@cwglee51 edited anzac inf from malaya to shan
L25 G40 OOB Jacob16 (Axis) vs. VictoryFirst (Allies+50)
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I think I will move to SZ 66 with the Americans and also buy three infantry as ANZAC instead of a fighter.
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@VictoryFirst sounds good, wouldn’t want this awesome game to end early lol
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Purchase Units - Russians Turning on Edit Mode EDIT: Turning off Edit Mode Russians buy 5 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by ANZAC from New South Wales: 1 fighter EDIT: Adding units owned by ANZAC to New South Wales: 3 infantry EDIT: Changing PUs for ANZAC from 15 to 16 EDIT: Turning off Edit Mode EDIT: 2 carriers, 4 destroyers and 1 submarine moved from 62 Sea Zone to 66 Sea Zone 1 fighter moved from Karelia to 112 Sea Zone 18 armour, 2 artilleries and 9 mech_infantrys moved from Russia to Bryansk 20 infantry moved from Russia to Bryansk 1 armour moved from Kazakhstan to Volgograd 3 armour moved from Kazakhstan to Tambov 1 bomber moved from Russia to Volgograd 3 fighters and 1 tactical_bomber moved from Russia to Tambov Combat - Russians Battle in Bryansk Russians attack with 18 armour, 2 artilleries, 20 infantry and 9 mech_infantrys Germans defend with 1 infantry Russians roll dice for 18 armour, 2 artilleries, 20 infantry and 9 mech_infantrys in Bryansk, round 2 : 15/49 hits, 14,83 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 18 armour, 2 artilleries, 20 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 3 armour, 3 fighters and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 3 armour, 3 fighters and 1 tactical_bomber in Tambov, round 2 : 3/7 hits, 3,67 expected hits Germans roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 3 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Volgograd Russians attack with 1 armour and 1 bomber Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 armour and 1 bomber in Volgograd, round 2 : 1/2 hits, 1,17 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in 112 Sea Zone Russians attack with 1 fighter Germans defend with 1 destroyer, 1 submarine and 1 transport 1 submarine owned by the Germans submerged Russians roll dice for 1 fighter in 112 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Germans roll dice for 1 destroyer and 1 transport in 112 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Russians lost in 112 Sea Zone 1 destroyer owned by the Germans lost in 112 Sea Zone Germans win with 1 transport remaining. Battle score for attacker is -2 Casualties for Russians: 1 fighter Casualties for Germans: 1 destroyer Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Tambov to Russia 1 bomber moved from Volgograd to Russia 1 armour moved from Samara to Bryansk 4 aaGuns moved from Russia to Bryansk 13 infantry moved from Russia to Bryansk 13 infantry moved from Burma to India 4 armour and 1 mech_infantry moved from Norway to Karelia 2 infantry moved from Norway to Finland Place Units - Russians 5 armour, 1 artillery and 4 infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Kansu: 2 infantry EDIT: Adding units owned by Russians to Novosibirsk: 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Yakut S.S.R.: 1 infantry EDIT: Adding units owned by Russians to Dzavhan: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 39 PUsCombat Hit Differential Summary :
Germans regular : -0,67 Russians regular : -0,17 -
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Purchase Units - Russians Turning on Edit Mode EDIT: Turning off Edit Mode Russians buy 5 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by ANZAC from New South Wales: 1 fighter EDIT: Adding units owned by ANZAC to New South Wales: 3 infantry EDIT: Changing PUs for ANZAC from 15 to 16 EDIT: Turning off Edit Mode EDIT: 2 carriers, 4 destroyers and 1 submarine moved from 62 Sea Zone to 66 Sea Zone 1 fighter moved from Karelia to 112 Sea Zone 18 armour, 2 artilleries and 9 mech_infantrys moved from Russia to Bryansk 20 infantry moved from Russia to Bryansk 1 armour moved from Kazakhstan to Volgograd 3 armour moved from Kazakhstan to Tambov 1 bomber moved from Russia to Volgograd 3 fighters and 1 tactical_bomber moved from Russia to Tambov Combat - Russians Battle in Bryansk Russians attack with 18 armour, 2 artilleries, 20 infantry and 9 mech_infantrys Germans defend with 1 infantry Russians roll dice for 18 armour, 2 artilleries, 20 infantry and 9 mech_infantrys in Bryansk, round 2 : 15/49 hits, 14,83 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 18 armour, 2 artilleries, 20 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 3 armour, 3 fighters and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 3 armour, 3 fighters and 1 tactical_bomber in Tambov, round 2 : 3/7 hits, 3,67 expected hits Germans roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 3 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Volgograd Russians attack with 