startinggame
Subs 98 & 106
Inf Sudan
Lol apparently I am not able to place fighters directly on other power’s carriers. I will take another look at the rules but I suspect the engine is correct and I assumed something incorrectly.
The odds of the Japanese attacking the American fleet in SZ 62 is now 80% instead of 30%
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 destroyers, 2 fighters, 5 infantry and 1 transport; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 109 Sea Zone
3 fighters and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
1 infantry moved from Archangel to Vologda
1 infantry moved from Bryansk to Smolensk
1 bomber moved from Bryansk to Vologda
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
2 infantry moved from Bryansk to Tambov
1 artillery moved from Baltic States to Novgorod
1 infantry moved from Belarus to Novgorod
2 armour and 1 mech_infantry moved from Eastern Poland to Novgorod
1 mech_infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Belarus to Novgorod
1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
1 bomber moved from Western Germany to Smolensk
1 bomber moved from Western Germany to Smolensk
1 tactical_bomber moved from Bryansk to Tambov
1 bomber moved from Western Germany to Smolensk
1 infantry moved from Bryansk to Smolensk
Combat - Germans
Battle in 109 Sea Zone
Germans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 2 submarines
Germans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 109 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
Americans roll dice for 2 submarines in 109 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
2 submarines owned by the Americans lost in 109 Sea Zone
Germans win, taking 109 Sea Zone from Neutral with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Battle in Novgorod
Germans attack with 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Novgorod, round 2 : 2/6 hits, 2.00 expected hits
Russians roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Tambov
Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Tambov, round 2 : 1/5 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 3 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 3 bombers and 2 infantry in Smolensk, round 2 : 2/5 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Vologda, round 2 : 2/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 fighters and 1 tactical_bomber moved from 109 Sea Zone to United Kingdom
1 armour moved from Germany to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to United Kingdom
1 artillery moved from Western Germany to France
2 armour and 2 mech_infantrys moved from Germany to Western Germany
1 infantry moved from Poland to Germany
1 infantry moved from Belarus to Archangel
1 infantry moved from Bryansk to Belarus
1 bomber moved from Vologda to Slovakia Hungary
3 bombers moved from Smolensk to Eastern Poland
3 aaGuns, 16 armour, 14 artilleries, 9 infantry and 8 mech_infantrys moved from Bryansk to Rostov
1 fighter and 2 tactical_bombers moved from Tambov to Ukraine
1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
3 armour moved from Ukraine to Rostov
3 armour moved from Rostov to Caucasus
1 armour moved from Rostov to Caucasus
2 mech_infantrys moved from Rostov to Caucasus
3 armour moved from Rostov to Caucasus
1 mech_infantry moved from Rostov to Caucasus
1 mech_infantry moved from Rostov to Caucasus
1 mech_infantry moved from Rostov to Caucasus
1 armour moved from Rostov to Caucasus
1 armour and 1 mech_infantry moved from Rostov to Caucasus
Place Units - Germans
1 destroyer placed in 110 Sea Zone
1 destroyer and 1 transport placed in 113 Sea Zone
1 fighter placed in Western Germany
1 fighter and 2 infantry placed in United Kingdom
1 artillery and 2 infantry placed in Ukraine
1 artillery and 1 infantry placed in France
Germans undo move 6.
Germans undo move 5.
2 artilleries and 1 infantry placed in Ukraine
2 infantry placed in France
Germans undo move 6.
Germans undo move 5.
1 artillery and 1 infantry placed in France
1 artillery and 2 infantry placed in Ukraine
Germans undo move 2.
Germans undo move 1.
Germans undo move 1.
Germans undo move 1.
2 fighters and 1 infantry placed in United Kingdom
1 destroyer placed in 110 Sea Zone
Germans undo move 4.
1 destroyer placed in 110 Sea Zone
1 destroyer and 1 transport placed in 112 Sea Zone
1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,4
Germans collect 63 PUs (1 lost to blockades); end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Russians regular : -1.67
Germans regular : 0.33
@VictoryFirst thats too bad, is there anything you would’ve done different like leave a blocker or something? I can let you go back and change it if you want since you weren’t aware of the rule, maybe leave a blocker? What do you think?
