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    greensleeves

    @greensleeves

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    Latest posts made by greensleeves

    • RE: Roll tech

      i am registered :D

      i dont have cookies enabled i think, so everytime i visit the boards i am not logged in. I usually just view messages without posting anything so there is no need to login, but when i do want to reply i would have to login first, then go back to the thread, id rather post as anonymous. I don’t think someone would want to imposter me anyway ;)

      Ill try to post as much with this name though, might be easier…

      posted in Axis & Allies Classic
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      greensleeves
    • RE: Italy

      I personally would leave finland to the german army. It would be completely isolated from the rest of the italian army in the south. It’s also isolated from the german troops when their navy in the baltic is destroyed but they could be used to attack karelia, while the italian army would be heading for the caucasus on the russian front. And if you want to get the german IPC up i would recommend adding 1 to Finland/Norway (for a total of 3 ipc) along with the bonus on eastern europe.

      posted in Other Axis & Allies Variants
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      greensleeves
    • RE: First turn Russia, an IC in Yakut.

      I think the Japanese have a good chance of beating the 4 infantry and 1 tank in yakut if they attack with all forces from manchuria and all fighters/bombers they have in store. That would be the end of the game. Also i don’t think you can determine which course a player will choose when implementing such a daring strategy. Each player will react different to it, i for example would use the newly available space for the german army not to attack karelia but to leave less troops in eastern europe and buying a transport and some troops to conquer africa without having to be afraid of the russian thread. I would use the japanese player to buy trannies in order to get a major concentration of forces in manchuria, which will without a doubt capture the Yakut IC quite soon.

      posted in Axis & Allies Classic
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      greensleeves
    • RE: Where do I find the CD-ROM

      hey guys, im leaving this board for a while :smile: cya guys, i might come back in the summer, it was great being here as i got to know new friends and improved my game a lot. Thanks all.

      bye!

      posted in General Discussion
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      greensleeves
    • RE: In our game Germany ALWAYS wins- help us

      a new player doesnt understand or is not able to perform expert strategies mate. I mean i play Age of Empires2 and i cant do expert moves simply because my basics are not good enough. People learn to play by constantly adopting better strategies from other players. If a new player only knows one or two expert strategies then there is a high chance he will lose most of his games because he cant handle a situation in which the opponent does a non-standard move.

      posted in Axis & Allies Europe
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      greensleeves
    • RE: In our game Germany ALWAYS wins- help us

      destroy the german navy asap, then focus on amphibious landings near the baltic states, western europe or germany itself. Make sure US has 3 transports near east coast, 3 transports in the celtic sea and 3 transports to attack the mainland of europe with, in that way you allways have a constant stream of troops attacking germany.

      posted in Axis & Allies Europe
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      greensleeves
    • RE: In our game Germany ALWAYS wins- help us

      30 infantries, taken from?

      defend ukraine and belorussia with russia, then wait for allied relief.

      posted in Axis & Allies Europe
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      greensleeves
    • RE: Favorite country

      I dont, building a pacific fleet takes at least 3 or 4 turns, these turns can be used by both axis to cripple russia. So a pacific fleet only relieves the russians after they have been crippled far enough by the axis.

      posted in Axis & Allies Classic
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      greensleeves
    • RE: Battleships or subs

      a 2 hit battleship helps your fleet more then 3 subs. It adds some firepower, less then subs though, but it can also take 1 extra hit and it can support amphibious assaults and it can attack planes.

      posted in General Discussion
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      greensleeves
    • RE: Few questions

      no the battleships first roll, then casualties are removed (just like with a sub) and the ship is retreated from battle (so it cant be hit). Works exactly like AA-guns.

      posted in Player Help
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      greensleeves