Hup2 CV 2 TP SZ56
3 inf 1 art WusCollect Income
40+15=55 IPC -
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Mob Units
CHI:
1 inf Yun
1 inf HupI do believe the infantry cannot be placed in Yunnan since the US ftrs/bmrs are there. The rule book states that units may not be placed in any territory that already contains three or more units.
I am going to go ahead with Germany since it does not affect them.
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Well, place the infantry in Hup then :)
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Ger5-Buy: cv, ftr, 8 inf…save 0
CM
1. arm Pol => Euk
2. 2arm Pol => Ukr inf
3. inf art Pol/ftr Ger => Bst
4. inf art Bst/ftr sz5 => Nwy inf
5. arm Ger/inf Pol => Fin inf
6. ftr sz5 => sz4 autokill trn
7. 4inf Pol/cru sz5 => Kar infKar
A-4inf cru
Rolls: 4@1 1@3; Total Hits: 14@1: (6, 4, 5, 4)1@3: (1)
D-inf
Rolls: 1@2; Total Hits: 01@2: (5) -
Well, place the infantry in Hup then :)
will do
Kar twol
Fin
A-inf arm
Rolls: 1@1 1@3; Total Hits: 11@1: (2)1@3: (3)
D-inf
Rolls: 1@2; Total Hits: 01@2: (6) -
Fin lwol
Nwy
A-inf art ftr
Rolls: 2@2 1@3; Total Hits: 02@2: (4, 3)1@3: (6)
D-inf
Rolls: 1@2; Total Hits: 01@2: (5) -
Nwy
A-inf art ftr
Rolls: 2@2 1@3; Total Hits: 22@2: (1, 2)1@3: (4)
D-inf
Rolls: 1@2; Total Hits: 01@2: (4) -
Nwy lwol
Bst
A-inf art ftr
Rolls: 2@2 1@3; Total Hits: 02@2: (3, 5)1@3: (4)
D-inf
Rolls: 1@2; Total Hits: 11@2: (2) -
Bst
A-art ftr
Rolls: 1@2 1@3; Total Hits: 01@2: (6)1@3: (6)
D-inf
Rolls: 1@2; Total Hits: 01@2: (3) -
Bst
A-art ftr
Rolls: 1@2 1@3; Total Hits: 11@2: (5)1@3: (3)
D-inf
Rolls: 1@2; Total Hits: 11@2: (2) -
Bst hwlo inf
Ukr
A-2arm
Rolls: 2@3; Total Hits: 22@3: (3, 3)
D-inf
Rolls: 1@2; Total Hits: 11@2: (2) -
whew…good thing I sent 2 tanks
Ukr twlo arm
NCM
ftr sz4 => sz5
ftr Nwy => sz5
ftr Bst => sz5
2inf 6arm Ger => FraMobilize
8inf in Ger
cv ftr in sz5Collect: 51
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That is only in reference to chinese units, the inf can be placed in yun.
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Hey cts……I found these two things after reading Bold’s post.
This is from the rule book
“The U.S. player places the new Chinese units at the same time that the new U.S. units are placed. They may be placed on any Chinese-controlled territories, however those units cannot be placed on any territory that already contains three or more units.”SO, the way it reads would lead one to believe any 3 units, however….
I found this at Larry’s site under FAQ
Q. New Chinese units may not be placed in a territory that already contains three or more units.
Does the “three or more units” refer to the number that were there before I started placing
units, or does it include any units I place this turn? In other words, if I already had two units in
a territory, can I only place one more there, or can I place as many as I want to?The “three or more units” refers to the number of Chinese units that were in the territory before you started placing units. If there are less than three to start with, you may place any number of your new units there.
So it looks like you can place the infantry in Yunnan. I did not know about the question in FAQ and was operating off of what someone else on here had told me through the rule book.