@simon33 Yes, this is a very aggressive Axis approach. I did not use it much in the past; I am trying how it can work.
11L DarthMaximus (Axis) vs. Boldfresh (Allies +5)
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mex cwlo 2 inf
wca - 8 inf, 4 arm vs. inf
Rolls: 8@1 4@3; Total Hits: 68@1: (1, 3, 1, 5, 1, 4, 1, 4)4@3: (1, 4, 5, 2)
Rolls: 1@2; Total Hits: 01@2: (6)
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wca cwol
nwe - inf, 5 ftr vs. inf
Rolls: 1@1 5@3; Total Hits: 41@1: (2)5@3: (2, 1, 2, 2, 6)
Rolls: 1@2; Total Hits: 01@2: (6)
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nwe cwol
NC
bul - bom (ger), 5 ftr (nwe)
z12 - trn (z10)
alg - 2 inf (eus), 2 inf, art (gbr)
z13 - 2 trn, des, 2 acc (z7), sub, 3 des, 3 acc (z18)
wca - aa (eca)
z17 - des, 2 acc (z17)
waf - 2 inf, art (gbr)
wca - inf, 2 arm (wus)place 3 inf, 7 arm (wus)
collect 49, has 49
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Man, I’m not sure how Europe got so out of hand but what a mess.
I’m gonna do Ger from work, so I can’t update the map but I just wanted to get it down before I changed my mind again.
Hopefully there won’t be any errors.
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Germany Round 9
Buy 5 rt, 1 inf
Combat Move
1) Epl - mt vs. 1 inf (pol)
2) Nwe - 1 inf vs. 2 inf, 1 rt (ger)
3) Fra - 2 inf, 3 arm vs. 8 inf (ger), 13 arm (ger, pol)
4) Cze - 2 inf vs. 3 inf, 1 rt (ger) -
Nwe
2 inf, 1 rt
Rolls: 1@1 2@2; Total Hits: 21@1: (1)2@2: (2, 4)
1 inf
Rolls: 1@2; Total Hits: 01@2: (5)
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Fra
8 inf, 13 arm
Rolls: 8@1 13@3; Total Hits: 98@1: (3, 1, 6, 4, 5, 2, 2, 4)13@3: (6, 6, 2, 2, 3, 2, 6, 2, 2, 2, 5, 3, 6)
2 inf, 3 arm
Rolls: 2@2 3@3; Total Hits: 02@2: (4, 4)3@3: (5, 4, 5)
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Should have attacked Bul with those rolls. lol!
Cze
3 inf, 1 rt
Rolls: 2@1 2@2; Total Hits: 12@1: (6, 3)2@2: (5, 1)
2 inf
Rolls: 2@2; Total Hits: 12@2: (4, 2)
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Cze
2 inf, 1 rt
Rolls: 1@1 2@2; Total Hits: 01@1: (6)2@2: (4, 6)
1 inf
Rolls: 1@2; Total Hits: 01@2: (3)
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Cze
2 inf, 1 rt
Rolls: 1@1 2@2; Total Hits: 11@1: (5)2@2: (1, 3)
1 inf
Rolls: 1@2; Total Hits: 01@2: (4)
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Results
epl - taken, walk-in
nwe - taken, wol
fra - taken, wol
cze - taken with 2 inf, 1 rtNon-Com on the way
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Turns out Non-Com was really easy. Lol!
Non-Combat Move
28 inf to Ger from Pol
Placement
1 inf, 5 rt on Ger
I’m note sure what I collect so I’ll update the map/cash tonight.
Here’ what my units territories should look like:
Summary
Epl - 1 inf, 1 aa
Pol - 1 inf
Cze - 2 inf, 1 rt
Nwe - 2 inf, 1 rt
Fra - 8 inf, 13 arm, 1 aa (6 damage)
Ger - 30 inf, 11 rt, 1 aa (4 damage)I think that is everything. I can double check when I update the map.
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R9 - with 43 buys 9 inf, art, bom
CM
epl (inf) - 5 inf (euk), inf (bst), inf (bel)
blk (3 inf) - 3 inf, bom (bul)
pol (inf) - 2 inf (bul), ftr (ukr)
cze (2 inf, art) - 2 inf, 2 art (bul)combat:
epl - 7 inf vs inf
Rolls: 7@1; Total Hits: 17@1: (6, 6, 1, 4, 3, 5, 2)
Rolls: 1@2; Total Hits: 01@2: (3)
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epl cwol
blk - 3 inf, bom vs. 3 inf
Rolls: 3@1 1@4; Total Hits: 13@1: (2, 4, 3)1@4: (4)
Rolls: 3@2; Total Hits: 03@2: (3, 5, 6)
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blk 2 - 3 inf, bom vs. 2 inf
Rolls: 3@1 1@4; Total Hits: 23@1: (1, 2, 4)1@4: (2)
Rolls: 2@2; Total Hits: 12@2: (2, 5)
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blk cwlo inf
pol - 2 inf, ftr vs. inf
Rolls: 2@1 1@3; Total Hits: 02@1: (5, 6)1@3: (4)
Rolls: 1@2; Total Hits: 01@2: (6)
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pol 2 - 2 inf, ftr vs. inf
Rolls: 2@1 1@3; Total Hits: 02@1: (6, 3)1@3: (6)
Rolls: 1@2; Total Hits: 01@2: (6)
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pol 3 - 2 inf, ftr vs. inf
Rolls: 2@1 1@3; Total Hits: 02@1: (3, 6)1@3: (4)
Rolls: 1@2; Total Hits: 11@2: (2)
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pol 3 - inf, ftr vs. inf
Rolls: 1@1 1@3; Total Hits: 11@1: (5)1@3: (2)
Rolls: 1@2; Total Hits: 01@2: (4)