the file opens fine so i will roll tomorrow. thanks for the fix
11L Playoffs Rd 1 - Zhukov44 vs. DutchmanD
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-sigh-
NonCom
aa gun 3 inf Caucasus > Persia
2 arm Persia > Moscow
5 art, 4 inf Caucaus > Moscow
inf arm Novo Kaz > Moscow
aa gun Moscow > CaucMobilization
2 arm, art, 3 inf MoscowCollect $18
Has $18 -
japan 5 has 63 buy 5 inf dd 4 fig
CM
2 inf rho>cng
inf chi>nov
arm stc>eveNCM
inf sik, 2 inf art nin>chi
inf aa bur>ind
inf yun>sik
arm man>nin
2 inf art stc>yak
inf bry>stc
arm man>hup
2 inf man, 2 inf arm jap>fic
tpt 28>27
fleet figs 62, fleet figs 35, fig ind>36place 3 inf ind, 2 inf arm 3 fig jap, fig dd 36
collect 51+15=66, has 66. -
UK 5
Has $45
Purchases
1 IC
1 tnp
1 art
3 inf
1 ftr
Save $0Combat Moves
Fin
1 inf NorwayPol
1 inf EnglandNWE
1 inf EnglandNonCom
fleet z6, less 1 dd > z5
1 dd z6 > z3
1 inf, 1 art England > Brazil
2 inf Caucasus > Moscow
arm Persia > Moscow
1 inf Persia > Caucasus
1 arm Egypt > Persia
5 inf gun Egypt > Jordan
6 inf, 2 art Persia > KazakMobilization
1 IC Norway
1 tnp z3
1 inf, 1 ftr Egypt
1 art, 2 inf EnglandCollect $40
Has $40 -
the ac in sz5 has 3 figs on it…did you mean to place 1 in sz3?
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well whatever your placement, it’s not likely to have impact on my italy turn, so let’s get on with it.
Italy 5 has 11 buy inf 2 art
CM
inf art ita bb cru ss>cau
Rolls: 2@2 1@3 1@4; Total Hits: 32@2: (5, 1)1@3: (3)1@4: (2)
Rolls: 1@2; Total Hits: 11@2: (2) -
cau t l inf
NCM
3 inf 2 arm aa fra>ger
inf art arm bel>eplplace 2 art inf ita
collect 14, has 14. -
yea, just an ac there
US 5
Has $56
Purchases
2 dd
4 ftrsSave $0
Combat Moves
Iwo Jima
2 inf PhilNonCom
dd to z3
5 subs z56 > z52
dd z46 > z52
inf Midway > Iwo
AC, ftr z56 > z59
4 ftrs, 2 AC, 3 dd z50 > z59
4 subs z50 > z52
1 sub z46 > z39
ftr Egypt > MoscowMobilization
2 dd z56
4 ftrs W USCollect $55
Has $55 -
You need to fix the fig placement on sz5, there is only 1 ac there.
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Oh, I see what you were pointing out. Sorry. Mental error there. I guess I’ll just leave the US dd there to duke it out 1v1 with the fighter.
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Germany 6 has 52 ipcs, buy 10 arm
CM
2 inf 2 fig fra>nwe
fig kar, 2 inf 2 fig ger>pol
inf arc>ura
17 inf 3 art 10 arm bel, 10 arm kar, 5 inf 8 arm epl, inf ukr>ekrPol
Rolls: 2@1 3@3; Total Hits: 22@1: (3, 4)3@3: (4, 3, 2)
Rolls: 1@2; Total Hits: 11@2: (2) -
nwe
Rolls: 2@1 2@3; Total Hits: 32@1: (1, 1)2@3: (5, 2)
Rolls: 1@2; Total Hits: 11@2: (1) -
Ekr
Rolls: 20@1 6@2 28@3; Total Hits: 1420@1: (2, 6, 2, 2, 6, 5, 2, 3, 5, 2, 6, 3, 6, 5, 5, 6, 5, 1, 4, 5)6@2: (2, 6, 3, 3, 1, 1)28@3: (4, 1, 2, 6, 4, 4, 6, 6, 6, 6, 4, 2, 2, 3, 4, 1, 6, 4, 6, 5, 3, 5, 5, 1, 3, 6, 1, 6)
Rolls: 3@2; Total Hits: 13@2: (3, 2, 6) -
ekr, nwe, pol t l inf in each
NCM
7 arm ger, 2 fig nwe, 3 fig pol>epl
inf fra>ger
2 inf fra>ita
inf kar>bel
inf kar>arcplace 10 arm ger
collect 50 has 52. -
Crazy week. Sorry. Maybe I get a bunch of moves in over the next week and we can end this.
Soviet 6
Purchases
6 infCombat
Caucasus
4 inf, 4 art MoscowCombat
A:
Rolls: 8@2; Total Hits: 18@2: (4, 6, 2, 4, 6, 4, 6, 3)D:
Rolls: 1@2; Total Hits: 01@2: (6) -
Caucasus twol
NonCom
stack less 2 arm Moscow > Caucasus
2 arm Moscow > Kazak
3 inf Persia > CaucasusMobilization
6 inf MoscowCollect $12
Has $12 -
Japan 6 has 66 buy 2 ac fig 4 ss inf, save 1 ipc
CM
2 inf cng>eaf
inf fic>phiNCM
arm fic>ind
arm eve, 2 inf art yak>stc
inf sik, arm nin>yun
3 inf fic>bur
3 inf art chi>sik
inf nov>chi
tpt 27>28
inf stc>bry
fleet figs 36, figs jap>62place 2 ac fig 4 ss 62, inf ind
collect 54+15=69, has 70 -
changed my mind on ncm hold on pls
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revised cm (if you want to allow it….if you don’t want to allow it pls just add the inf to bur and take 1 ipc from jap…I won’t make a fuss either way). I just moved too fast and didn’t take a full account of the situation, so I’m hoping that since no dice were rolled you’ll allow a cm edit.
inf ind>per
ncm
arm fic, arm ind>yun
9 inf aa ind>burplace the inf in fic instead of ind
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Kingdom 6
Has $40
Purchases
1 AC
1 tnp
5 inf
1 artCombat Moves
France
1 inf EnglandPol
2 inf England
1 ftrs z5NWE
1 inf England
2 ftr z5Congo
1 inf, 1 art BrazilCombat
Pol
A:
Input ErrorThere was an error in your dice throw: "/>
:aaa 1@2 -
oops, I didnt see your revised noncom there… good thing dice malfucntion… dl’ing it