I think I will move to SZ 66 with the Americans and also buy three infantry as ANZAC instead of a fighter.
@VictoryFirst sounds good, wouldn’t want this awesome game to end early lol
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11
Purchase Units - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Russians buy 5 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 1 fighter
EDIT: Adding units owned by ANZAC to New South Wales: 3 infantry
EDIT: Changing PUs for ANZAC from 15 to 16
EDIT: Turning off Edit Mode
EDIT: 2 carriers, 4 destroyers and 1 submarine moved from 62 Sea Zone to 66 Sea Zone
1 fighter moved from Karelia to 112 Sea Zone
18 armour, 2 artilleries and 9 mech_infantrys moved from Russia to Bryansk
20 infantry moved from Russia to Bryansk
1 armour moved from Kazakhstan to Volgograd
3 armour moved from Kazakhstan to Tambov
1 bomber moved from Russia to Volgograd
3 fighters and 1 tactical_bomber moved from Russia to Tambov
Combat - Russians
Battle in Bryansk
Russians attack with 18 armour, 2 artilleries, 20 infantry and 9 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 18 armour, 2 artilleries, 20 infantry and 9 mech_infantrys in Bryansk, round 2 : 15/49 hits, 14,83 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 18 armour, 2 artilleries, 20 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 3 armour, 3 fighters and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 3 armour, 3 fighters and 1 tactical_bomber in Tambov, round 2 : 3/7 hits, 3,67 expected hits
Germans roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 3 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Volgograd
Russians attack with 1 armour and 1 bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 armour and 1 bomber in Volgograd, round 2 : 1/2 hits, 1,17 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in 112 Sea Zone
Russians attack with 1 fighter
Germans defend with 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Germans submerged
Russians roll dice for 1 fighter in 112 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
Germans roll dice for 1 destroyer and 1 transport in 112 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Russians lost in 112 Sea Zone
1 destroyer owned by the Germans lost in 112 Sea Zone
Germans win with 1 transport remaining. Battle score for attacker is -2
Casualties for Russians: 1 fighter
Casualties for Germans: 1 destroyer
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Tambov to Russia
1 bomber moved from Volgograd to Russia
1 armour moved from Samara to Bryansk
4 aaGuns moved from Russia to Bryansk
13 infantry moved from Russia to Bryansk
13 infantry moved from Burma to India
4 armour and 1 mech_infantry moved from Norway to Karelia
2 infantry moved from Norway to Finland
Place Units - Russians
5 armour, 1 artillery and 4 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Kansu: 2 infantry
EDIT: Adding units owned by Russians to Novosibirsk: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Yakut S.S.R.: 1 infantry
EDIT: Adding units owned by Russians to Dzavhan: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans regular : -0,67
Russians regular : -0,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11
Purchase Units - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Russians buy 5 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 1 fighter
EDIT: Adding units owned by ANZAC to New South Wales: 3 infantry
EDIT: Changing PUs for ANZAC from 15 to 16
EDIT: Turning off Edit Mode
EDIT: 2 carriers, 4 destroyers and 1 submarine moved from 62 Sea Zone to 66 Sea Zone
1 fighter moved from Karelia to 112 Sea Zone
18 armour, 2 artilleries and 9 mech_infantrys moved from Russia to Bryansk
20 infantry moved from Russia to Bryansk
1 armour moved from Kazakhstan to Volgograd
3 armour moved from Kazakhstan to Tambov
1 bomber moved from Russia to Volgograd
3 fighters and 1 tactical_bomber moved from Russia to Tambov
Combat - Russians
Battle in Bryansk
Russians attack with 18 armour, 2 artilleries, 20 infantry and 9 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 18 armour, 2 artilleries, 20 infantry and 9 mech_infantrys in Bryansk, round 2 : 15/49 hits, 14,83 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 18 armour, 2 artilleries, 20 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 3 armour, 3 fighters and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 3 armour, 3 fighters and 1 tactical_bomber in Tambov, round 2 : 3/7 hits, 3,67 expected hits
Germans roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 3 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Volgograd
