@pacifiersboard full scram to 110? OOL?
L25 G40 OOB Jacob16 (Axis) vs. VictoryFirst (Allies+50)
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Lol apparently I am not able to place fighters directly on other power’s carriers. I will take another look at the rules but I suspect the engine is correct and I assumed something incorrectly.
The odds of the Japanese attacking the American fleet in SZ 62 is now 80% instead of 30%
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 2 destroyers, 2 fighters, 5 infantry and 1 transport; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 destroyer moved from 112 Sea Zone to 109 Sea Zone 3 fighters and 1 tactical_bomber moved from Western Germany to 109 Sea Zone 1 infantry moved from Archangel to Vologda 1 infantry moved from Bryansk to Smolensk 1 bomber moved from Bryansk to Vologda 1 mech_infantry moved from Bryansk to Caucasus Germans take Caucasus from Russians 1 mech_infantry moved from Bryansk to Volgograd Germans take Volgograd from Russians 2 infantry moved from Bryansk to Tambov 1 artillery moved from Baltic States to Novgorod 1 infantry moved from Belarus to Novgorod 2 armour and 1 mech_infantry moved from Eastern Poland to Novgorod 1 mech_infantry moved from Eastern Poland to Belarus 1 mech_infantry moved from Belarus to Novgorod 1 fighter and 1 tactical_bomber moved from Bryansk to Tambov 1 bomber moved from Western Germany to Smolensk 1 bomber moved from Western Germany to Smolensk 1 tactical_bomber moved from Bryansk to Tambov 1 bomber moved from Western Germany to Smolensk 1 infantry moved from Bryansk to Smolensk Combat - Germans Battle in 109 Sea Zone Germans attack with 1 destroyer, 3 fighters and 1 tactical_bomber Americans defend with 2 submarines Germans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 109 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits Americans roll dice for 2 submarines in 109 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 2 submarines owned by the Americans lost in 109 Sea Zone Germans win, taking 109 Sea Zone from Neutral with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Americans: 2 submarines Battle in Novgorod Germans attack with 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Novgorod, round 2 : 2/6 hits, 2.00 expected hits Russians roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Tambov Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Tambov, round 2 : 1/5 hits, 2.00 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 3 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 3 bombers and 2 infantry in Smolensk, round 2 : 2/5 hits, 2.33 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Vologda, round 2 : 2/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 fighters and 1 tactical_bomber moved from 109 Sea Zone to United Kingdom 1 armour moved from Germany to 113 Sea Zone 1 infantry moved from Western Germany to 113 Sea Zone 1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone 1 armour and 1 infantry moved from 110 Sea Zone to United Kingdom 1 artillery moved from Western Germany to France 2 armour and 2 mech_infantrys moved from Germany to Western Germany 1 infantry moved from Poland to Germany 1 infantry moved from Belarus to Archangel 1 infantry moved from Bryansk to Belarus 1 bomber moved from Vologda to Slovakia Hungary 3 bombers moved from Smolensk to Eastern Poland 3 aaGuns, 16 armour, 14 artilleries, 9 infantry and 8 mech_infantrys moved from Bryansk to Rostov 1 fighter and 2 tactical_bombers moved from Tambov to Ukraine 1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine 3 armour moved from Ukraine to Rostov 3 armour moved from Rostov to Caucasus 1 armour moved from Rostov to Caucasus 2 mech_infantrys moved from Rostov to Caucasus 3 armour moved from Rostov to Caucasus 1 mech_infantry moved from Rostov to Caucasus 1 mech_infantry moved from Rostov to Caucasus 1 mech_infantry moved from Rostov to Caucasus 1 armour moved from Rostov to Caucasus 1 armour and 1 mech_infantry moved from Rostov to Caucasus Place Units - Germans 1 destroyer placed in 110 Sea Zone 1 destroyer and 1 transport placed in 113 Sea Zone 1 fighter placed in Western Germany 1 fighter and 2 infantry placed in United Kingdom 1 artillery and 2 infantry placed in Ukraine 1 artillery and 1 infantry placed in France Germans undo move 6. Germans undo move 5. 2 artilleries and 1 infantry placed in Ukraine 2 infantry placed in France Germans undo move 6. Germans undo move 5. 1 artillery and 1 infantry placed in France 1 artillery and 2 infantry placed in Ukraine Germans undo move 2. Germans undo move 1. Germans undo move 1. Germans undo move 1. 2 fighters and 1 infantry placed in United Kingdom 1 destroyer placed in 110 Sea Zone Germans undo move 4. 1 destroyer placed in 110 Sea Zone 1 destroyer and 1 transport placed in 112 Sea Zone 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,4 Germans collect 63 PUs (1 lost to blockades); end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Russians regular : -1.67 Germans regular : 0.33 -
@VictoryFirst thats too bad, is there anything you would’ve done different like leave a blocker or something? I can let you go back and change it if you want since you weren’t aware of the rule, maybe leave a blocker? What do you think?
