@Amon-Sul ok so scrambles in SZ110 and 111 please :)
L26 BM simon33 (L+22) vs discalced (X)
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@simon33 swapped 3 tanks & 1 bomber for 2 tacs & 1 fighter during unit placement – no battles
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Russians Russians buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 4 infantry moved from Yakut S.S.R. to Yenisey Russians take Yenisey from Germans 1 artillery and 1 infantry moved from Russia to Tambov 1 fighter moved from Russia to Vologda 1 armour, 3 fighters and 1 tactical_bomber moved from Russia to Novosibirsk Russians take Samara from Germans 2 fighters and 1 infantry moved from Russia to Vologda Combat - Russians Battle in Novosibirsk Russians attack with 1 armour, 3 fighters and 1 tactical_bomber Germans defend with 1 armour Russians roll dice for 1 armour, 3 fighters and 1 tactical_bomber in Novosibirsk, round 2 : 2/5 hits, 2.67 expected hits Germans roll dice for 1 armour in Novosibirsk, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Novosibirsk Russians win, taking Novosibirsk from Germans with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Tambov Russians attack with 1 artillery and 1 infantry Germans defend with 2 aaGuns and 1 infantry Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 2 aaGuns and 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov 1 aaGun owned by the Germans lost in Tambov Russians roll dice for 1 artillery in Tambov, round 3 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 aaGun and 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the Germans lost in Tambov Russians roll dice for 1 artillery in Tambov, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 infantry in Tambov, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery in Tambov, round 5 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 infantry in Tambov, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery in Tambov, round 6 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 infantry in Tambov, round 6 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Tambov Italians win with 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 artillery and 1 infantry Casualties for Germans: 2 aaGuns Battle in Vologda Russians attack with 3 fighters and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 3 fighters and 1 infantry in Vologda, round 2 : 2/4 hits, 1.67 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 4 aaGuns, 1 armour, 11 artilleries, 97 infantry and 1 mech_infantry moved from Russia to Samara 3 fighters moved from Vologda to Persia 3 fighters and 1 tactical_bomber moved from Novosibirsk to Persia Place Units - Russians 7 infantry placed in Russia Turn Complete - Russians Russians collect 15 PUs; end with 15 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 Optional[PUs]; end with 17 Optional[PUs] Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 Optional[PUs]; end with 19 Optional[PUs]Combat Hit Differential Summary :
Italians regular : 0.33 Germans regular : -0.83 Russians regular : -0.33 -
TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 destroyer and 13 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 fighters, 1 submarine and 1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone 1 armour moved from Kwangsi to 36 Sea Zone 1 armour and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 armour moved from 41 Sea Zone to Sumatra 1 bomber moved from French Indo China to Sumatra 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 mech_infantry moved from Volgograd to Caucasus 1 bomber moved from French Indo China to Caucasus 1 tactical_bomber moved from French Indo China to Philippines 12 fighters and 4 tactical_bombers moved from 36 Sea Zone to Philippines Combat - Japanese Battle in Java Battle in Philippines Japanese attack with 12 fighters and 5 tactical_bombers Americans defend with 1 airfield, 2 artilleries, 1 harbour and 2 infantry Japanese roll dice for 12 fighters and 5 tactical_bombers in Philippines, round 2 : 10/17 hits, 9.33 expected hits Americans roll dice for 2 artilleries and 2 infantry in Philippines, round 2 : 0/4 hits, 1.33 expected hits 2 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Philippines Japanese win, taking Java from Americans with 12 fighters and 5 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Americans: 2 artilleries and 2 infantry Battle in 41 Sea Zone Japanese attack with 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Americans with 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Sumatra Japanese attack with 1 armour and 1 bomber ANZAC defend with 1 infantry Japanese roll dice for 1 armour and 1 bomber in Sumatra, round 2 : 2/2 hits, 1.17 expected hits ANZAC roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Japanese lost in Sumatra 1 infantry owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 armour remaining. Battle score for attacker is -11 Casualties for Japanese: 1 bomber Casualties for ANZAC: 1 infantry Battle in Caucasus Japanese attack with 1 bomber and 1 mech_infantry ANZAC defend with 1 infantry Japanese roll dice for 1 bomber and 1 mech_infantry in Caucasus, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 1 mech_infantry in