1 armour and 1 bomber Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 armour and 1 bomber in Volgograd, round 2 : 1/2 hits, 1,17 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in 112 Sea Zone Russians attack with 1 fighter Germans defend with 1 destroyer, 1 submarine and 1 transport 1 submarine owned by the Germans submerged Russians roll dice for 1 fighter in 112 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Germans roll dice for 1 destroyer and 1 transport in 112 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Russians lost in 112 Sea Zone 1 destroyer owned by the Germans lost in 112 Sea Zone Germans win with 1 transport remaining. Battle score for attacker is -2 Casualties for Russians: 1 fighter Casualties for Germans: 1 destroyer Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Tambov to Russia 1 bomber moved from Volgograd to Russia 1 armour moved from Samara to Bryansk 4 aaGuns moved from Russia to Bryansk 13 infantry moved from Russia to Bryansk 13 infantry moved from Burma to India 4 armour and 1 mech_infantry moved from Norway to Karelia 2 infantry moved from Norway to Finland Place Units - Russians 5 armour, 1 artillery and 4 infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Kansu: 2 infantry EDIT: Adding units owned by Russians to Novosibirsk: 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Yakut S.S.R.: 1 infantry EDIT: Adding units owned by Russians to Dzavhan: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 39 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Karelia: 4 armour and 1 mech_infantry EDIT: Adding units owned by Russians to Finland: 4 armour and 1 mech_infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans regular : -0,67 Russians regular : -0,17 -
Small NCM edit
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@Jacob16 said in L25 G40 OOB Jacob16 (Axis) vs. VictoryFirst (Allies+50):
@VictoryFirst sounds good, wouldn’t want this awesome game to end early lol
Thanks! You are the best!
Moving into Bryansk will either be brilliant or a complete blunder. We’ll find out! :) I am coming up with as many creative moves as possible to try to stay in the game. You definitely have deserved the win here at this point imo. I don’t think I reacted properly to the Sea Lion (which I have never faced before, I have exclusively played solo before this game and did tinker with Sea Lion but I always managed to stop it or not be as much affected by it as the Allies).
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Purchase Units - Japanese Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Japanese buy 2 armour, 1 destroyer, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 armour moved from Ulaanbaatar to Yenisey Japanese take Yenisey from Russians 1 infantry moved from Ulaanbaatar to Dzavhan 1 armour moved from Ulaanbaatar to Central Mongolia Japanese take Central Mongolia from Russians 1 armour moved from Central Mongolia to Dzavhan 1 armour moved from Buyant-Uhaa to Dzavhan 1 armour moved from Jehol to Suiyuyan Japanese take Chahar from Chinese Japanese take Suiyuyan from Chinese 1 mech_infantry moved from Kwangtung to Anhwe Japanese take Anhwe from Chinese 1 armour moved from Yunnan to Shan State Japanese take Shan State from UK_Pacific 1 armour moved from Shan State to Malaya 1 armour moved from Yunnan to Malaya 1 armour moved from Kwangsi to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 fighter moved from French Indo China to Java 1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 armour and 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from French Indo China to Malaya 1 armour moved from Kwangsi to Hunan Japanese take Hunan from Chinese 1 armour moved from Hunan to Kweichow 1 infantry moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from Kiangsi to Burma 1 infantry moved from Yunnan to Burma 1 artillery and 1 mech_infantry moved from Yunnan to Szechwan 2 armour moved from Yunnan to Szechwan 1 fighter and 1 tactical_bomber moved from Kiangsi to Burma 1 fighter and 1 tactical_bomber moved from Kiangsi to Kweichow 1 armour and 1 artillery moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from Midway to 25 Sea Zone 1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 25 Sea Zone to Hawaiian Islands Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 destroyer and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Java Japanese attack with 1 armour, 1 fighter and 1 infantry Americans defend with 2 infantry Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Java, round 2 : 1/3 hits, 1.17 expected hits Americans roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Java Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Java, round 3 : 2/3 hits, 1.17 expected hits Americans roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Java Japanese win, taking Java from Americans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Hawaiian Islands Japanese attack with 1 armour, 1 artillery, 1 fighter and 3 infantry Americans defend with 2 