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L25 G40 OOB Jacob16 (Axis) vs. VictoryFirst (Allies+50)

  • 2026 25

    Lol apparently I am not able to place fighters directly on other power’s carriers. I will take another look at the rules but I suspect the engine is correct and I assumed something incorrectly.

    The odds of the Japanese attacking the American fleet in SZ 62 is now 80% instead of 30%


  • TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 2 destroyers, 2 fighters, 5 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            1 destroyer moved from 112 Sea Zone to 109 Sea Zone
            3 fighters and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
            1 infantry moved from Archangel to Vologda
            1 infantry moved from Bryansk to Smolensk
            1 bomber moved from Bryansk to Vologda
            1 mech_infantry moved from Bryansk to Caucasus
                  Germans take Caucasus from Russians
            1 mech_infantry moved from Bryansk to Volgograd
                  Germans take Volgograd from Russians
            2 infantry moved from Bryansk to Tambov
            1 artillery moved from Baltic States to Novgorod
            1 infantry moved from Belarus to Novgorod
            2 armour and 1 mech_infantry moved from Eastern Poland to Novgorod
            1 mech_infantry moved from Eastern Poland to Belarus
            1 mech_infantry moved from Belarus to Novgorod
            1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
            1 bomber moved from Western Germany to Smolensk
            1 bomber moved from Western Germany to Smolensk
            1 tactical_bomber moved from Bryansk to Tambov
            1 bomber moved from Western Germany to Smolensk
            1 infantry moved from Bryansk to Smolensk
    
        Combat - Germans
            Battle in 109 Sea Zone
                Germans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                Americans defend with 2 submarines
                    Germans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 109 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
                    Americans roll dice for 2 submarines in 109 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    2 submarines owned by the Americans lost in 109 Sea Zone
                Germans win, taking 109 Sea Zone from Neutral with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Americans: 2 submarines
            Battle in Novgorod
                Germans attack with 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Novgorod, round 2 : 2/6 hits, 2.00 expected hits
                    Russians roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Tambov
                Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Tambov, round 2 : 1/5 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 3 bombers and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 3 bombers and 2 infantry in Smolensk, round 2 : 2/5 hits, 2.33 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Vologda, round 2 : 2/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            3 fighters and 1 tactical_bomber moved from 109 Sea Zone to United Kingdom
            1 armour moved from Germany to 113 Sea Zone
            1 infantry moved from Western Germany to 113 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
            1 armour and 1 infantry moved from 110 Sea Zone to United Kingdom
            1 artillery moved from Western Germany to France
            2 armour and 2 mech_infantrys moved from Germany to Western Germany
            1 infantry moved from Poland to Germany
            1 infantry moved from Belarus to Archangel
            1 infantry moved from Bryansk to Belarus
            1 bomber moved from Vologda to Slovakia Hungary
            3 bombers moved from Smolensk to Eastern Poland
            3 aaGuns, 16 armour, 14 artilleries, 9 infantry and 8 mech_infantrys moved from Bryansk to Rostov
            1 fighter and 2 tactical_bombers moved from Tambov to Ukraine
            1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
            3 armour moved from Ukraine to Rostov
            3 armour moved from Rostov to Caucasus
            1 armour moved from Rostov to Caucasus
            2 mech_infantrys moved from Rostov to Caucasus
            3 armour moved from Rostov to Caucasus
            1 mech_infantry moved from Rostov to Caucasus
            1 mech_infantry moved from Rostov to Caucasus
            1 mech_infantry moved from Rostov to Caucasus
            1 armour moved from Rostov to Caucasus
            1 armour and 1 mech_infantry moved from Rostov to Caucasus
    
