@fasthard Got it – then please disregard the updated save file where i moved the UK navy in – they were there purely as sponges for damage
12L AA50-41 Amon Sul (Axis) vs Ol' Blood&Guts (Allies +8)
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Not sure why this is not posting. I have tried 3 times, but here is a copy of the map following the UK’s turn.
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wrong map…use this one
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Game History
Round :5
Purchase Units - Italians
Italians repair 10 damage on 10 factories; 0 PUs remaining
Italians buy nothing;Combat Move - Italians
1 armour moved from Bulgaria Romania to Ukraine
Italians take Ukraine from RussiansNon Combat Move - Italians
1 aaGun moved from Libya to Egypt
1 submarine moved from 14 Sea Zone to 34 Sea ZoneTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs totalTerritory Summary for Italians :
Egypt : 1 aaGun
Italy : 1 aaGun and 1 factory
Ukraine : 1 flag, 1 armour
34 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 17 / 40
Russians : 23 / 35
Japanese : 62 / 77
British : 27 / 32
Italians : 12 / 12
Chinese : 0 / 0
Americans : 37 / 47A&A Forum : http://www.axisandallies.org/forums/index.php?topic=26290.107#msg920615
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Game History
Round :5
Combat Move - Americans
1 fighter moved from 12 Sea Zone to 16 Sea Zone
1 transport moved from 12 Sea Zone to 13 Sea Zone
1 infantry moved from Morocco Algeria to 13 Sea Zone
1 infantry and 1 transport moved from 13 Sea Zone to 14 Sea Zone
1 infantry moved from 14 Sea Zone to Balkans
Americans take Balkans from Italians
1 infantry moved from Morocco Algeria to 12 Sea Zone
1 infantry and 1 transport moved from 12 Sea Zone to 14 Sea Zone
1 infantry moved from 14 Sea Zone to Italy
Americans captures 12PUs while taking Italians capitalA&A Forum : http://www.axisandallies.org/forums/index.php?topic=26290.108#msg920788
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i cant play
something is wrong with your map
and u havent posted american s turn in full
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i cant play
something is wrong with your map
and u havent posted american s turn in full
I am not sure what is going on…when you open the game history on the map, it shows all of America’s combats, noncoms, placement and collect income.
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TripleA test for turn summary auto-posting.
A&A Forum : http://www.axisandallies.org/forums/index.php?topic=26290.111#msg921341
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@Ol’:
i cant play
something is wrong with your map
and u havent posted american s turn in full
I am not sure what is going on…when you open the game history on the map, it shows all of America’s combats, noncoms, placement and collect income.
can u please redo usa turn in edit
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Well the test post went through and I got the emails from the dice rolls as well. I am not sure what happen.
If we have to, I can redownload Italy and try again.
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@Ol’:
Well the test post went through and I got the emails from the dice rolls as well. I am not sure what happen.
If we have to, I can redownload Italy and try again.
i ll try to download and open the map once more
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i cant play
please REDO USA TURN
thank YOU
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Game History
Round :5
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Libya from Italians to Americans
EDIT: Removing units owned by Americans from Egypt: 1 aaGun
EDIT: Removing units owned by Americans from Egypt: 1 infantry
EDIT: Changing ownership of Egypt from Japanese to Americans
EDIT: Adding units owned by Americans to Egypt: 1 aaGun and 2 armour
EDIT: Removing units owned by Americans from Italy: 1 aaGun
EDIT: Changing ownership of Italy from Italians to Americans
EDIT: Adding units owned by Americans to Italy: 1 aaGun and 1 infantry