Russians attack with 1 armour and 1 bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 armour and 1 bomber in Volgograd, round 2 : 1/2 hits, 1,17 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in 112 Sea Zone
Russians attack with 1 fighter
Germans defend with 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Germans submerged
Russians roll dice for 1 fighter in 112 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
Germans roll dice for 1 destroyer and 1 transport in 112 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Russians lost in 112 Sea Zone
1 destroyer owned by the Germans lost in 112 Sea Zone
Germans win with 1 transport remaining. Battle score for attacker is -2
Casualties for Russians: 1 fighter
Casualties for Germans: 1 destroyer
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Tambov to Russia
1 bomber moved from Volgograd to Russia
1 armour moved from Samara to Bryansk
4 aaGuns moved from Russia to Bryansk
13 infantry moved from Russia to Bryansk
13 infantry moved from Burma to India
4 armour and 1 mech_infantry moved from Norway to Karelia
2 infantry moved from Norway to Finland
Place Units - Russians
5 armour, 1 artillery and 4 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Kansu: 2 infantry
EDIT: Adding units owned by Russians to Novosibirsk: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Yakut S.S.R.: 1 infantry
EDIT: Adding units owned by Russians to Dzavhan: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 39 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Karelia: 4 armour and 1 mech_infantry
EDIT: Adding units owned by Russians to Finland: 4 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -0,67
Russians regular : -0,17
Small NCM edit
@Jacob16 said in L25 G40 OOB Jacob16 (Axis) vs. VictoryFirst (Allies+50):
@VictoryFirst sounds good, wouldn’t want this awesome game to end early lol
Thanks! You are the best!
Moving into Bryansk will either be brilliant or a complete blunder. We’ll find out! :) I am coming up with as many creative moves as possible to try to stay in the game. You definitely have deserved the win here at this point imo. I don’t think I reacted properly to the Sea Lion (which I have never faced before, I have exclusively played solo before this game and did tinker with Sea Lion but I always managed to stop it or not be as much affected by it as the Allies).
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11
Purchase Units - Japanese
Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Japanese buy 2 armour, 1 destroyer, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Ulaanbaatar to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Ulaanbaatar to Dzavhan
1 armour moved from Ulaanbaatar to Central Mongolia
Japanese take Central Mongolia from Russians
1 armour moved from Central Mongolia to Dzavhan
1 armour moved from Buyant-Uhaa to Dzavhan
1 armour moved from Jehol to Suiyuyan
Japanese take Chahar from Chinese
Japanese take Suiyuyan from Chinese
1 mech_infantry moved from Kwangtung to Anhwe
Japanese take Anhwe from Chinese
1 armour moved from Yunnan to Shan State
Japanese take Shan State from UK_Pacific
1 armour moved from Shan State to Malaya
1 armour moved from Yunnan to Malaya
1 armour moved from Kwangsi to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from French Indo China to Java
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from French Indo China to Malaya
1 armour moved from Kwangsi to Hunan
Japanese take Hunan from Chinese
1 armour moved from Hunan to Kweichow
1 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Kiangsi to Burma
1 infantry moved from Yunnan to Burma
1 artillery and 1 mech_infantry moved from Yunnan to Szechwan
2 armour moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from Kiangsi to Burma
1 fighter and 1 tactical_bomber moved from Kiangsi to Kweichow
1 armour and 1 artillery moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Midway to 25 Sea Zone
1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 25 Sea Zone to Hawaiian Islands
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Java
Japanese attack with 1 armour, 1 fighter and 1 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Java, round 2 : 1/3 hits, 1.17 expected hits
Americans roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Java
Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Java, round 3 : 2/3 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Java
Japanese win, taking Java from Americans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Hawaiian Islands
