Game History
Round: 3 Combat Move - Germans 2 G-bombers and 4 G-fighters moved from Sicily to Sea Zone 8 1 tank moved from Benghazi to Mersa Brega 2 mechs moved from Mersa Brega to Benghazi Combat - Germans Battle in Sea Zone 8 Germans attack with 2 G-bombers and 4 G-fighters British defend with 1 UK-battleship, 3 UK-destroyers and 1 UK-submarine 1 UK-submarine owned by the British submerged Germans roll dice for 2 G-bombers and 4 G-fighters in Sea Zone 8, round 2 : 4,1,1,8,10,7 British roll dice for 1 UK-battleship and 3 UK-destroyers in Sea Zone 8, round 2 : 3,5,6,2 2 G-fighters owned by the Germans lost in Sea Zone 8 1 UK-battleship owned by the British and 2 UK-destroyers owned by the British lost in Sea Zone 8 Germans roll dice for 2 G-bombers and 2 G-fighters in Sea Zone 8, round 3 : 10,7,9,2 British roll dice for 1 UK-destroyer in Sea Zone 8, round 3 : 5 1 UK-destroyer owned by the British lost in Sea Zone 8 Germans win with 2 G-bombers and 2 G-fighters remaining. Battle score for attacker is 17 Casualties for Germans: 2 G-fighters Casualties for British: 1 UK-battleship and 3 UK-destroyers Non Combat Move - Germans Trigger AddCoastRoadBenghazi: Germans has 1 coast_road placed in Benghazi Trigger AddCoastRoadMersa Brega: Germans has 1 coast_road placed in Mersa Brega Trigger RemoveCoastRoadMersa Brega: has removed 1 coast_road owned by Germans in Mersa Brega Trigger RemoveCoastRoadBenghazi: has removed 1 coast_road owned by Germans in Benghazi 2 G-bombers and 2 G-fighters moved from Sea Zone 8 to Italy Place Units - Germans 1 1-supply, 1 G-bomber, 1 artillery and 1 tank placed in Benghazi Convoy G Assign Convoy Escorts - Germans Trigger AllowGermanFighterToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-fighter Trigger AllowGermanBomberToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger RemoveSupplySaharaDesert: has removed 10 1-supplys and 7 5-supplys owned by Uncontrolled in Sahara Desert 1 Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian5-supplyBenghazi Convoy I: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 4British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1German1-supplyBenghazi Convoy G: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber 2 G-bombers and 2 G-fighters moved from Italy to Sea Zone 15 End Turn - Germans Germans collect 0 PUs; end with 0 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 25 PUsWheatbeer (axis) vs gazza (allies) G40-A3
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well im hoping you roll a good round on the convoy raids
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NCM:
3 fig, 5 tact, 2 strat SZ35 >> gua
2 fig SZ35 >> SZ19
1 bsh, 1 carrier SZ5 >> SZ19
1 dest SZ5 >> SZ16
5 trans SZ37 >> SZ19
2 inf man >> jeh
2 inf, 2 art sha >> jehMobilize:
2 fig jap
1 dest SZ6
1 dest SZ19
2 inf ksu
3 inf mal -
Convoys
SZ19
Rolls: 2@3; Total Hits: 02@3: (6, 4)SZ41
Rolls: 3@3; Total Hits: 23@3: (2, 2, 4)SZ42
Rolls: 2@3; Total Hits: 02@3: (4, 5)SZ43
Rolls: 2@3; Total Hits: 12@3: (5, 3)SZ44
Rolls: 2@3; Total Hits: 12@3: (6, 3) -
Collect 46 + 5 - 10 = 41 IPC
worked out almost identical to what A2 would have been
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i like it but just not on here with all the extra rolling
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It is a bit tedious … with the newer module it doesn’t show convoy at all, so you have to find them all.
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usa round 8
buys 1minor 12 2ftr 20 2tacs 22 1dd 8 2ss 12 = 74 save 5
combat moves
1ss 1dd sz41 > sz35
1ss sz43 > sz35
1tac phil > sz35
1ss 26 > sz16
1dd sz25 > sz16battle of sz 35 2ss 1dd 1tac v 2damaged bb
sneak attack 2ss
Rolls: 2@2; Total Hits: 02@2: (5, 3) -
Rolls: 1@2 1@3; Total Hits: 01@2: (5)1@3: (6)
df
Rolls: 2@4; Total Hits: 22@4: (3, 3) -
lose 1ss 1dd
sneak attack
Rolls: 1@2; Total Hits: 01@2: (3) -
1tac
Input ErrorThere was an error in your dice throw: "/>dfaaa 2@4; -
Rolls: 1@3; Total Hits: 01@3: (5)
df
Rolls: 2@4; Total Hits: 12@4: (5, 2) -
lose ss
Rolls: 1@3; Total Hits: 01@3: (5)
df
Rolls: 2@4; Total Hits: 12@4: (5, 3) -
ok lost the the lot how lucky was that not one hit lol
battle sz16 1ss 1dd v 1dd
Rolls: 2@2; Total Hits: 02@2: (3, 4)
df
Rolls: 1@2; Total Hits: 11@2: (2) -
this is getting silley
round 2 1dd v 1dd
Rolls: 1@2; Total Hits: 01@2: (5)
df
Rolls: 1@2; Total Hits: 01@2: (5) -
r3
Rolls: 1@2; Total Hits: 01@2: (6)
df
Rolls: 1@2; Total Hits: 01@2: (4) -
You can reroll if you want … I assumed the battleships would die … only saved them because I had to kill the planes that took off from land since they’d crash with all my carriers dead.
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i will reatreat to sz25
none combat moves
2ss 2dd 1cv 1ftr 1tac sz26 > sz54
3inf 1mec haw > via tran sz26 > sz54 unload quee
3ss 2cv sz10 > sz8
1inf 2art wusa > via 2tran sz10 > sz8
deploy
1minor ala
2ftr 2tac wusa
1dd 2ss sz10
collects 52 25 noes 5 saved = 82
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no not at all thats the game based on a bit of luck but thanks anyway you win some you lose some it evens out in the end you would like to think
china r 9
buys 5inf 1art
combat moves
1inf hun > anh
none combat moves
2art cha > sui
deploy
5inf 1art she
collects 14 6noes = 20
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uk r9
repairs minor 6
buys 1cv 16 2inf 6 = 28 save 2
india buys 1ss 6 1inf 3 = 9
combat moves
1arm yun blitz f.i.china
2inf 1tac cpr > irq
1ftr sz80 > irq
1mec 1tac eth > sud
1ftr sz80 > sud
battle sud 1mec 1ftr 1tac v 1inf
Rolls: 1@1 1@3; Total Hits: 01@1: (4)1@3: (5)1@4:
df
Rolls: 1@2; Total Hits: 01@2: (5)
battle of irq 2inf 1tac 1ftr v 1mec
Rolls: 2@1 1@3 1@4; Total Hits: 12@1: (3, 4)1@3: (4)1@4: (4)
df
Rolls: 1@2; Total Hits: 01@2: (3) -
irq taken w.o.lose
just roll for the tac in sud
Rolls: 1@4; Total Hits: 11@4: (4)