        Place Units - Germans
            1 destroyer placed in 110 Sea Zone
            1 destroyer and 1 transport placed in 113 Sea Zone
            1 fighter placed in Western Germany
            1 fighter and 2 infantry placed in United Kingdom
            1 artillery and 2 infantry placed in Ukraine
            1 artillery and 1 infantry placed in France
            Germans undo move 6.
            Germans undo move 5.
            2 artilleries and 1 infantry placed in Ukraine
            2 infantry placed in France
            Germans undo move 6.
            Germans undo move 5.
            1 artillery and 1 infantry placed in France
            1 artillery and 2 infantry placed in Ukraine
            Germans undo move 2.
            Germans undo move 1.
            Germans undo move 1.
            Germans undo move 1.
            2 fighters and 1 infantry placed in United Kingdom
            1 destroyer placed in 110 Sea Zone
            Germans undo move 4.
            1 destroyer placed in 110 Sea Zone
            1 destroyer and 1 transport placed in 112 Sea Zone
            1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,4
            Germans collect 63 PUs (1 lost to blockades); end with 63 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Russians regular : -1.67
    Germans regular : 0.33
    

    Savegame


  • @VictoryFirst thats too bad, is there anything you would’ve done different like leave a blocker or something? I can let you go back and change it if you want since you weren’t aware of the rule, maybe leave a blocker? What do you think?

  • 2026 25

    I think I will move to SZ 66 with the Americans and also buy three infantry as ANZAC instead of a fighter.


  • @VictoryFirst sounds good, wouldn’t want this awesome game to end early lol

  • 2026 25

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 11
    
        Purchase Units - Russians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Russians buy 5 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from New South Wales: 1 fighter
            EDIT: Adding units owned by ANZAC to New South Wales: 3 infantry
            EDIT: Changing PUs for ANZAC from 15 to 16
            EDIT: Turning off Edit Mode
            EDIT: 2 carriers, 4 destroyers and 1 submarine moved from 62 Sea Zone to 66 Sea Zone
            1 fighter moved from Karelia to 112 Sea Zone
            18 armour, 2 artilleries and 9 mech_infantrys moved from Russia to Bryansk
            20 infantry moved from Russia to Bryansk
            1 armour moved from Kazakhstan to Volgograd
            3 armour moved from Kazakhstan to Tambov
            1 bomber moved from Russia to Volgograd
            3 fighters and 1 tactical_bomber moved from Russia to Tambov
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 18 armour, 2 artilleries, 20 infantry and 9 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 18 armour, 2 artilleries, 20 infantry and 9 mech_infantrys in Bryansk, round 2 : 15/49 hits, 14,83 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 18 armour, 2 artilleries, 20 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Tambov
                Russians attack with 3 armour, 3 fighters and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 3 armour, 3 fighters and 1 tactical_bomber in Tambov, round 2 : 3/7 hits, 3,67 expected hits
                    Germans roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 3 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Volgograd
                Russians attack with 1 armour and 1 bomber
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 armour and 1 bomber in Volgograd, round 2 : 1/2 hits, 1,17 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in 112 Sea Zone
                Russians attack with 1 fighter
                Germans defend with 1 destroyer, 1 submarine and 1 transport
                1 submarine owned by the Germans submerged
                    Russians roll dice for 1 fighter in 112 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    Germans roll dice for 1 destroyer and 1 transport in 112 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Russians lost in 112 Sea Zone
                    1 destroyer owned by the Germans lost in 112 Sea Zone
                Germans win with 1 transport remaining. Battle score for attacker is -2
                Casualties for Russians: 1 fighter
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Russians
            3 fighters and 1 tactical_bomber moved from Tambov to Russia
            1 bomber moved from Volgograd to Russia
            1 armour moved from Samara to Bryansk
            4 aaGuns moved from Russia to Bryansk
            13 infantry moved from Russia to Bryansk
            13 infantry moved from Burma to India
            4 armour and 1 mech_infantry moved from Norway to Karelia
            2 infantry moved from Norway to Finland
    
        Place Units - Russians
            5 armour, 1 artillery and 4 infantry placed in Russia
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Kansu: 2 infantry
            EDIT: Adding units owned by Russians to Novosibirsk: 2 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Yakut S.S.R.: 1 infantry
            EDIT: Adding units owned by Russians to Dzavhan: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 24 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0,67
    Russians regular : -0,17
    

