So be cautious when removing units using edit mode! Some units are vital for this game to work.
Alpha+3 - Noll vs BombasAway
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Anzac 5
Purchase 17
inf (3)
mech (4)
fig (10)Combat
rt 2fig - nte
Rolls: 1@2 2@3; Total Hits: 11@2: (3)2@3: (1, 5)
inf
Rolls: 1@2; Total Hits: 11@2: (1)fig tac que - sz 46
des sz 62 - 46
Rolls: 1@2 1@3 1@4; Total Hits: 21@2: (5)1@3: (2)1@4: (2)
des
Rolls: 1@2; Total Hits: 11@2: (1) -
Anzac 5
Purchase 17
inf (3)
mech (4)
fig (10)Combat
Nte held
sz 46 cwlo desNon Combat
2inf que - nsw
air - nswdes sz 54 - 26
des sz 62 - 54Place
inf mech fig nswCollect 9tt
France
ships - sz 94
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map?
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Here ya go.
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Germany IPCs: 63
Build:
2carriers (32)
1fighter (10)
7inf (21)Combat Moves:
2inf POL > BAL (1inf)
1bmb FRA > BAL
Rolls: 2@1 1@4; Total Hits: 12@1: (6, 1)1@4: (5)2inf POL > EPL
1bmb FRA > EPL (1inf)
Rolls: 2@1 1@4; Total Hits: 12@1: (4, 2)1@4: (3)32inf 10rtl POL > HUN (1rtl)
Rolls: 22@1 20@2; Total Hits: 922@1: (6, 3, 5, 1, 1, 6, 1, 1, 2, 4, 3, 4, 6, 6, 3, 2, 1, 4, 5, 1, 4, 6)20@2: (6, 5, 3, 6, 5, 2, 3, 6, 4, 3, 3, 3, 4, 3, 2, 4, 3, 4, 2, 6) -
BAL def
Rolls: 1@2; Total Hits: 01@2: (5)EPL def
Rolls: 1@2; Total Hits: 01@2: (5)HUN Def
Rolls: 1@2; Total Hits: 11@2: (1) -
BAL twol
EPL twol
HUN taken with loss of 1inf -
NCMs:
3aa POL > HUN
9mec GER > YUGO
6arm 1mec POL > YUGO
5inf 1rtl 2aa NITA > YUGO
1inf KAR > VYB1inf GER > UK via transports
10inf 3rtl WGR > UK via transports
3arm 1aa SCO > UK
3inf FRA > WGR
2bmb land WGR
German fleets goes 110
3tac lands 110Mobilize 2carrier 1fig 110
7inf GERNRW convoy
Rolls: 2@3; Total Hits: 02@3: (6, 5) -
Collect 52+10 = 62
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Russia 6
Purchase 40
12inf (36)
mech (4)Combat
arm blitz rom - bul - gre
rt arch - novEpl
inf rt rom
fig tac nukrBel
2inf bel
fig tac nukrEpl
inf rt fig
Rolls: 2@2 1@3; Total Hits: 02@2: (6, 5)1@3: (4)
2inf
Rolls: 2@2; Total Hits: 22@2: (2, 1)Bal
2inf fig tac
Rolls: 2@1 1@3 1@4; Total Hits: 02@1: (3, 2)1@3: (4)1@4: (5)
2inf
Rolls: 1@2; Total Hits: 11@2: (1) -
Yikes.
Forgot a defender in Bal
Rolls: 1@2; Total Hits: 01@2: (4) -
You can’t possibly score two hits here?
Bal rnd 2
inf fig tac
Rolls: 1@1 1@3 1@4; Total Hits: 11@1: (2)1@3: (4)1@4: (1)
2inf
Rolls: 2@2; Total Hits: 02@2: (5, 6) -
Bal rnd 3
inf fig tac
Rolls: 1@1 1@3 1@4; Total Hits: 31@1: (1)1@3: (3)1@4: (3)
inf
Rolls: 1@2; Total Hits: 11@2: (2) -
I think maybe I’m not taking enough in.
Epl held
Bal heldNon Combat
mech vol - activate npr
inf rom - bul
4inf 5rt aa rom - bes
mech rom - nukr
inf sukr - nukrfig epl - rus
fig tac bal - bel10inf rt aa bel - nov
6inf rt smo - bel7inf 3rt rus - bry
mech arm bel - volo
9inf tim - novoPlace
10inf rus
inf sukr
mech voloCollect 33tt 9no = 42
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Japan IPCs:
71
Buy:
3arm (18)
4inf (12)
4fig (40)Save: 1 IPC
Combat Moves:
1ss 55 10fig > 54 (1dd)
Rolls: 1@2 10@3; Total Hits: 101@2: (2)10@3: (3, 3, 1, 5, 1, 1, 3, 2, 2, 3)
Rolls: 1@1; Total Hits: 01@1: (6)1inf 55 > QUE
1arm CMO blitz SUI > SHE
1inf YUN > SZE2inf 2bmb HUN > KWE (2inf)
Rolls: 2@1 2@4; Total Hits: 32@1: (1, 5)2@4: (3, 1)
Rolls: 2@2; Total Hits: 22@2: (1, 1)1inf 5rtl HUN > ANH (1inf)
Rolls: 6@2; Total Hits: 26@2: (1, 4, 5, 2, 5, 4)
Rolls: 1@2; Total Hits: 01@2: (5) -
HUN cleared but held.
All other battles twol.
NCM:
All AirNaval units in reach gathers at54
1aa 2arm KSU > ANH
1fig 37 > MAN
1fig PHI > JAP
2inf 2rtl JAP > KSI via transports
8inf 2rtl YEN > OLGY (should have been a combat move, I hope you don’t mind it’s an empty mongolian territory)Mobilize:
3arm MAN
4inf 4fig JAPCollects 69+1+5 = 75
If you plan to attack Korea or Japan with something else than just transports, remember that I can kamikaze you
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You seem to have one more piece in sz 54 then is possible. It looks like the inf & arm from sia and the inf on jav made it there, but you only had the 1 trn. Should also mention that I forgot to collect my no for Anzac so they have 14ipc.
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You seem to have one more piece in sz 54 then is possible. It looks like the inf & arm from sia and the inf on jav made it there, but you only had the 1 trn. Should also mention that I forgot to collect my no for Anzac so they have 14ipc.
I’ll check but everything should be correct.
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No wait you’re right, I have 1 more infantry that I should, either from Java or Siam.
Move 1inf back to Siam then. Sorry bombs.





