TripleA Turn Summary: Yamamoto round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2
Combat Move - Yamamoto
1 Bomber moved from Kwajalein to Truk
1 Cruiser moved from 85 Sea Zone to 102 Sea Zone
1 Infantry moved from Kusaie to 102 Sea Zone
1 Infantry moved from 102 Sea Zone to Ponape
Yamamoto take Ponape from Americans
1 Transport moved from 87 Sea Zone to 86 Sea Zone
1 Tank moved from Saipan to 86 Sea Zone
1 Infantry moved from Iwo Jima to 86 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 86 Sea Zone to 102 Sea Zone
1 Infantry and 1 Tank moved from 102 Sea Zone to Truk
1 Artillery and 1 Infantry moved from Woleai to Truk
2 Fighters moved from 87 Sea Zone to Truk
1 Battleship moved from 87 Sea Zone to 102 Sea Zone
1 Bomber moved from Saipan to Manila
1 Artillery and 1 Elite moved from Tokyo to 85 Sea Zone
1 Artillery, 1 Elite and 1 Transport moved from 85 Sea Zone to 107 Sea Zone
1 Artillery and 1 Elite moved from 107 Sea Zone to Celebes
2 Fighters moved from 107 Sea Zone to Celebes
2 Transports moved from 92 Sea Zone to 84 Sea Zone
1 Artillery and 1 Infantry moved from Tokyo to 84 Sea Zone
1 Infantry and 1 Tank moved from Kyushu to 84 Sea Zone
1 Transport moved from 92 Sea Zone to 84 Sea Zone
1 Infantry moved from Tohoku to 84 Sea Zone
1 Infantry moved from Tokyo to 84 Sea Zone
1 Artillery, 4 Infantrys, 1 Tank and 3 Transports moved from 84 Sea Zone to 92 Sea Zone
1 Artillery, 4 Infantrys and 1 Tank moved from 92 Sea Zone to Manila
1 Artillery moved from Hong Kong to Kiangsi
Yamamoto take Kiangsi from Chinese
1 Infantry moved from Mindoro to 106 Sea Zone
1 Fighter moved from Peleliu to Truk
1 Infantry and 1 T.Boat moved from 106 Sea Zone to 110 Sea Zone
1 Infantry moved from 110 Sea Zone to Lombok
Yamamoto take Lombok from Dutch
Purchase Units - Yamamoto
Yamamoto buy 1 Adv.Fighter, 1 Destroyer, 1 Elite, 6 Infantrys, 2 Marines, 2 Submarines and 1 T.Boat; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Manila
Yamamoto attack with 1 Artillery, 1 Bomber, 4 Infantrys and 1 Tank
Americans defend with 1 Artillery and 2 Infantrys
Yamamoto roll dice for 1 Battleship in Manila, round 2 : 0/1 hits, 0.67 expected hits
Yamamoto roll dice for 1 Artillery, 1 Bomber, 4 Infantrys and 1 Tank in Manila, round 2 : 2/7 hits, 2.33 expected hits
Americans roll dice for 1 Artillery and 2 Infantrys in Manila, round 2 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Yamamoto lost in Manila
2 Infantrys owned by the Americans lost in Manila
Yamamoto roll dice for 1 Artillery, 1 Bomber, 2 Infantrys and 1 Tank in Manila, round 3 : 3/5 hits, 2.00 expected hits
Americans roll dice for 1 Artillery in Manila, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Americans lost in Manila
Yamamoto win, taking Manila from Americans with 1 Artillery, 1 Bomber, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4
Casualties for Yamamoto: 2 Infantrys
Casualties for Americans: 1 Artillery and 2 Infantrys
Battle in Celebes
Yamamoto attack with 1 Artillery, 1 Elite and 2 Fighters
Dutch defend with 1 Infantry
Yamamoto roll dice for 1 Artillery, 1 Elite and 2 Fighters in Celebes, round 2 : 0/4 hits, 1.50 expected hits
Dutch roll dice for 1 Infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits
1 Fighter owned by the Yamamoto lost in Celebes
Yamamoto roll dice for 1 Artillery, 1 Elite and 1 Fighter in Celebes, round 3 : 1/3 hits, 1.17 expected hits
Dutch roll dice for 1 Infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Dutch lost in Celebes
Yamamoto win, taking Celebes from Dutch with 1 Artillery, 1 Elite and 1 Fighter remaining. Battle score for attacker is -6
Casualties for Yamamoto: 1 Fighter
Casualties for Dutch: 1 Infantry
Battle in Truk
Yamamoto attack with 1 Artillery, 1 Bomber, 3 Fighters, 2 Infantrys and 1 Tank
Americans defend with 1 Artillery and 1 Infantry
Yamamoto roll dice for 1 Battleship and 1 Cruiser in Truk, round 2 : 2/2 hits, 1.17 expected hits
1 Artillery owned by the Americans and 1 Infantry owned by the Americans lost in Truk
Yamamoto win, taking Truk from Americans with 1 Artillery, 1 Bomber, 3 Fighters, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6
Casualties for Americans: 1 Artillery and 1 Infantry
Non Combat Move - Yamamoto
3 Fighters moved from Truk to 102 Sea Zone
2 Carriers and 2 Destroyers moved from 87 Sea Zone to 102 Sea Zone
1 Carrier and 1 Destroyer moved from 107 Sea Zone to 110 Sea Zone
1 Destroyer moved from 106 Sea Zone to 110 Sea Zone
1 Bomber moved from Manila to Hong Kong
1 Destroyer moved from 85 Sea Zone to 107 Sea Zone
1 Bomber moved from Truk to Saipan
1 Fighter moved from Celebes to 110 Sea Zone
Place Units - Yamamoto
1 Elite and 5 Infantrys placed in Hong Kong
1 Destroyer, 2 Submarines and 1 T.Boat placed in 85 Sea Zone
Yamamoto undo move 1.
1 Elite, 3 Infantrys and 2 Marines placed in Hong Kong
1 Adv.Fighter and 3 Infantrys placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 69 PUs; end with 69 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.83
Americans regular : 0.67
Dutch regular : 0.33
Savegame