    Savegame

  • 2026 25

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 11
    
        Purchase Units - Russians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Russians buy 5 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from New South Wales: 1 fighter
            EDIT: Adding units owned by ANZAC to New South Wales: 3 infantry
            EDIT: Changing PUs for ANZAC from 15 to 16
            EDIT: Turning off Edit Mode
            EDIT: 2 carriers, 4 destroyers and 1 submarine moved from 62 Sea Zone to 66 Sea Zone
            1 fighter moved from Karelia to 112 Sea Zone
            18 armour, 2 artilleries and 9 mech_infantrys moved from Russia to Bryansk
            20 infantry moved from Russia to Bryansk
            1 armour moved from Kazakhstan to Volgograd
            3 armour moved from Kazakhstan to Tambov
            1 bomber moved from Russia to Volgograd
            3 fighters and 1 tactical_bomber moved from Russia to Tambov
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 18 armour, 2 artilleries, 20 infantry and 9 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 18 armour, 2 artilleries, 20 infantry and 9 mech_infantrys in Bryansk, round 2 : 15/49 hits, 14,83 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 18 armour, 2 artilleries, 20 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Tambov
                Russians attack with 3 armour, 3 fighters and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 3 armour, 3 fighters and 1 tactical_bomber in Tambov, round 2 : 3/7 hits, 3,67 expected hits
                    Germans roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 3 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Volgograd
                Russians attack with 1 armour and 1 bomber
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 armour and 1 bomber in Volgograd, round 2 : 1/2 hits, 1,17 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in 112 Sea Zone
                Russians attack with 1 fighter
                Germans defend with 1 destroyer, 1 submarine and 1 transport
                1 submarine owned by the Germans submerged
                    Russians roll dice for 1 fighter in 112 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    Germans roll dice for 1 destroyer and 1 transport in 112 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Russians lost in 112 Sea Zone
                    1 destroyer owned by the Germans lost in 112 Sea Zone
                Germans win with 1 transport remaining. Battle score for attacker is -2
                Casualties for Russians: 1 fighter
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Russians
            3 fighters and 1 tactical_bomber moved from Tambov to Russia
            1 bomber moved from Volgograd to Russia
            1 armour moved from Samara to Bryansk
            4 aaGuns moved from Russia to Bryansk
            13 infantry moved from Russia to Bryansk
            13 infantry moved from Burma to India
            4 armour and 1 mech_infantry moved from Norway to Karelia
            2 infantry moved from Norway to Finland
    
        Place Units - Russians
            5 armour, 1 artillery and 4 infantry placed in Russia
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Kansu: 2 infantry
            EDIT: Adding units owned by Russians to Novosibirsk: 2 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Yakut S.S.R.: 1 infantry
            EDIT: Adding units owned by Russians to Dzavhan: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 24 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 39 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Karelia: 4 armour and 1 mech_infantry
            EDIT: Adding units owned by Russians to Finland: 4 armour and 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans regular : -0,67
    Russians regular : -0,17
    

    Savegame

  • 2026 25

    Small NCM edit

  • 2026 25

    @Jacob16 said in L25 G40 OOB Jacob16 (Axis) vs. VictoryFirst (Allies+50):

    @VictoryFirst sounds good, wouldn’t want this awesome game to end early lol

    Thanks! You are the best!

    Moving into Bryansk will either be brilliant or a complete blunder. We’ll find out! :) I am coming up with as many creative moves as possible to try to stay in the game. You definitely have deserved the win here at this point imo. I don’t think I reacted properly to the Sea Lion (which I have never faced before, I have exclusively played solo before this game and did tinker with Sea Lion but I always managed to stop it or not be as much affected by it as the Allies).


  • TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Japanese buy 2 armour, 1 destroyer, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 armour moved from Ulaanbaatar to Yenisey
                  Japanese take Yenisey from Russians
            1 infantry moved from Ulaanbaatar to Dzavhan
            1 armour moved from Ulaanbaatar to Central Mongolia
                  Japanese take Central Mongolia from Russians
            1 armour moved from Central Mongolia to Dzavhan
            1 armour moved from Buyant-Uhaa to Dzavhan
            1 armour moved from Jehol to Suiyuyan
                  Japanese take Chahar from Chinese
                  Japanese take Suiyuyan from Chinese
            1 mech_infantry moved from Kwangtung to Anhwe
                  Japanese take Anhwe from Chinese
            1 armour moved from Yunnan to Shan State
                  Japanese take Shan State from UK_Pacific
            1 armour moved from Shan State to Malaya
            1 armour moved from Yunnan to Malaya
            1 armour moved from Kwangsi to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            1 fighter moved from French Indo China to Java
            1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 armour and 1 infantry moved from 42 Sea Zone to Java
            1 fighter moved from French Indo China to Malaya
            1 armour moved from Kwangsi to Hunan
                  Japanese take Hunan from Chinese
            1 armour moved from Hunan to Kweichow
            1 infantry moved from Yunnan to Burma
            1 fighter and 1 tactical_bomber moved from Kiangsi to Burma
            1 infantry moved from Yunnan to Burma
            1 artillery and 1 mech_infantry moved from Yunnan to Szechwan
            2 armour moved from Yunnan to Szechwan
            1 fighter and 1 tactical_bomber moved from Kiangsi to Burma
            1 fighter and 1 tactical_bomber moved from Kiangsi to Kweichow
            1 armour and 1 artillery moved from Japan to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from Midway to 25 Sea Zone
            1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from 25 Sea Zone to Hawaiian Islands
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Java
                Japanese attack with 1 armour, 1 fighter and 1 infantry
                Americans defend with 2 infantry
                    Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Java, round 2 : 1/3 hits, 1.17 expected hits
                    Americans roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Java
                    Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Java, round 3 : 2/3 hits, 1.17 expected hits
                    Americans roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Java
                Japanese win, taking Java from Americans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Hawaiian Islands
                Japanese attack with 1 armour, 1 artillery, 1 fighter and 3 infantry
                Americans defend with 2 aaGuns, 1 airfield, 1 harbour and 3 infantry
                    Americans roll AA dice in Hawaiian Islands : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Hawaiian Islands, round 2 : 2/6 hits, 2.00 expected hits
                    Americans roll dice for 2 aaGuns and 3 infantry in Hawaiian Islands, round 2 : 0/3 hits, 1.00 expected hits
                    2 aaGuns owned by the Americans lost in Hawaiian Islands
                    Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Hawaiian Islands, round 3 : 1/6 hits, 2.00 expected hits
                    Americans roll dice for 3 infantry in Hawaiian Islands, round 3 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Americans lost in Hawaiian Islands
                    Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Hawaiian Islands, round 4 : 2/6 hits, 2.00 expected hits
                    Americans roll dice for 2 infantry in Hawaiian Islands, round 4 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Hawaiian Islands
                Japanese win, taking Hawaiian Islands from Americans with 1 armour, 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 19
                Casualties for Americans: 2 aaGuns and 3 infantry
            Battle in Malaya
                Japanese attack with 2 armour and 1 fighter
                British defend with 1 armour; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 2 armour and 1 fighter in Malaya, round 2 : 2/3 hits, 1.50 expected hits
                    UK_Pacific roll dice for 1 armour in Malaya, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Malaya
                    1 armour owned by the British lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 armour and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 armour
                Casualties for British: 1 armour
            Battle in Dzavhan
                Japanese attack with 2 armour and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 2 armour and 1 infantry in Dzavhan, round 2 : 3/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Dzavhan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Dzavhan
                Japanese win, taking Dzavhan from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Burma
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Chinese defend with 1 artillery and 1 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 3/6 hits, 2.67 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Burma
                    1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Burma
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 1 artillery and 1 infantry
            Battle in Kweichow
                Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
                Chinese defend with 1 artillery
                    Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Kweichow, round 2 : 1/3 hits, 1.67 expected hits
                    Chinese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 artillery
            Battle in Szechwan
                Japanese attack with 2 armour, 1 artillery and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 armour, 1 artillery and 1 mech_infantry in Szechwan, round 2 : 0/4 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 armour, 1 artillery and 1 mech_infantry in Szechwan, round 3 : 2/4 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Szechwan
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 artillery
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Java to 42 Sea Zone
            1 carrier and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            2 infantry moved from French Indo China to Yunnan
            1 fighter moved from Malaya to 42 Sea Zone
            2 fighters and 2 tactical_bombers moved from Burma to Yunnan
            1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
            1 infantry moved from Kwangtung to Kwangsi
            1 mech_infantry moved from Kwangtung to Yunnan
            1 infantry moved from Jehol to Chahar
            1 armour moved from Manchuria to Central Mongolia
            2 transports moved from 19 Sea Zone to 6 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
            1 transport moved from 36 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Korea
            1 fighter moved from Korea to 26 Sea Zone
            1 carrier and 1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            3 submarines moved from 33 Sea Zone to 26 Sea Zone
            1 carrier moved from 33 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 42 Sea Zone
            2 tactical_bombers moved from 19 Sea Zone to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
            1 carrier moved from 33 Sea Zone to 26 Sea Zone
            2 destroyers moved from 33 Sea Zone to 26 Sea Zone
            1 fighter moved from 33 Sea Zone to French Indo China
            2 carriers moved from 19 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            3 infantry placed in French Indo China
            3 mech_infantrys placed in Kwangtung
            2 armour, 3 infantry and 1 mech_infantry placed in Japan
            1 destroyer placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 63 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Americans regular : -3.67
    Japanese regular : 0.33
    Americans AA : -0.17
    UK_Pacific regular : 1.83
    Russians regular : -0.33
    

