@The_Good_Captain Game History
Round: 1 Combat Move - Germans 1 G-antitank, 1 artillery and 1 mech moved from El Agheila to Mersa Brega 2 tanks moved from El Agheila to Zella 1 scoutcar and 2 tanks moved from Zella to Mersa Brega 1 G-bomber and 1 G-fighter moved from Tripoli to Mersa Brega Combat - Germans Non Combat Move - Germans Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli Turning on Edit Mode EDIT: Removing units owned by British from Mersa Brega: 1 5-supply EDIT: Adding units owned by Uncontrolled to Mersa Brega: 4 1-supplys EDIT: Removing units owned by Germans from El Agheila: 1 5-supply EDIT: Adding units owned by Germans to El Agheila: 3 1-supplys EDIT: Removing units owned by British from Mersa Brega: 1 artillery, 1 infantry and 1 matilda EDIT: Changing ownership of Mersa Brega from Uncontrolled to Germans EDIT: Changing ownership of Mersa Brega from Germans to Uncontrolled EDIT: Removing units owned by Uncontrolled from Mersa Brega: 1 UK-truck EDIT: Adding units owned by Germans to Mersa Brega: 1 UK-truck EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Germans in Tripoli 1 G-bomber and 1 G-fighter moved from Mersa Brega to El Agheila EDIT: 1 scoutcar moved from Mersa Brega to Zella Place Units - Germans 1 1-supply and 2 G-fighters placed in Tripoli Convoy G Assign Convoy Escorts - Germans Trigger SetGermanAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to G-fighter Trigger SetGermanAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli Convoy G: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to G-fighter Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to G-bomber Trigger AddCarrierToSea Zone 13Germans: Germans has 1 carrier placed in Sea Zone 13 1 G-bomber moved from Sicily to Sea Zone 13 2 G-fighters moved from Tripoli Convoy G to Sea Zone 13 End Turn - Germans Germans collect 0 PUs; end with 4 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 29 PUsJim010 vs Questioneer AAG40 2+ lowluck
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I’m gone this weekend, and stirling is gone for the week.
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Sorry to interrupt, but I’ve a question for questioneer; is there a new battlemap or upgrade. I can’t open the maps from anyone’s games that are recent. I can still open my old ones?
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We still playing? :?
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yes, been busy- exams
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having trouble uploading map- I’ll have to get to this later- sorry.
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France 1
NCM- on map- I’m not writing it out for France- there’s not much there so…
map
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Hmm … I’m still getting 78% success on low luck for Sealion. Which means I would survive with little.
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78% on low luck is too risky …
Germany
Buys
1 CV, 1 DD, 11 inf, 3 art
CM
Bul to Greece
4 infSit to Greece
1 tac, 1 fhtWge to Greece
1 bmbYugo to Greece
3 tanksHol to Wfr
2 inf, 3 fht, 1 tac -
Take 1 fht back from Wfr
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Hmm … I’m still getting 78% success on low luck for Sealion. Which means I would survive with little.
too risky??? wow…please elaborate…I’m interested in your thinking here. Taking London gains you cash back for your losses and no income from Britain for several rounds (material against you- you should count this as an asset for you). Taking the Brit Isles gain you +9 a round and 30+ cash not including the 25IPC a turn that can be churned out against you- which is save material for you.
My philosophy is that as Germany you at least have to threaten Sealion to force Britain to build infantry. I’m puzzled. :?
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I won’t survive with enough.
If you want me to do Sealion anyway, I’ll do it just to see where it goes, but I’m surviving with a handful. And there is still a 1/4 chance that I still lose in lowluck.
As a playtest you want me to do it?
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No, you don’t have to, do what you want. I just think you’re a little gun shy. 78% is a lot! I’ve calculated Sealion (depending on the position which varies little to be around 60-70% give or take. Anything under 60-65% I consider too risky for me, but to each his own…
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You misunderstand the odds. Regular luck it is 55%. You never run Sealion on that. 78% on low luck. That is crappy for lowluck.
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I don’t do Sealion based on odds, but on how much I survive with. If I can get it with most of my tanks, I do it.
I’ll tell you what, I’ll run it then. But I’ll want a rematch if it blows up in my face.
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Redo
Germany
buys
9 TT, 2 inf
CM
Bul to Greece
5 infSit to Greece
1 fht, 1 tacWge to Greece
1 bmbHol to Wfr
2 inf, 2 fht, 1 tac -
Battle of Wfr
2 inf, 2 fht, 1 tac vs 1 inf, 1 tankatt = 12 pips = 2 hits
def = 5 pips
Rolls: 1@5; Total Hits: 11@5: (3) -
You misunderstand the odds. Regular luck it is 55%. You never run Sealion on that. 78% on low luck. That is crappy for lowluck.
I see…then I truly haven’t grasped low luck stats yet…we’ll do what you want…it doesn’t matter to me.
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Battle of Greece
5 inf, 1 fht, 1 tac, 1 bmb vs 4 infatt = 16 pips = 2 hits r4
Rolls: 1@4; Total Hits: 01@4: (5)def = 8 pips = 1 hit r2
Rolls: 1@2; Total Hits: 11@2: (2) -
Greece 2
att = 14 = 2 hits
def = r4
Rolls: 1@4; Total Hits: 11@4: (1) -
NCM
Greece to Wge
1 fht, 1 tac, 1 bmbWfr to Wge
1 fht, 1 tacWfr to sz112
1 fhtsz112 to Wge
1 tacHol to Gib
1 fhtWge to Gib
1 tacFin to Nor
5 infsz111 to sz110
1 sbHol to Wge
1 infParis to Wge
1 art, 5 tanksYugo to Wge
3 tanksYugo to Hun
4 infGer to Hun
3 art, 14 infWge to Ger
2 infPlace
sz112
9 TTGer
2 infCollect
$53