aaGuns, 1 airfield, 1 harbour and 3 infantry Americans roll AA dice in Hawaiian Islands : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Hawaiian Islands, round 2 : 2/6 hits, 2.00 expected hits Americans roll dice for 2 aaGuns and 3 infantry in Hawaiian Islands, round 2 : 0/3 hits, 1.00 expected hits 2 aaGuns owned by the Americans lost in Hawaiian Islands Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Hawaiian Islands, round 3 : 1/6 hits, 2.00 expected hits Americans roll dice for 3 infantry in Hawaiian Islands, round 3 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Americans lost in Hawaiian Islands Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Hawaiian Islands, round 4 : 2/6 hits, 2.00 expected hits Americans roll dice for 2 infantry in Hawaiian Islands, round 4 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Hawaiian Islands Japanese win, taking Hawaiian Islands from Americans with 1 armour, 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 19 Casualties for Americans: 2 aaGuns and 3 infantry Battle in Malaya Japanese attack with 2 armour and 1 fighter British defend with 1 armour; UK_Pacific defend with 1 harbour Japanese roll dice for 2 armour and 1 fighter in Malaya, round 2 : 2/3 hits, 1.50 expected hits UK_Pacific roll dice for 1 armour in Malaya, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Malaya 1 armour owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 armour and 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 armour Casualties for British: 1 armour Battle in Dzavhan Japanese attack with 2 armour and 1 infantry Russians defend with 1 infantry Japanese roll dice for 2 armour and 1 infantry in Dzavhan, round 2 : 3/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Dzavhan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Dzavhan Japanese win, taking Dzavhan from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Burma Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 3/6 hits, 2.67 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Burma 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Burma Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 artillery and 1 infantry Battle in Kweichow Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber Chinese defend with 1 artillery Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Kweichow, round 2 : 1/3 hits, 1.67 expected hits Chinese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Chinese: 1 artillery Battle in Szechwan Japanese attack with 2 armour, 1 artillery and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 2 armour, 1 artillery and 1 mech_infantry in Szechwan, round 2 : 0/4 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 armour, 1 artillery and 1 mech_infantry in Szechwan, round 3 : 2/4 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Szechwan 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter moved from Java to 42 Sea Zone 1 carrier and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 2 infantry moved from French Indo China to Yunnan 1 fighter moved from Malaya to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from Burma to Yunnan 1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China 1 infantry moved from Kwangtung to Kwangsi 1 mech_infantry moved from Kwangtung to Yunnan 1 infantry moved from Jehol to Chahar 1 armour moved from Manchuria to Central Mongolia 2 transports moved from 19 Sea Zone to 6 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 1 fighter moved from Korea to 26 Sea Zone 1 carrier and 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 3 submarines moved from 33 Sea Zone to 26 Sea Zone 1 carrier moved from 33 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 42 Sea Zone 2 tactical_bombers moved from 19 Sea Zone to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 26 Sea Zone 1 carrier moved from 33 Sea Zone to 26 Sea Zone 2 destroyers moved from 33 Sea Zone to 26 Sea Zone 1 fighter moved from 33 Sea Zone to French Indo China 2 carriers moved from 19 Sea Zone to 36 Sea Zone Place Units - Japanese 3 infantry placed in French Indo China 3 mech_infantrys placed in Kwangtung 2 armour, 3 infantry and 1 mech_infantry placed in Japan 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : -3.67 Japanese regular : 0.33 Americans AA : -0.17 UK_Pacific regular : 1.83 Russians regular : -0.33 -
TripleA Manual Gamesave Post: Americans round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Purchase Units - Americans Americans buy 2 artilleries, 2 bombers, 6 infantry and 4 transports; Remaining resources: 2 PUs; Combat Move - Americans 2 fighters moved from 91 Sea Zone to 93 Sea Zone 1 destroyer moved from 91 Sea Zone to 93 Sea Zone 1 submarine moved from 105 Sea Zone to 110 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from 91 Sea Zone to 112 Sea Zone 3 fighters moved from Gibraltar to 110 Sea Zone 1 fighter moved from 91 Sea Zone to 110 Sea ZoneCombat Hit Differential Summary :
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scramble in SZ 110?