    Savegame

  • 2026 25

    TripleA Manual Gamesave Post: Americans round 11

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 2 bombers, 6 infantry and 4 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            2 fighters moved from 91 Sea Zone to 93 Sea Zone
            1 destroyer moved from 91 Sea Zone to 93 Sea Zone
            1 submarine moved from 105 Sea Zone to 110 Sea Zone
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from 91 Sea Zone to 112 Sea Zone
            3 fighters moved from Gibraltar to 110 Sea Zone
            1 fighter moved from 91 Sea Zone to 110 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame

  • 2026 25

    scramble in SZ 110?


  • @VictoryFirst no scramble

  • 2026 25

    TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 2 bombers, 6 infantry and 4 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            2 fighters moved from 91 Sea Zone to 93 Sea Zone
            1 destroyer moved from 91 Sea Zone to 93 Sea Zone
            1 submarine moved from 105 Sea Zone to 110 Sea Zone
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from 91 Sea Zone to 112 Sea Zone
            3 fighters moved from Gibraltar to 110 Sea Zone
            1 fighter moved from 91 Sea Zone to 110 Sea Zone
    
        Combat - Americans
            Battle in 93 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Italians defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
                    Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 93 Sea Zone
                Americans win, taking 93 Sea Zone from Italians with 1 destroyer and 2 fighters remaining. Battle score for attacker is 14
                Casualties for Italians: 1 destroyer and 1 submarine
            Battle in 110 Sea Zone
                Americans attack with 1 destroyer, 4 fighters and 1 submarine
                Germans defend with 1 destroyer and 1 transport
                    Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer and 4 fighters in 110 Sea Zone, round 2 : 4/5 hits, 2,33 expected hits
                    Germans roll dice for 1 destroyer and 1 transport in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans lost in 110 Sea Zone
                    1 destroyer owned by the Germans and 1 transport owned by the Germans lost in 110 Sea Zone
                Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 9
                Casualties for Americans: 1 submarine
                Casualties for Germans: 1 destroyer and 1 transport
            Battle in 112 Sea Zone
                Americans attack with 1 fighter
                Germans defend with 1 submarine and 1 transport
                1 submarine owned by the Germans submerged
                    1 transport owned by the Germans lost in 112 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
    
        Non Combat Move - Americans
            1 fighter moved from 112 Sea Zone to Norway
            4 fighters moved from 110 Sea Zone to 91 Sea Zone
            2 fighters moved from 93 Sea Zone to Gibraltar
            1 artillery and 5 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 2 carriers, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 5 infantry moved from 91 Sea Zone to Gibraltar
            2 carriers, 4 destroyers and 1 submarine moved from 66 Sea Zone to 84 Sea Zone
            1 infantry moved from New South Wales to Queensland
            6 fighters moved from India to Eastern Persia
    
