TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - Russians Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Hit Differential Summary :
I’ll try.
d
Rolls: 1@1 4@2 2@4; Total Hits: 41@1: (1)4@2: (4, 2, 3, 5)2@4: (4, 4)
that’s not QUITE a souL defense, but it will work :wink:
are you going to continue with one tank? :-)
pretty solid :) retreat ftr
ncm:
2 inf art ita -> blk
inf blk, 2 arm ita, ftr cau -> bul
ca 15 -> 16
mobilize:
5 inf arm ita
collect:
12+0=12, has 12
America turn 3
Purchase
48 IPC
2 submarines
2 destroyers
2 fighters
Combat Moves
sbr GER with bomber (GBR)
dice
GER AA gun
Rolls: 1@1; Total Hits: 01@1: (6)
GER bombing
Rolls: 1@6; Total Hits: 11@6: (3)
3 damage to GER
Noncombat Moves
destroyer, ac, 2 fighters from Z55 to Z56
2 fighters from Z56 to Z12
infantry, artillery from ALG to LIB
transport from Z12 to Z19
2 fighters from IND to CHI
fighter from Z4 to CHI
submarine from Z56 to Z59
2 infantry, AA gun from WCA to WUS
AA gun from ECA to WCA
bomber from GER to LIB
Mobilize
2 submarines, 2 destroyers, 2 fighters in Z57
Income
38 + 10 NO = 48
with damage shown in GER
Ger4:
Purchase:
3 dmg, bmb 4 inf art 4 arm
combat:
ncm:
aa 3 inf epl, 4 inf art ftr pol, 3 ftr 5 arm ger, 2 ftr fra -> bst
3 inf art ger -> pol
mobilize:
4 inf art 4 arm bmb ger
collect:
28+10=38, has 38
Soviet turn 4
Purchase
28 IPC
infantry
5 tanks
Combat Moves
UKR (empty) v infantry (CAU)
EPL (empty) v tank (BEL) blitz back to BEL
Noncombat Moves
3 infantry from EUK to BEL
6 infantry, artillery from RUS to BEL
2 infantry from IND to PER
fighter, bomber from IND to BEL
tank from IND to CAU
infantry from PER to CAU
AA gun from CAU to RUS
Mobilize
infantry, 5 tanks in RUS
Income
28
Jpn4:
Purchase:
IC 2 inf arm 2 dd sub
combat:
trn 48 load inf art, trn 37 load inf fic, art bur -> 39 unload
bb 37 -> 39 support aus
2 ftr 48 -> aus
inf bur -> ind
arm bry -> far -> stc
3 inf bry -> stc
bmb fic -> cau *sbr
cau
dmg
Rolling 1d6:
(6)
aus
aa
Rolls: 2@1; Total Hits: 22@1: (1, 1)
ouch.
aus
a
Rolls: 4@2 1@4; Total Hits: 24@2: (4, 2, 5, 3)1@4: (1)
d
Rolls: 4@2; Total Hits: 04@2: (6, 5, 4, 3)
aus2
a
Rolls: 4@2; Total Hits: 24@2: (3, 2, 2, 4)
d
Rolls: 2@2; Total Hits: 22@2: (1, 2)
aus twlo inf art 2 ftr, 6 dmg cau
ncm:
bmb cau -> bul
2 trn 36 -> 62 load 3 inf arm unload bry
dd cv 48, ftr fic, cv 2 ftr 37 -> 50
dd 36 -> 62
3 inf fic -> bur
bmb jpn -> fic
2 inf sik, arm fic -> yun
mobilize:
ic sum, 2 inf arm jpn, 2 dd sub 62
collect:
45+15=60, has 60
Britain turn 4
Purchase
41 IPC
3 infantry
4 tanks
bomber
Combat Moves
Z16 (transport, 2 cruisers, battleship) v 2 submarines (Z13), 2 fighters, bomber (CAU), bomber (GBR)
TRJ (empty) v tank (EGY) blitzes to PER
dice
Z16 surprise strikes
Rolls: 2@2; Total Hits: 12@2: (1, 4)
battleship absorbes the hit
Z16
A - 2 fighters, 2 bombers
Rolls: 2@3 2@4; Total Hits: 12@3: (6, 6)2@4: (3, 5)
D - 2 cruisers, battleship
Rolls: 2@3 1@4; Total Hits: 22@3: (1, 6)1@4: (4)
when will this pattern ever end???
2 subs sunk, 1 cruiser sunk
Z16 round 2
A - 2 fighters, 2 bombers
Rolls: 2@3 2@4; Total Hits: 12@3: (6, 4)2@4: (2, 6)
D - cruiser, damaged battleship
Rolls: 1@3 1@4; Total Hits: 01@3: (4)1@4: (6)
man!
what does it take??
Z16 round 3
A - 2 fighters, 2 bombers
Rolls: 2@3 2@4; Total Hits: 32@3: (6, 1)2@4: (3, 1)
D - damaged battleship
Rolls: 1@4; Total Hits: 11@4: (1)
:lol: of course i get all the hits when i don’t need them
Z16 taken with 2 fighters, bomber
Noncombat Moves
2 fighters from Z16 to BEL
bomber from Z16 to PER
tank from KAR to BEL
infantry from FIN to KAR
4 infantry from GBR to ARC
infantry, tank from GBR to ALG
2 infantry from ALG to LIB
infantry from LIB to EGY
infantry from SUD to FEQ
transport, destroyer from Z19 to Z12
AA gun from PER to CAU
Mobilize
3 infantry, 4 tanks, bomber in GBR
Income
32