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@VictoryFirst no scramble
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Purchase Units - Americans Americans buy 2 artilleries, 2 bombers, 6 infantry and 4 transports; Remaining resources: 2 PUs; Combat Move - Americans 2 fighters moved from 91 Sea Zone to 93 Sea Zone 1 destroyer moved from 91 Sea Zone to 93 Sea Zone 1 submarine moved from 105 Sea Zone to 110 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from 91 Sea Zone to 112 Sea Zone 3 fighters moved from Gibraltar to 110 Sea Zone 1 fighter moved from 91 Sea Zone to 110 Sea Zone Combat - Americans Battle in 93 Sea Zone Americans attack with 1 destroyer and 2 fighters Italians defend with 1 destroyer and 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 93 Sea Zone Americans win, taking 93 Sea Zone from Italians with 1 destroyer and 2 fighters remaining. Battle score for attacker is 14 Casualties for Italians: 1 destroyer and 1 submarine Battle in 110 Sea Zone Americans attack with 1 destroyer, 4 fighters and 1 submarine Germans defend with 1 destroyer and 1 transport Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer and 4 fighters in 110 Sea Zone, round 2 : 4/5 hits, 2,33 expected hits Germans roll dice for 1 destroyer and 1 transport in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 110 Sea Zone 1 destroyer owned by the Germans and 1 transport owned by the Germans lost in 110 Sea Zone Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 9 Casualties for Americans: 1 submarine Casualties for Germans: 1 destroyer and 1 transport Battle in 112 Sea Zone Americans attack with 1 fighter Germans defend with 1 submarine and 1 transport 1 submarine owned by the Germans submerged 1 transport owned by the Germans lost in 112 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Non Combat Move - Americans 1 fighter moved from 112 Sea Zone to Norway 4 fighters moved from 110 Sea Zone to 91 Sea Zone 2 fighters moved from 93 Sea Zone to Gibraltar 1 artillery and 5 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 2 carriers, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 5 infantry moved from 91 Sea Zone to Gibraltar 2 carriers, 4 destroyers and 1 submarine moved from 66 Sea Zone to 84 Sea Zone 1 infantry moved from New South Wales to Queensland 6 fighters moved from India to Eastern Persia Place Units - Americans 2 artilleries and 6 infantry placed in Central United States 2 bombers placed in Eastern United States 4 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Hopei to Kweichow 1 fighter moved from Hopei to Kweichow 2 infantry moved from Hopei to Chahar 2 infantry moved from Hopei to Anhwe Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 armour Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 armour in Kweichow, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Battle in Chahar Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Chahar 1 infantry owned by the Chinese retreated to Hopei Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Anhwe Chinese attack with 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Anhwe, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 mech_infantry in Anhwe, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Anhwe 1 infantry owned by the Chinese retreated to Hopei Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Hopei Place Units - Chinese 4 infantry placed in Hopei Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Persia to Bryansk Place Units - UK_Pacific 1 armour and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 11 PUs Some Units in India change ownership: 1 armour and 2 mech_infantrysCombat Hit Differential Summary :
Chinese regular : -0,67 Americans regular : 2,00 Japanese regular : 0,50 Italians regular : -0,50 Germans regular : 0,67 -
TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Purchase Units - Italians Italians buy 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Archangel to Nenetsia Italians take Nenetsia from Russians Combat - Italians Non Combat Move - Italians 3 fighters moved from Southern Italy to United Kingdom 2 infantry moved from Southern France to Northern Italy 1 carrier moved from 97 Sea Zone to 92 Sea Zone 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 armour and 1 infantry moved from Libya to 96 Sea Zone 1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 armour and 1 infantry moved from 97 Sea Zone to Southern Italy 1 infantry moved from Tunisia to Libya 3 infantry moved from Rostov to Ukraine 1 aaGun moved from Western Germany to