        Place Units - Americans
            2 artilleries and 6 infantry placed in Central United States
            2 bombers placed in Eastern United States
            4 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Hopei to Kweichow
            1 fighter moved from Hopei to Kweichow
            2 infantry moved from Hopei to Chahar
            2 infantry moved from Hopei to Anhwe
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 armour
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 armour in Kweichow, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
            Battle in Chahar
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                1 infantry owned by the Chinese retreated to Hopei
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Anhwe
                Chinese attack with 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Anhwe, round 3 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 mech_infantry in Anhwe, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                1 infantry owned by the Chinese retreated to Hopei
                Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Hopei
    
        Place Units - Chinese
            4 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - British
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Persia to Bryansk
    
        Place Units - UK_Pacific
            1 armour and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 11 PUs
            Some Units in India change ownership: 1 armour and 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Chinese regular : -0,67
    Americans regular : 2,00
    Japanese regular : 0,50
    Italians regular : -0,50
    Germans regular : 0,67
    

    Savegame


  • TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Archangel to Nenetsia
                  Italians take Nenetsia from Russians
    
        Combat - Italians
    
        Non Combat Move - Italians
            3 fighters moved from Southern Italy to United Kingdom
            2 infantry moved from Southern France to Northern Italy
            1 carrier moved from 97 Sea Zone to 92 Sea Zone
            1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 armour and 1 infantry moved from Libya to 96 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
            1 armour and 1 infantry moved from 97 Sea Zone to Southern Italy
            1 infantry moved from Tunisia to Libya
            3 infantry moved from Rostov to Ukraine
            1 aaGun moved from Western Germany to Northern Italy
    
        Place Units - Italians
            1 fighter, 1 infantry and 1 mech_infantry placed in Southern Italy
            1 artillery placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5
            Italians collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2026 25

    TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            6 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 artillery, 1 destroyer, 4 fighters, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Caucasus to Iraq
                  Germans take Northwest Persia from British
                  Germans take Iraq from Russians
            1 armour moved from Caucasus to Persia
                  Germans take Persia from British
            1 armour moved from Caucasus to Samara
                  Germans take Kazakhstan from Russians
                  Germans take Samara from Russians
            4 infantry moved from Rostov to Tambov
            1 fighter and 2 tactical_bombers moved from Ukraine to Tambov
            3 bombers moved from Eastern Poland to Finland
            1 bomber moved from Slovakia Hungary to Finland
            5 infantry moved from Rostov to Volgograd
            14 artilleries moved from Rostov to Volgograd
            1 armour and 1 mech_infantry moved from Novgorod to Finland
                  Germans take Karelia from Russians
            1 armour and 1 mech_infantry moved from Novgorod to Vyborg
                  Germans take Vyborg from Russians
            1 armour and 1 mech_infantry moved from Vyborg to Finland
            5 fighters and 1 tactical_bomber moved from United Kingdom to 110 Sea Zone
            1 destroyer moved from 109 Sea Zone to 110 Sea Zone
    
        Combat - Germans
            Battle in 110 Sea Zone
                Germans attack with 1 destroyer, 5 fighters and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Germans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 3/7 hits, 3.50 expected hits
                    Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 110 Sea Zone
                    1 destroyer owned by the Americans lost in 110 Sea Zone
                Germans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 destroyer
                Casualties for Americans: 1 destroyer
            Battle in Finland
                Germans attack with 2 armour, 4 bombers and 2 mech_infantrys
                Russians defend with 4 armour, 2 infantry and 1 mech_infantry
                    Germans roll dice for 2 armour, 4 bombers and 2 mech_infantrys in Finland, round 2 : 3/8 hits, 4.00 expected hits
                    Russians roll dice for 4 armour, 2 infantry and 1 mech_infantry in Finland, round 2 : 5/7 hits, 3.00 expected hits
                    1 bomber owned by the Germans, 2 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Finland
                    1 mech_infantry owned by the Russians and 2 infantry owned by the Russians lost in Finland
                3 bombers owned by the Germans retreated
                Russians win with 4 armour remaining. Battle score for attacker is -22
                Casualties for Germans: 2 armour, 1 bomber and 2 mech_infantrys
                Casualties for Russians: 2 infantry and 1 mech_infantry
            Battle in Tambov
                Germans attack with 1 fighter, 4 infantry and 2 tactical_bombers
                Russians defend with 3 armour
                    Germans roll dice for 1 fighter, 4 infantry and 2 tactical_bombers in Tambov, round 2 : 2/7 hits, 2.33 expected hits
                    Russians roll dice for 3 armour in Tambov, round 2 : 1/3 hits, 1.50 expected hits
                    1 infantry owned by the Germans lost in Tambov
                    2 armour owned by the Russians lost in Tambov
                    Germans roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Tambov, round 3 : 4/6 hits, 2.17 expected hits
                    Russians roll dice for 1 armour in Tambov, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 fighter, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 15
                Casualties for Germans: 1 infantry
                Casualties for Russians: 3 armour
            Battle in Volgograd
                Germans attack with 14 artilleries and 5 infantry
                Russians defend with 1 armour and 1 factory_minor
                    Germans roll dice for 14 artilleries and 5 infantry in Volgograd, round 2 : 6/19 hits, 6.33 expected hits
                    Russians roll dice for 1 armour in Volgograd, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Germans lost in Volgograd
                    1 armour owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 14 artilleries and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 armour
    