Caucasus, round 3 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Japanese lost in Caucasus 1 infantry owned by the ANZAC lost in Caucasus Japanese win, taking Caucasus from Russians with 1 mech_infantry remaining. Battle score for attacker is -11 Casualties for Japanese: 1 bomber Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 1 submarine moved from 5 Sea Zone to 19 Sea Zone 3 destroyers moved from 19 Sea Zone to 36 Sea Zone 9 infantry moved from Manchuria to Korea 1 transport moved from 36 Sea Zone to 19 Sea Zone 1 infantry moved from Jehol to 19 Sea Zone 1 infantry moved from Kiangsu to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 1 infantry moved from 6 Sea Zone to Korea 1 artillery moved from Shantung to Kiangsu 2 fighters and 1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone 12 fighters and 5 tactical_bombers moved from Philippines to 36 Sea Zone 1 fighter moved from 36 Sea Zone to Japan 1 tactical_bomber moved from Manchuria to Japan 1 infantry moved from Kiangsi to Kwangtung 1 artillery moved from Kiangsu to Kiangsi 1 mech_infantry moved from Shantung to Jehol 1 submarine moved from 36 Sea Zone to 20 Sea Zone Place Units - Japanese 1 destroyer placed in 36 Sea Zone 2 infantry placed in French Indo China 3 infantry placed in Kwangtung 3 infantry placed in Kiangsu 3 infantry placed in Shantung 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 48 PUs; end with 48 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUsCombat Hit Differential Summary :
Americans regular : -1.67 Japanese regular : 1.50 ANZAC regular : 0.67 Russians regular : 0.33 -
TripleA Manual Gamesave Post: Americans round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Americans Americans buy 7 artilleries, 1 destroyer, 9 infantry, 5 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 fighter moved from 35 Sea Zone to 42 Sea Zone 1 destroyer, 10 fighters and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone Americans take 35 Sea Zone from Japanese 1 submarine moved from 26 Sea Zone to 6 Sea Zone 5 fighters and 1 mech_infantry moved from Greece to Yugoslavia 2 armour, 3 artilleries, 3 infantry and 1 mech_infantry moved from Greece to Bulgaria 1 artillery moved from Greece to Bulgaria 3 fighters and 1 infantry moved from Southern France to Northern Italy 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway Combat - AmericansCombat Hit Differential Summary :
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Kami SZ20?
Surprised you didn’t defend the TT in SZ6 but then I didn’t bother to keep 2 US troops on the other transport in SZ35.
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@simon33 said in L26 BM simon33 (L+22) vs discalced (X):
Kami SZ20?
Surprised you didn’t defend the TT in SZ6 but then I didn’t bother to keep 2 US troops on the other transport in SZ35.
I’m going to assume no Kami and apply edits if needed.
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Americans Americans buy 7 artilleries, 1 destroyer, 9 infantry, 5 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 fighter moved from 35 Sea Zone to 42 Sea Zone 1 destroyer, 10 fighters and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone Americans take 35 Sea Zone from Japanese 1 submarine moved from 26 Sea Zone to 6 Sea Zone 5 fighters and 1 mech_infantry moved from Greece to Yugoslavia 2 armour, 3 artilleries, 3 infantry and 1 mech_infantry moved from Greece to Bulgaria 1 artillery moved from Greece to Bulgaria 3 fighters and 1 infantry moved from Southern France to Northern Italy 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway Combat - Americans Battle in 6 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Norway Battle in 42 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win, taking Norway from Germans with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 20 Sea Zone Americans attack with 1 destroyer, 10 fighters and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 10 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 4/12 hits, 6.00 expected hits Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 20 Sea Zone Americans win, taking 20 Sea Zone from Japanese with 1 destroyer, 10 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Bulgaria Americans attack with 2 armour, 4 artilleries, 3 infantry and 1 mech_infantry Germans defend with 1 infantry Americans roll dice for 2 armour, 4 artilleries, 3 infantry and 1 mech_infantry in Bulgaria, round 2 : 4/10 hits, 3.67 expected hits Germans roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Bulgaria 1 infantry owned by the Germans lost in Bulgaria Americans win, taking Bulgaria from Germans with 2 armour, 4 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in Northern Italy Americans attack with 3 fighters and 1 infantry Italians defend with 1 factory_major and 1 infantry Americans roll dice for 3 fighters and 1 infantry in Northern Italy, round 2 : 1/4 hits, 1.67 expected hits Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Northern Italy Americans converts factory_major into different units Americans win, taking Northern Italy from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Yugoslavia Americans attack with 5 fighters and 1 mech_infantry Germans defend with 1 