Northern Italy Place Units - Italians 1 fighter, 1 infantry and 1 mech_infantry placed in Southern Italy 1 artillery placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5 Italians collect 16 PUs; end with 16 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 6 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 artillery, 1 destroyer, 4 fighters, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Caucasus to Iraq Germans take Northwest Persia from British Germans take Iraq from Russians 1 armour moved from Caucasus to Persia Germans take Persia from British 1 armour moved from Caucasus to Samara Germans take Kazakhstan from Russians Germans take Samara from Russians 4 infantry moved from Rostov to Tambov 1 fighter and 2 tactical_bombers moved from Ukraine to Tambov 3 bombers moved from Eastern Poland to Finland 1 bomber moved from Slovakia Hungary to Finland 5 infantry moved from Rostov to Volgograd 14 artilleries moved from Rostov to Volgograd 1 armour and 1 mech_infantry moved from Novgorod to Finland Germans take Karelia from Russians 1 armour and 1 mech_infantry moved from Novgorod to Vyborg Germans take Vyborg from Russians 1 armour and 1 mech_infantry moved from Vyborg to Finland 5 fighters and 1 tactical_bomber moved from United Kingdom to 110 Sea Zone 1 destroyer moved from 109 Sea Zone to 110 Sea Zone Combat - Germans Battle in 110 Sea Zone Germans attack with 1 destroyer, 5 fighters and 1 tactical_bomber Americans defend with 1 destroyer Germans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 3/7 hits, 3.50 expected hits Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone 1 destroyer owned by the Americans lost in 110 Sea Zone Germans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 destroyer Casualties for Americans: 1 destroyer Battle in Finland Germans attack with 2 armour, 4 bombers and 2 mech_infantrys Russians defend with 4 armour, 2 infantry and 1 mech_infantry Germans roll dice for 2 armour, 4 bombers and 2 mech_infantrys in Finland, round 2 : 3/8 hits, 4.00 expected hits Russians roll dice for 4 armour, 2 infantry and 1 mech_infantry in Finland, round 2 : 5/7 hits, 3.00 expected hits 1 bomber owned by the Germans, 2 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Finland 1 mech_infantry owned by the Russians and 2 infantry owned by the Russians lost in Finland 3 bombers owned by the Germans retreated Russians win with 4 armour remaining. Battle score for attacker is -22 Casualties for Germans: 2 armour, 1 bomber and 2 mech_infantrys Casualties for Russians: 2 infantry and 1 mech_infantry Battle in Tambov Germans attack with 1 fighter, 4 infantry and 2 tactical_bombers Russians defend with 3 armour Germans roll dice for 1 fighter, 4 infantry and 2 tactical_bombers in Tambov, round 2 : 2/7 hits, 2.33 expected hits Russians roll dice for 3 armour in Tambov, round 2 : 1/3 hits, 1.50 expected hits 1 infantry owned by the Germans lost in Tambov 2 armour owned by the Russians lost in Tambov Germans roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Tambov, round 3 : 4/6 hits, 2.17 expected hits Russians roll dice for 1 armour in Tambov, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 fighter, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Germans: 1 infantry Casualties for Russians: 3 armour Battle in Volgograd Germans attack with 14 artilleries and 5 infantry Russians defend with 1 armour and 1 factory_minor Germans roll dice for 14 artilleries and 5 infantry in Volgograd, round 2 : 6/19 hits, 6.33 expected hits Russians roll dice for 1 armour in Volgograd, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans lost in Volgograd 1 armour owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 14 artilleries and 4 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour Non Combat Move - Germans 3 aaGuns moved from Rostov to Volgograd 1 infantry moved from Ukraine to Western Ukraine 10 armour and 2 mech_infantrys moved from Rostov to Bessarabia 1 infantry moved from Belarus to Eastern Poland 1 artillery and 1 infantry moved from Novgorod to Karelia 3 bombers moved from Finland to Western Germany 5 fighters and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom 1 armour and 1 mech_infantry moved from Western Germany to Poland 1 mech_infantry moved from Western Germany to Poland 1 infantry moved from Germany to Poland 1 artillery moved from France to Western Germany 1 infantry moved from Ukraine to Rostov 1 armour, 1 artillery and 1 mech_infantry moved from Ukraine to Bessarabia 1 infantry moved from Smolensk to Belarus 1 