        Non Combat Move - Germans
            3 aaGuns moved from Rostov to Volgograd
            1 infantry moved from Ukraine to Western Ukraine
            10 armour and 2 mech_infantrys moved from Rostov to Bessarabia
            1 infantry moved from Belarus to Eastern Poland
            1 artillery and 1 infantry moved from Novgorod to Karelia
            3 bombers moved from Finland to Western Germany
            5 fighters and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom
            1 armour and 1 mech_infantry moved from Western Germany to Poland
            1 mech_infantry moved from Western Germany to Poland
            1 infantry moved from Germany to Poland
            1 artillery moved from France to Western Germany
            1 infantry moved from Ukraine to Rostov
            1 armour, 1 artillery and 1 mech_infantry moved from Ukraine to Bessarabia
            1 infantry moved from Smolensk to Belarus
            1 infantry moved from Archangel to Novgorod
            1 mech_infantry moved from Bessarabia to Eastern Poland
            1 armour moved from Bessarabia to Eastern Poland
            1 fighter and 2 tactical_bombers moved from Tambov to Caucasus
            1 armour and 1 mech_infantry moved from Caucasus to Volgograd
            1 armour and 1 mech_infantry moved from Caucasus to Volgograd
            1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
    
        Place Units - Germans
            1 armour and 2 fighters placed in United Kingdom
            1 destroyer placed in 110 Sea Zone
            1 transport placed in 113 Sea Zone
            2 fighters placed in Western Germany
            1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
            2 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 70 PUs; end with 70 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 76 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Russians regular : 1.50
    Germans regular : -0.33
    

    Savegame

  • 2026 25

    TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians buy 1 fighter and 9 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            2 armour moved from Finland to Vyborg
                  Russians take Vyborg from Germans
            2 armour moved from Vyborg to Karelia
            1 bomber moved from Russia to Karelia
            2 infantry moved from Bryansk to Belarus
            2 infantry moved from Bryansk to Western Ukraine
            3 infantry moved from Bryansk to Ukraine
            1 artillery moved from Bryansk to Ukraine
            2 infantry moved from Bryansk to Rostov
            1 infantry moved from Novosibirsk to Kazakhstan
                  Russians take Kazakhstan from Germans
            2 infantry moved from Russia to Vologda
            2 infantry moved from Russia to Samara
            1 armour moved from Russia to Samara
            1 artillery moved from Russia to Vologda
            4 armour moved from Russia to Tambov
            2 infantry moved from Bryansk to Smolensk
            9 mech_infantrys moved from Bryansk to Tambov
            1 artillery moved from Bryansk to Smolensk
            1 fighter moved from Russia to Belarus
            1 fighter moved from Russia to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Russia to Ukraine
            1 armour moved from Bryansk to Rostov
            10 infantry moved from Bryansk to Tambov
            10 armour moved from Bryansk to Tambov
            1 armour moved from Bryansk to Samara
            1 armour moved from Bryansk to Smolensk
            1 armour moved from Bryansk to Vologda
    
