@kwaspek104
Round 1
Germany: -1.89
Allies: -.18
Booger (Allies) vs Alsch (Axis) Alpha 2
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Moving into neutrals is non-combat.
There’s no such thing as different East and West UK units.
They’re all just controlled by UK and move at the same time.
The only thing that’s seperate is purchasing and collect income. -
Those purchases and placements have to happen at the same time, by the way.
It doesn’t matter much since it’s round one, but it will get pretty important fairly quickly. -
Ok, I am use to playing face to face with 6-7 players and we sometimes have to treat UK India as seperate players. I will play them together from here on out.
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I have done Calcutta to get everything up to snuff.
Calcutta
Cash = 17
Purchase:
4 inf = 12 (5)
1 art = 4 (1)
Save = 1Combat:
Inf from Ind to CelNonCombat:
CS, TT, CR from sz 98 to sz80 with inf & art from Alx
Unload in Cpr take controlBB from sz37 to sz39
Inf from Win to Epr
5 inf & art from Ind to Bur
Fgt & tac from Ind to Cpr
Inf & art from Ont to Qbc
DD from sz98 to sz94
Fgt from Gib to Gbr
DD from sz71 to sz80
Fgt from Mta to Gib
Tac from sz98 to Gib
Fgt from Sct to Gbr
Inf from Sct to Gbr
BB from sz111 to sz104
DD from sz111 to sz110
2inf from Saf to R tank from Alx to Trj
Inf, art and Mech from Egy to Trj
Inf from Sud to EgyPlacement:
UK - 9 inf in Gbr
Calcutta – 4 inf and art in IndCollect:
UK -
IPC’s = 31
NO = 5
Saved = 1
Cash = 37Calcutta –
IPC’s = 20 I added all the Calcutta territories up and noticed that the Infoview IPC is wrong it is missing 1 IPC from somewhere if you add up all the territories? Please count to double check)
SAVE = 1
CASH = 21Let me know if you see anything crazy I was doing this at lunch and had to stop and restart a few times.
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ANZAC
Cash = 10
Purchase:
Nothing
Save = 10Combat:
Inf from Nsw to Jav take controlNonCombat:
2 Inf, art & fght from Que to Nsw
2 fgt from Nze to Nsw
CS from sz63 to sz62Placement:
NoneCollect:
IPC’s = 14
NO = 0
Saved = 10
Cash = 24 -
Couple things -
London’s territories only add up to 30, not 31.
It has 28 to start with and gained 2 from Persia.
So it has 36 for next turn.India’s territories all check out to me. Â 17 originally + 3 from Celebes.
Also you missed placing the infantry in London, but no big deal there.
Because it has no IPC value, it doesn’t matter much but -
the territory of Epr is controlled by London, even if the unit came from India.
All UK units are simply UK units. Â The control of territories is only based on geography. -
I’ll have Italy up pretty soon.
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That is where the board is wrong if you look at the game board and look at the Infoview box and the nations IPC’s and NO the IPC’s adding is off. It is giving UK one more IPC then it deserves and it is giving shorting Calcutta by 1 IPC. That is why I made that note incase cross referenced my numbers with the info box. Not sure if that makes sense or not. I have made the changes on my map if you want me to resend it to you?
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Calcutta starts with 17 IPCs.
You picked up Celebes, which is worth 3.
So the map is accurate when is says Calcutta has 20 IPCs in territories.London starts with 28, and you picked up Persia, which is worth 2.
30 in territories is right. -
I1
10 IPCs
1 Mech (4)
save 6
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Combat
2 Inf, 1 Art Eth to Sud (mt)
1 Inf Iso to Ken (mt)
3 Inf, 1 Art, 1 Arm Tob to Alx
1 Inf, 1 Art Lib to Tun
1 Mech Tob to Tun2 Inf, 1 Art, 1 Arm Nita to Sfr
1 SS, 1 DD SZ 95 to SZ 93
1 Fig, 1 Tac Nita to SZ 931 DD, 1 CA SZ 95 to SZ 94
1 Fig Sita to SZ 941 TT SZ 95 to SZ 97, take
2 Inf Sita to Gre
1 Arm Alb to Gre
2 TT SZ 97 take
3 Inf Sita, 1 Art Nita to Gre -
Sud twol
Ken twolAlx
Attack (3 Inf, 1 Art, 1 Arm)
Rolls: 2@1 2@2 1@3; Total Hits: 22@1: (5, 5)2@2: (1, 2)1@3: (4)Defense (1 Inf)
Rolls: 1@2; Total Hits: 01@2: (3)Tun
Attack (1 Inf, 1 Art, 1 Mech)
Rolls: 1@1 2@2; Total Hits: 01@1: (4)2@2: (4, 5)Defense (1 Inf)
Rolls: 1@2; Total Hits: 11@2: (1)Sfr
Attack (2 Inf, 1 Art, 1 Arm)
Rolls: 1@1 2@2 1@3; Total Hits: 31@1: (3)2@2: (1, 1)1@3: (2)Defense (1 Inf, 1 Art)
Rolls: 2@2; Total Hits: 12@2: (2, 6)SZ 93
Attack (1 SS, 1 DD, 1 Fig, 1 Tac)
Rolls: 2@2 1@3 1@4; Total Hits: 12@2: (3, 2)1@3: (5)1@4: (6)Defense (1 DD, 1 CA)
Rolls: 1@2 1@3; Total Hits: 11@2: (4)1@3: (2)SZ 94
Attack (1 DD, 1 CA, 1 Fig)
Rolls: 1@2 2@3; Total Hits: 11@2: (6)2@3: (6, 1)Defense (1 DD)
Rolls: 1@2; Total Hits: 01@2: (6)Gre
Attack (5 Inf, 1 Art, 1 Arm, 1 CA, 1 BB)
Rolls: 4@1 2@2 2@3 1@4; Total Hits: 54@1: (2, 5, 4, 5)2@2: (2, 2)2@3: (3, 2)1@4: (4)Defense (4 Inf)
Rolls: 4@2; Total Hits: 24@2: (1, 5, 2, 4) -
Alx twol
Sfr twlo 1 Inf
Gre twlo 2 Inf
SZ 94 cwolTun R2
Rolls: 2@2; Total Hits: 02@2: (4, 6)
Rolls: 1@2; Total Hits: 11@2: (2)SZ 93
I’ll assume you lose the CA.