Japanese attack with 1 armour, 1 artillery, 1 fighter and 3 infantry
Americans defend with 2 aaGuns, 1 airfield, 1 harbour and 3 infantry
Americans roll AA dice in Hawaiian Islands : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Hawaiian Islands, round 2 : 2/6 hits, 2.00 expected hits
Americans roll dice for 2 aaGuns and 3 infantry in Hawaiian Islands, round 2 : 0/3 hits, 1.00 expected hits
2 aaGuns owned by the Americans lost in Hawaiian Islands
Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Hawaiian Islands, round 3 : 1/6 hits, 2.00 expected hits
Americans roll dice for 3 infantry in Hawaiian Islands, round 3 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Americans lost in Hawaiian Islands
Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Hawaiian Islands, round 4 : 2/6 hits, 2.00 expected hits
Americans roll dice for 2 infantry in Hawaiian Islands, round 4 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 1 armour, 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 19
Casualties for Americans: 2 aaGuns and 3 infantry
Battle in Malaya
Japanese attack with 2 armour and 1 fighter
British defend with 1 armour; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 armour and 1 fighter in Malaya, round 2 : 2/3 hits, 1.50 expected hits
UK_Pacific roll dice for 1 armour in Malaya, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Malaya
1 armour owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 armour
Casualties for British: 1 armour
Battle in Dzavhan
Japanese attack with 2 armour and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 armour and 1 infantry in Dzavhan, round 2 : 3/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Dzavhan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Dzavhan
Japanese win, taking Dzavhan from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Burma
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 3/6 hits, 2.67 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Burma
1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Burma
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Kweichow
Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
Chinese defend with 1 artillery
Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Kweichow, round 2 : 1/3 hits, 1.67 expected hits
Chinese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery
Battle in Szechwan
Japanese attack with 2 armour, 1 artillery and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 armour, 1 artillery and 1 mech_infantry in Szechwan, round 2 : 0/4 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 armour, 1 artillery and 1 mech_infantry in Szechwan, round 3 : 2/4 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Szechwan
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Java to 42 Sea Zone
1 carrier and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone
2 infantry moved from French Indo China to Yunnan
1 fighter moved from Malaya to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
1 infantry moved from Kwangtung to Kwangsi
1 mech_infantry moved from Kwangtung to Yunnan
1 infantry moved from Jehol to Chahar
1 armour moved from Manchuria to Central Mongolia
2 transports moved from 19 Sea Zone to 6 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 fighter moved from Korea to 26 Sea Zone
1 carrier and 1 destroyer moved from 25 Sea Zone to 26 Sea Zone
3 submarines moved from 33 Sea Zone to 26 Sea Zone
1 carrier moved from 33 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from 19 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 carrier moved from 33 Sea Zone to 26 Sea Zone
2 destroyers moved from 33 Sea Zone to 26 Sea Zone
1 fighter moved from 33 Sea Zone to French Indo China
2 carriers moved from 19 Sea Zone to 36 Sea Zone
Place Units - Japanese
3 infantry placed in French Indo China
3 mech_infantrys placed in Kwangtung
2 armour, 3 infantry and 1 mech_infantry placed in Japan
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : -3.67
Japanese regular : 0.33
Americans AA : -0.17
UK_Pacific regular : 1.83
Russians regular : -0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 artilleries, 2 bombers, 6 infantry and 4 transports; Remaining resources: 2 PUs;
Combat Move - Americans
2 fighters moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 105 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 91 Sea Zone to 112 Sea Zone
3 fighters moved from Gibraltar to 110 Sea Zone
1 fighter moved from 91 Sea Zone to 110 Sea Zone
Combat Hit Differential Summary :
scramble in SZ 110?
