Hi Yanny,
Absolutely… I think I can swing a game this weekend. But if we chose Saturday, then we’ll have wait until after my Mechwarrior4 clan match is finished. Fri and Sun are relatively open though. BTW, since you’re in Jersey and I’m in Honolulu, I think our time difference is 5 hours. We’ll have to take that into consideration when we settle on a time to play.
Greensleves, (cool name BTW…and a terrific song too)
If the Allied players are good, then the Axis won’t be able to win with Germany. Therefore, Germany doesn’t try to take Karelia (unless Russia makes some huge mistake or something). The Axis game is usually won with Japan. But having a healthy transport fleet is essential to this. Hence, the fleet is not wasted on attacking Hawaii.
I’ve done it both ways many times. The attack on Hawaii is the riskiest move in the game. After the American counter attack, Japan is usually LUCKY to have just one battleship left out of their total fleet (and they usually will have lost a couple fighters too). After that mutual annihilation, the US can quickly rebuild, but Japan is screwed. It will have no access to the mainland because any new transports will easily be picked off by American air power (and believe me, an IC wont cut it). And without Japan nipping at Russia’s heels, Germany WILL fall.
But these are just my silly little stratagems (i guess we all have our own)…But its fun to debate them with intelligent folks nonetheless :smile:
BTW, when you say “the Zone”, are you referring to the MSN Gaming Zone? If not, could you tell me which zone you’re talking about? I’d love to get some practice in because I’ve never played A&A online