EDIT: Adding units owned by Americans to 14 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from Morocco Algeria: 2 armour
EDIT: Removing units owned by Americans from Morocco Algeria: 2 infantry
EDIT: Removing units owned by Americans from 12 Sea Zone: 2 transports
EDIT: Removing units owned by Americans from 16 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from 12 Sea Zone: 1 fighter
EDIT: Adding units owned by Americans to Caucasus: 1 fighter
EDIT: Removing units owned by Americans from Norway: 1 aaGun and 1 artillery
EDIT: Changing ownership of Norway from Germans to Americans
EDIT: Adding units owned by Americans to Norway: 1 aaGun and 1 infantry
EDIT: Adding units owned by Americans to 6 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from Midway: 1 infantry
EDIT: Removing units owned by Americans from 56 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from Eastern Canada: 1 armour
EDIT: Adding units owned by Americans to Eastern Canada: 1 aaGun, 2 artilleries and 2 infantry
EDIT: Removing units owned by Americans from Eastern United States: 1 aaGun, 2 artilleries and 2 infantry
EDIT: Adding units owned by Americans to Western United States: 1 armour
EDIT: Changing ownership of Hawaiian Islands from Japanese to Americans
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 infantry
EDIT: Adding units owned by Americans to 53 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 6 Sea Zone: 5 submarines
EDIT: Adding units owned by Americans to 7 Sea Zone: 2 carriers, 2 destroyers and 3 fighters
EDIT: Removing units owned by Americans from 12 Sea Zone: 2 carriers, 2 destroyers, 3 fighters and 5 submarines
EDIT: Turning off Edit ModePlace Units - Americans
2 transports placed in 10 Sea Zone
1 battleship, 1 submarine and 1 transport placed in 56 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Americans met a national objective for an additional 5 PUs; end with 55 PUs
Americans met a national objective for an additional 5 PUs; end with 60 PUs
Americans met a national objective for an additional 5 PUs; end with 65 PUsTerritory Summary for Americans :
Caucasus : 1 fighter
Eastern Canada : 1 aaGun, 1 armour, 2 artilleries and 4 infantry
Eastern United States : 1 factory
Egypt : 1 flag, 1 aaGun and 2 armour
Hawaiian Islands : 1 infantry
Italy : 1 flag, 1 aaGun, 1 factory and 1 infantry
Libya : 1 flag, Norway : 1 flag, 1 aaGun and 1 infantry
Wake Island : 1 infantry
Western United States : 1 aaGun, 3 armour, 2 bombers, 1 factory and 3 infantry
6 Sea Zone : 5 submarines and 1 transport
7 Sea Zone : 3 carriers, 5 destroyers and 5 fighters
10 Sea Zone : 2 transports
14 Sea Zone : 1 transport
53 Sea Zone : 1 transport
56 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 2 transportsProduction/PUs Summary :
Germans : 14 / 40
Russians : 23 / 35
Japanese : 59 / 77
British : 27 / 32
Italians : 5 / 12
Chinese : 0 / 0
Americans : 50 / 65A&A Forum : http://www.axisandallies.org/forums/index.php?topic=26290.116#msg921364
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Ok, give that a try…hope it works
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I messed upo the ownership on Egpyt as well as the income. I will fix those before Russia’s turn.
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Game History
Round :6
Purchase Units - Germans
Germans buy 2 artilleries, 1 battleship and 4 infantry; 0 PUs remainingCombat Move - Germans
1 artillery and 2 infantry moved from Germany to Poland
1 artillery and 1 infantry moved from Germany to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Karelia S.S.R.
3 fighters moved from 5 Sea Zone to Karelia S.S.R.
3 fighters moved from 5 Sea Zone to PolandCombat - Germans
Battle in Karelia S.S.R.
Germans attack with 1 artillery, 3 fighters and 1 infantry
Russians defend with 1 armour, 1 factory and 2 infantry
Germans roll dice for 1 battleship and 1 cruiser in Karelia S.S.R., round 1 : 0/2 hits
Germans roll dice for 1 artillery, 3 fighters and 1 infantry in Karelia S.S.R., round 1 : 2/5 hits
Russians roll dice for 1 armour and 2 infantry in Karelia S.S.R., round 1 : 0/3 hits
2 infantry owned by the Russians lost in Karelia S.S.R.