Attack (1 DD, 1 Fig, 1 Tac)
Rolls: 1@2 1@3 1@4; Total Hits: 21@2: (4)1@3: (2)1@4: (4)Defense (1 DD)
Rolls: 1@2; Total Hits: 01@2: (6) -
Damn dice.
Retreat from Tun
SZ 93 cwlo 1 SS
Non-coms
1 Fig SZ 94 to Sita
1 Fig, 1 Tac SZ 93 to Sita
2 Inf Alb to Yugo
1 Inf Sita to NitaPlace
1 Mech Nita
Collect
17 + 5 NO - 1 + 6 leftover = 27 IPCs
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I’m pretty sure France can’t affect Germany’s turn, so I’ll go ahead with Germany.
You can move France’s units with Russia’s turn.G2
70 IPCs
repair BB SZ 112
12 Inf (36)
5 Art (20)
1 SS (6)
1 DD (8)save 0
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Combat
1 SS SZ 112 to SZ 110
2 Fig, 3 Tac Wgr to SZ 110
1 Fig Sita to SZ 110I’ll assume no scramble in SZ 110, let me know if that’s wrong and I’ll fix it.
1 Fig, 1 Tac SZ 112 to SZ 104
1 Strat Wgr to SZ 104
1 Tac Wgr to SZ 104 -
SZ 110
Attack (1 SS, 3 Fig, 3 Tac)
Rolls: 1@2 3@3 3@4; Total Hits: 51@2: (4)3@3: (2, 1, 5)3@4: (1, 4, 1)Defense (1 DD)
Rolls: 1@2; Total Hits: 01@2: (4)SZ 104
Attack (1 Fig, 2 Tac, 1 Strat)
Rolls: 2@3 2@4; Total Hits: 32@3: (1, 2)2@4: (6, 2)Defense (1 BB)
Rolls: 1@4; Total Hits: 11@4: (4) -
SZ 110 cwol
SZ 104 cwlo 1 FigNon-coms
1 Tac SZ 104 to Hol
1 Strat SZ 104 to Wgr
1 Tac SZ 104 to SZ 112
1 Fig SZ 110 to SZ 112
2 Fig, 3 Tac SZ 110 to Wgr
1 Fig Sita to Alx
5 Inf, 2 Art, 3 Arm Yugo to Rom
5 Inf Bul to Rom
2 Inf, 1 Art Nor to Fin
3 TT SZ 112 take
2 Inf Wfr; 1 Inf, 2 Art Wgr; 1 Inf Ger to Nor
3 Art Fra to Wgr
2 Arm Wfr to Wgr
3 Arm Fra to Ger
13 Inf Ger to HunPlace
5 Inf, 5 Art Ger
7 Inf Wgr
1 SS, 1 DD SZ 112Collect
41 + 10 NO = 51 IPCs
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France -
NonCom
inf from Fwa to Fca
inf from Syr to Trj
inf from Tun to AlgRussia to follow
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Cash = 51
Purchase:
2 DD = 16 (35)
1fgt = 10 (25)
1 mech = 4 (21)
7 inf = 21 (0)Combat:
NoneNonCombat:
BB from sz115 to sz114
2 inf from Epl to Bal
5 inf from Bel to Bal
2 inf from Vyb to Nod
3 inf from Kar to Nod
Inf and art from Bel to Nod
3 inf from Suk to Nuk
2 inf from Bes to Nuk
Inf and art from Bsk to Nuk
2 inf from Rosto Suk
2 inf from Rus to Sam
2 mech from Bsk to Sam
Tac from Rus to NodPlacement:
DD sz127
DD sz115
Fgt Rus
Mech Rus
1 inf Nod
3 inf Suk
3 inf RusCollect:
IPC’s = 36
NO = 0
Saved = 0
Cash = 36