Game History
Round: 1 Research Technology - Russians Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat - Russians Trigger Russians Can Move: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians Trigger Russians Can Move: Setting movementRestrictionType to disallowed for rulesAttachment attached to Russians Non Combat Move - Russians 1 submarine and 1 transport moved from Karelia Sea Zone to North Sea Zone 1 armour moved from Soviet Far East to Novosibirsk 2 infantry moved from Soviet Far East to Yakut S.S.R. 2 infantry moved from Evenki National Okrug to Yakut S.S.R. 1 infantry moved from Yakut S.S.R. to Soviet Far East 4 infantry moved from Caucasus to Karelia S.S.R. 2 armour, 1 fighter and 4 infantry moved from Russia to Karelia S.S.R. Place Units - Russians 8 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 24 PUs; end with 24 PUsAxisplaya(Axis) vs. ????????????(Allies)- G40- Alpha+3, No Tech
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wonderful
Gre rd2
Rolls: 1@1 2@3; Total Hits: 11@1: (3)2@3: (2, 4)
Rolls: 3@2; Total Hits: 13@2: (2, 5, 4) -
Retreat from Gre
Sfr
Rolls: 4@2; Total Hits: 24@2: (6, 1, 4, 2)
Rolls: 2@2; Total Hits: 02@2: (5, 3) -
Sfr twol
Tob
Rolls: 2@2; Total Hits: 02@2: (5, 6)
Rolls: 1@3; Total Hits: 11@3: (3) -
Tob retreat.
Not a good turn for Italy here…I realise i have played this Italian turn badly…Well, so be it.
NCM per map
Place 1tr sz97, 1inf SIta
Collect : 15 IPC
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Yeah, I’ve been there- live and learn my friend. On my other game I had a horrible G1, plus you always learn something new tactically.
France
NCM- on map
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Germany 2
Buy:
10 inf (30)
1fgt (10)
1dd (8 )
1ss (6)
1tnk (6)
2art (8 )CM
Wfr (1inf)
1inf, 1art, 1mec, 1tnk FraHol (1inf, 1tnk)
3mec, 4tnk Fra
1inf Wgersz104 (1CA)
1fgt, 1tac sz112
1ss sz110sz92 (1CA, 1AC, 1fgt)
2fgt SIta
2fgt, 3tac, 1bmb WgerGre (2inf)
3inf Bul
3tnk YugoWfr
Rolls: 1@1 2@2 1@3; Total Hits: 01@1: (2)2@2: (4, 3)1@3: (6)
Rolls: 1@2; Total Hits: 11@2: (1) -
Wfr rd2
Rolls: 2@2 1@3; Total Hits: 22@2: (1, 1)1@3: (5)
Rolls: 1@2; Total Hits: 01@2: (3) -
Wfr twlo 1inf
Hol
Rolls: 4@1 4@4; Total Hits: 64@1: (6, 1, 1, 1)4@4: (4, 2, 1, 6)
Rolls: 1@2 1@3; Total Hits: 11@2: (6)1@3: (3) -
Hol twlo 1inf
sz104
Rolls: 1@2 1@3 1@4; Total Hits: 21@2: (2)1@3: (1)1@4: (5)
Rolls: 1@3; Total Hits: 01@3: (5) -
sz104 cwol
sz92
Rolls: 4@3 4@4; Total Hits: 64@3: (3, 2, 5, 3)4@4: (1, 1, 6, 3)
Rolls: 1@2 1@3 1@4; Total Hits: 11@2: (6)1@3: (6)1@4: (1) -
sz92 cwlo 1fgt
Gre
Rolls: 3@1 3@3; Total Hits: 33@1: (6, 1, 2)3@3: (5, 2, 2)
Rolls: 2@2; Total Hits: 12@2: (2, 5) -
Gre twlo 1inf
NCM per map
Place units:
8inf, 2art Ger
2inf, 1tnk, 1fgt Wger
1ss, 1dd sz112Collect : 53 IPC
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USSR 2
Buy- $37- 5inf, 1art, 3tnk- no change
NCM- on map
Place 2inf, 1art in Novg, 3inf on Ukr, 3tnk on Rus
Collect- $37
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Japan 2
Buy:
1NB (15)
1AC (16)
1dd (8 )
1ss (6)CM
Sui
1inf Cha walk inHop
1inf, 1art Cha walk inKwe
5inf, 1art, 1mec walk inYun (5inf)
1inf, 1art Hun
2inf Kwa
3fgt, 3tac Kwa
1fgt sz36Sze (5inf, 1fgt)
7fgt, 5tac, 2bmb KwaYun
Rolls: 2@1 2@2 4@3 3@4; Total Hits: 32@1: (3, 4)2@2: (6, 5)4@3: (5, 4, 3, 6)3@4: (2, 5, 4)
Rolls: 5@2; Total Hits: 25@2: (3, 6, 2, 5, 1) -
Yun rd2
Rolls: 2@2 4@3 3@4; Total Hits: 42@2: (4, 3)4@3: (2, 3, 5, 4)3@4: (2, 2, 6)
Rolls: 2@2; Total Hits: 22@2: (2, 2) -
Really disgusting dices so far.
Yun twlo 3inf, 1tac
Sze
Rolls: 7@3 7@4; Total Hits: 97@3: (3, 2, 6, 3, 4, 2, 1)7@4: (3, 1, 4, 2, 5, 6, 5)
Rolls: 5@2 1@4; Total Hits: 05@2: (4, 4, 5, 3, 5)1@4: (5) -
Yeehaa ! Finally, what one got to do when he got bad dices is to complain. That stop the jinx and reverse it. lol :lol:
Sze cwol
NCM per map
Place units:
1NB Hai
1ss, 1dd, 1AC sz6Collect : 43 IPC
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Here, use this map.
Made a little change with 1tr and 2inf. -
US 2
Buy- $52- 1AC, 2ftr, 2DD- no change
NCM- on map
Place 1AC, 2ftr in z101, 2DD in z10
Collect- $52
China 1
Buy-$15- 5inf
NCM- on map
Collect- $5
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geez, nice shootin on Sze- ouch!!! :cry:





