G40 Stirling (AXIS) VS. Soul (ALLIES)


  • Fra

    ATK

    DiceRolls: 4@2 3@3 1@4; Total Hits: 54@2: (5, 2, 1, 4)3@3: (2, 1, 6)1@4: (2)

    def

    DiceRolls: 1@3 1@4; Total Hits: 21@3: (1)1@4: (1)


  • Yugo

    ATK

    DiceRolls: 6@2 3@3; Total Hits: 26@2: (3, 1, 5, 4, 3, 1)3@3: (4, 6, 6)

    Def

    DiceRolls: 5@2; Total Hits: 15@2: (6, 3, 3, 6, 1)


  • Yugo

    ATK

    DiceRolls: 5@2 3@3; Total Hits: 45@2: (4, 1, 3, 6, 1)3@3: (1, 6, 1)

    Def

    :aaa 3@2


  • Yugo

    Def

    DiceRolls: 3@2; Total Hits: 03@2: (6, 6, 5)


  • before I finish and post my ncm I went back and read you post over wfr. Is my understanding correct that right now you with current losses you want a Brit inf and fighter alive.

    cheers


  • correct.  Thank you.


  • NCM

    inf  -> Nor Fin

    inf Rom  ->  Bul

    ftr tac Fra -> Wge

    1 ftr  sz110 -> Z112

    2 ftr 2 tac z 110 -> Wge

    2 inf Den -> Wge

    tt sz113 -> sz112

    bmr  sz111 -> Wge

    Tac sz111 -> sz 112

    Tac z112 -> wgr

    2 art sgr -> Ger

    3 inf sgr -> Ger

    aa ger -> wge

    aa wge -> Hol

    3 inf Pol -> Ger

    Arm wfr -> Hol

    Place

    sz112
    1 CV, 2 TT

    Collect

    $49 + 19 = 68

    Stirling_vs_Soul__G1_1aGer.AAM


  • Rus1:
    purchase:
    ftr 9 inf

    combat:

    ncm:
    6 inf aa sah -> bury
    6 inf amu -> sah
    tac ftr rus -> yak
    ss 127 -> 125
    2 inf cau -> ros
    inf arch, 2 inf kar, 3 inf vyb, 3 inf bal -> nov
    mech arm rus, 2 inf epl -> bel
    2 inf bes, 3 inf SUkr -> NUkr
    2 inf ros -> SUkr
    arm mec vol -> novo
    inf art aa rus -> bry

    mobilize:
    3 inf Nov, 3 inf SUkr, 3 inf vol, ftr rus

    collect:
    37+0=37, has 37

    Stirling_vs_Soul__G1_1bRus.AAM


  • Japan 1

    Buy

    2 tt 1 min ic

    CBM

    2 inf art jeh ->cha
    1 mec man ->  cha

    3 inf sha -> anh
    3 inf art ksu -> anh

    3inf kwa -> yun
    ftr tac ksu -> yun
    2 bmr jap -> yun

    art kwa -> hun
    3 inf art ksi -> hun
    2 tac 2 ftr man -> hun
    ftr for -> hun

    YUN

    ATK

    DiceRolls: 3@1 1@3 2@4; Total Hits: 13@1: (5, 4, 6)1@3: (3)2@4: (6, 6)

    def

    DiceRolls: 4@2; Total Hits: 14@2: (3, 2, 6, 6)


  • YUN

    ATK

    DiceRolls: 2@1 1@3 2@4; Total Hits: 12@1: (1, 2)1@3: (5)2@4: (5, 5)

    def

    DiceRolls: 3@2; Total Hits: 13@2: (6, 2, 6)


  • YUN

    ATK

    DiceRolls: 1@1 1@3 2@4; Total Hits: 21@1: (6)1@3: (4)2@4: (2, 1)

    def

    DiceRolls: 2@2; Total Hits: 12@2: (1, 3)


  • HUN

    ATK

    DiceRolls: 1@1 4@3 2@4; Total Hits: 21@1: (3)4@3: (1, 4, 2, 6)2@4: (5, 5)

    def

    DiceRolls: 2@2; Total Hits: 12@2: (2, 3)


  • NCM

    Fleet z19 art sha inf oki -> z 36 kwa
    tt z 20 z6 inf arm jap -> kor
    3 inf  art man -> jeh
    all inf kor -> man
    ftr oki -> ksu
    2 ftr 2 tac jap -> Kwa
    tt art inf fleet leave 1 dd jap  z6 -> z 36
    ftr z6 -> Kor
    ftr 2 tac z 6 -> ksu
    fleet car -> z 36 -> air kwa
    cr z 20 -> z 36
    air hun -> kwa
    air yun -> kwa

    Place

    2tt z6
    min ic ksu

    Collect

    40 ipc

    Stirling_vs_Soul__G1_1cjap.AAM


  • I believe you can only purchase an IC on a territory you orginally control.  So if you’d like to revise the japanse turn, then you may.


  • I originally control ksu so it is legal


  • I think it’s the same as AA50, and I’m working on a confirmation… but I do believe that territory, although under Japanese control at the start of the game, is considered originally Chinese.


  • would it change that much that I couldn’t continue with my turn?

  • '18 '17 '16 '11 Moderator

    One can build a MINOR Industrial Complex on any territory they control so long as it is worth at least 2 IPC.  It does not matter if the territory is green, red, grey, orange, tan or neutral as long as it is worth 2 IPC.

    One can only build a MAJOR Industrial Complex on territories that are their own color. (Japan could build one on Manchuria, Germany in Romania, etc).  Territories must be worth at least 3 IPC to support a major complex.

    Stirling is building a minor complex in KSU, if I am reading correctly.  KSU is worth 3 IPC and as this is Japan 1, it is certainly controlled by Japan.  Therefore, it can support a minor complex.

    Should China liberate KSU (or anyone else for that matter) the complex is destroyed and removed from the board.  China is not permitted to own complexes and no allied nation can take temporary control of Chinese territories.


  • fantastic, thanks!  Onto the Allies.


  • Thanks

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