infantry Americans roll dice for 5 fighters and 1 mech_infantry in Yugoslavia, round 2 : 4/6 hits, 2.67 expected hits Germans roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Yugoslavia Americans win, taking Yugoslavia from Germans with 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 3 fighters moved from Northern Italy to United Kingdom 3 fighters moved from Yugoslavia to Southern France 2 fighters moved from Yugoslavia to Greece 1 transport moved from 93 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 99 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Southern France 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 2 transports moved from 35 Sea Zone to 54 Sea Zone 10 fighters and 1 tactical_bomber moved from 20 Sea Zone to 44 Sea Zone 1 fighter moved from 42 Sea Zone to 44 Sea Zone 1 carrier, 1 destroyer and 7 submarines moved from 54 Sea Zone to 44 Sea Zone 6 submarines moved from 35 Sea Zone to 19 Sea Zone 1 battleship, 5 carriers, 2 cruisers, 2 destroyers and 23 submarines moved from 35 Sea Zone to 44 Sea Zone 1 carrier and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Midway to 54 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 destroyer, 5 submarines and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 2 artilleries and 2 infantry placed in Eastern United States 1 infantry placed in Central United States 2 artilleries and 1 infantry placed in Southern France 1 artillery and 2 infantry placed in Normandy Bordeaux 1 artillery and 2 infantry placed in Greece Turn Complete - Americans Americans collect 71 PUs; end with 72 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 Optional[PUs]; end with 77 Optional[PUs] Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 Optional[PUs]; end with 82 Optional[PUs] Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 transport moved from 93 Sea Zone to 91 Sea Zone 1 infantry moved from Anhwe to Jehol 1 fighter moved from Kweichow to Jehol Combat - Chinese Battle in Jehol Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 1 infantry in Jehol, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Jehol 1 mech_infantry owned by the Japanese lost in Jehol Chinese win with 1 fighter remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 infantry moved from Shensi to Hopei 1 fighter moved from Jehol to Kweichow Place Units - Chinese 3 artilleries and 1 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs Purchase Units - British British buy 4 artilleries, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 destroyer; Remaining resources: 5 PUs; Combat Move - British 1 infantry moved from Northwest Persia to Caucasus 3 fighters and 1 tactical_bomber moved from Persia to Caucasus 1 armour moved from Normandy Bordeaux to Holland Belgium British take Holland Belgium from Germans 1 armour moved from Holland Belgium to Normandy Bordeaux Combat - British Battle in Caucasus British attack with 3 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 mech_infantry British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 0/5 hits, 2.33 expected hits Japanese roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Caucasus, round 3 : 1/5 hits, 2.33 expected hits Japanese roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Caucasus British win, taking Caucasus from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from Caucasus to Greece 3 fighters moved from Greece to Norway 2 fighters moved from Normandy Bordeaux to Norway 5 fighters moved from United Kingdom to Norway 2 submarines moved from 112 Sea Zone to 125 Sea Zone 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 armour and 1 infantry moved from Egypt to 98 Sea Zone 1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 armour, 2 fighters and 1 infantry moved from 99 Sea Zone to Greece 1 carrier and 1 destroyer moved from 99 Sea Zone to 92 Sea Zone EDIT: 2 fighters moved from 92 Sea Zone to Greece 2 fighters and 1 tactical_bomber moved from Caucasus to Persia 2 artilleries, 3 infantry and 1 mech_infantry moved from Iraq to Northwest Persia 3 infantry moved from Persia to Northwest Persia 5 infantry moved from Trans-Jordan to Iraq 2 infantry moved from Egypt to Trans-Jordan 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan 1 transport moved from 81 Sea Zone to 79 Sea Zone 1 mech_infantry moved from Belgian Congo to Egypt 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 artillery moved from Burma to India Place Units - British 2 infantry and 1 mech_infantry placed in Union of South Africa 1 artillery and 2 infantry placed in Egypt 2 artilleries and 1 infantry placed in Persia 1 artillery and 1 fighter placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 Optional[PUs]; end with 42 Optional[PUs] Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs Place Units - UK_Pacific 1 destroyer placed in 39 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 15 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 Optional[PUs]; end with 18 Optional[PUs] Some Units in 39 Sea Zone change ownership: 1 destroyerCombat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -1.00 Italians regular : -0.33 Japanese regular : -0.17 Germans regular : 0.33 British regular : -3.67 -
TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Americans Americans buy 7 artilleries, 1 destroyer, 9 infantry, 5 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 fighter moved from 35 Sea Zone to 42 Sea Zone 1 destroyer, 10 fighters and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone Americans take 35 Sea Zone from Japanese 1 submarine moved from 26 Sea Zone to 6 Sea Zone 5 fighters and 1 mech_infantry moved from Greece to Yugoslavia 2 armour, 3 artilleries, 3 infantry and 1 mech_infantry moved from Greece to Bulgaria 1 artillery moved from Greece to Bulgaria 3 fighters and 1 infantry moved from Southern France to Northern Italy 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway Combat - Americans Battle in 6 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Norway Battle in 42 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win, taking Norway from Germans with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 20 Sea Zone Americans attack with 1 destroyer, 10 fighters and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 10 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 4/12 hits, 6.00 expected hits Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 20 Sea Zone Americans win, taking 20 Sea Zone from Japanese with 1 destroyer, 10 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Bulgaria Americans attack with 2 armour, 4 artilleries, 3 infantry and 1 mech_infantry Germans defend with 1 infantry Americans roll dice for 2 armour, 4 artilleries, 3 infantry and 1 mech_infantry in Bulgaria, round 2 : 4/10 hits, 3.67 expected hits Germans roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Bulgaria 1 infantry owned by the Germans lost in Bulgaria Americans win, taking Bulgaria from Germans with 2 armour, 4 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in Northern Italy Americans attack with 3 fighters and 1 infantry Italians defend with 1 factory_major and 1 infantry Americans roll dice for 3 fighters and 1 infantry in Northern Italy, round 2 : 1/4 hits, 1.67 expected hits Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Northern Italy Americans converts factory_major into different units Americans win, taking Northern Italy from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Yugoslavia Americans attack with 5 fighters and 1 mech_infantry Germans defend with 1 infantry Americans roll dice for 5 fighters and 1 mech_infantry in Yugoslavia, round 2 : 4/6 hits, 2.67 expected hits Germans roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Yugoslavia Americans win, taking Yugoslavia from Germans with 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 3 fighters moved from Northern Italy to United Kingdom 3 fighters moved from Yugoslavia to Southern France 2 fighters moved from Yugoslavia to Greece 1 transport moved from 93 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 99 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Southern France 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 2 transports moved from 35 Sea Zone to 54 Sea Zone 10 fighters and 1 tactical_bomber moved from 20 Sea Zone to 44 Sea Zone 1 fighter moved from 42 Sea Zone to 44 Sea Zone 1 carrier, 1 destroyer and 7 submarines moved from 54 Sea Zone to 44 Sea Zone 6 submarines moved from 35 Sea Zone to 19 Sea Zone 1 battleship, 5 carriers, 2 cruisers, 2 destroyers and 23 submarines moved from 35 Sea Zone to 44 Sea Zone 1 carrier and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Midway to 54 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 destroyer, 5 submarines and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 2 artilleries and 2 infantry placed in Eastern United States 1 infantry placed in Central United States 2 artilleries and 1 infantry placed in Southern France 1 artillery and 2 infantry placed in Normandy Bordeaux 1 artillery and 2 infantry placed in Greece Turn Complete - Americans Americans collect 71 PUs; end with 72 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 Optional[PUs]; end with 77 Optional[PUs] Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 Optional[PUs]; end with 82 Optional[PUs] Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 transport moved from 93 Sea Zone to 91 Sea Zone 1 infantry moved from Anhwe to Jehol 1 fighter moved from Kweichow to Jehol Combat - Chinese Battle in Jehol Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 1 infantry in Jehol, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Jehol 1 mech_infantry owned by the Japanese lost in Jehol Chinese win with 1 fighter remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 infantry moved from Shensi to Hopei 1 fighter moved from Jehol to Kweichow Place Units - Chinese 3 artilleries and 1 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs Purchase Units - British British buy 4 artilleries, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 destroyer; Remaining resources: 5 PUs; Combat Move - British 1 infantry moved from Northwest Persia to Caucasus 3 fighters and 1 tactical_bomber moved from Persia to Caucasus 1 armour moved from Normandy Bordeaux to Holland Belgium British take Holland Belgium from Germans 1 armour moved from Holland Belgium to Normandy Bordeaux Combat - British Battle in Caucasus British attack with 3 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 mech_infantry British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 0/5 hits, 2.33 expected hits Japanese roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Caucasus, round 3 : 1/5 hits, 2.33 expected hits Japanese roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Caucasus British win, taking Caucasus from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from Caucasus to Greece 3 fighters moved from Greece to Norway 2 fighters moved from Normandy Bordeaux to Norway 5 fighters moved from United Kingdom to Norway 2 submarines moved from 112 Sea Zone to 125 Sea Zone 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 armour and 1 infantry moved from Egypt to 98 Sea Zone 1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 armour, 2 fighters and 1 infantry moved from 99 Sea Zone to Greece 1 carrier and 1 destroyer moved from 99 Sea Zone to 92 Sea Zone EDIT: 2 fighters moved from 92 Sea Zone to Greece 2 fighters and 1 tactical_bomber moved from Caucasus to Persia 2 artilleries, 3 infantry and 1 mech_infantry moved from Iraq to Northwest Persia 3 infantry moved from Persia to Northwest Persia 5 infantry moved from Trans-Jordan to Iraq 2 infantry moved from Egypt to Trans-Jordan 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan 1 transport moved from 81 Sea Zone to 79 Sea Zone 1 mech_infantry moved from Belgian Congo to Egypt 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 artillery moved from Burma to India Place Units - British 2 infantry and 1 mech_infantry placed in Union of South Africa 1 artillery and 2 infantry placed in Egypt 2 artilleries and 1 infantry placed in Persia 1 artillery and 1 fighter placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 Optional[PUs]; end with 42 Optional[PUs] Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs Place Units - UK_Pacific 1 destroyer placed in 39 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 15 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 Optional[PUs]; end with 18 Optional[PUs] Some Units in 39 Sea Zone change ownership: 1 destroyer Turning on Edit Mode EDIT: Removing units owned by Japanese from 41 Sea Zone: 1 transport EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -1.00 Italians regular : -0.33 Japanese regular : -0.17 Germans regular : 0.33 British regular : -3.67 -
@simon33 said in L26 BM simon33 (L+22) vs discalced (X):
I’m going to assume no Kami and apply edits if needed.
A couple of USA NCM edits and also forgot about killing the Japanese TT in Z41.
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Americans Americans buy 7 artilleries, 1 destroyer, 9 infantry, 5 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 fighter moved from 35 Sea Zone to 42 Sea Zone 1 destroyer, 10 fighters and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone Americans take 35 Sea Zone from Japanese 1 submarine moved from 26 Sea Zone to 6 Sea Zone 5 fighters and 1 mech_infantry moved from Greece to Yugoslavia 2 armour, 3 artilleries, 3 infantry and 1 mech_infantry moved from Greece to Bulgaria 1 artillery moved from Greece to Bulgaria 3 fighters and 1 infantry moved from Southern France to Northern Italy 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway Combat - Americans Battle in 6 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Norway Battle in 42 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win, taking Norway from Germans with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 20 Sea Zone Americans attack with 1 destroyer, 10 fighters and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 10 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 4/12 hits, 6.00 expected hits Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 20 Sea Zone Americans win, taking 20 Sea Zone from Japanese with 1 destroyer, 10 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Bulgaria Americans attack with 2 armour, 4 artilleries, 3 infantry and 1 mech_infantry Germans defend with 1 infantry Americans roll dice for 2 armour, 4 artilleries, 3 infantry and 1 mech_infantry in Bulgaria, round 2 : 4/10 hits, 3.67 expected hits Germans roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Bulgaria 1 infantry owned by the Germans lost in Bulgaria Americans win, taking Bulgaria from Germans with 2 armour, 4 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in Northern Italy Americans attack with 3 fighters and 1 infantry Italians defend with 1 factory_major and 1 infantry Americans roll dice for 3 fighters and 1 infantry in Northern Italy, round 2 : 1/4 hits, 1.67 expected hits Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Northern Italy Americans converts factory_major into different units Americans win, taking Northern Italy from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Yugoslavia Americans attack with 5 fighters and 1 mech_infantry Germans defend with 1 infantry Americans roll dice for 5 fighters and 1 mech_infantry in Yugoslavia, round 2 : 4/6 hits, 2.67 expected hits Germans roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Yugoslavia Americans win, taking Yugoslavia from Germans with 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 3 fighters moved from Northern Italy to United