@VictoryFirst no scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 artilleries, 2 bombers, 6 infantry and 4 transports; Remaining resources: 2 PUs;
Combat Move - Americans
2 fighters moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 105 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 91 Sea Zone to 112 Sea Zone
3 fighters moved from Gibraltar to 110 Sea Zone
1 fighter moved from 91 Sea Zone to 110 Sea Zone
Combat - Americans
Battle in 93 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Italians defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 93 Sea Zone
Americans win, taking 93 Sea Zone from Italians with 1 destroyer and 2 fighters remaining. Battle score for attacker is 14
Casualties for Italians: 1 destroyer and 1 submarine
Battle in 110 Sea Zone
Americans attack with 1 destroyer, 4 fighters and 1 submarine
Germans defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer and 4 fighters in 110 Sea Zone, round 2 : 4/5 hits, 2,33 expected hits
Germans roll dice for 1 destroyer and 1 transport in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans lost in 110 Sea Zone
1 destroyer owned by the Germans and 1 transport owned by the Germans lost in 110 Sea Zone
Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 9
Casualties for Americans: 1 submarine
Casualties for Germans: 1 destroyer and 1 transport
Battle in 112 Sea Zone
Americans attack with 1 fighter
Germans defend with 1 submarine and 1 transport
1 submarine owned by the Germans submerged
1 transport owned by the Germans lost in 112 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Non Combat Move - Americans
1 fighter moved from 112 Sea Zone to Norway
4 fighters moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from 93 Sea Zone to Gibraltar
1 artillery and 5 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 2 carriers, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 5 infantry moved from 91 Sea Zone to Gibraltar
2 carriers, 4 destroyers and 1 submarine moved from 66 Sea Zone to 84 Sea Zone
1 infantry moved from New South Wales to Queensland
6 fighters moved from India to Eastern Persia
Place Units - Americans
2 artilleries and 6 infantry placed in Central United States
2 bombers placed in Eastern United States
4 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Kweichow
1 fighter moved from Hopei to Kweichow
2 infantry moved from Hopei to Chahar
2 infantry moved from Hopei to Anhwe
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 armour
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 armour in Kweichow, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Chahar
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Chahar
1 infantry owned by the Chinese retreated to Hopei
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Chinese attack with 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 3 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Anhwe
1 infantry owned by the Chinese retreated to Hopei
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Hopei
Place Units - Chinese
4 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Persia to Bryansk
Place Units - UK_Pacific
1 armour and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 11 PUs
Some Units in India change ownership: 1 armour and 2 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : -0,67
Americans regular : 2,00
Japanese regular : 0,50
Italians regular : -0,50
Germans regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Archangel to Nenetsia
Italians take Nenetsia from Russians
Combat - Italians
Non Combat Move - Italians
3 fighters moved from Southern Italy to United Kingdom
2 infantry moved from Southern France to Northern Italy
1 carrier moved from 97 Sea Zone to 92 Sea Zone
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from Libya to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from 97 Sea Zone to Southern Italy
1 infantry moved from Tunisia to Libya
3 infantry moved from Rostov to Ukraine
1 aaGun moved from Western Germany to Northern Italy
Place Units - Italians
1 fighter, 1 infantry and 1 mech_infantry placed in Southern Italy
1 artillery placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5
Italians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
6 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 destroyer, 4 fighters, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Caucasus to Iraq
Germans take Northwest Persia from British
Germans take Iraq from Russians
1 armour moved from Caucasus to Persia
Germans take Persia from British
1 armour moved from Caucasus to Samara
Germans take Kazakhstan from Russians
Germans take Samara from Russians
4 infantry moved from Rostov to Tambov
1 fighter and 2 tactical_bombers moved from Ukraine to Tambov
3 bombers moved from Eastern Poland to Finland
1 bomber moved from Slovakia Hungary to Finland
5 infantry moved from Rostov to Volgograd
14 artilleries moved from Rostov to Volgograd
1 armour and 1 mech_infantry moved from Novgorod to Finland
Germans take Karelia from Russians
1 armour and 1 mech_infantry moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 armour and 1 mech_infantry moved from Vyborg to Finland