Germans roll dice for 1 artillery, 3 fighters and 1 infantry in Karelia S.S.R., round 2 : 2/5 hits
Russians roll dice for 1 armour in Karelia S.S.R., round 2 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 1 artillery and 3 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 2 infantry
Battle in Poland
Germans attack with 1 artillery, 3 fighters and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 3 fighters and 2 infantry in Poland, round 1 : 2/6 hits
Russians roll dice for 2 infantry in Poland, round 1 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
Germans win, taking Poland from Russians with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
3 fighters moved from Poland to 5 Sea Zone
3 fighters moved from Karelia S.S.R. to 5 Sea ZonePlace Units - Germans
2 artilleries and 4 infantry placed in Germany
1 battleship placed in 5 Sea ZoneTurn Complete - Germans
Germans collect 19 PUs; end with 19 PUs total
Germans met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for Germans :
Germany : 1 aaGun, 2 artilleries, 1 factory and 5 infantry
Karelia S.S.R. : 1 flag, 1 artillery and 1 factory
Poland : 1 artillery and 1 infantry
5 Sea Zone : 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 6 fighters, 4 submarines and 1 transportProduction/PUs Summary :
Germans : 19 / 24
Russians : 18 / 35
Japanese : 59 / 77
British : 27 / 32
Italians : 5 / 12
Chinese : 0 / 0
Americans : 50 / 65A&A Forum : http://www.axisandallies.org/forums/index.php?topic=26290.119#msg921383
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Game History
Round :6
Purchase Units - Russians
Russians buy 2 armour, 1 artillery and 7 infantry; 0 PUs remainingCombat Move - Russians
1 artillery moved from Caucasus to Kazakh S.S.R.
1 infantry moved from Russia to Novosibirsk
1 artillery moved from Russia to Novosibirsk
1 infantry moved from Archangel to Urals
1 artillery moved from Archangel to Urals
1 artillery moved from Archangel to Karelia S.S.R.
1 infantry moved from Archangel to Karelia S.S.R.
1 armour moved from Russia to Urals
1 armour moved from Russia to Novosibirsk
2 armour moved from Caucasus to Kazakh S.S.R.
1 artillery moved from East Poland to Ukraine
1 armour moved from Caucasus to Ukraine
1 armour moved from Russia to Karelia S.S.R.
1 armour moved from Caucasus to UkraineCombat - Russians
Battle in Urals
Russians attack with 1 armour, 1 artillery and 1 infantry
Japanese defend with 1 armour
Russians roll dice for 1 armour, 1 artillery and 1 infantry in Urals, round 1 : 1/3 hits
Japanese roll dice for 1 armour in Urals, round 1 : 0/1 hits
1 armour owned by the Japanese lost in Urals
Russians win, taking Urals from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 armour
Battle in Ukraine
Russians attack with 2 armour and 1 artillery
Italians defend with 1 armour
Russians roll dice for 2 armour and 1 artillery in Ukraine, round 1 : 1/3 hits
Italians roll dice for 1 armour in Ukraine, round 1 : 0/1 hits
1 armour owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Italians with 2 armour and 1 artillery remaining. Battle score for attacker is 5
Casualties for Italians: 1 armour
Battle in Karelia S.S.R.
Russians attack with 1 armour, 1 artillery and 1 infantry
Germans defend with 1 artillery and 1 factory
Russians roll dice for 1 armour, 1 artillery and 1 infantry in Karelia S.S.R., round 1 : 1/3 hits
Germans roll dice for 1 artillery in Karelia S.S.R., round 1 : 0/1 hits
1 artillery owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Kazakh S.S.R.
Russians attack with 2 armour and 1 artillery
Japanese defend with 2 infantry
Russians roll dice for 2 armour and 1 artillery in Kazakh S.S.R., round 1 : 1/3 hits
Japanese roll dice for 2 infantry in Kazakh S.S.R., round 1 : 0/2 hits
1 infantry owned by the Japanese lost in Kazakh S.S.R.
Russians roll dice for 2 armour and 1 artillery in Kazakh S.S.R., round 2 : 3/3 hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the Russians lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Japanese with 2 armour remaining. Battle score for attacker is 2
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 artillery
Battle in Novosibirsk
Russians attack with 1 armour, 1 artillery and 1 infantry
Japanese defend with 1 armour
Russians roll dice for 1 armour, 1 artillery and 1 infantry in Novosibirsk, round 1 : 1/3 hits
Japanese roll dice for 1 armour in Novosibirsk, round 1 : 0/1 hits
1 armour owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 armourNon Combat Move - Russians
1 aaGun moved from Belorussia to RussiaPlace Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Archangel: 1 artillery
EDIT: Adding units owned by Russians to Russia: 1 artillery
EDIT: Turning off Edit Mode
2 armour, 1 artillery and 1 infantry placed in Caucasus
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs totalTerritory Summary for Russians :
Caucasus : 1 aaGun, 6 armour, 1 artillery, 1 factory and 1 infantry
Finland : 1 flag, Karelia S.S.R. : 1 armour, 1 artillery, 1 factory and 1 infantry
Kazakh S.S.R. : 2 armour
Novosibirsk : 1 armour, 1 artillery and 1 infantry
Russia : 1 aaGun, 1 armour, 1 artillery, 1 factory and 6 infantry
Ukraine : 2 armour and 1 artillery
Urals : 1 armour, 1 artillery and 1 infantryProduction/PUs Summary :
Germans : 17 / 24
Russians : 27 / 27
Japanese : 54 / 77
British : 29 / 32
Italians : 3 / 0
Chinese : 0 / 0
Americans : 48 / 75A&A Forum : http://www.axisandallies.org/forums/index.php?topic=26290.120#msg921397
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Game History
Round :6
Purchase Units - Russians
Russians buy 2 armour, 1 artillery and 7 infantry; 0 PUs remainingCombat Move - Russians
1 artillery moved from Caucasus to Kazakh S.S.R.