Kingdom 3 fighters moved from Yugoslavia to Southern France 2 fighters moved from Yugoslavia to Greece 1 transport moved from 93 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 99 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Southern France 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 2 transports moved from 35 Sea Zone to 54 Sea Zone 10 fighters and 1 tactical_bomber moved from 20 Sea Zone to 44 Sea Zone 1 fighter moved from 42 Sea Zone to 44 Sea Zone 1 carrier, 1 destroyer and 7 submarines moved from 54 Sea Zone to 44 Sea Zone 6 submarines moved from 35 Sea Zone to 19 Sea Zone 1 battleship, 5 carriers, 2 cruisers, 2 destroyers and 23 submarines moved from 35 Sea Zone to 44 Sea Zone 1 carrier and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Midway to 54 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 destroyer, 5 submarines and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 2 artilleries and 2 infantry placed in Eastern United States 1 infantry placed in Central United States 2 artilleries and 1 infantry placed in Southern France 1 artillery and 2 infantry placed in Normandy Bordeaux 1 artillery and 2 infantry placed in Greece Turn Complete - Americans Americans collect 71 PUs; end with 72 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 Optional[PUs]; end with 77 Optional[PUs] Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 Optional[PUs]; end with 82 Optional[PUs] Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 transport moved from 93 Sea Zone to 91 Sea Zone 1 infantry moved from Anhwe to Jehol 1 fighter moved from Kweichow to Jehol Combat - Chinese Battle in Jehol Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 1 infantry in Jehol, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Jehol 1 mech_infantry owned by the Japanese lost in Jehol Chinese win with 1 fighter remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 infantry moved from Shensi to Hopei 1 fighter moved from Jehol to Kweichow Place Units - Chinese 3 artilleries and 1 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs Purchase Units - British British buy 4 artilleries, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 destroyer; Remaining resources: 5 PUs; Combat Move - British 1 infantry moved from Northwest Persia to Caucasus 3 fighters and 1 tactical_bomber moved from Persia to Caucasus 1 armour moved from Normandy Bordeaux to Holland Belgium British take Holland Belgium from Germans 1 armour moved from Holland Belgium to Normandy Bordeaux Combat - British Battle in Caucasus British attack with 3 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 mech_infantry British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 0/5 hits, 2.33 expected hits Japanese roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Caucasus, round 3 : 1/5 hits, 2.33 expected hits Japanese roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Caucasus British win, taking Caucasus from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from Caucasus to Greece 3 fighters moved from Greece to Norway 2 fighters moved from Normandy Bordeaux to Norway 5 fighters moved from United Kingdom to Norway 2 submarines moved from 112 Sea Zone to 125 Sea Zone 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 armour and 1 infantry moved from Egypt to 98 Sea Zone 1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 armour, 2 fighters and 1 infantry moved from 99 Sea Zone to Greece 1 carrier and 1 destroyer moved from 99 Sea Zone to 92 Sea Zone EDIT: 2 fighters moved from 92 Sea Zone to Greece 2 fighters and 1 tactical_bomber moved from Caucasus to Persia 2 artilleries, 3 infantry and 1 mech_infantry moved from Iraq to Northwest Persia 3 infantry moved from Persia to Northwest Persia 5 infantry moved from Trans-Jordan to Iraq 2 infantry moved from Egypt to Trans-Jordan 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan 1 transport moved from 81 Sea Zone to 79 Sea Zone 1 mech_infantry moved from Belgian Congo to Egypt 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 artillery moved from Burma to India Place Units - British 2 infantry and 1 mech_infantry placed in Union of South Africa 1 artillery and 2 infantry placed in Egypt 2 artilleries and 1 infantry placed in Persia 1 artillery and 1 fighter placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 Optional[PUs]; end with 42 Optional[PUs] Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs Place Units - UK_Pacific 1 destroyer placed in 39 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 15 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 Optional[PUs]; end with 18 Optional[PUs] Some Units in 39 Sea Zone change ownership: 1 destroyer Turning on Edit Mode EDIT: Removing units owned by Japanese from 41 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Greece: 2 artilleries and 2 infantry EDIT: Adding units owned by British to Bulgaria: 2 artilleries and 2 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -1.00 Italians regular : -0.33 Japanese regular : -0.17 Germans regular : 0.33 British regular : -3.67 -
@simon33 said in L26 BM simon33 (L+22) vs discalced (X):
@simon33 said in L26 BM simon33 (L+22) vs discalced (X):
I’m going to assume no Kami and apply edits if needed.