infantry moved from Archangel to Novgorod 1 mech_infantry moved from Bessarabia to Eastern Poland 1 armour moved from Bessarabia to Eastern Poland 1 fighter and 2 tactical_bombers moved from Tambov to Caucasus 1 armour and 1 mech_infantry moved from Caucasus to Volgograd 1 armour and 1 mech_infantry moved from Caucasus to Volgograd 1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia Place Units - Germans 1 armour and 2 fighters placed in United Kingdom 1 destroyer placed in 110 Sea Zone 1 transport placed in 113 Sea Zone 2 fighters placed in Western Germany 1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod 2 infantry placed in Germany Turn Complete - Germans Germans collect 70 PUs; end with 70 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 76 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUsCombat Hit Differential Summary :
Americans regular : 0.67 Russians regular : 1.50 Germans regular : -0.33 -
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 12 Purchase Units - Russians Russians buy 1 fighter and 9 infantry; Remaining resources: 2 PUs; Combat Move - Russians 2 armour moved from Finland to Vyborg Russians take Vyborg from Germans 2 armour moved from Vyborg to Karelia 1 bomber moved from Russia to Karelia 2 infantry moved from Bryansk to Belarus 2 infantry moved from Bryansk to Western Ukraine 3 infantry moved from Bryansk to Ukraine 1 artillery moved from Bryansk to Ukraine 2 infantry moved from Bryansk to Rostov 1 infantry moved from Novosibirsk to Kazakhstan Russians take Kazakhstan from Germans 2 infantry moved from Russia to Vologda 2 infantry moved from Russia to Samara 1 armour moved from Russia to Samara 1 artillery moved from Russia to Vologda 4 armour moved from Russia to Tambov 2 infantry moved from Bryansk to Smolensk 9 mech_infantrys moved from Bryansk to Tambov 1 artillery moved from Bryansk to Smolensk 1 fighter moved from Russia to Belarus 1 fighter moved from Russia to Western Ukraine 1 fighter and 1 tactical_bomber moved from Russia to Ukraine 1 armour moved from Bryansk to Rostov 10 infantry moved from Bryansk to Tambov 10 armour moved from Bryansk to Tambov 1 armour moved from Bryansk to Samara 1 armour moved from Bryansk to Smolensk 1 armour moved from Bryansk to Vologda Combat - Russians Battle in Karelia Russians attack with 2 armour and 1 bomber Germans defend with 1 artillery and 1 infantry Russians roll dice for 2 armour and 1 bomber in Karelia, round 2 : 3/3 hits, 1,67 expected hits Germans roll dice for 1 artillery and 1 infantry in Karelia, round 2 : 2/2 hits, 0,67 expected hits 2 armour owned by the Russians lost in Karelia 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Karelia Russians win with 1 bomber remaining. Battle score for attacker is -5 Casualties for Russians: 2 armour Casualties for Germans: 1 artillery and 1 infantry Battle in Ukraine Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 factory_minor; Italians defend with 3 infantry Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/6 hits, 2,17 expected hits Germans roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians lost in Ukraine 2 infantry owned by the Italians lost in Ukraine Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 3 : 3/5 hits, 2,00 expected hits Germans roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Ukraine 1 infantry owned by the Italians lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Italians: 3 infantry Battle in Western Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 3 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 4 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Western Ukraine 1 infantry owned by the Germans lost in Western Ukraine Russians win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 14 armour, 10 infantry and 9 mech_infantrys Germans defend with 3 infantry Russians roll dice for 14 armour, 10 infantry and 9 mech_infantrys in Tambov, round 2 : 7/33 hits, 10,17 expected hits Germans roll dice for 3 infantry in Tambov, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians lost in Tambov 3 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 14 armour, 9 infantry and 9 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry Casualties for Germans: 3 infantry Battle in Rostov Russians attack with 1 armour and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 armour and 2 infantry in Rostov, round 2 : 1/3 hits, 0,83 expected hits Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Italians with 1 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 