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L12-G40 Mistergreen(axis) vs Shin Ji(allies)


  • fra twlo 5 inf.

    sz93 rd1:
    A(fig, tac, bmb)
    DiceRolls: 1@3 2@4; Total Hits: 21@3: (6)2@4: (3, 2)
    D(dd, cc)
    DiceRolls: 1@2 1@3; Total Hits: 11@2: (5)1@3: (2)

  • 15

    OOL in z110 (not z111, as you posted- had me worried for a sec) is 1 hit to BB, Dst, Cru, Ftr, then final hit to BB.


  • sz93 cwlo tac.

    Since we’re talking about sz110 I’ll assume the dd loss is a cc. Real question was if you were keeping the bb and hopefully that won’t matter anyway…  :-)

    sz110 rd1:
    D(2 cc, bb, 3 fig)
    DiceRolls: 2@3 4@4; Total Hits: 42@3: (5, 5)4@4: (3, 4, 1, 2)

  • 15

    Seriously, I think your map is different or something.  z110 is the one with the UK Battleship, Destroyer, and Crusier.

    z111 is the one with the UK Battleship, UK Crusier, and French Crusier.

  • 15

    Ack!  Never mind.  I’m confused, apparently.  Keep Calm and Carry On.

  • 15

    Take the hit to the BB, lose the crusiers, then start taking out planes.  Frenchies first.


  • Getting confused since that altered your OOL…

    sz110 rd2:
    A(fig, 2 tac, bmb)
    D(2 fig)

    You want a fig or bb to be part of the battle?

  • 15

    Let’s kill all the boats first, then kill the planes.  Round 2 z110 will have only 2 Ftrs defending.


  • sz110 rd2:
    A(fig, 2 tac, bmb)
    DiceRolls: 2@3 2@4; Total Hits: 32@3: (3, 6)2@4: (1, 1)
    D(2 fig)
    DiceRolls: 2@4; Total Hits: 22@4: (2, 1)

  • 15

    All right!  Go Brits!


  • sz110 cwlo 2 ss, 3 fig, tac.

    sz111 rd1:
    A(2 ss, tac, bb)
    DiceRolls: 2@2 1@3 1@4; Total Hits: 22@2: (5, 1)1@3: (1)1@4: (5)

    ool?

  • 15

    1 hit to the BB, other hit goes to the Crusier.


  • sz111 rd1:
    D(dd, cc, bb, fig)
    DiceRolls: 1@2 1@3 2@4; Total Hits: 31@2: (3)1@3: (3)2@4: (3, 2)


  • sz111 holds with dd, bb(d), fig.    bb(d), tac retreat.

    Posting so you don’t wait for another ool. Proceeding with ncm…


  • ncm:
    tac sz111 > sz112
    tac, bmb sz110 > wgr
    fig, bmb sz93 > sita
    fig yug > wgr
    tac fra > wgr
    inf rom > bul(act)
    3 inf nwy > fin(act)
    2 inf den > nwy /v trn sz114 > sz112
    cc sz114 > sz112
    3 inf pol > hun

    placement:
    cv, 2 ss > sz112

    collect:
    39+10+19+2=70 ipc

    01aG.AAM

  • 15

    Do you mind if I don’t type ncm?  I prefer to leave it on the map.

    USSR 1: 37 IPCs.  Buying 11 Inf, 1 Art.

    USSR collects 37 from land.

    02aUSSR.AAM


  • It’s not like I read ncm but it’s nice when some unit on the map make you wonder where it came from. It doesn’t really matter for R1 but for the future would you mind typing out the ncm of units with a move > 1 (even if they only move one step) ?

    Japan 1:

    bank=26
    miIC@12
    2 trn@7=14

    cm:
    inf oki + inf jap > sfe(mt) /v trn sz19 > sz5
    2 inf, art jeh > cha(mt)
    3 inf, art shn > ahn

    hun(2 inf)
    3 inf, art ksi
    2 fig, 2 tac(1) man
    fig(1) for

    yun(4 inf)
    3 inf, art kwa
    fig, tac(1) ksu
    2 bmb(1) jap

    yun rd1:
    A(3 inf, art, fig, tac, 2 bmb)
    DiceRolls: 2@1 2@2 1@3 3@4; Total Hits: 42@1: (1, 6)2@2: (5, 2)1@3: (4)3@4: (4, 1, 5)
    D(4 inf)
    DiceRolls: 4@2; Total Hits: 14@2: (3, 3, 2, 5)


  • yun twlo inf.

    hun rd1:
    A(3 inf, art, 3 fig, 2 tac)
    DiceRolls: 2@1 2@2 3@3 2@4; Total Hits: 42@1: (3, 1)2@2: (4, 6)3@3: (2, 5, 1)2@4: (4, 5)
    D(2 inf)
    DiceRolls: 2@2; Total Hits: 12@2: (2, 3)


  • hun twlo inf.

    ncm:
    3 fig, 2 tac hun > kwa
    fig, tac, 2 bmb yun > kwa
    3 inf, art ksu > anh
    mech man > cha
    5 inf, art, aa man > jeh
    4 inf kor > man
    inf jap + inf iwo > car /v trn sz6 > sz33
    fleet sz6 > sz33
    inf, arm jap > kor /v trn sz20 > sz6
    cc sz20 > sz6
    dd, bb sz19 > sz6
    ss sz19 > sz36
    fig oki > kwa
    fig kor > jeh
    2 fig, 2 tac jap > kwa

    placement:
    miIC > ksu
    2 trn > sz6

    collect:
    31+10=41 ipc

    Btw the naming convention, that I learned from here, is:
    01aG
    01bR
    01cJ

    02aG

    ie turn-letter-power, that way the saves show up in order. You may of course call your saves whatever you want, I can just rename them when I save them.  :-)

    01cJ.AAM

  • 15

    That naming convention seems fine to me.  I had been using a variant on that.  I’ll write out a few letters of the country name so it’s easier for me to identify a file, though.  They will still show up in order regardless.

    USA 1: 52 IPCs.  Buying 2 ACs, 1 BB.  Placing in z10

    No combat movement.

    NCM:

    1 Ftr WUS to z10
    2 Ftr Haw to z10
    1 Ftr EUS to z10
    1 Cru, 1 Dst, 1 Sub, 1 Trn z26 to z10
    1 Dst, 1 Sub z35 to z54
    1 Ftr Phi to Que
    1 Bmb, 1 Tnk CUS to WUS
    1 Cru, 1 Trn z101 to z11
    1 Inf, 1 Art EUS to z11
    1 MInf WUS to EUS
    3 MInf, 1 Inf CUS to EUS

    China 1: 12 IPCs.  Buying 4 Inf.

    6 Inf, 1 Ftr Sze; 2 Inf Kwe to Yun (2 Inf, 1 Art)
    a
    DiceRolls: 8@1 1@3; Total Hits: 58@1: (2, 1, 6, 1, 4, 5, 1, 1)1@3: (3)
    d
    DiceRolls: 3@2; Total Hits: 23@2: (1, 1, 6)

    01dUSA.AAM
    01eChi.AAM

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