Jennifer (Axis) vs Krychek (Allies) Game 2 - Theory Test


  • United Kingdom 4

    Purchases
    5 Inf 1 Rtl 1 Arm 1 Ftr

    CMs

    Bur
    8 Inf 4 Rtl Ind to Bur
    2 Ftr 1 Tbmb Sik to Bur

    Bur Rnd1
    8 Inf 4 Rtl 2 Ftr 1 Tbmb
    5 Hits
    Vs
    5 Inf 4 Rtl
    3 Hits


  • Bur Rnd2
    5 Inf 4 Rtl 2 Ftr 1 Tbmb
    4 Hits
    Vs
    4 Rtl
    1 Hit + 1@2
    DiceRolls: 1@2; Total Hits: 01@2: (4)


  • Bur Twlo 4 Inf

    NCMs
    All Fleet SZ79 to SZ76
    1 Trn SZ91 to SZ82
    1 Minf Ken to Egy
    2 Arm Irq to Egy
    2 Inf Ind to Wind
    1 Arm Ind to Epr
    1 Ftr Ind to SZ76
    1 Inf Irq to Trj
    1 Rtl Ken to Sud
    1 Inf Sia to Shn
    2 Inf Mal to Shn
    2 Ftr 1 Tbmb Bur to Ind

    Places + Collects 24 IPCs


  • Australia 4

    Purchases
    1 SS 1 DD = 14 IPCs
    Save 6 IPCs

    CMs
    None

    NCMs
    1 Inf Dgu to Ngu
    1 AC SZ54 to SZ33
    2 Ftr Car to SZ33
    1 Trn SZ33 to SZ54 (Empty)
    1 SS SZ55 to SZ45

    Places + Collects 20 + 6 Saved = 26 IPCs

    Krychek_v_Jennifer_Game03_04dAllies.AAM

  • '18 '17 '16 '11 Moderator

    Italy:

    Buy(31)

    • 3 Infantry
    • 1 Armor
    • 1 Aircraft Carrier

    Combat Moves:

    1 Tactical Bomber from S. Italy to Navy Base in Egypt - SBR
    2 Fighters Escort
    Infantry from SWF to SAF
    Infantry from SWF to Madagascar

    I am going to assume you don’t scramble…

    Naval Base Damage: 3 +
    DiceRolls: 1@3; Total Hits: 11@3: (2)

    Tactical Bomber Damage: 1 +
    DiceRolls: 1@5; Total Hits: 11@5: (3)

    (assuming you dont scramble because I think scrambling can only be done for Complexes and because I don’t think England wants to risk a 10 IPC fighter when it cannot be replaced, and I dont think you can scramble against a tactical bomber since tactical bombers neither engage as attacking aircraft or as defending aircraft per Alpha 2 rules…)

  • '18 '17 '16 '11 Moderator

    Note:  As England does not collect money on this board, the Naval base in Cairo is permanently closed (or until I take and repair it.)

    NCMs on map

    Build: 3 Infantry, Armor in N. Italy
    Build: Aircraft Carrier in SZ 97

    Collect: 5 IPC Med + 23 IPC = 28 IPC


    Germany:

    Buy(64)

    • 1 Fighter
    • 10 Infantry
    • 4 Armor

    Combat Moves:

    3 Infantry, 4 Fighters to Poland
    Fleet in SZ 109 disengages from the Russian Submarine
    Infantry to Quebec
    Infantry to Nova Scotia

    Combat:

    Poland: Attacker: 2 hits +
    Defender:
    DiceRolls: 1@5; Total Hits: 01@5: (6)

  • '18 '17 '16 '11 Moderator


  • You forgot german flags on Québec and Nbr, thus, 3 IPCs.