1 infantry moved from Russia to Novosibirsk
1 artillery moved from Russia to Novosibirsk
1 infantry moved from Archangel to Urals
1 artillery moved from Archangel to Urals
1 artillery moved from Archangel to Karelia S.S.R.
1 infantry moved from Archangel to Karelia S.S.R.
1 armour moved from Russia to Urals
1 armour moved from Russia to Novosibirsk
2 armour moved from Caucasus to Kazakh S.S.R.
1 artillery moved from East Poland to Ukraine
1 armour moved from Caucasus to Ukraine
1 armour moved from Russia to Karelia S.S.R.
1 armour moved from Caucasus to UkraineCombat - Russians
Battle in Urals
Russians attack with 1 armour, 1 artillery and 1 infantry
Japanese defend with 1 armour
Russians roll dice for 1 armour, 1 artillery and 1 infantry in Urals, round 1 : 1/3 hits
Japanese roll dice for 1 armour in Urals, round 1 : 0/1 hits
1 armour owned by the Japanese lost in Urals
Russians win, taking Urals from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 armour
Battle in Ukraine
Russians attack with 2 armour and 1 artillery
Italians defend with 1 armour
Russians roll dice for 2 armour and 1 artillery in Ukraine, round 1 : 1/3 hits
Italians roll dice for 1 armour in Ukraine, round 1 : 0/1 hits
1 armour owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Italians with 2 armour and 1 artillery remaining. Battle score for attacker is 5
Casualties for Italians: 1 armour
Battle in Karelia S.S.R.
Russians attack with 1 armour, 1 artillery and 1 infantry
Germans defend with 1 artillery and 1 factory
Russians roll dice for 1 armour, 1 artillery and 1 infantry in Karelia S.S.R., round 1 : 1/3 hits
Germans roll dice for 1 artillery in Karelia S.S.R., round 1 : 0/1 hits
1 artillery owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Kazakh S.S.R.
Russians attack with 2 armour and 1 artillery
Japanese defend with 2 infantry
Russians roll dice for 2 armour and 1 artillery in Kazakh S.S.R., round 1 : 1/3 hits
Japanese roll dice for 2 infantry in Kazakh S.S.R., round 1 : 0/2 hits
1 infantry owned by the Japanese lost in Kazakh S.S.R.
