TheDefinitiveS (Allies) vs Wheatbeer (Axis) G40 a2 game 2
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R2
Purchase Units 38 IPCs
6 art @ 24
1 tank @ 6
2 m.inf @ 8CM
NoneNCM
Sz 114
1 BB, 1 ss from sz 115YEN
6 inf from YAKSUKR
2 inf from ROS
1 AAGun from BRYROS
2 inf from VOLBEL
1 inf, 1 art from SMO
13 inf, 1 AAGun from NOVSz 119
1 ss from sz 125NUKR
1 tank, 1 m.inf from SUKR
3 inf from EPLMobilize Units
2 art, 1 m.inf in NOV
2 art, 1 tank in NUKR
2 art, 1 m.inf in SUKRCollect Income
37 (territories) IPCs -
J2
Buy (43/44)
1 naval base
2 trans
2 inf
2 artCombat:
SUI
1 inf chaHOP
1 inf, 1 art chaKWE
5 inf, 1 mech, 1 art anh
4 inf, 2 art hun
1 tank kwasui, hop, kwe walk in
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Non-combat:
2 strat ksu >> car
1 fig, 1 tact SZ33 >> car
2 fig, 2 tact SZ36 >> car
1 fig, 1 tact ksu >> SZ33
2 fig, 2 tact kwa >> SZ34
4 fig kwa >> pau
2 tact kwa >> ksi
1 fig ksu >> ksi
2 sub, 3 dest, 2 cru, 2 bsh, 2 carrier SZ36 >> SZ34
1 inf, 1 art ksu >> ksi
5 inf, 2 art load 4x trans SZ6 >> SZ33 unload car
2 inf, 1 art kwa load 2x trans SZ36 >> SZ34 unload pau
5 inf, 1 aa gun jeh >> anhMobilize:
1 naval base pau
2 trans SZ6
2 inf, 2 art japCollect 42 IPC (43 total)
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US2
Purchase Units 52 IPCs
2 trns @ 14
3 inf @ 9
1 bmb @ 12
1 AC @ 16
Save 1CM
NoneNCM
Sz 10
1 trns from sz 26
1 trns from sz 11Sz 26
1 fig from GUA
1 AC, 1 tac from sz 10
1 DD from sz 54Sz 27
1 ss from sz 54
1 ss from sz 26Mobilize Units
1 trns in sz 101
1 trns, 1 AC in sz 10
1 inf in WUS
2 inf, 1 bmb in CUSCollect Income
52(territories)+1(saved)= 53 IPCs -
Let me know if the US cant use ANZACs NB since they are not at war yet. I cant remember if they are allowed too.
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C2
Purchase Units 15 IPCs
3 art @ 12
1 inf @ 3CM
SUI (1 inf)
2 inf from KAN
1 fig from SZECC
SUI
A
Rolls: 2@1 1@3; Total Hits: 12@1: (5, 6)1@3: (1)
D
Rolls: 1@2; Total Hits: 11@2: (1)
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SUI twlo 1 inf
NCM
SIK
1 fig from SUI
10 inf, 3 art from SZEMobilize Units
3 art 1 inf in SZECollect Income
7(territories)+6(NOs)= 13 IPCs -
UK2
UKE Purchase Units 30 IPCs
1 AC @ 16
1 DD @ 8
1 tank @ 6
UKP Purchase Units 17 IPCs
1 trns @ 7
1 tank @ 6
1 art @ 4CM
SUD (2 inf, 1 art)
1 tank, 1 m.inf from EGY
2 inf from CPR via 1 trns in sz 80
1 CA from sz 80 – bombardCC
SUD
A - bombard
Rolls: 1@3; Total Hits: 11@3: (2)
A
Rolls: 3@1 1@3; Total Hits: 23@1: (4, 1, 5)1@3: (3)
D
Rolls: 3@2; Total Hits: 03@2: (5, 5, 4)
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I’m not sure if the US can use the ANZAC base or not. My guess would be no, but I don’t remember reading anything about it in the rules.
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Description for increased sea unit range says ships can use “an operative friendly naval base” … not sure if ANZAC is friendly or just neutral prior to US entrance in the war.
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I don’t mind if you leave the moves as is since they could have reached their destinations in two turns from their starting point off the Philippines anyways, and I doubt it would have made any difference to my Japan moves.
I found one thread addressing the naval base issue prior to US war, but it was inconclusive.
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SUD twol
NCM
TANG
2 inf from RHOEGY
1 inf from ALXsz 39
1 BB from sz 79
1 DD from sz 80SHN
2 inf, 1 art, 1 AAGun from BURBUR
9 inf, 1 AAGun from INDCPR
1 inf from EPRsz 91
1 DD from sz 83
1 BB, 2 CA from sz 87
1 AC, 1 CA, 1 trns from sz 92
2 fig from GIBUK
1 tac from GIBsz 106
1 fig from UKMobilize Units
1 AC, 1 DD in sz 106
1 tank in SAF
1 trns in sz 39
1 tank, 1 art in INDCollect Income
UKE 30(territories)-6(convoy)= 24 IPCs
UKP 17(territories) IPCs -
A2
Purchase Units 10 IPCs
3 inf @ 9
Save 1CM
NoneNCM
BRA
2 inf from sz 66 via 1 trns in sz 66 – activate 3 infJAV
2 inf from NSW via 1 trns in sz 62NSW
3 fig from WAUNTE
1 inf, 1 art from QUEMobilize Units
3 inf in NSWCollect Income
16(territories)+1(saved)= 17 IPCs -
Hmm, might need to clarify this rule, it could come up in the tournament. Im thinking you cant use them, but well see.
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Pg 15 of Europe Rule Book. I cant use ANZACs Naval base. Ill update the map.
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I2
battleship SZ95 repaired
Buy (13/13)
1 sub
1 mech
1 infALG (+ TUN)
1 mech, 1 tank lib blitz through tun
1 tact sitaGIB
1 trans SZ97 >> SZ96 load 1 inf, 1 art lib >> SZ92 unload gib
1 cru, 1 bsh SZ95 >> SZ92 bombard gibMOR
2 inf trans SZ95 >> SZ92 unload morALX
1 tras SZ95 >> SZ92 unload 2 inf alx -
ALG
A 1 mech, 1 tank, 1 tact
Rolls: 1@1 1@3 1@4; Total Hits: 11@1: (4)1@3: (4)1@4: (2)
D 1 inf
Rolls: 1@2; Total Hits: 01@2: (4)
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mor, alx walk in
tun blitzed
alg taken no lossGIB
bombardmentRolls: 1@3 1@4; Total Hits: 21@3: (2)1@4: (1)
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GIB
D 1 inf
Rolls: 1@2; Total Hits: 01@2: (4)
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gib taken no loss
Non-combat:
1 tact alg >> lib
1 sub, 1 cru SZ95 >> SZ98
3 inf, 1 art lib >> tob
2 inf, 2 art yugo >> rom
1 tank gre >> rom
1 mech nita >> romMobilize:
1 sub SZ95
1 inf, 1 mech nitaCollect 30 IPC