5 fighters and 1 tactical_bomber moved from United Kingdom to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 1 destroyer, 5 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Germans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 3/7 hits, 3.50 expected hits
Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 110 Sea Zone
1 destroyer owned by the Americans lost in 110 Sea Zone
Germans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Finland
Germans attack with 2 armour, 4 bombers and 2 mech_infantrys
Russians defend with 4 armour, 2 infantry and 1 mech_infantry
Germans roll dice for 2 armour, 4 bombers and 2 mech_infantrys in Finland, round 2 : 3/8 hits, 4.00 expected hits
Russians roll dice for 4 armour, 2 infantry and 1 mech_infantry in Finland, round 2 : 5/7 hits, 3.00 expected hits
1 bomber owned by the Germans, 2 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Finland
1 mech_infantry owned by the Russians and 2 infantry owned by the Russians lost in Finland
3 bombers owned by the Germans retreated
Russians win with 4 armour remaining. Battle score for attacker is -22
Casualties for Germans: 2 armour, 1 bomber and 2 mech_infantrys
Casualties for Russians: 2 infantry and 1 mech_infantry
Battle in Tambov
Germans attack with 1 fighter, 4 infantry and 2 tactical_bombers
Russians defend with 3 armour
Germans roll dice for 1 fighter, 4 infantry and 2 tactical_bombers in Tambov, round 2 : 2/7 hits, 2.33 expected hits
Russians roll dice for 3 armour in Tambov, round 2 : 1/3 hits, 1.50 expected hits
1 infantry owned by the Germans lost in Tambov
2 armour owned by the Russians lost in Tambov
Germans roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Tambov, round 3 : 4/6 hits, 2.17 expected hits
Russians roll dice for 1 armour in Tambov, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 fighter, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Germans: 1 infantry
Casualties for Russians: 3 armour
Battle in Volgograd
Germans attack with 14 artilleries and 5 infantry
Russians defend with 1 armour and 1 factory_minor
Germans roll dice for 14 artilleries and 5 infantry in Volgograd, round 2 : 6/19 hits, 6.33 expected hits
Russians roll dice for 1 armour in Volgograd, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans lost in Volgograd
1 armour owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 14 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Non Combat Move - Germans
3 aaGuns moved from Rostov to Volgograd
1 infantry moved from Ukraine to Western Ukraine
10 armour and 2 mech_infantrys moved from Rostov to Bessarabia
1 infantry moved from Belarus to Eastern Poland
1 artillery and 1 infantry moved from Novgorod to Karelia
3 bombers moved from Finland to Western Germany
5 fighters and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom
1 armour and 1 mech_infantry moved from Western Germany to Poland
1 mech_infantry moved from Western Germany to Poland
1 infantry moved from Germany to Poland
1 artillery moved from France to Western Germany
1 infantry moved from Ukraine to Rostov
1 armour, 1 artillery and 1 mech_infantry moved from Ukraine to Bessarabia
1 infantry moved from Smolensk to Belarus
1 infantry moved from Archangel to Novgorod
1 mech_infantry moved from Bessarabia to Eastern Poland
1 armour moved from Bessarabia to Eastern Poland
1 fighter and 2 tactical_bombers moved from Tambov to Caucasus
1 armour and 1 mech_infantry moved from Caucasus to Volgograd
1 armour and 1 mech_infantry moved from Caucasus to Volgograd
1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
Place Units - Germans
1 armour and 2 fighters placed in United Kingdom
1 destroyer placed in 110 Sea Zone
1 transport placed in 113 Sea Zone
2 fighters placed in Western Germany
1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
2 infantry placed in Germany
Turn Complete - Germans
Germans collect 70 PUs; end with 70 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Russians regular : 1.50
Germans regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
2 armour moved from Finland to Vyborg
Russians take Vyborg from Germans
2 armour moved from Vyborg to Karelia
1 bomber moved from Russia to Karelia
2 infantry moved from Bryansk to Belarus
2 infantry moved from Bryansk to Western Ukraine
3 infantry moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Rostov
1 infantry moved from Novosibirsk to Kazakhstan
Russians take Kazakhstan from Germans
2 infantry moved from Russia to Vologda
2 infantry moved from Russia to Samara
1 armour moved from Russia to Samara
1 artillery moved from Russia to Vologda
4 armour moved from Russia to Tambov
2 infantry moved from Bryansk to Smolensk
9 mech_infantrys moved from Bryansk to Tambov
1 artillery moved from Bryansk to Smolensk
1 fighter moved from Russia to Belarus
1 fighter moved from Russia to Western Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Ukraine
1 armour moved from Bryansk to Rostov
10 infantry moved from Bryansk to Tambov
10 armour moved from Bryansk to Tambov
1 armour moved from Bryansk to Samara
1 armour moved from Bryansk to Smolensk
1 armour moved from Bryansk to Vologda
Combat - Russians
Battle in Karelia
Russians attack with 2 armour and 1 bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 2 armour and 1 bomber in Karelia, round 2 : 3/3 hits, 1,67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Karelia, round 2 : 2/2 hits, 0,67 expected hits