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I think I will move to SZ 66 with the Americans and also buy three infantry as ANZAC instead of a fighter.
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@VictoryFirst sounds good, wouldn’t want this awesome game to end early lol
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Purchase Units - Russians Turning on Edit Mode EDIT: Turning off Edit Mode Russians buy 5 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by ANZAC from New South Wales: 1 fighter EDIT: Adding units owned by ANZAC to New South Wales: 3 infantry EDIT: Changing PUs for ANZAC from 15 to 16 EDIT: Turning off Edit Mode EDIT: 2 carriers, 4 destroyers and 1 submarine moved from 62 Sea Zone to 66 Sea Zone 1 fighter moved from Karelia to 112 Sea Zone 18 armour, 2 artilleries and 9 mech_infantrys moved from Russia to Bryansk 20 infantry moved from Russia to Bryansk 1 armour moved from Kazakhstan to Volgograd 3 armour moved from Kazakhstan to Tambov 1 bomber moved from Russia to Volgograd 3 fighters and 1 tactical_bomber moved from Russia to Tambov Combat - Russians Battle in Bryansk Russians attack with 18 armour, 2 artilleries, 20 infantry and 9 mech_infantrys Germans defend with 1 infantry Russians roll dice for 18 armour, 2 artilleries, 20 infantry and 9 mech_infantrys in Bryansk, round 2 : 15/49 hits, 14,83 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 18 armour, 2 artilleries, 20 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 3 armour, 3 fighters and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 3 armour, 3 fighters and 1 tactical_bomber in Tambov, round 2 : 3/7 hits, 3,67 expected hits Germans roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 3 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Volgograd Russians attack with 1 armour and 1 bomber Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 armour and 1 bomber in Volgograd, round 2 : 1/2 hits, 1,17 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in 112 Sea Zone Russians attack with 1 fighter Germans defend with 1 destroyer, 1 submarine and 1 transport 1 submarine owned by the Germans submerged Russians roll dice for 1 fighter in 112 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Germans roll dice for 1 destroyer and 1 transport in 112 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Russians lost in 112 Sea Zone 1 destroyer owned by the Germans lost in 112 Sea Zone Germans win with 1 transport remaining. Battle score for attacker is -2 Casualties for Russians: 1 fighter Casualties for Germans: 1 destroyer Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Tambov to Russia 1 bomber moved from Volgograd to Russia 1 armour moved from Samara to Bryansk 4 aaGuns moved from Russia to Bryansk 13 infantry moved from Russia to Bryansk 13 infantry moved from Burma to India 4 armour and 1 mech_infantry moved from Norway to Karelia 2 infantry moved from Norway to Finland Place Units - Russians 5 armour, 1 artillery and 4 infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Kansu: 2 infantry EDIT: Adding units owned by Russians to Novosibirsk: 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Yakut S.S.R.: 1 infantry EDIT: Adding units owned by Russians to Dzavhan: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 39 PUsCombat Hit Differential Summary :
Germans regular : -0,67 Russians regular : -0,17 -
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Purchase Units - Russians Turning on Edit Mode EDIT: Turning off Edit Mode Russians buy 5 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by ANZAC from New South Wales: 1 fighter EDIT: Adding units owned by ANZAC to New South Wales: 3 infantry EDIT: Changing PUs for ANZAC from 15 to 16 EDIT: Turning off Edit Mode EDIT: 2 carriers, 4 destroyers and 1 submarine moved from 62 Sea Zone to 66 Sea Zone 1 fighter moved from Karelia to 112 Sea Zone 18 armour, 2 artilleries and 9 mech_infantrys moved from Russia to Bryansk 20 infantry moved from Russia to Bryansk 1 armour moved from Kazakhstan to Volgograd 3 armour moved from Kazakhstan to Tambov 1 bomber moved from Russia to Volgograd 3 fighters and 1 tactical_bomber moved from Russia to Tambov Combat - Russians Battle in Bryansk Russians attack with 18 armour, 2 artilleries, 20 infantry and 9 mech_infantrys Germans defend with 1 infantry Russians roll dice for 18 armour, 2 artilleries, 20 infantry and 9 mech_infantrys in Bryansk, round 2 : 15/49 hits, 14,83 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 18 armour, 2 artilleries, 20 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 3 armour, 3 fighters and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 3 armour, 3 fighters and 1 tactical_bomber in Tambov, round 2 : 3/7 hits, 3,67 expected