2/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 armour, 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 1 artillery and 2 infantry in Smolensk, round 2 : 0/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 armour, 1 artillery and 2 infantry in Smolensk, round 3 : 2/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Samara Russians attack with 2 armour and 2 infantry Germans defend with 1 armour Russians roll dice for 2 armour and 2 infantry in Samara, round 2 : 2/4 hits, 1,33 expected hits Germans roll dice for 1 armour in Samara, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Samara Russians win, taking Samara from Germans with 2 armour and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Vologda Russians attack with 1 armour, 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 1 artillery and 2 infantry in Vologda, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Western Ukraine to Bryansk 1 bomber moved from Karelia to Bryansk 1 fighter moved from Belarus to Bryansk 1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk 2 infantry moved from Bryansk to Tambov 2 infantry moved from Bryansk to Tambov 1 infantry moved from Bryansk to Tambov 1 infantry moved from India to Burma 3 armour moved from India to Eastern Persia 12 infantry moved from India to West India Place Units - Russians 1 fighter and 9 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 26 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 38 PUsCombat Hit Differential Summary :
Italians regular : -0,33 Germans regular : 1,17 Russians regular : -1,33 -
TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 12 Purchase Units - Japanese Japanese buy 3 armour, 2 artilleries, 3 infantry, 3 mech_infantrys and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour and 1 infantry moved from Java to 42 Sea Zone 1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 armour and 1 infantry moved from 41 Sea Zone to Sumatra 3 fighters and 1 tactical_bomber moved from 42 Sea Zone to Sumatra 1 armour moved from Malaya to Burma 1 armour moved from Yenisey to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 armour moved from Evenkiyskiy to Urals Japanese take Urals from Russians 1 armour moved from Dzavhan to Olgiy Japanese take Olgiy from Russians 1 armour moved from Olgiy to Timguska Japanese take Timguska from Russians 2 fighters and 2 tactical_bombers moved from Yunnan to Hopei 1 infantry moved from Chahar to Hopei 1 armour moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 armour moved from Sikang to Tsinghai Japanese take Tsinghai from Chinese 1 armour and 1 mech_infantry moved from Szechwan to Shensi Japanese take Shensi from Chinese 1 armour and 1 mech_infantry moved from Shensi to Hopei 1 armour moved from Suiyuyan to Hopei 1 mech_infantry moved from Anhwe to Hopei 1 armour moved from Central Mongolia to Hopei 1 armour moved from Dzavhan to Tsagaan Olom Japanese take Tsagaan Olom from Russians 1 armour moved from Tsagaan Olom to Kansu Japanese take Kansu from Chinese 1 fighter and 1 tactical_bomber moved from French Indo China to Hopei 1 armour and 1 mech_infantry moved from Yunnan to Kweichow 7 armour and 2 infantry moved from Yunnan to Burma 1 armour, 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 artillery, 3 infantry and 3 transports moved from 26 Sea Zone to 10 Sea Zone 1 artillery and 1 infantry moved from 10 Sea Zone to Mexico 1 armour and 1 infantry moved from 10 Sea Zone to Mexico 1 infantry moved from 10 Sea Zone to Western United States 2 armour and 1 mech_infantry moved from Japan to 6 Sea Zone 3 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 14 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone 1 armour and 1 infantry moved from 2 Sea Zone to Alaska 1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone 1 infantry and 1 mech_infantry moved from 8 Sea Zone to Aleutian Islands Combat - Japanese Battle in Aleutian Islands Battle in Mexico Battle in Alaska Battle in Western United States Japanese converts factory_major into different units Battle in Kweichow Japanese attack with 1 armour and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour and 1 mech_infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Aleutian Islands from Americans, taking Mexico from Americans, taking Alaska from Americans, taking Western United States from Americans, taking Kweichow from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Hopei Japanese attack with 3 armour, 3 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers Chinese defend with 1 fighter and 6 infantry; Russians