2 armour owned by the Russians lost in Karelia
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Karelia
Russians win with 1 bomber remaining. Battle score for attacker is -5
Casualties for Russians: 2 armour
Casualties for Germans: 1 artillery and 1 infantry
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor; Italians defend with 3 infantry
Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/6 hits, 2,17 expected hits
Germans roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Russians lost in Ukraine
2 infantry owned by the Italians lost in Ukraine
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 3 : 3/5 hits, 2,00 expected hits
Germans roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Ukraine
1 infantry owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Italians: 3 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 3 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 4 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
1 infantry owned by the Germans lost in Western Ukraine
Russians win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 14 armour, 10 infantry and 9 mech_infantrys
Germans defend with 3 infantry
Russians roll dice for 14 armour, 10 infantry and 9 mech_infantrys in Tambov, round 2 : 7/33 hits, 10,17 expected hits
Germans roll dice for 3 infantry in Tambov, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Russians lost in Tambov
3 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 14 armour, 9 infantry and 9 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 1 infantry
Casualties for Germans: 3 infantry
Battle in Rostov
Russians attack with 1 armour and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour and 2 infantry in Rostov, round 2 : 1/3 hits, 0,83 expected hits
Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Italians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 2/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 armour, 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 1 artillery and 2 infantry in Smolensk, round 2 : 0/4 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 armour, 1 artillery and 2 infantry in Smolensk, round 3 : 2/4 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 2 armour and 2 infantry
Germans defend with 1 armour
Russians roll dice for 2 armour and 2 infantry in Samara, round 2 : 2/4 hits, 1,33 expected hits
Germans roll dice for 1 armour in Samara, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 2 armour and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Vologda
Russians attack with 1 armour, 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 1 artillery and 2 infantry in Vologda, round 2 : 1/4 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Western Ukraine to Bryansk
1 bomber moved from Karelia to Bryansk
1 fighter moved from Belarus to Bryansk
1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
2 infantry moved from Bryansk to Tambov
2 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
1 infantry moved from India to Burma
3 armour moved from India to Eastern Persia
12 infantry moved from India to West India
Place Units - Russians
1 fighter and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 26 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 38 PUs
Combat Hit Differential Summary :
Italians regular : -0,33
Germans regular : 1,17
Russians regular : -1,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 3 armour, 2 artilleries, 3 infantry, 3 mech_infantrys and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour and 1 infantry moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to Sumatra
1 armour moved from Malaya to Burma
1 armour moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 armour moved from Dzavhan to Olgiy
Japanese take Olgiy from Russians
1 armour moved from Olgiy to Timguska
Japanese take Timguska from Russians
2 fighters and 2 tactical_bombers moved from Yunnan to Hopei
1 infantry moved from Chahar to Hopei
1 armour moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 armour moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 armour and 1 mech_infantry moved from Szechwan to Shensi
Japanese take Shensi from Chinese
1 armour and 1 mech_infantry moved from Shensi to Hopei
1 armour moved from Suiyuyan to Hopei
1 mech_infantry moved from Anhwe to Hopei
1 armour moved from Central Mongolia to Hopei
1 armour moved from Dzavhan to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 armour moved from Tsagaan Olom to Kansu
Japanese take Kansu from Chinese
1 fighter and 1 tactical_bomber moved from French Indo China to Hopei
1 armour and 1 mech_infantry moved from Yunnan to Kweichow
7 armour and 2 infantry moved from Yunnan to Burma
1 armour, 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 3 infantry and 3 transports moved from 26 Sea Zone to 10 Sea Zone
1 artillery and 1 infantry moved from 10 Sea Zone to Mexico
1 armour and 1 infantry moved from 10 Sea Zone to Mexico
1 infantry moved from 10 Sea Zone to Western United States
2 armour and 1 mech_infantry moved from Japan to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 14 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 armour and 1 infantry moved from 2 Sea Zone to Alaska