hits Germans roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 3 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Volgograd Russians attack with 1 armour and 1 bomber Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 armour and 1 bomber in Volgograd, round 2 : 1/2 hits, 1,17 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in 112 Sea Zone Russians attack with 1 fighter Germans defend with 1 destroyer, 1 submarine and 1 transport 1 submarine owned by the Germans submerged Russians roll dice for 1 fighter in 112 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Germans roll dice for 1 destroyer and 1 transport in 112 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Russians lost in 112 Sea Zone 1 destroyer owned by the Germans lost in 112 Sea Zone Germans win with 1 transport remaining. Battle score for attacker is -2 Casualties for Russians: 1 fighter Casualties for Germans: 1 destroyer Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Tambov to Russia 1 bomber moved from Volgograd to Russia 1 armour moved from Samara to Bryansk 4 aaGuns moved from Russia to Bryansk 13 infantry moved from Russia to Bryansk 13 infantry moved from Burma to India 4 armour and 1 mech_infantry moved from Norway to Karelia 2 infantry moved from Norway to Finland Place Units - Russians 5 armour, 1 artillery and 4 infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Kansu: 2 infantry EDIT: Adding units owned by Russians to Novosibirsk: 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Yakut S.S.R.: 1 infantry EDIT: Adding units owned by Russians to Dzavhan: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 39 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Karelia: 4 armour and 1 mech_infantry EDIT: Adding units owned by Russians to Finland: 4 armour and 1 mech_infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans regular : -0,67 Russians regular : -0,17 -
Small NCM edit
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@Jacob16 said in L25 G40 OOB Jacob16 (Axis) vs. VictoryFirst (Allies+50):
@VictoryFirst sounds good, wouldn’t want this awesome game to end early lol
Thanks! You are the best!
Moving into Bryansk will either be brilliant or a complete blunder. We’ll find out! :) I am coming up with as many creative moves as possible to try to stay in the game. You definitely have deserved the win here at this point imo. I don’t think I reacted properly to the Sea Lion (which I have never faced before, I have exclusively played solo before this game and did tinker with Sea Lion but I always managed to stop it or not be as much affected by it as the Allies).
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Purchase Units - Japanese Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Japanese buy 2 armour, 1 destroyer, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 armour moved from Ulaanbaatar to Yenisey Japanese take Yenisey from Russians 1 infantry moved from Ulaanbaatar to Dzavhan 1 armour moved from Ulaanbaatar to Central Mongolia Japanese take Central Mongolia from Russians 1 armour moved from Central Mongolia to Dzavhan 1 armour moved from Buyant-Uhaa to Dzavhan 1 armour moved from Jehol to Suiyuyan Japanese take Chahar from Chinese Japanese take Suiyuyan from Chinese 1 mech_infantry moved from Kwangtung to Anhwe Japanese take Anhwe from Chinese 1 armour moved from Yunnan to Shan State Japanese take Shan State from UK_Pacific 1 armour moved from Shan State to Malaya 1 armour moved from Yunnan to Malaya 1 armour moved from Kwangsi to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 fighter moved from French Indo China to Java 1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 armour and 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from French Indo China to Malaya 1 armour moved from Kwangsi to Hunan Japanese take Hunan from Chinese 1 armour moved from Hunan to Kweichow 1 infantry moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from Kiangsi to Burma 1 infantry moved from Yunnan to Burma 1 artillery and 1 mech_infantry moved from Yunnan to Szechwan 2 armour moved from Yunnan to Szechwan 1 fighter and 1 tactical_bomber moved from Kiangsi to Burma 1 fighter and 1 tactical_bomber moved from Kiangsi to Kweichow 1 armour and 1 artillery moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from Midway to 25 Sea Zone 1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 25 Sea Zone to Hawaiian Islands Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 destroyer and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Java Japanese attack with 1 armour, 1 fighter and 1 infantry Americans defend with 2 infantry Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Java, round 2 : 1/3 hits, 1.17 expected hits Americans roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Java Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Java, round 3 : 2/3 hits, 1.17 expected hits Americans roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Java Japanese win, taking Java from Americans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Hawaiian Islands Japanese attack with 1 armour, 1 artillery, 1 fighter and 3 infantry Americans defend with 2 aaGuns, 1 airfield, 1 harbour and 3 infantry Americans roll AA dice in Hawaiian Islands : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Hawaiian Islands, round 2 : 2/6 hits, 2.00 expected hits Americans roll dice for 2 aaGuns and 3 infantry in Hawaiian Islands, round 2 : 0/3 hits, 1.00 expected hits 2 aaGuns owned by the Americans lost in Hawaiian Islands Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Hawaiian Islands, round 3 : 1/6 hits, 2.00 expected hits Americans roll dice for 3 infantry in Hawaiian Islands, round 3 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Americans lost in Hawaiian Islands Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Hawaiian Islands, round 4 : 2/6 hits, 2.00 expected hits Americans roll dice for 2 infantry in Hawaiian Islands, round 4 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Hawaiian Islands Japanese win, taking Hawaiian Islands from Americans with 1 armour, 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 19 Casualties for Americans: 2 aaGuns and 3 infantry Battle in Malaya Japanese attack with 2 armour and 1 fighter British defend with 1 armour; UK_Pacific defend with 1 harbour Japanese roll dice for 2 armour and 1 fighter in Malaya, round 2 : 2/3 hits, 1.50 expected hits UK_Pacific roll dice for 1 armour in Malaya, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Malaya 1 armour owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 armour and 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 armour Casualties for British: 1 armour Battle in Dzavhan Japanese attack with 2 armour and 1 infantry Russians defend with 1 infantry Japanese roll dice for 2 armour and 1 infantry in Dzavhan, round 2 : 3/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Dzavhan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Dzavhan Japanese win, taking Dzavhan from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Burma Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 3/6 hits, 2.67 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Burma 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Burma Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 artillery and 1 infantry Battle in Kweichow Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber Chinese defend with 1 artillery Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Kweichow, round 2 : 1/3 hits, 1.67 expected hits Chinese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Chinese: 1 artillery Battle in Szechwan Japanese attack with 2 armour, 1 artillery and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 2 armour, 1 artillery and 1 mech_infantry in Szechwan, round 2 : 0/4 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 armour, 1 artillery and 1 mech_infantry in Szechwan, round 3 : 2/4 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Szechwan 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter moved from Java to 42 Sea Zone 1 carrier and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 2 infantry moved from French Indo China to Yunnan 1 fighter moved from Malaya to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from Burma to Yunnan 1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China 1 infantry moved from Kwangtung to Kwangsi 1 mech_infantry moved from Kwangtung to Yunnan 1 infantry moved from Jehol to Chahar 1 armour moved from Manchuria to Central Mongolia 2 transports moved from 19 Sea Zone to 6 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 1 fighter moved from Korea to 26 Sea Zone 1 carrier and 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 3 submarines moved from 33 Sea Zone to 26 Sea Zone 1 carrier moved from 33 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 42 Sea Zone 2 tactical_bombers moved from 19 Sea Zone to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 26 Sea Zone 1 carrier moved from 33 Sea Zone to 26 Sea Zone 2 destroyers moved from 33 Sea Zone to 26 Sea Zone 1 fighter moved from 33 Sea Zone to French Indo China 2 carriers moved from 19 Sea Zone to 36 Sea Zone Place Units - Japanese 3 infantry placed in French Indo China 3 mech_infantrys placed in Kwangtung 2 armour, 3 infantry and 1 mech_infantry placed in Japan 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : -3.67 Japanese regular : 0.33 Americans AA : -0.17 UK_Pacific regular : 1.83 Russians regular : -0.33





