sent a chat so we don’t clutter up this thread
G40-01 Ksmckay (Axis -9) vs Wheatbeer (Allies)
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ANZAC 1
Buy (10/10)
1 figNCM:
2 fig nze >> que
2 inf nsw load trans SZ62 >> SZ42 unload jav
1 dest SZ62 >> SZ61Mobilize:
1 fig nswCollect 14 IPC
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guess the z109 transport disobeyed orders and you are leaving it to die?
single ss will take it down regardless of how many planes you have in UK.
Italy coming up. Will need scrambling decision in z96
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I know the transport is doomed, but with all the air power in WGR it seemed necessary to ferry troops from Canada to London immediately.
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Italy 1
Purchases 10
1 dd save 2Combat movement
SFr (1 inf 1 art)
2 inf 2 art 1 arm NItaz96 (1 cv 1 ftr 1 trn)
1 ss 2 dd 1 ca z95
1 ftr 1 tac NIta
1 ftr SItaBSo ()
1 inf IsoKen ()
2 inf 1 art EthScramble in z96?
I know the transport is doomed, but with all the air power in WGR it seemed necessary to ferry troops from Canada to London immediately.
Oh, missed the transfer. Just wanted to make sure you didnt forget about the transports. So many things to look at for that turn that its easy to do.
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No scramble
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SFr
2 inf 2 art 1 arm
Rolls: 4@2 1@3; Total Hits: 14@2: (5, 3, 5, 6)1@3: (1)
1 inf 1 art
Rolls: 2@2; Total Hits: 02@2: (4, 3)
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SFr rnd 2
2 inf 2 art 1 arm
Rolls: 4@2 1@3; Total Hits: 24@2: (1, 3, 3, 2)1@3: (4)
1 art
Rolls: 1@2; Total Hits: 11@2: (2)
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SFr twlo inf
z96
1 ss 2 dd 1 ca 2 ftrs 1 tac
Rolls: 3@2 1@3 2@3 1@4; Total Hits: 33@2: (2, 4, 6)1@3: (3)2@3: (4, 2)1@4: (6)
1 cv 1 ftr
Rolls: 1@2 1@4; Total Hits: 01@2: (4)1@4: (6)
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Combat results
SFr twlo inf
z96 twol
BSo, Ken twol (mt)NCM
2 ftrs 1 tac z96 to SIta
1 arm Alb to NIta
6 inf SIta to NIta
1 art Lib to NIta v trnPlacement 1 dd z95
Collect 14-5 +2 saved = 11
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France 1
NCM:
1 dest SZ93 >> SZ104
1 cru SZ93 >> SZ91
1 dest SZ72 >> SZ71
1 inf fwa >> nig -
you can only move the dd two spaces as you dont control the naval base in SFr
Need you to fix that before I can post G2.
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France 1
NCM:
1 dest, 1 cru SZ93 >> SZ91
1 dest SZ72 >> SZ71
1 inf fwa >> nigSorry about that … wasn’t thinking.
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Germany 2
Purchases 68
9 trn 1 art save 1
repair BBCombat movement
z97 (1 dd 1 ca)
4 ftrs 3 tac WGrWFr (1 inf 1 arm)
2 inf 1 mec 1 arm Fra
1 ftr 1 tac z112
1 bom WGrHol (1 inf)
2 inf WGr
1 arm Fra
1 tac WGrGre (4 inf)
5 inf Bul
3 arm Yugoz109 (1 trn)
1 ss z111Combat
z97
4 ftrs 3 tac
Rolls: 4@3 3@4; Total Hits: 34@3: (5, 6, 6, 1)3@4: (5, 1, 4)
1 dd 1 ca
Rolls: 1@2 1@3; Total Hits: 21@2: (2)1@3: (1)
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z97 cwlo 2 ftrs
WFr
2 inf 1 mec 1 arm 1 ftr 1 tac 1 bom
Rolls: 3@1 2@3 2@4; Total Hits: 33@1: (1, 3, 4)2@3: (4, 3)2@4: (1, 5)
1 inf 1 arm
Rolls: 1@2 1@3; Total Hits: 21@2: (1)1@3: (1)
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WFr twlo 2 inf
Hol
2 inf 1 arm 1 tac
Rolls: 2@1 1@3 1@4; Total Hits: 22@1: (6, 2)1@3: (1)1@4: (4)
1 inf
Rolls: 1@2; Total Hits: 01@2: (6)
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Hold twol
Gre
5 inf 3 arm
Rolls: 5@1 3@3; Total Hits: 35@1: (2, 4, 5, 1, 1)3@3: (4, 3, 4)
4 inf
Rolls: 4@2; Total Hits: 24@2: (1, 4, 2, 6)
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Gre rnd 2
3 inf 3 arm
Rolls: 3@1 3@3; Total Hits: 23@1: (5, 6, 1)3@3: (6, 3, 4)
1 inf
Rolls: 1@2; Total Hits: 01@2: (3)
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Gre twlo 2 inf
Combat results
z97 cwlo 2 ftrs
WFr twlo 2 inf
Hol twol
Gre twol
z09 cwol (autokill)NCM
1 ftr 1 tac WFr to z112
1 bom WFr to WGr
2 ftrs 3 tac z97 to WGr
1 tac Hol to WGr
2 inf 2 art SGr to WGr
9 inf 3 art Ger to WGr
3 art 3 arm Fra to WGr
3 mec Fra to Ger
4 inf Yugo to Hun
2 inf Ger to Pol
1 ss z110 to z112Placement
1 art WGr
9 trn z112Collect 53+1 saved = $54
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USSR 2
Buy (36/37)
3 art
3 mech
2 tankNCM:
2 fig, 1 tact sukr >> epl
1 sub SZ124 >> SZ109
2 mech, 1 tank rus >> bel
2 mech, 2 tank novo >> smo
11 inf, 1 art, 1 aa gun bel >> epl
5 inf, 1 art nukr >> epl
1 inf, 1 aa gun bry >> nukr
3 inf, 3 art sukr >> nukr
6 inf, 2 art nov >> bel
6 inf yak >> yenMobilize:
3 art sukr
3 mech, 2 tank rusCollect 37 IPC (38 total)
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Japan 2
Purchases 42
1 airbase
1 naval base
1 dd
save 4Combat movement
Sui ()
2 inf 1 art Cha
1 mec AnhHop ()
2 inf AnhKwe ()
1 inf AnhYun (3 inf)
2 inf 1 art Hun
2 inf 1 art 1 arm Kwa
1 ftr 1 tac z36
1 ftr JehSze (6 inf 1 ftr)
7 ftrs 5 tac 2 bom KwaCombat
Yun
4 inf 2 art 1 arm 2 ftrs 1 tac
Rolls: 2@1 4@2 3@3 1@4; Total Hits: 42@1: (6, 1)4@2: (3, 1, 5, 4)3@3: (2, 4, 1)1@4: (5)
3 inf
Rolls: 3@2; Total Hits: 03@2: (6, 3, 6)
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