Booger (Allies) vs Alsch (Axis) Alpha 2



  • I think you missed putting in your placements.
    Also Tacs only cost 11; strategic bombers are 12.


  • You are right, sorry.

    Placement
    3 inf in Suk
    3 Inf in Nod
    2 inf & tac in Rus

    Income = 37
    Saved = 2
    Total Cash = 39
    See updated map.

    Booger_vs_Alsch_01bR.AAM


  • No prob.

    J1

    26 IPCs

    3 TT (21)

    save 5


  • Combat

    DoW on Russia

    2 Inf Jeh to Cha (mt)

    1 Art Jeh to Anh (mt)
    3 Inf, 1 Art Sha to Anh
    3 Inf, 1 Art Ksu to Anh

    3 Inf, 1 Art Ksi to Hun
    1 Art Kwa to Hun
    2 Fig, 2 Tac Man to Hun
    1 Fig For to Hun

    3 Inf Kwa to Yun
    1 Fig, 1 Tac Ksu to Yun
    2 Strat Jap to Yun

    6 Inf, 1 Art, 1 Mech Man to Amu
    4 Inf, 1 Fig Kor to Amu
    1 BB, 1 TT SZ 19 to SZ 5, take
    1 Inf Oki, 1 Arm Jap to Amu
    1 CA, 1 BB, 1 TT SZ 6 to SZ 5, take
    1 Inf Iwo, 1 Art Jap to Amu
    2 Fig, 2 Tac Jap to Amu
    1 Fig Oki to Amu


  • Russia recieves 12 IPCs

    Cha twol
    Anh twol

    Hun

    Attack (3 Inf, 2 Art, 3 Fig, 2 Tac)
    DiceRolls: 1@1 4@2 3@3 2@4; Total Hits: 21@1: (2)4@2: (5, 6, 2, 3)3@3: (5, 5, 4)2@4: (4, 6)

    Defense (2 Inf)
    DiceRolls: 2@2; Total Hits: 02@2: (4, 5)

    Yun

    Attack (3 Inf, 1 Fig, 1 Tac, 2 Strat)
    DiceRolls: 3@1 1@3 3@4; Total Hits: 13@1: (2, 2, 2)1@3: (6)3@4: (1, 5, 6)

    Defense (4 Inf)
    DiceRolls: 4@2; Total Hits: 24@2: (4, 3, 1, 1)


  • Ug fine keep it.

    Retreat from Yun

    Amu AA gun
    4 Fig, 2 Tac

    DiceRolls: 4@1 2@1; Total Hits: 14@1: (5, 1, 2, 2)2@1: (3, 3)


  • Lose 1 Fig

    Amu

    Attack (12 Inf, 2 Art, 1 Mech, 1 Arm, 3 Fig, 2 Tac, 1 CA, 2 BB)
    DiceRolls: 11@1 4@2 5@3 4@4; Total Hits: 511@1: (4, 2, 2, 6, 2, 2, 5, 6, 4, 1, 5)4@2: (6, 6, 6, 3)5@3: (2, 6, 3, 5, 3)4@4: (5, 5, 1, 6)

    Defense (18 Inf)
    DiceRolls: 18@2; Total Hits: 518@2: (6, 3, 3, 3, 3, 6, 5, 1, 2, 1, 6, 3, 2, 5, 2, 6, 6, 6)


  • Geez guys.  Try a little harder please.

    Amu R2

    Attack (7 Inf, 2 Art, 1 Mech, 1 Arm, 3 Fig, 2 Tac)
    DiceRolls: 6@1 4@2 4@3 2@4; Total Hits: 46@1: (3, 6, 2, 5, 5, 2)4@2: (4, 3, 6, 5)4@3: (1, 1, 2, 5)2@4: (1, 5)

    Defense (13 Inf)
    DiceRolls: 13@2; Total Hits: 513@2: (6, 2, 2, 2, 3, 3, 2, 1, 4, 3, 6, 4, 4)


  • Jesus.

