Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
Savegame
TheONE (allies) vs. Corriganbp (axis) - Nov 2011 A3
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Why are you rolling your fighter at 4? Don’t they attack with a 3?
(Not that it mattered this combat, but something like that could really screw up a combat down the road, forcing a full redo).
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Thanks for looking out for me James!
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Yikes!! Really sorry bout that man. Fat fingers typin on my iPhone. Didn’t even realize it was 1@4. I will make sure to triple check before posting rolls from here in out. UK coming up shortly.
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i moved your italian fighters back to S. Italy where you had originally landed them after the battle in the med.
Now I see why you wanted them there lmfao!!! But dont worry, for the sake of the arguement I will not attack SZ112 even though you have no scramble!!!
UK2
DOW on Japan!!!
Buy: UK India: armor, 2 mechs, inf = 17ipcs
Buy: UK London: sub, destroyer, 3inf= 23 ipcs
Combat
inf from alx to tob
inf from hon to ksi
2 inf from dgu to caroline island w/ battle ship and crz bombardment
Here we go!!!
Car
bombardRolls: 1@3 1@4 ; Total Hits: 11@3: (4)1@4: (1) -
One hit on bombard. AA as loss i assume
car
aRolls: 2@1 ; Total Hits: 02@1: (3, 3)
dRolls: 2@2 ; Total Hits: 12@2: (1, 5) -
loss of inf
car2
aRolls: 1@1 ; Total Hits: 01@1: (5)
dRolls: 2@2 ; Total Hits: 12@2: (1, 3) -
incidentally it wasn’t that the I waited to see the outcome of the battle, it’s because I did not check for landing spots before launching the german attacks and so didn’t realize until later that I had no way to get them back to germany.
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chances are even without the scramble you would have taken the worst of it in 112, but it was leaving too much to luck.
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do you mind if i do anzac and france quick so you can go ahead with italy and then german3??? if the french go anywhere you plan on attacking you are more then welcome to move them back to original spots and i will move them after italy
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I cheer for you Corrigan!
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caroline is safe for now
NCMs on map
Placement on map
UK India 17+5(NO)=23 ipcs
UK London 28+5(NO)=33 ipcsIm just going to go ahead with anzac and france to speed things up
Anzac2
Dow on Japan not sure if i have to but just to be safe Dow japan with france as well
Buy: destroyer save 2=10ipcs
combat
inf, art from sydney/2 inf from DGU to caroline
inf from shan to siam
car
aRolls: 2@1 2@2 ; Total Hits: 12@1: (3, 3)2@2: (2, 3)
dRolls: 2@2 ; Total Hits: 22@2: (2, 1) -
loss of 2 infantry as anzac, loss of inf as japan
car2
aRolls: 2@2 ; Total Hits: 12@2: (1, 6)
dRolls: 1@2 ; Total Hits: 11@2: (1) -
oh Noll, please find a way to have that deleted.
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grrrrrr thosse pesky japanese!!!
caroline taken with one art left standing as anzac
NCMs on map
Placement on map
paid 11(TT)+10(NOs)+2 (saved)= 23 ipcs
if you are attacking anywhere i moved the french just move them back to original TTs and i will move them after italy!!!
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you look good in Nikes there Noll!
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could someone please post a photo of an attractive woman so I can erase that memory?
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thankfully we got passed that page . . . yes, take anzac and france if you want.
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I forgot to adjust the ipcs on the map. Â If you can do that or i can on my next turn. Sorry still new to this lol
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map up
Italy 2 then the big G3!!!
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Italy 2
With 14 ipcs,
1 sub = 6
1 dd = 8Combat
Attack 91 (1 dd) with
Sub fr 94
Bmb fr S ItalyAttackRolls: 1@2 1@4; Total Hits: 21@2: (2)1@4: (4)
DefendRolls: 1@2; Total Hits: 01@2: (5)2 inf fr s france to gib
Attack morocco (2 inf) with
Tank mech blitz thru alg
1 inf 1 art fr Tunia via trans
2 ca 1 bb bombardBombardRolls: 2@3 1@4; Total Hits: 02@3: (5, 6)1@4: (6)
AttackRolls: 1@1 2@2 1@3; Total Hits: 21@1: (6)2@2: (2, 1)1@3: (4)
DefendRolls: 2@2; Total Hits: 02@2: (5, 3)Attack tobruk (1 inf) with
3 inf 1 artAttackRolls: 2@1 2@2; Total Hits: 12@1: (3, 5)2@2: (2, 4)
DefendRolls: 1@2; Total Hits: 01@2: (6)Iso to ken