A couple of USA NCM edits and also forgot about killing the Japanese TT in Z41.
Now also a UK NCM edit.
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Italians Italians buy 1 artillery and 2 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Southern Italy to Northern Italy 1 bomber moved from Bryansk to Northern Italy Combat - Italians Battle in Northern Italy Italians attack with 1 artillery, 1 bomber and 1 infantry Americans defend with 1 factory_minor and 1 infantry Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Northern Italy, round 2 : 2/3 hits, 1.33 expected hits Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Northern Italy Italians win, taking Northern Italy from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 1 bomber moved from Northern Italy to Western Germany 2 armour and 1 mech_infantry moved from Bryansk to Eastern Poland Place Units - Italians 1 artillery and 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,1,1,4,5,2,2,4,1 Italians collect 6 PUs (7 lost to blockades); end with 7 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Italians regular : 0.67 -
TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery, 4 carriers, 1 cruiser, 1 destroyer, 6 fighters, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Celebes Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Java, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Java Japanese win, taking Celebes from Japanese with 1 infantry remaining. Battle score for attacker is -7 Casualties for ANZAC: 1 artillery and 1 infantry Non Combat Move - ANZAC 2 fighters moved from Queensland to 44 Sea Zone 1 fighter moved from Eastern Persia to India 1 fighter and 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 carrier placed in 62 Sea Zone 1 fighter placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 Optional[PUs]; end with 18 Optional[PUs] Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 1.00 ANZAC regular : -1.33 -
Those weren’t the dice I was looking for.
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries and 20 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from British 2 mech_infantrys moved from Bryansk to Caucasus 3 fighters and 3 tactical_bombers moved from Volgograd to Caucasus 30 artilleries and 20 infantry moved from Bryansk to Russia 2 mech_infantrys moved from Bryansk to Vologda 3 fighters moved from Ukraine to Yugoslavia 1 infantry moved from Romania to Yugoslavia 1 artillery moved from Romania to Yugoslavia 4 fighters and 4 tactical_bombers moved from Volgograd to Caucasus 1 fighter moved from Novgorod to 112 Sea Zone 1 bomber moved from Novgorod to Vologda Combat - Germans Battle in 112 Sea Zone Germans attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 112 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Yugoslavia Germans attack with 1 artillery, 3 fighters and 1 infantry Americans defend with 1 mech_infantry Germans roll dice for 1 artillery, 3 fighters and 1 infantry in Yugoslavia, round 2 : 2/5 hits, 2.17 expected hits Americans roll dice for 1 mech_infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Yugoslavia Germans win, taking Yugoslavia from Americans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Battle in Caucasus Germans attack with 7 fighters, 2 mech_infantrys and 7 tactical_bombers British defend with 1 infantry Germans roll dice for 7 fighters, 2 mech_infantrys and 7 tactical_bombers in Caucasus, round 2 : 11/16 hits, 8.50 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 7 fighters, 1 mech_infantry and 7 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for British: 1 infantry Battle in Russia Germans attack with 30 artilleries and 20 infantry Russians defend with 1 airfield, 1 factory_major and 7 infantry Germans roll dice for 30 artilleries and 20 infantry in Russia, round 2 : 18/50 hits, 16.67 expected hits Russians roll dice for 7 infantry in Russia, round 2 : 2/7 hits, 2.33 expected hits 2 infantry owned by the Germans lost in Russia 7 infantry owned by the Russians lost in Russia Germans captures 19PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 30 artilleries and 18 infantry remaining. Battle score for attacker is 15 Casualties for Germans: 2 infantry Casualties for Russians: 7 infantry Battle in Vologda Germans attack with 1 bomber and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 mech_infantrys in