Game History
Round: 1 Research Technology - Russians Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat - Russians Trigger Russians Can Move: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians Trigger Russians Can Move: Setting movementRestrictionType to disallowed for rulesAttachment attached to Russians Non Combat Move - Russians 1 submarine and 1 transport moved from Karelia Sea Zone to North Sea Zone 1 armour moved from Soviet Far East to Novosibirsk 2 infantry moved from Soviet Far East to Yakut S.S.R. 2 infantry moved from Evenki National Okrug to Yakut S.S.R. 1 infantry moved from Yakut S.S.R. to Soviet Far East 4 infantry moved from Caucasus to Karelia S.S.R. 2 armour, 1 fighter and 4 infantry moved from Russia to Karelia S.S.R. Place Units - Russians 8 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 24 PUs; end with 24 PUsAxisplaya (Axis) vs Wheatbear(Allies) G40-A3
-
-
ANZAC 1
Buy (10/10)
1 inf
1 transNCM:
2 inf nsw load trans SZ62 >> SZ42 unload jav
2 fig nze >> que
1 dest SZ62 >> SZ54
1 cru SZ63 >> SZ54Mobilize:
1 inf nsw
1 trans SZ62Collect 14 IPC
–------------
France 1
NCM:
1 inf mor >> alg
1 inf fwa >> nig
1 inf syr >> trj
1 dest SZ72 >> SZ71 -
No worries about the delay :-)
-
Germany 2
Buy:
8inf (24)
2art (8 )
1dd (8 )
3fgt (30)BB repaired
CM
Sfr (inf, art)
1art, 2mec, 3tnk Fra
1art WfrGre (4inf)
5inf Bul
3tnk Yugosz96 (tr, dd, 2CA, AC, 2fgt)
fgt SIta
2fgt, 4tac, 2bmb WgerSfr
Rolls: 4@2 3@3; Total Hits: 24@2: (1, 6, 4, 5)3@3: (1, 5, 5)
Rolls: 2@2; Total Hits: 12@2: (2, 6) -
Sfr twlo 1 mec
Gre
Rolls: 5@1 3@3; Total Hits: 45@1: (3, 5, 1, 1, 6)3@3: (1, 1, 5)
Rolls: 4@2; Total Hits: 24@2: (3, 1, 1, 3) -
Gre twlo 2inf
sz96
Rolls: 4@3 5@4; Total Hits: 54@3: (5, 6, 2, 1)5@4: (1, 2, 1, 6, 5) -
Please chose your losses.
-
Ok, i’m going to assume that you keep the 2 fgt for rd 2.
Defense Rd 1
Rolls: 2@2 2@3 2@4; Total Hits: 42@2: (4, 3)2@3: (2, 3)2@4: (4, 1) -
Nice shooting from defense !
I loose 2fgt, 2tac
sz 96 rd 2
Rolls: 2@3 3@4; Total Hits: 32@3: (2, 5)3@4: (3, 6, 2)
Rolls: 2@4; Total Hits: 22@4: (3, 2) -
I would have kept the fighters … that is a rough blow though.
-
If you want to reroll round 2 or retreat after round 1 sinking all ships, I wouldn’t mind.
-
sz96 cwlo 3fgt, 3tac….was costly !
NCM
tac sz96 » SIta
2bmb sz96 » Wger
4inf, art Yugo » Rom
inf Sgr » NIta
2inf Sgr » Hun
2AAgun Ger » Hun
11inf, 2art, AAgun Ger » Pol
1art Wger » Ger
1art Fra » WGer
3tnk Fra » GerPlace units:
1dd sz112
3fgt Wger
8inf, 2art GerCollect : 56 IPC
-
If you want to reroll round 2 or retreat after round 1 sinking all ships, I wouldn’t mind.
Naaa…was going to be a battle to death anyway.
:wink:
-
It was a definitely a bold move and I guess still technically a net loss for the Allies.
Will have USSR up soon-ish.
-
USSR 2
Buy (37/37)
7 inf
3 mech
1 artNCM:
2 inf, 1 art sukr >> nukr
2 aa gun bry >> nukr
13 inf, 1 art, 1 aa gun bel >> bry
1 inf, 1 art sam >> novo
2 mech, 2 tank sam >> rus
2 inf kaz >> sik
1 inf, 1 art vol >> kaz
1 inf buy >> ula
2 inf olg >> kan
1 inf ula >> bury
1 inf dza >> yenMobilize:
3 inf nov
3 inf sukr
3 mech rus
1 inf, 1 art volCollect 37 IPC
-
Japan 2
Buy:
1inf (3)
2art (8 )
2mec (8 )
1tnk (6)
1AB (15)
save 2CM
Sfe
tnk Amu » Sib blitz SfeSak
1mec Amu walk inBury (1inf)
inf, art Amu
2fgt ManUla (1inf)
2inf, art Amu
fgt JehBui (1inf)
2inf Amu
fgt, tac JehCmo
1inf Cha walk inSui
1inf Cha walk inHop
1art Cha walk inKwe
1inf Anh walk inHun (1inf)
2inf, art Anh
fgt, tac JehYun (4inf)
2inf, 3fgt, 1tac, 2bmb Kwa
1tac sz36
3fgt, 4tac JehBury
Rolls: 2@2 2@3; Total Hits: 12@2: (5, 4)2@3: (2, 4)
Rolls: 1@2; Total Hits: 11@2: (1) -
Bury twlo 1inf
Ula
Rolls: 1@1 2@2 1@3; Total Hits: 11@1: (5)2@2: (3, 6)1@3: (1)
Rolls: 1@2; Total Hits: 01@2: (6) -
Ula twol
Bui
Rolls: 2@1 1@3 1@4; Total Hits: 22@1: (2, 2)1@3: (3)1@4: (1)
Rolls: 1@2; Total Hits: 01@2: (6) -
Bui twol
Hun
Rolls: 1@1 2@2 1@3 1@4; Total Hits: 21@1: (5)2@2: (1, 6)1@3: (5)1@4: (3)
Rolls: 1@2; Total Hits: 11@2: (2) -
Hun twlo 1inf
Yun
Rolls: 2@1 6@3 8@4; Total Hits: 92@1: (5, 6)6@3: (1, 2, 1, 4, 5, 2)8@4: (4, 2, 4, 1, 4, 6, 6, 5)
Rolls: 4@2; Total Hits: 24@2: (3, 1, 6, 2)





