G40 Alpha 2 carry on game for fun


  • #11 z7
    Retreat.
    US forces in z7 : AC, 2Ftr, 2BB, 2Tr(2Inf, Art, Arm)
    Japan forces retreat to z6 : 3Ftr, 3Tac, 2BB*
    Ftr+Tac land in Japan
    2Ftr+2Tac will land on 2AC to be, z6

    #12 z37
    ATT : 3Ftr, 2Tac, 2SB, AC also present – C’mon I need those 5 hits on first round!
    DiceRolls: 3@3 4@4; Total Hits: 43@3: (4, 1, 1)4@4: (5, 1, 5, 3)
    DEF : DD, 2Cr, AC, 2Ftr, BB*
    To be rolled after hit allocation.

  • '18 '17 '16 '11 Moderator

    Dmg carrier
    dmg battleship
    sink dd
    sink cru

    Defender:
    DiceRolls: 2@2 2@3 3@4; Total Hits: 42@2: (4, 4)2@3: (1, 1)3@4: (4, 5, 3)


  • Battleship is already danted.
    So one more hit need to be assigned amoung : Cruiser, Danted AC, 2Ftr, Danted BB.

  • '18 '17 '16 '11 Moderator

    I should have a pristine carrier to land the fighters on.  That was always the plan.

    3 Carriers, 1 Sunk, 1 Damaged next round 1 carrier was sunk.  Leaves me 1 full carrier.


  • You’re mixing the 2 battles Jen, please have a close look at past posts.

    We are now fighting battle #12 (not #11)
    At round 1 of #12 You have 4 hits to assign amoung : DD, 2Cr, AC, 2Ftr, BB*
    But you said : DD, Cr, danted AC and Danted BB… to which I replied you the BB is already danted, so you assignation was not correct.

  • '18 '17 '16 '11 Moderator

    Carrier, Detroyer, 2 Cruisers…


  • #12 z37 - Round 2
    ATT : 2Ftr, Tac, 2SB
    DiceRolls: 2@3 3@4; Total Hits: 42@3: (1, 2)3@4: (4, 5, 4)

    DEF : Cr, 2Ftr, BB*
    To be rolled after hit allocation.


  • #12 z37 - Round 2
    DEF : Cr, 2Ftr, BB*
    DiceRolls: 1@3 3@4; Total Hits: 21@3: (6)3@4: (5, 3, 4)


  • #12 z37
    CWL : 3Ftr, Tac, AC

    Remaining planes (Tac, 2SB) land in HUN

    NON COMBAT MOVES
    z33 > z6  : AC
    CHA > ANH : Inf
    KWE > ANH : 2Inf
    YUN > KWE : 2Inf
    YUN > FIC : AA

    PLACES NEW UNITS
    z6 : AC, Tr, 2Sub

    COLLECT : 51 + 1saved = 52

    Jenn_v_BBB_04cJAP.AAM

  • '18 '17 '16 '11 Moderator

    USA:

    Buy(72)

    • 2 Aircraft Carriers
    • 2 Battleships

    Combat Moves:

    Inf, Arm to Iwo

    NCM: Map

    Build: SZ 101

    Collect: 25 NO + 51 TT = 76 IPC


    China: +2 Infantry

    Combat Moves:

    3 INfantry, Fighter to KWE
    Infantry to SHE
    Infantry to CHA

    Combat:

    Attacker:
    DiceRolls: 3@1 1@3; Total Hits: 23@1: (5, 1, 1)1@3: (6)
    Defender:
    DiceRolls: 2@2; Total Hits: 02@2: (5, 5)

  • '18 '17 '16 '11 Moderator

    Build 1 in Kan, 1 in Hop

    Collect: 7


    England:

    Buy(22/32)

    • 2 Arm, Mech, Save 6 - England
    • 4 Inf, 2 Art, 2 Arm - India

    Combat:

    Destroyer to SZ 43
    Destroyer to SZ 42
    Infantry to Siam
    11 Infantry, 3 Artillery to Yunnan
    5 Infantry, Artillery, 4 Armor, Fighter, Tactical to Sudan
    Destroyer to SZ 44
    Infnatry to KSU
    Infantry to Scotland

    Attacker:
    DiceRolls: 4@1 2@2 5@3 1@4; Total Hits: 54@1: (6, 6, 3, 4)2@2: (1, 2)5@3: (2, 6, 2, 5, 5)1@4: (1)
    Defender:
    DiceRolls: 1@2; Total Hits: 01@2: (5)

  • '18 '17 '16 '11 Moderator

    Collect: 28 - 4 CRD + 6 Saved = 32 IPC England
    Collect: 16 - 1 CRD = 15 IPC India


    Australia:

    Buy(23)

    • Aircraft Carrier, Infantry, Save 2

    Combat Moves:

    Infantry, Artillery to Java
    Cruiser Bombardment

    Attacker:
    DiceRolls: 2@2 1@3; Total Hits: 12@2: (3, 6)1@3: (2)
    Defender:
    DiceRolls: 1@2; Total Hits: 01@2: (6)

  • '18 '17 '16 '11 Moderator

    Collect: 10 NO + 2 Saved + 14 TT = 26 IPC


    I did France’s noncombat moves.  Unless you do something silly like try to block with a destroyer that is in range of France, you can ignore them.

    Jenn_v_BBB_04dALL.AAM


  • UK’s fighter and Tac were left over Sudan (which was taken this turn). I moved them back to Congo.


  • @BigBadBruce:

    UK’s fighter and Tac were left over Sudan (which was taken this turn). I moved them back to Congo.

    Actually, I’ll wait until you tell me where you move your planes. Your choice surely affect Italy’s combat moves, depending if you put them in range or not of my units.


  • @Cmdr:

    Collect: 28 - 4 CRD + 6 Saved = 32 IPC England

    Actually it’s - 6 CRD :
    2 from z119
    3 from z109 (since we play with German subs cause -3)
    1 from z72

    Also, your math wasn’t right : 28-4+6 = 30 (not 32).
    And now it’s 28 - 6 CRD + 6 Saved = 28… so I removed 4 from UK.


  • Jen, please the NCM for UK’s fighter and Tac left over Sudan.

  • '18 '17 '16 '11 Moderator

    Yes, land them in Congo with the armor there.


  • ITALY 4 - Nation objectives all done!

    DOW : Russia

    PURCHASES (45)
    3Arm(18) + AC(16) + 3Inf (9) = 43 save 2

    COMBAT MOVES
    #1 Bessarabia (Inf)
    YUGO: 3Arm
    DiceRolls: 3@3; Total Hits: 23@3: (1, 2, 5)
    DEF : Inf
    DiceRolls: 1@2; Total Hits: 11@2: (2)

    #2 Eastern Persia (empty)
    CPR : Arm blitz thru

    #3 Turkmenistan (empty)
    CPR : Arm

    #4 Caucasus (empty)
    NPR : Inf


  • #1 Bessarabia (Inf)
    TWL : Inf

    NON COMBAT MOVES
    NITA> YUGO: AA
    CPR > NPR : 3Inf
    IRQ > EGY : Ftr, Tac, MInf
    MOR > EGY : Art, Arm via 3Tr z92
    GIB > EGY : 4Inf via 3Tr z92
    SFR > NITA: Inf, Art, AA
    z92 > z95 : 2Cr, BB
    z98 > z95 : Tr
    GIB > z91 : Inf (load on German Tr)
    z91 > z85 : Sub
    SITA> EGY : Ftr
    z72 > z80 : DD

    PLACES NEW UNITS
    EGY : 3Inf
    IRQ : 3Arm
    z95 : AC

    COLLECT : 25 + 26(NO) + 2Saved = 53

    Jenn_v_BBB_04hITA.AAM

Suggested Topics

Axis & Allies Boardgaming Custom Painted Miniatures

55

Online

17.9k

Users

40.6k

Topics

1.8m

Posts