Vologda, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 2 mech_infantrys in Vologda, round 3 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 1 armour moved from Volgograd to Russia 6 armour moved from Ukraine to Romania 1 fighter moved from 112 Sea Zone to Western Germany 1 tactical_bomber moved from Novgorod to Western Germany 9 mech_infantrys moved from Ukraine to Romania 1 aaGun moved from Bryansk to Ukraine 10 mech_infantrys moved from Ukraine to Romania 3 fighters moved from Yugoslavia to Romania 1 infantry moved from Tambov to Volgograd 4 fighters and 1 tactical_bomber moved from Caucasus to Romania 1 fighter moved from Novgorod to Western Germany 38 mech_infantrys moved from Bryansk to Russia 1 mech_infantry moved from Bryansk to Tambov 8 armour moved from Bryansk to Russia 9 armour moved from Bryansk to Eastern Poland 3 fighters and 6 tactical_bombers moved from Caucasus to Romania 4 tactical_bombers moved from Novgorod to Germany 1 mech_infantry moved from Bryansk to Russia 3 armour and 2 mech_infantrys moved from Bryansk to Ukraine 3 infantry moved from Finland to Karelia 1 bomber moved from Vologda to Germany 1 infantry moved from Western Germany to Germany Place Units - Germans 10 infantry placed in Germany 2 artilleries and 8 infantry placed in Western Germany 1 artillery and 2 infantry placed in Romania Germans undo move 3. Germans undo move 2. 3 artilleries and 7 infantry placed in Western Germany 3 infantry placed in Romania Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,1,2,4,1,6,2,2,5 Germans collect 55 PUs (2 lost to blockades); end with 74 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 94 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Russians regular : -0.33 Germans regular : 2.67 -
TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14 Combat Move - Russians 1 armour moved from Novosibirsk to Evenkiyskiy Russians take Urals from Germans Russians take Evenkiyskiy from Germans 4 infantry moved from Yenisey to Timguska Russians take Timguska from Germans 1 armour, 11 artilleries, 97 infantry and 1 mech_infantry moved from Samara to Volgograd Combat - Russians Battle in Volgograd Russians attack with 1 armour, 11 artilleries, 97 infantry and 1 mech_infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 armour, 11 artilleries, 97 infantry and 1 mech_infantry in Volgograd, round 2 : 24/110 hits, 22.33 expected hits Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 armour, 11 artilleries, 97 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 4 aaGuns moved from Samara to Volgograd Turn Complete - RussiansCombat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 1.67 -
While I have enjoyed this game and I am happy to continue, I don’t feel like your position is recoverable any more. UK will hold Caucasus and be reinforced by USSR, USA will declare on the neutrals and build ICs while France will be liberated soon enough. Also, it is likely that the IJN will be marginalised or sunk. Seems like the allies can do most of what they want in the Pacific.
If you want to take some feedback, I think you have had two big problems, not defending SZ36 in the first round and thus allowing my landing on FIC. I went on to hold Yunnan most of the game, which is almost a catastrophe. The other one was I had a really weak middle east, Germany could have bypassed Moscow and taken Egypt, with Italian can openers but you didn’t take advantage of this opportunity.
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@simon33 said in L26 BM simon33 (L+22) vs discalced (X):
While I have enjoyed this game and I am happy to continue, I don’t feel like your position is recoverable any more. UK will hold Caucasus and be reinforced by USSR, USA will declare on the neutrals and build ICs while France will be liberated soon enough. Also, it is likely that the IJN will be marginalised or sunk. Seems like the allies can do most of what they want in the Pacific.
If you want to take some feedback, I think you have had two big problems, not defending SZ36 in the first round and thus allowing my landing on FIC. I went on to hold Yunnan most of the game, which is almost a catastrophe. The other one was I had a really weak middle east, Germany could have bypassed Moscow and taken Egypt, with Italian can openers but you didn’t take advantage of this opportunity.
You may be correct. Things will become clear to me within a few turns.





