@axis-dominion I’m thinking it might be a better use of our time for me to just concede and we could either start a new one or we could resume it from UK1 and I’ll consider protecting London this time
12L '41 DarthMaximus (Axis) vs. Ol'Blood&Guts (Allies+9), NOs, -Tech - Game 2
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Eve
2 inf, 1 arm
Rolls: 2@1 1@3; Total Hits: 02@1: (2, 4)1@3: (5)1 inf
Rolls: 1@2; Total Hits: 01@2: (4) -
Eve
2 inf, 1 arm
Rolls: 2@1 1@3; Total Hits: 12@1: (4, 4)1@3: (2)1 inf
Rolls: 1@2; Total Hits: 01@2: (4) -
Results
nz - taken, walk-in
mad - taken, walk-in
eve - taken, wolNon-Combat Move
1 inf to yak from stc
6 inf, 1 rt, 1 arm to sik from nin
3 inf, 1 rt to sui from man
2 inf, 1 ftr to ind from bur
2 ftrs to ita from sz 35
1 ac to sz 32 from sz 35
2 ftrs to sz 32 from sz 39
1 dd, 2 ac, 1 ftr, 1 bb to sz 35 from sz 39
1 inf (sum), 1 aa (aus) to ind via trn (sz 39)
1 inf, 1 rt to ind from sum via trn sz 35
2 inf to fic from jap
2 inf to bry from jap via trn
1 inf (jap), 1 rt (iwo) to man via trn
1 dd, 1 ac, 2 ftrs to sz 51 from sz 59Placement
2 inf, 1 rt on Ind
4 inf on Sum
2 arm on Bur
2 arm on Fic
5 inf, 1 arm on JapanCollect 49 + 15 (NO) = 64 total
Time to get this juggernaut moving.
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Time to get this juggernaut moving.
That she is!
UK5-Buy: 2 trn, 4 inf, 3 art…save 0
CM
1. arm Alg => Lib => Egy inf
2. inf Alg => Blk
3. 2bmr UK => Ita IC
4. 2inf Cng => Sud
5. 2inf ftr UK/4ftr cru sz7 => Nwe 2inf artIta IC
aa gun
Rolls: 2@1; Total Hits: 02@1: (4, 2)
damage
Rolling 2d6:
(5, 6)Nwe
A-2inf 5ftr cru
Rolls: 2@1 6@3; Total Hits: 32@1: (6, 4)6@3: (1, 3, 1, 5, 4, 5)
D-2inf art
Rolls: 3@2; Total Hits: 13@2: (3, 3, 2) -
Ita IC damaged for a max of 12, Nwe twlo inf
Egy 1st hit
A-arm
Rolls: 10@3; Total Hits: 510@3: (2, 5, 4, 1, 3, 2, 6, 5, 6, 2)
D-inf
Rolls: 10@2; Total Hits: 210@2: (5, 5, 3, 4, 2, 4, 1, 6, 3, 6) -
Egy lwol
NCM
4ftr Nwe => sz7
ftr Nwe => UK
2bmr Ita => UK
ftr Cau => AlgMobilize
2trn in sz7
4inf 2art in UK (oops, bought 1 too many…in reserve)Collect: 36
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Italy Round 5
Save 10 ipc
Combat Move
1) Sz 14 - trn vs. 1 ca, 1 bb (sz 15)
2) Blk - 1 inf vs. 2 inf, 1 ftr (ita)Does Russian sub fight?
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Blk
2 inf, 1 ftr
Rolls: 2@1 1@3; Total Hits: 12@1: (2, 2)1@3: (3)1 inf
Rolls: 1@2; Total Hits: 11@2: (2) -
Red Oktober runs and hides
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Results
sz 14 - cleared, autokill
blk - taken with 1 inf, 1 ftrNon-Combat Move
1 ftr to ita
1 ca to sz 13 from sz 15
1 trn to sz 14 from sz 15
1 inf to fra from itaPlacement
None
Collect 9 + 10 (saved) = 19 total
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US5-Buy: 4 trn, 4 arm….save 0
CM
1. 2dd ftr sz12 => sz13 cru
2. 2ftr sz12/5bmr UK => sz14 cru bb
3. inf art Alg/ftr sz12 => Feq infsz13
A-2dd ftr
Rolls: 2@2 1@3; Total Hits: 12@2: (3, 3)1@3: (2)
D-cru
Rolls: 1@3; Total Hits: 11@3: (2) -
sz13 cwlo dd
sz14
A-2ftr 5bmr
Rolls: 2@3 5@4; Total Hits: 42@3: (1, 5)5@4: (1, 1, 6, 2, 6)
D-cru bb
Rolls: 1@3 1@4; Total Hits: 11@3: (4)1@4: (3) -
sz14 cwlo ftr
Feq
A-inf art ftr
Rolls: 2@2 1@3; Total Hits: 22@2: (5, 1)1@3: (1)
D-inf
Rolls: 1@2; Total Hits: 01@2: (6) -
Feq lwol
NCM
ftr 5bmr sz14 => Lib
3inf 3arm Alg => Lib
ftr sz13 => Lib
3ftr Wus => sz12
ftr Feq => Waf
3inf Eus/3arm Eca => Alg (3trn 10>9>12)
4inf Wus => Wca
aa gun Eca => Alg (trn 12>9>12)Mobilize
4trn in sz10
4arm in WusCollect: 43
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Germany Roun 6
Buy 1 ftr, 9 inf save 20
Combat Move
1) Rho - mt vs. 1 rt (eaf)
2) Nwe - 1 inf vs. 2 inf (ger), 1 ftr, 1 bom (ger)
3) Pol - 3 inf vs. 4 inf (ger), 4 ftrs (ger) -
Nwe
2 inf, 1 ftr, 1 bom
Rolls: 2@1 1@3 1@4; Total Hits: 02@1: (5, 2)1@3: (4)1@4: (5)1 inf
Rolls: 1@2; Total Hits: 01@2: (4) -
Nwe
2 inf, 1 ftr, 1 bom
Rolls: 2@1 1@3 1@4; Total Hits: 22@1: (4, 2)1@3: (1)1@4: (4)1 inf
Rolls: 1@2; Total Hits: 01@2: (5) -
Pol
4 inf, 4 ftrs
Rolls: 4@1 4@3; Total Hits: 34@1: (1, 2, 6, 5)4@3: (2, 4, 5, 1)3 inf
Rolls: 3@2; Total Hits: 03@2: (6, 3, 3) -
Results
rho - taken, walk-in
nwe - taken, wol
pol - taken, wolNon-Combat Move
1 ftr, 1 bom to ger
4 ftrs to ita
6 inf to ita from fra
1 inf, 10, arm, 1 aa to ger from fra
1 inf to cze from gerPlacement
9 inf, 1 ftr on Ger
Collect 26 + 20 saved = 46 total
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Rus6-Buy: 11 inf, ftr…save 0
CM
1. inf Nov/5arm Chi/2arm Rus => Eve 2inf arm
2. inf Per => Trj
3. inf art arm Bul => Blk inf
4. inf art arm Bul => Cze inf
5. inf art arm Epl/inf art Bul => Pol 3infEve
A-inf 7arm
Rolls: 1@1 7@3; Total Hits: 31@1: (6)7@3: (1, 1, 2, 5, 4, 4, 4)
D-2inf arm
Rolls: 2@2 1@3; Total Hits: 02@2: (6, 3)1@3: (5)