defend with 2 aaGuns Russians roll AA dice in Hopei : 1/6 hits, 1.00 expected hits 1 fighter owned by the Japanese lost in Hopei Japanese roll dice for 3 armour, 2 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers in Hopei, round 2 : 3/11 hits, 5.00 expected hits Chinese roll dice for 2 aaGuns, 1 fighter and 6 infantry in Hopei, round 2 : 5/7 hits, 2.67 expected hits 1 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese and 2 armour owned by the Japanese lost in Hopei 2 aaGuns owned by the Russians and 1 infantry owned by the Chinese lost in Hopei Japanese roll dice for 1 armour, 2 fighters and 3 tactical_bombers in Hopei, round 3 : 5/6 hits, 3.50 expected hits Chinese roll dice for 1 fighter and 5 infantry in Hopei, round 3 : 2/6 hits, 2.33 expected hits 1 fighter owned by the Japanese and 1 armour owned by the Japanese lost in Hopei 5 infantry owned by the Chinese lost in Hopei Japanese roll dice for 1 fighter and 3 tactical_bombers in Hopei, round 4 : 2/4 hits, 2.17 expected hits Chinese roll dice for 1 fighter in Hopei, round 4 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese lost in Hopei 1 fighter owned by the Chinese lost in Hopei Japanese win with 3 tactical_bombers remaining. Battle score for attacker is -21 Casualties for Japanese: 3 armour, 3 fighters, 1 infantry and 2 mech_infantrys Casualties for Chinese: 1 fighter and 6 infantry Casualties for Russians: 2 aaGuns Battle in Sumatra Japanese attack with 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/6 hits, 2.83 expected hits UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Burma Japanese attack with 8 armour and 2 infantry Russians defend with 1 infantry Japanese roll dice for 8 armour and 2 infantry in Burma, round 2 : 5/10 hits, 4.33 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma 1 infantry owned by the Russians lost in Burma Japanese win, taking Burma from UK_Pacific with 8 armour and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Japanese 2 carriers and 2 destroyers moved from 42 Sea Zone to 41 Sea Zone 3 fighters moved from Sumatra to 41 Sea Zone 1 tactical_bomber moved from Sumatra to 41 Sea Zone 2 carriers moved from 36 Sea Zone to 33 Sea Zone 1 fighter moved from French Indo China to Caroline Islands 3 tactical_bombers moved from Hopei to Yunnan 3 mech_infantrys moved from Kwangtung to Yunnan 1 infantry moved from Kwangsi to Yunnan 3 infantry moved from French Indo China to Yunnan 2 carriers, 3 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers moved from 26 Sea Zone to 10 Sea Zone 1 destroyer moved from 6 Sea Zone to 8 Sea Zone 2 infantry moved from Korea to Manchuria 1 armour and 1 mech_infantry moved from Korea to Jehol Place Units - Japanese 2 armour and 1 mech_infantry placed in French Indo China 1 armour and 2 mech_infantrys placed in Kwangtung 3 transports placed in 6 Sea Zone 2 artilleries and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 89 PUs; end with 89 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 94 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 104 PUsCombat Hit Differential Summary :
Chinese regular : 2.00 Japanese regular : -0.50 UK_Pacific regular : 0.00 Russians AA : 0.00 -
It has been many days ago, and today I looked at this for the first time. I think at this point I can only delay the defeat for the Allies and not prevent it! I thought I really needed to retake London to have a chance of winning, but in the meantime Japan gained so much momentum that they can’t be stopped anymore. So I concede here and give you the win!
I was shocked how I wasn’t able to retake London earlier in the game as the US, even when I spent almost all money in the Atlantic. I even bought a fighter and two infantry for London on the first turn so still quite some reinforcements for UK imo. Before this game, I only really played against myself so I never really faced Sea Lion. I was actually even happy to see you doing it because I thought on the long-term it doesn’t really work with the Soviets becoming so strong, and I also thought I would handle the Allies well in this situation but you proved me wrong! I think using the bid for some UK submarines might help, or even simply more reinforcements for London on UK1.
Apart from all that, this game saw some crazy tactics at various points during the game which is just awesome!
I would love to play you again, however I think that is better done some time later because right now I am pretty busy and just like right now, I will likely play extremely slowly. But maybe in the future! :)