Russians roll dice for 2 armour and 1 artillery in Kazakh S.S.R., round 2 : 3/3 hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the Russians lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Japanese with 2 armour remaining. Battle score for attacker is 2
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 artillery
Battle in Novosibirsk
Russians attack with 1 armour, 1 artillery and 1 infantry
Japanese defend with 1 armour
Russians roll dice for 1 armour, 1 artillery and 1 infantry in Novosibirsk, round 1 : 1/3 hits
Japanese roll dice for 1 armour in Novosibirsk, round 1 : 0/1 hits
1 armour owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 armourNon Combat Move - Russians
1 aaGun moved from Belorussia to RussiaPlace Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Archangel: 1 artillery
EDIT: Adding units owned by Russians to Russia: 1 artillery
EDIT: Turning off Edit Mode
2 armour, 1 artillery and 1 infantry placed in Caucasus
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs totalTerritory Summary for Russians :
Caucasus : 1 aaGun, 6 armour, 1 artillery, 1 factory and 1 infantry
Finland : 1 flag, Karelia S.S.R. : 1 armour, 1 artillery, 1 factory and 1 infantry
Kazakh S.S.R. : 2 armour
Novosibirsk : 1 armour, 1 artillery and 1 infantry
Russia : 1 aaGun, 1 armour, 1 artillery, 1 factory and 6 infantry
Ukraine : 2 armour and 1 artillery
Urals : 1 armour, 1 artillery and 1 infantryProduction/PUs Summary :
Germans : 17 / 24
Russians : 27 / 27
Japanese : 54 / 77
British : 29 / 32
Italians : 3 / 0
Chinese : 0 / 0
Americans : 48 / 75Save Game : http://www.axisandallies.org/forums/index.php?action=dlattach;topic=26290.0;attach=154224
Summary Text: http://www.axisandallies.org/forums/index.php?topic=26290.120#msg921536A&A Forum : http://www.axisandallies.org/forums/index.php?topic=26290.121#msg921536
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You will see I did an edit to noncom the artillery from Archangel to Russia before placing troops
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Game History
Round :6
Purchase Units - Japanese
Japanese buy 5 armour, 1 artillery, 3 bombers and 4 infantry; 0 PUs remainingCombat Move - Japanese
1 armour and 1 infantry moved from French Indo-China Thailand to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 34 Sea Zone
1 armour and 1 infantry moved from 34 Sea Zone to Egypt
1 transport moved from 34 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from India to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Egypt
1 armour moved from Italian Africa to Union of South Africa
Japanese take Rhodesia from British
Japanese take Union of South Africa from British
1 infantry moved from Italian Africa to Belgian Congo
Japanese take Belgian Congo from British
1 armour moved from India to Kazakh S.S.R.
2 fighters moved from Bulgaria Romania to Kazakh S.S.R.
2 fighters moved from Anglo-Egypt Sudan to Kazakh S.S.R.
3 armour moved from Evenki National Okrug to Urals
1 armour moved from Sikang to Kazakh S.S.R.
5 armour moved from Ningxia to Novosibirsk
1 submarine moved from 43 Sea Zone to 53 Sea ZoneCombat - Japanese
Battle in Egypt
Japanese attack with 1 armour, 1 artillery and 2 infantry
British defend with 1 aaGun; Americans defend with 2 armour
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Egypt, round 1 : 2/4 hits
British roll dice for 2 armour in Egypt, round 1 : 2/2 hits
2 infantry owned by the Japanese and 2 armour owned by the Americans lost in Egypt
Japanese win, taking Egypt from British with 1 armour and 1 artillery remaining. Battle score for attacker is 4
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 armour
Battle in Urals
Japanese attack with 3 armour
Russians defend with 1 armour, 1 artillery and 1 infantry
Japanese roll dice for 3 armour in Urals, round 1 : 1/3 hits
Russians roll dice for 1 armour, 1 artillery and 1 infantry in Urals, round 1 : 1/3 hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Urals
Japanese roll dice for 2 armour in Urals, round 2 : 1/2 hits
Russians roll dice for 1 armour and 1 artillery in Urals, round 2 : 0/2 hits
1 artillery owned by the Russians lost in Urals
Japanese roll dice for 2 armour in Urals, round 3 : 2/2 hits
Russians roll dice for 1 armour in Urals, round 3 : 0/1 hits
1 armour owned by the Russians lost in Urals
Japanese win, taking Urals from Russians with 2 armour remaining. Battle score for attacker is 7
Casualties for Japanese: 1 armour
Casualties for Russians: 1 armour, 1 artillery and 1 infantry
Battle in Kazakh S.S.R.
Japanese attack with 2 armour and 4 fighters
Russians defend with 2 armour
Japanese roll dice for 2 armour and 4 fighters in Kazakh S.S.R., round 1 : 4/6 hits
Russians roll dice for 2 armour in Kazakh S.S.R., round 1 : 2/2 hits
2 armour owned by the Russians and 2 armour owned by the Japanese lost in Kazakh S.S.R.
