• ANZAC turn 1

    Purchase 1 DD = 8  save 2

    Combat move
    1 INF –> TT --> Jav

    NCM as per map (sorry it’s rather late already, need sleep :)

    Placement
    z62: 1 DD

    Collect 14 + 2 saved = 16

    Vance_Spoox_ANZAC1end.AAM


  • if you want to do Germany 2 after Italy 1, then go ahead.

    the French DD in z72 goes to z 78
    the French Fig in UK will also scramble together with UK Fig if you should decide to amphibious land in Uk or attack z109 (priority to amphibious assault if you do both)


  • OK will do.  Did you want to do anything with French fleet in 93 or any ground forces anywhere?


  • Italy 1

    PURCHASE
    1 armor, 1 mech (10IPCs)

    COMBAT MOVEMENT

    Gibraltar
    transport from sz95 picks up 2 infantry from Tobruk, moves to sz92 then inf swim in

    Tunisia
    A 1 infantry, 1 artillery from Libya; 1 armor, 1 mech from Tobruk
    D 1 infantry
    aDiceRolls: 1@1, 2@2, 1@3; Total Hits: 21@1,: (2)2@2,: (1, 1)1@3: (6)
    dDiceRolls: 1@2; Total Hits: 01@2: (5)

    Yugoslavia
    A 2 infantry, 2 artillery, 1 armor from N Italy; 1 armor from Albania
    D 2 infantry
    aDiceRolls: 4@2, 2@3; Total Hits: 14@2,: (3, 3, 4, 1)2@3: (5, 4)
    dDiceRolls: 2@2; Total Hits: 22@2: (2, 1)

    Greece
    A 2 infantry from Albania; 1 infantry, 1 artillery from Tobruk via transport from sz97 to sz96 to sz97; 1 bomber, 1 fighter from S Italy (to land in S Italy); 1 fighter from S Italy (also to land in S Italy)
    D 4 infantry
    aDiceRolls: 2@1, 2@2, 2@3, 1@4; Total Hits: 32@1,: (2, 3)2@2,: (2, 4)2@3,: (2, 1)1@4: (5)
    d :4@2:

    sz93
    A 1 sub, 1 destroyer, 1 cruiser from sz95; 1 cruiser, 1 Battleship from sz97
    D 1 destroyer, 1 cruiser 
    aDiceRolls: 2@2, 2@3, 1@4; Total Hits: 42@2,: (1, 6)2@3,: (2, 1)1@4: (1)
    dDiceRolls: 1@2, 1@3; Total Hits: 11@2,: (5)1@3: (1)


  • Oooops Greece
    dDiceRolls: 4@2; Total Hits: 14@2: (4, 3, 4, 1)


  • Yugo2
    aDiceRolls: 2@2, 2@3; Total Hits: 32@2,: (4, 1)2@3: (2, 1)
    dDiceRolls: 1@2; Total Hits: 01@2: (3)

    Greece2
    aDiceRolls: 1@1, 2@2, 2@3, 1@4; Total Hits: 21@1,: (5)2@2,: (6, 4)2@3,: (3, 4)1@4: (3)
    dDiceRolls: 1@2; Total Hits: 01@2: (3)


  • NONCOMBAT MOVEMENT
    1 AA from N Italy to Yugoslavia
    1 AA, 2 infantry from S Italy to N Italy
    1 Infantry from Somalia to Ethiopia (dammit I forgot to invade Kenya again! oh well)

    MOBILIZE UNITS
    1 armor, 1 mech in N Italy

    Italy collects 15 (territories) + 5 (no allies warships in med) = 20

    France
    French DD in z72 goes to z 78does as ordered

    Germany is up….

    Vance_Spoox_ITA1end.AAM


  • GERMANY 2

    PURCHASE
    6 infantry, 5 artillery, 5 armor (68 IPCs)

    GERMANY DECLARES WAR ON USSR!

    COMBAT MOVES

    sz 125
    A 2 subs from sz113 to sz125
    D 1 sub
    aDiceRolls: 2@2; Total Hits: 12@2: (5, 1)
    dDiceRolls: 1@1; Total Hits: 01@1: (4)
    I assume USSR sub will submerge after 1 round if it survives

    sz91
    A 1 sub, 1 cruiser, 1 battleship from sz112, 2 fighters, 2 tac from W Germany (to land in gibraltar); 1 tac, 1 bomber from S Italy (also land in gibraltar)
    D 1 destroyer, 1 cruiser, 1 battleship
    aDiceRolls: 1@2, 3@3, 4@4; Total Hits: 41@2,: (4)3@3,: (1, 4, 5)4@4: (6, 1, 4, 4)
    dDiceRolls: 1@2, 1@3, 1@4; Total Hits: 31@2,: (1)1@3,: (3)1@4: (3)