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
1 infantry and 1 mech_infantry moved from 8 Sea Zone to Aleutian Islands
Combat - Japanese
Battle in Aleutian Islands
Battle in Mexico
Battle in Alaska
Battle in Western United States
Japanese converts factory_major into different units
Battle in Kweichow
Japanese attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Aleutian Islands from Americans, taking Mexico from Americans, taking Alaska from Americans, taking Western United States from Americans, taking Kweichow from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 3 armour, 3 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers
Chinese defend with 1 fighter and 6 infantry; Russians defend with 2 aaGuns
Russians roll AA dice in Hopei : 1/6 hits, 1.00 expected hits
1 fighter owned by the Japanese lost in Hopei
Japanese roll dice for 3 armour, 2 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers in Hopei, round 2 : 3/11 hits, 5.00 expected hits
Chinese roll dice for 2 aaGuns, 1 fighter and 6 infantry in Hopei, round 2 : 5/7 hits, 2.67 expected hits
1 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese and 2 armour owned by the Japanese lost in Hopei
2 aaGuns owned by the Russians and 1 infantry owned by the Chinese lost in Hopei
Japanese roll dice for 1 armour, 2 fighters and 3 tactical_bombers in Hopei, round 3 : 5/6 hits, 3.50 expected hits
Chinese roll dice for 1 fighter and 5 infantry in Hopei, round 3 : 2/6 hits, 2.33 expected hits
1 fighter owned by the Japanese and 1 armour owned by the Japanese lost in Hopei
5 infantry owned by the Chinese lost in Hopei
Japanese roll dice for 1 fighter and 3 tactical_bombers in Hopei, round 4 : 2/4 hits, 2.17 expected hits
Chinese roll dice for 1 fighter in Hopei, round 4 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese lost in Hopei
1 fighter owned by the Chinese lost in Hopei
Japanese win with 3 tactical_bombers remaining. Battle score for attacker is -21
Casualties for Japanese: 3 armour, 3 fighters, 1 infantry and 2 mech_infantrys
Casualties for Chinese: 1 fighter and 6 infantry
Casualties for Russians: 2 aaGuns
Battle in Sumatra
Japanese attack with 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/6 hits, 2.83 expected hits
UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Burma
Japanese attack with 8 armour and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 8 armour and 2 infantry in Burma, round 2 : 5/10 hits, 4.33 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
1 infantry owned by the Russians lost in Burma
Japanese win, taking Burma from UK_Pacific with 8 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
2 carriers and 2 destroyers moved from 42 Sea Zone to 41 Sea Zone
3 fighters moved from Sumatra to 41 Sea Zone
1 tactical_bomber moved from Sumatra to 41 Sea Zone
2 carriers moved from 36 Sea Zone to 33 Sea Zone
1 fighter moved from French Indo China to Caroline Islands
3 tactical_bombers moved from Hopei to Yunnan
3 mech_infantrys moved from Kwangtung to Yunnan
1 infantry moved from Kwangsi to Yunnan
3 infantry moved from French Indo China to Yunnan
2 carriers, 3 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers moved from 26 Sea Zone to 10 Sea Zone
1 destroyer moved from 6 Sea Zone to 8 Sea Zone
2 infantry moved from Korea to Manchuria
1 armour and 1 mech_infantry moved from Korea to Jehol
Place Units - Japanese
2 armour and 1 mech_infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in Kwangtung
3 transports placed in 6 Sea Zone
2 artilleries and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 89 PUs; end with 89 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 94 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 104 PUs
Combat Hit Differential Summary :
Chinese regular : 2.00
Japanese regular : -0.50
UK_Pacific regular : 0.00
Russians AA : 0.00
It has been many days ago, and today I looked at this for the first time. I think at this point I can only delay the defeat for the Allies and not prevent it! I thought I really needed to retake London to have a chance of winning, but in the meantime Japan gained so much momentum that they can’t be stopped anymore. So I concede here and give you the win!
I was shocked how I wasn’t able to retake London earlier in the game as the US, even when I spent almost all money in the Atlantic. I even bought a fighter and two infantry for London on the first turn so still quite some reinforcements for UK imo. Before this game, I only really played against myself so I never really faced Sea Lion. I was actually even happy to see you doing it because I thought on the long-term it doesn’t really work with the Soviets becoming so strong, and I also thought I would handle the Allies well in this situation but you proved me wrong! I think using the bid for some UK submarines might help, or even simply more reinforcements for London on UK1.
Apart from all that, this game saw some crazy tactics at various points during the game which is just awesome!
I would love to play you again, however I think that is better done some time later because right now I am pretty busy and just like right now, I will likely play extremely slowly. But maybe in the future! :)