    Amu R3

    Attack (2 Inf, 2 Art, 1 Mech, 1 Arm, 3 Fig, 2 Tac)
    DiceRolls: 1@1 4@2 4@3 2@4; Total Hits: 81@1: (1)4@2: (6, 2, 2, 1)4@3: (3, 3, 4, 4)2@4: (4, 2)

    Defense (9 Inf)
    DiceRolls: 9@2; Total Hits: 39@2: (1, 6, 4, 1, 5, 3, 3, 3, 2)


  • Psh of course now they do it.

    Amu R3

    Attack (2 Art, 1 Arm, 3 Fig, 2 Tac)
    DiceRolls: 2@1 4@3 2@4; Total Hits: 62@1: (4, 1)4@3: (6, 2, 2, 1)2@4: (1, 3)

    Defense (1 Inf)
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • Amu twlo 12 Inf, 1 Mech, 1 Fig.

    Non-coms

    1 AA gun Man to Amu
    1 Fig, 1 Tac, 2 Strat Yun to Kwa
    3 Fig, 2 Tac Hun to Kwa
    1 DD, 1 SS SZ 19 to SZ 6
    1 CA, 1 TT SZ 20 to SZ 6
    2 Fig, 2 Tac SZ 6 to Kwa
    2 Fig, 2 Tac Amu to SZ 6
    1 Fig Amu to Jeh

    Place

    3 TT SZ 6

    Collect

    30 + 10 NO + 5 leftover = 45 IPCs

    Booger_vs_Alsch_01cJ.AAM


  • Cash = 52
    Purchase:
    1 carrier = 16 (36)
    1 fgt = 10 (26)
    1 destroyer = 8 (18)
    1 cruiser = 12 (6)
    1 sub = 6 (0)

    SAVE = 0

    Combat:
    Non

    NonCombat:
    DD & SS from sz35 to sz23
    Trans with 2 inf from Haw to sz 46
    DD from sz10 to sz25
    Trans with inf and art from Wus to Haw
    BB CS & CR with Tac and Fgt to SZ26
    Fght from Wus to Haw
    3MI to Eus
    Inf & Tnk to Wus
    Strat to Eus

    Placement:
    Carrier and Fght in sz10
    DD CS and SS in sz101

    Collect:
    Cash 52 (saved 0)

    Booger_vs_Alsch_01dUS.AAM


  • Cash = 12

    Purchase:
    4inf = 12 (0)
    SAVE =0

    Combat:
    None

    NonCombat:
    2 inf from Sui to She
    2 inf from Kwe to Yun
    1 inf from She to Sze

    Placement:
    4 inf in Sze

    Collect:
    IPC’s = 9
    NO = 6
    Cash = 15

    Booger_vs_Alsch_01eC.AAM


  • UK
    Cash = 28
    Purchase:
    9 inf = 27 (1)
    SAVE = 1

    Combat:
    CS from sz91 to sz106
    DD & trans from sz109 to sz106

    DiceRolls: 1@2 1@3; Total Hits: 01@2: (4)1@3: (5)

    DiceRolls: 2@1; Total Hits: 02@1: (6, 2)


  • again
    DiceRolls: 1@2 1@3; Total Hits: 11@2: (1)1@3: (5)

    DiceRolls: 2@1; Total Hits: 02@1: (5, 2)


  • one more?
    DiceRolls: 1@2 1@3; Total Hits: 01@2: (3)1@3: (6)

    DiceRolls: 1@1; Total Hits: 01@1: (3)


  • again
    DiceRolls: 1@2 1@3; Total Hits: 11@2: (3)1@3: (1)

    DiceRolls: 1@1; Total Hits: 01@1: (3)


  • Does moving into a allied neutral count as a noncombat or combat. Either way I would like to move troops from EGY to CPR if that is ok. Also if I move my Med navy towards India can the East UK take over responsibility for that navy?


  • Moving into neutrals is non-combat.

    There’s no such thing as different East and West UK units.
    They’re all just controlled by UK and move at the same time.
    The only thing that’s seperate is purchasing and collect income.

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