Japanese win with 4 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 2 armour
Casualties for Russians: 2 armour
Battle in 53 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 53 Sea Zone
Japanese roll dice for 1 submarine in 53 Sea Zone, round 1 : 0/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Novosibirsk
Japanese attack with 5 armour
Russians defend with 1 armour, 1 artillery and 1 infantry
Japanese roll dice for 5 armour in Novosibirsk, round 1 : 3/5 hits
Russians roll dice for 1 armour, 1 artillery and 1 infantry in Novosibirsk, round 1 : 2/3 hits
1 infantry owned by the Russians , 1 armour owned by the Russians , 2 armour owned by the Japanese and 1 artillery owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 3 armour remaining. Battle score for attacker is 2
Casualties for Japanese: 2 armour
Casualties for Russians: 1 armour, 1 artillery and 1 infantryNon Combat Move - Japanese
2 artilleries and 3 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 artillery and 1 infantry moved from India to Persia
1 aaGun and 1 infantry moved from Suiyuan to Ningxia
2 artilleries and 4 infantry moved from Fukien to Hupeh
2 infantry moved from Burma to India
1 infantry moved from French Indo-China Thailand to Burma
2 transports moved from 61 Sea Zone to 62 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 transport moved from 61 Sea Zone to 37 Sea Zone
1 artillery and 2 infantry moved from Japan to 62 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 62 Sea Zone to 61 Sea Zone
1 artillery and 2 infantry moved from 61 Sea Zone to Fukien
1 submarine moved from 43 Sea Zone to 47 Sea Zone
3 bombers moved from Japan to Manchuria
4 fighters moved from Kazakh S.S.R. to Persia
2 fighters moved from Chinghai to Persia
2 carriers and 2 submarines moved from 28 Sea Zone to 34 Sea Zone
2 fighters moved from 34 Sea Zone to PersiaPlace Units - Japanese
1 armour and 2 infantry placed in India
1 armour and 1 infantry placed in Burma
1 artillery and 1 infantry placed in French Indo-China Thailand
3 armour placed in Manchuria
3 bombers placed in JapanTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Japanese met a national objective for an additional 5 PUs; end with 78 PUsTerritory Summary for Japanese :
Anglo-Egypt Sudan : 1 flag, Australia : 1 flag, Belgian Congo : 1 flag, 1 infantry
Borneo : 1 flag, Burma : 1 flag, 1 armour, 1 factory and 2 infantry
Buryatia S.S.R. : 1 flag, Chinghai : 1 flag, East Indies : 1 flag, Egypt : 1 flag, 1 aaGun, 1 armour and 1 artillery
Evenki National Okrug : 1 flag, 2 artilleries and 3 infantry
French Indo-China Thailand : 1 artillery, 1 factory and 1 infantry
French Madagascar : 1 flag, Fukien : 1 flag, 1 artillery and 2 infantry
Hupeh : 1 flag, 2 artilleries and 4 infantry
India : 1 flag, 1 armour, 1 factory and 4 infantry
Italian Africa : 1 flag, Japan : 3 bombers and 1 factory
Kwangtung : 1 flag, Manchuria : 3 armour, 3 bombers and 1 factory
New Guinea : 1 flag, New Zealand : 1 flag, Ningxia : 1 flag, 1 aaGun and 1 infantry
Novosibirsk : 1 flag, 3 armour
Persia : 1 flag, 1 aaGun, 1 artillery, 8 fighters and 1 infantry
Philippine Islands : 1 flag, Rhodesia : 1 flag, Sikang : 1 flag, Solomon Islands : 1 flag, Soviet Far East : 1 flag, Stanovoj Chrebet : 1 flag, Suiyuan : 1 flag, Trans-Jordan : 1 flag, Union of South Africa : 1 flag, 1 armour
Urals : 1 flag, 2 armour
Yakut S.S.R. : 1 flag, Yunnan : 1 flag, 24 Sea Zone : 4 submarines
34 Sea Zone : 3 carriers, 2 submarines and 2 transports
37 Sea Zone : 2 transports
47 Sea Zone : 1 submarine
53 Sea Zone : 1 submarine
60 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
61 Sea Zone : 2 transportsProduction/PUs Summary :
Germans : 17 / 24
Russians : 24 / 27
Japanese : 63 / 78
British : 23 / 32
Italians : 3 / 0
Chinese : 0 / 0
Americans : 48 / 75A&A Forum : http://www.axisandallies.org/forums/index.php?topic=26290.123#msg921540
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I am going to attack the German fleet with the Brits. I know your order of loss will be subs then destroyers. However, I am not sure about the cv’s and cruiser. So I will roll the first round and try to save it. Then I will post here the results here and wait. I am not sure if I can save in the middle of a round or not, but I will try it in local mode first to see if it works.