    Southern France
    A 1 infantry, 2 mech, 2 artillery from Normandy; 1 fighter from S Italy (to land in Normandy); 1 fighter, 1 tac from W Germany (also land in normandy)
    D 1 infantry, 1 artillery
    aDiceRolls: 1@1, 4@2, 2@3, 1@4; Total Hits: 31@1,: (2)4@2,: (5, 3, 4, 5)2@3,: (1, 1)1@4: (3)
    dDiceRolls: 2@2; Total Hits: 12@2: (6, 1)

    Bessarabia
    A 7 infantry fom Romania, 2 tac from W Germany (to land in Romania)
    D 1 infantry
    aDiceRolls: 7@1, 2@3; Total Hits: 17@1,: (5, 3, 2, 2, 3, 5, 2)2@3: (1, 6)
    dDiceRolls: 1@2; Total Hits: 01@2: (6)

    East Poland
    A 7 infantry, 1 artillery, 3 armor from Hungary; 1 artillery from Poland
    D 1 infantry
    aDiceRolls: 5@1, 4@2, 3@3; Total Hits: 15@1,: (4, 6, 3, 2, 6)4@2,: (4, 6, 3, 4)3@3: (2, 6, 5)
    dDiceRolls: 1@2; Total Hits: 01@2: (6)

    Karelia
    A 6 infantry from Finland walk in


  • NONCOMBAT MOVEMENT
    Planes land as specified above
    2 infantry from W Germany to normandy via TT from sz113 to sz105
    3 armor from France to Yugoslavia
    1 AA from Hungary to East Poland
    1 AA from Hungary to Romania
    5 infantry from Bulgaria to Romania
    3 armor from Germany to Romania

    MOBILIZE UNITS
    2 infantry, 3 artillery, 5 armor in Germany
    2 infantry in W Germany
    2 infantry in Normandy
    2 artillery in France

    Germany collects 44 (territories) + 5 (Norway iron) = 49

    Go USSR……

    Vance_Spoox_GER2end.AAM


  • Russia turn 2

    Purchase 8 INF (24) + 3 ART (12) = 36
    save 1 ipc

    –>Combat movement

    Nov: 15 INF, 2 Fig, 1 TacB, 4 ART --> Kar

    Kar
    A:
    DiceRolls: 11@1 8@2 2@3 1@4; Total Hits: 411@1: (3, 5, 5, 2, 6, 2, 6, 5, 3, 6, 6)8@2: (3, 2, 3, 4, 5, 5, 5, 2)2@3: (3, 1)1@4: (6)

    D:
    DiceRolls: 6@2; Total Hits: 26@2: (3, 5, 2, 4, 1, 6)


  • Kar round 2

    A:
    DiceRolls: 9@1 8@2 2@3 1@4; Total Hits: 69@1: (3, 2, 1, 5, 1, 2, 2, 4, 5)8@2: (3, 6, 6, 1, 6, 2, 3, 2)2@3: (1, 4)1@4: (6)

    D:
    DiceRolls: 2@2; Total Hits: 12@2: (2, 4)


  • Kar twlo 3 INF

    –>NCM
    Nov: 2 AA --> Kar
    KAr: 2 Fig, 1 TacB --> Rus
    Arch: 1 INF --> Bel
    Bry: 1 INF, 1 ARM, 1 Mech, 1 ART, 2 AA Gun --> Sukr
    Rus: 5 INF --> Smo
    Sukr: 1 INF --> Nukr

    –>Placement

    Nov: 3 INF
    Sukr: 2 INF, 1 ART
    Rus: 3 INF, 2 ART

    –>Income
    territories: 35
    total: 35 + 1 saved = 36

    Vance_Spoox_Rus2end.AAM


  • JAPAN 2

    PURCHASE
    7 infantry, 1 artillery, 3 armor (40IPCs)

    COMBAT MOVES
    Sakha
    1 infantry from Siberia walk in

    Soviet Far East
    1 infantry from Siberia walk in

    Suiyuyan
    2 infantry, 1 artillery, 1 mech from Chahar walk in

    Hopei
    5 infantry, 3 artillery from Anhwe walk in

    Kweichow
    1 infantry from Anhwe walk in

    Hunan
    1 infantry from Kwangsi walk in

    NONCOMBAT MOVES
    6 infantry, 1 artillery, 1 AA, 2 fighters, 2 tac from Jehol to Chahar
    1 fighter, 1 tac from Kwangsi to Chahar
    2 tac from manchuria to Chahar
    2 bombers from Kwangsi to Paulau
    4 infantry from Manchuria to Jehol
    1 transport from sz6 to sz33
    1 transport from sz5 to sz6
    1 armor from Kores to Jehol
    2 infantry from Kora to Manchuria
    4 fighters from Manchuria to japan
    1 fighter from Korea to Japan
    3 transports from japan to sz17 then sz6 then sz19 - pick up 2 infantry, 1 artillery from Japan; 1 infantry from Iwojima; 1 infantry from Okinawa; 1 artillery from Korea - drop them all at Jehol

    MOBILIZE UNITS
    3 armor in Manchuria; 7 infantry, 1 artillery in Japan

    Japan collects 35 (territories) + 10 (USA nonagg)

    A fairly uneventful turn with no dice rolled. OK go USA.

