G40a3.9 MrGreen(axis) vs SethTheNewt(allies)


  • Irq rd2
    A
    DiceRolls: 3@1 1@3 1@4; Total Hits: 13@1: (1, 6, 6)1@3: (4)1@4: (5)
    D
    DiceRolls: 2@2; Total Hits: 12@2: (2, 4)


  • Irq rd3
    A
    DiceRolls: 2@1 1@3 1@4; Total Hits: 12@1: (3, 5)1@3: (2)1@4: (5)
    D
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • Just noticed my buy, I was playing around with getting a tac/inf instead of a ftr/mech for some time. I went with the ftr and mech, but I guess I only changed the cost and not the wording.

    cm result
    irq tw/2inf, ftr, tac

    ncm
    ftr, tac irq > epr
    ftr sz 39 > ind
    flt sz39 > sz80
    inf bur > shn
    8inf, 2art, 3aa bur > ind
    3ftr mor > uk
    ftr mor > fca

    Place
    2dd sz106
    minor IC cpr
    inf, 2mec, arm, ftr ind

    Collect
    26ipc EUK/11ipc PUK

    Convoy raid
    A 2subs
    DiceRolls: 4@3; Total Hits: 24@3: (6, 2, 1, 5)


  • EUK final IPC
    collect 26 + 2 saved - 3 damage = 25

    mrgVseth03fUK.AAM


  • Italy 3:

    bank=35
    5 inf@3=15
    art@4
    ss@6
    dd@8
    saved=2

    cm:
    2 inf nita > syr(mt) /v trn sz98 > sz99

    alx(inf)
    inf egy
    arm trj
    bmb gre(3)

    alx rd1:
    A(inf, arm, bmb)
    DiceRolls: 1@1 1@3 1@4; Total Hits: 11@1: (5)1@3: (1)1@4: (6)
    D(inf)
    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • alz twlo inf.

    ncm:
    bmb alx > trj
    2 inf, 2 art egy > trj
    5 inf sita + inf gre > syr /v 2 trn sz98 > sz99 + trn sz95 > sz99
    cv, 2 fig sz95 > sz99
    dd, cv sz98 > sz95
    ss sz92 > sz95
    inf tang > ken

    placement:
    ss, dd > sz95
    3 inf > sita
    2 inf, art > nita

    collect:
    25+10+2=37 ipc

    mrgVseth03gI.AAM


  • ncm update:
    Lets put two more inf in trj by moving the trn in sz95 > sz98

    mrgVseth03gI.AAM


  • …instead of sz99 (ie the inf shuffled down from syr)


  • I was reading your ncm and started to wonder when Italy got a 2nd cv, then realized it was a ca. Moment of concern is over.

    Anzac Turn 3
    bank 13
    purchase inf@3, art@4, ss@6

    cm
    none

    ncm
    5inf, art, 2aa, 3ftr que > sau
    ftr nsw > sau

    place inf, art nsw
    ss sz62

    Collect 10 + 5 - convoy

    Convoy raiding sub
    DiceRolls: 2@3; Total Hits: 12@3: (2, 5)


  • Anzac collects 15 - 1 = 14

    Fra
    com
    inf fea > sud wi

    ncm
    ftr fwa > con
    dd sz39 > sz80

    mrgVseth03hF.AAM


  • Germany 4:

    bank=51
    13 inf@3=39
    3 art@4=12

    cm:
    inf pol > bal(mt)
    inf pol > epl(mt)
    inf rom > bes(mt)
    inf fin > kar(mt)

    sz104(dd)
    ss sz109
    bmb hol(4)
    bmb wgr(4)

    sz115(cc, ss) Submerge?
    ss sz113
    2 fig, 2 tac wgr(2)

    sz125(ss)
    dd sz113
    fig, 2 tac wgr(3)

    sz104 rd1:
    A(ss, 2 bmb)
    DiceRolls: 1@2 2@4; Total Hits: 11@2: (2)2@4: (5, 5)
    D(dd)
    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • sz104 cwlo ss.

    sz125 rd1:
    A(dd, fig, 2 tac)
    DiceRolls: 1@2 2@3 1@4; Total Hits: 21@2: (2)2@3: (5, 3)1@4: (6)
    D(ss)
    DiceRolls: 1@1; Total Hits: 01@1: (5)


  • no submerge, no scramble


  • Take ss as hit if your ss hits, submerge if ca dies from air.


  • sz125 twol.

    sz115 rd1:
    A(ss, 2 fig, 2 tac)
    DiceRolls: 1@2 2@3 2@4; Total Hits: 31@2: (2)2@3: (1, 2)2@4: (6, 6)
    D(ss, cc)
    DiceRolls: 1@1 1@3; Total Hits: 01@1: (3)1@3: (5)

    mrgVseth04aG.AAM


  • sz115 twol.

    ncm:
    2 fig, 2 tac sz115 > pol
    7 inf fin > kar
    fig, 2 tac sz125 > wgr
    2 bmb sz104 > wgr
    10 inf ger > pol
    5 inf ger > hun
    5 arm rom > hun
    mech nita > hun
    inf gre > sz99 (Italian trn)
    inf wgr > fra
    2 mech, art hol > wgr
    6 arm hol > ger

    placement:
    7 inf, 3 art > ger
    6 inf > wgr

    collect:
    42+5=47 ipc

    mrgVseth04aG.AAM


  • One more ncm:
    ss sz109 > sz112



  • USSR Rd 4
    Bank 32
    Purchase 8inf@3, 2art@4

    cm
    tac(2) nov > sz125
    2inf nukr > epl
    ftr(2) sukr > epl
    2inf nukr > bes
    ftr(3) sukr > bes
    2inf bel > bal
    ftr(1) rus > bal
    inf sak > sib wi

    Sz125 (tac vs dd, first hit wins . . .  it’s again time to risk it on some dice)  :evil:
    A
    DiceRolls: 20@3; Total Hits: 1420@3: (3, 4, 6, 4, 1, 2, 5, 2, 1, 2, 1, 4, 1, 2, 2, 1, 1, 5, 2, 1)
    D
    DiceRolls: 20@2; Total Hits: 920@2: (2, 5, 1, 5, 2, 6, 6, 5, 5, 2, 2, 1, 6, 1, 5, 6, 2, 3, 2, 3)

    Bal (2inf, ftr vs inf)
    A
    DiceRolls: 2@1 1@3; Total Hits: 02@1: (5, 3)1@3: (6)
    D
    DiceRolls: 1@2; Total Hits: 01@2: (6)

    Epl (2inf, ftr vs inf)
    A
    DiceRolls: 2@1 1@3; Total Hits: 12@1: (5, 1)1@3: (6)
    D
    DiceRolls: 1@2; Total Hits: 01@2: (5)

    Bes (2inf, ftr vs inf)
    A
    DiceRolls: 2@1 1@3; Total Hits: 12@1: (5, 1)1@3: (6)
    D
    DiceRolls: 1@2; Total Hits: 11@2: (1)


  • Bal (2inf, ftr vs inf)
    A
    DiceRolls: 2@1 1@3; Total Hits: 12@1: (4, 2)1@3: (3)
    D
    DiceRolls: 1@2; Total Hits: 01@2: (4)

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