@Stucifer, back from the hospital! I was a bit confused when I last looked at this, I mistakenly thought our game was further along, T2…smh
No scramble.
NWE round 3
A - 2 infantry, 2 fighters
Rolls: 2@3 2@1; Total Hits: 02@3: (6, 6)2@1: (4, 3)
D - 2 infantry
Rolls: 2@2; Total Hits: 02@2: (4, 6)
reversed them and they reversed as well… would have gotten a hit that time!
NWE round 4
A - 2 ifnantry, 2 fighters
Rolls: 2@1 2@3; Total Hits: 12@1: (5, 4)2@3: (5, 3)
D - 2 infantry
Rolls: 2@2; Total Hits: 02@2: (6, 6)
NWE round 5
A - 2 infantry, 2 fighters
Rolls: 2@1 2@3; Total Hits: 22@1: (2, 1)2@3: (1, 5)
D - infantry
Rolls: 1@2; Total Hits: 11@2: (1)
NWE taken with infantry, 2 fighters
NWY
A - 2 infantry, 2 tanks
Rolls: 2@1 2@3; Total Hits: 02@1: (2, 5)2@3: (4, 6)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (5)
here we go again??
NWY round 2
A - 2 infantry, 2 tanks
Rolls: 2@1 2@3; Total Hits: 12@1: (6, 5)2@3: (6, 1)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (3)
NWY taken with 2 infantry, 2 tanks
Noncombat Moves
2 fighters from NWE to Z5
fighter from Z5 to Z6
destroyer from Z31 to Z48
bomber from TRJ to AUS
infantry, AA gun from TRJ to EGY
infantry from ALG to LIB
transport, destroyer from Z56 to Z46
infantry from WCA to Z46
Mobilize
3 infantry, 3 artillery, 2 bombers in GBR
38 + 5 NO = 43
Need a break until the weekend. Should still be in the “three day limit” but I didn’t want you to wonder where I went.
@Cmdr:
Need a break until the weekend. Should still be in the “three day limit” but I didn’t want you to wonder where I went.
Thanks for the update.
Cheers
You are next, but it may not be until the morning. (Leaving my screen on this page)
Italy:
Buy(9)
Combat Moves:
Infantry to Bulgaria
Infantry, Battleship, 2 Fighters to Libya
Combat:
Attacker:
Rolls: 1@1 2@3 1@4; Total Hits: 21@1: (6)2@3: (1, 5)1@4: (1)
Defender:
Rolls: 1@2; Total Hits: 01@2: (5)
Collect 10 + 2 Saved = 12 IPC
See, told you that you were next!
America turn 4
Purchase
42 IPC
4 fighters
save 2 IPC
china gets 1 infantry
Combat Moves
FIN (infantry) v infantry, artillery, bomber (GBR) unload Z5, fighter (Z5)
dice
FIN
A - infantry, artillery, fighter, bomber
Rolls: 2@2 1@3 1@4; Total Hits: 12@2: (1, 6)1@3: (4)1@4: (5)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (6)
FIN taken with infantry, artillery, fighter, bomber
Noncombat Moves
fighter from FIN to Z5 US ac
destroyer, ac from Z6 to Z5
destroyer from Z56 to Z51
4 destroyers, submarine, 3 ac, 6 fighters, battleship from Z56 to Z46
3 infantry, AA gun, bomber from WUS to WCA
bomber from FIN to ECA
china infantry from CHI to NIN
Mobilize
4 fighters in WUS
china - infantry in CHI
Income
39 + 5 NO + 2 saved = 46
Buy(52)
Combat Moves:
Infantry, 2 Fighters, Bpomber to Baltic States
2 Infantry, 2 Fighters to NWE
Combat:
Baltic:
Attacker:
Rolls: 1@1 2@3 1@4; Total Hits: 11@1: (6)2@3: (6, 4)1@4: (1)
Defender:
Rolls: 1@2; Total Hits: 01@2: (5)
NWE:
Attacker:
Rolls: 2@1 2@3; Total Hits: 22@1: (1, 6)2@3: (6, 3)
Defender:
Rolls: 1@2; Total Hits: 11@2: (1)
Suspect I’ll have 30 losses before a win, I just have no experience with this version anymore.
Soviet turn 5
Purchase
33 IPC
9 infantry
tank
save 1 IPC
Combat Moves
POL (infantry) v 2 infantry (EPL), bomber (RUS)
BST (infantry) v infantry, tank (KAR), 2 tanks (ARC)
BUL (infantry) v 2 infantry (EPL)
dice
POL
A - 2 infantry, bomber
Rolls: 2@1 1@4; Total Hits: 12@1: (4, 5)1@4: (1)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (5)
POL taken with 2 infantry, bomber
BST
A - infantry, 3 tanks
Rolls: 1@1 3@3; Total Hits: 31@1: (2)3@3: (1, 1, 2)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (3)
BST taken with infantry, 3 tanks
BUL
A - 2 infantry
Rolls: 2@1; Total Hits: 12@1: (3, 1)
D - infantry
Rolls: 1@2; Total Hits: 11@2: (2)
BUL taken with infantry
Noncombat Moves
submarine from Z17 to Z27
bomber from POL to CAU
2 infantry from EUK to EPL
infantry from ARC to URA
infantry from RUS to NOV
infantry from ARC to BEL
Mobilize
3 infantry, tank in CAU
6 infantry in RUS
Income
30 + 15 NO + 1 saved = 46
Japan:
Buy(56)
Combat Moves:
Infantry to India
All warships to SZ 51 (except 1 destroyer)
8 Fighters to SZ 48
Combat:
SZ 48:
Attacker:
Rolls: 8@3; Total Hits: 28@3: (3, 6, 4, 2, 4, 5, 6, 5)
Defender:
Rolls: 1@2; Total Hits: 01@2: (3)
SZ 51:
Attacker:
Rolls: 4@1 6@2 1@3 1@4; Total Hits: 44@1: (5, 4, 1, 2)6@2: (6, 4, 3, 2, 1, 3)1@3: (1)1@4: (5)
Defender:
Rolls: 1@2; Total Hits: 01@2: (4)