    Vance_Spoox_JAP2end.AAM


  • USA turn 2

    –>Purchase

    2 CV (32) + 1 Fig (10) + 1 TT (7) + 1 INF (3) = 52

    –>NCM

    Wus: 1 INF, 1 ART --> TT --> Haw
    z26: 1 TT --> z10
    z10: 2 CV, 3 Fig --> z26
    Gua: 1 Fig --> z26

    –>Placement
    z10: 1 CV
    Eus: 1 INF
    z101: 1 CV, 1 Fig,1 TT

    –>Income
    territories: 52

    Vance_Spoox_USA2end.AAM


  • China turn 2

    Purchase 4 ART (16)

    –>Combat movement

    Yun: 10 INF --> Kwa
    She: 2 INF --> Kwe
    Sze: 1 Fig --> Kwe

    Kwa
    A:
    DiceRolls: 10@1; Total Hits: 110@1: (1, 2, 5, 3, 3, 3, 4, 4, 2, 6)
    D:
    DiceRolls: 1@2; Total Hits: 01@2: (3)

    Kwe
    A:
    DiceRolls: 2@1 1@3; Total Hits: 12@1: (5, 2)1@3: (1)
    D:
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • Kwa twol
    Kwe twol

    –>NCM
    Kwe: 1 Fig --> Yun

    –>Placement
    Kwa: 4 ART

    –>Income
    territories: 8
    no’s: 6
    total: 14

    Vance_Spoox_China2end.AAM


  • UK turn 2

    –>Purchase
    UKe: 2 DD (16) + 2 ARM (12) + 1 INF (3) = 31 save 1 ipc
    UKp: 3 ARM (18) + 1 INF (3) = 21

    –>Combat movement

    z109: 1 CV, 2 Fig, 1 DD, 1 BB --> z106
    Egy: 1 ARM, 1 Mech, 2 Fig, 1 TacB --> Irq
    z81: 1 CA --> Irq bombard
    Cpr, Epr: 2 INF --> TT --> Irq
    Uk: 1 Fig --> z105 (defenseless TT)

    –>Combat
    z106
    A:
    DiceRolls: 1@2 2@3 1@4; Total Hits: 41@2: (2)2@3: (2, 3)1@4: (2)
    D:
    DiceRolls: 2@1; Total Hits: 02@1: (2, 3)

    Irq
    bombard
    DiceRolls: 1@3; Total Hits: 01@3: (4)
    A:
    DiceRolls: 3@1 3@3 1@4; Total Hits: 33@1: (2, 3, 3)3@3: (5, 3, 1)1@4: (1)
    D:
    DiceRolls: 3@2; Total Hits: 13@2: (5, 6, 2)


  • z106 twol
    Irq twlo 1 INF

    –>NCM
    Irq: 2 Fig, 1 TacB --> Egy
    z105: 1 Fig --> Uk
    z109: 1 TT --> z106
    z81: 1 CV, 2 DD --> z79
    z41: 1 TT --> z39
    Rho: 2 INF --> Con

    –>Placement
    z106: 2 DD
    Egy: 2 ARM, 1 INF
    Ind: 3 ARM, 1 INF

    –>Income
    UKe: territories 32 + no 5 1 saved= 38
    UKp: territories: 21

    Vance_Spoox_UK2end.AAM


  • Not sure, but I think you might have missed the two infantry that should have activated for you when you took Persia.  You can add them next turn if that’s the case.


  • ANZAC turn 2

    –>Purchase
    1 DD (8 + 2 INF (6) = 14 save 2

    –>Combat movement
    Jav: 1 INF --> TT --> Cel

    –>NCM
    as per map

    –>Placement
    z62: 1 DD
    Nsw: 2 INF

    –>Income
    territories: 17
    saved: 2
    total: 19

    French ncm will be 1 INf from Fwa to Fca, 1 DD from z78 to z39
    and 1 INF from Alg To Mor, only in the event that you didn’t conquer them with Italy :-)

    Vance_Spoox_ANZAC2end.AAM
    Vance_Spoox_ANZAC2end.AAM

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