  • '18 '17 '16 '11 Moderator

    Thanks, yea


  • Ah Damn forgot to put war tokens with Russia as well so Convoy Disruption wasn’t effective, neither in turn 4 :(

    Well that’s -2 for rnd 5, let’s forget rnd 4… :(

    So +3 Qué and Nbr and -2


  • Russia 5

    Purchases
    Nov: 1 Minf 1 Arm 1 Ftr = 20 IPCs
    Sukr: 2 Minf 1 Rtl = 12 IPCs
    Vol: 2 Minf 1 Arm = 14 IPCs
    Russia: 1 Sbmb = 12 IPCs

    CMs

    SZ104
    1 SS SZ109 to SZ104

    Npr
    1 Minf Vol to Npr

    Amu
    1 Inf Sak to Amu
    1 Inf Sib to Amu
    6 Inf 2 Minf 1 Arm Bury to Amu

    Bul
    1 Inf 2 Arm Rom to Bul

    Pol
    3 Inf Epl to Pol
    1 Ftr Nov to Pol

    Sgr
    3 Inf 1 Rtl Hun to Sgr

    Yugo
    3 Inf 1 Rtl Hun to Yugo

    Tsi
    1 Inf Kaz to Tsi
    1 Arm Vol to Tsi
    1 Ftr Sik to Tsi

  • '18 '17 '16 '11 Moderator

    @Krychek:

    Ah Damn forgot to put war tokens with Russia as well so Convoy Disruption wasn’t effective, neither in turn 4 :(

    Well that’s -2 for rnd 5, let’s forget rnd 4… :(

    So +3 Qué and Nbr and -2

    I forgot to move a destroyer to block the Americans….I think we should just leave it, no?


  • Lol okay

    flexible ftw.

    Now waiting for your answer on my PM before rolling my dices


  • Npr Twof

    Sgr Def
    DiceRolls: 1@2; Total Hits: 11@2: (2)

    Yugo Def
    DiceRolls: 1@2; Total Hits: 11@2: (2)

    Bul Def
    DiceRolls: 1@2; Total Hits: 01@2: (4)

    Amu Def
    DiceRolls: 1@2; Total Hits: 11@2: (1)

    Tsi Def
    DiceRolls: 1@2; Total Hits: 01@2: (6)

    Pol Rnd1
    3 Inf 1 Ftr
    1 Hit
    Vs
    2 Inf
    DiceRolls: 1@4; Total Hits: 11@4: (2)

    Rolling SZ battle soon


  • Bul Twol
    Tsi Twol
    Amu Twlo 1 Inf
    Sgr Twlo 1 Inf
    Yugo Twlo 1 Inf

    Pol Rnd2
    2 Inf 1 Ftr
    DiceRolls: 1@5; Total Hits: 11@5: (1)
    Vs
    1 Inf
    DiceRolls: 1@2; Total Hits: 11@2: (1)


  • Pol Twlo 2 Inf

    SZ104
    1 SS
    DiceRolls: 1@4; Total Hits: 11@4: (3)(First round only)
    Vs
    1 Cru
    DiceRolls: 1@3; Total Hits: 01@3: (4)


  • SZ104 Cwol

    NCMs
    1 SS SZ113 to SZ114
    1 AA Vol to Kaz
    1 Rtl Kaz to Sik
    1 BB SZ115 to SZ114
    1 Inf Sfe to Sib
    4 Inf 1 Rtl 3 Minf Sik to Sze
    2 Inf 1 Rtl Bes to Rom
    3 Inf 1 Rtl Nukr to Epl
    1 Inf 1 Rtl Sukr to Nukr
    3 Inf 2 Rtl Kar to Nov
    11 Inf 1 Rtl 1 AA Hun to Epl
    1 Ftr Pol to Epl
    1 AA Bury to Amu
    1 Tbmb Bury to Sak
    1 Ftr Tsi to Sze

    Places + Collects 69 - 1 = 68 IPCs

    Krychek_v_Jennifer_Game03_05bRussia.AAM

  • '18 '17 '16 '11 Moderator

    I say, since I forgot to move the destroyer as I had planned, and we had missed the CRD we go back to Japan 4 and fix it, doubly so because it’s a theory test game.

  • '18 '17 '16 '11 Moderator

    Or Russia 4, if you think that’s more fair.


  • I really don’t want to lose that much of time so why don’t you just take the 2 trn back to SZ33 With their respective troops I havent played china yet so

    And I want to be permitted to do such when I will do another mistake :P

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