        Combat - Russians
            Battle in Karelia
                Russians attack with 2 armour and 1 bomber
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 2 armour and 1 bomber in Karelia, round 2 : 3/3 hits, 1,67 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Karelia, round 2 : 2/2 hits, 0,67 expected hits
                    2 armour owned by the Russians lost in Karelia
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Karelia
                Russians win with 1 bomber remaining. Battle score for attacker is -5
                Casualties for Russians: 2 armour
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Ukraine
                Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor; Italians defend with 3 infantry
                    Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/6 hits, 2,17 expected hits
                    Germans roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                    2 infantry owned by the Italians lost in Ukraine
                    Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 3 : 3/5 hits, 2,00 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                    1 infantry owned by the Italians lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 2 infantry
                Casualties for Italians: 3 infantry
            Battle in Western Ukraine
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 3 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                    Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 4 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                    1 infantry owned by the Germans lost in Western Ukraine
                Russians win with 1 fighter remaining. Battle score for attacker is -3
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 infantry
            Battle in Tambov
                Russians attack with 14 armour, 10 infantry and 9 mech_infantrys
                Germans defend with 3 infantry
                    Russians roll dice for 14 armour, 10 infantry and 9 mech_infantrys in Tambov, round 2 : 7/33 hits, 10,17 expected hits
                    Germans roll dice for 3 infantry in Tambov, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians lost in Tambov
                    3 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 14 armour, 9 infantry and 9 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 1 infantry
                Casualties for Germans: 3 infantry
            Battle in Rostov
                Russians attack with 1 armour and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 armour and 2 infantry in Rostov, round 2 : 1/3 hits, 0,83 expected hits
                    Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Italians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 2/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 1 armour, 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 armour, 1 artillery and 2 infantry in Smolensk, round 2 : 0/4 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 armour, 1 artillery and 2 infantry in Smolensk, round 3 : 2/4 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 2 armour and 2 infantry
                Germans defend with 1 armour
                    Russians roll dice for 2 armour and 2 infantry in Samara, round 2 : 2/4 hits, 1,33 expected hits
                    Germans roll dice for 1 armour in Samara, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 2 armour and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
            Battle in Vologda
                Russians attack with 1 armour, 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 armour, 1 artillery and 2 infantry in Vologda, round 2 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Western Ukraine to Bryansk
            1 bomber moved from Karelia to Bryansk
            1 fighter moved from Belarus to Bryansk
            1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
            2 infantry moved from Bryansk to Tambov
            2 infantry moved from Bryansk to Tambov
            1 infantry moved from Bryansk to Tambov
            1 infantry moved from India to Burma
            3 armour moved from India to Eastern Persia
            12 infantry moved from India to West India
    
        Place Units - Russians
            1 fighter and 9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 26 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0,33
    Germans regular : 1,17
    Russians regular : -1,33
    

    Savegame


  • TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 2 artilleries, 3 infantry, 3 mech_infantrys and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour and 1 infantry moved from Java to 42 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
            3 fighters and 1 tactical_bomber moved from 42 Sea Zone to Sumatra
            1 armour moved from Malaya to Burma
            1 armour moved from Yenisey to Evenkiyskiy
                  Japanese take Evenkiyskiy from Russians
            1 armour moved from Evenkiyskiy to Urals
                  Japanese take Urals from Russians
            1 armour moved from Dzavhan to Olgiy
                  Japanese take Olgiy from Russians
            1 armour moved from Olgiy to Timguska
                  Japanese take Timguska from Russians
            2 fighters and 2 tactical_bombers moved from Yunnan to Hopei
            1 infantry moved from Chahar to Hopei
            1 armour moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 armour moved from Sikang to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 armour and 1 mech_infantry moved from Szechwan to Shensi
                  Japanese take Shensi from Chinese
            1 armour and 1 mech_infantry moved from Shensi to Hopei
            1 armour moved from Suiyuyan to Hopei
            1 mech_infantry moved from Anhwe to Hopei
            1 armour moved from Central Mongolia to Hopei
            1 armour moved from Dzavhan to Tsagaan Olom
                  Japanese take Tsagaan Olom from Russians
            1 armour moved from Tsagaan Olom to Kansu
                  Japanese take Kansu from Chinese
            1 fighter and 1 tactical_bomber moved from French Indo China to Hopei
            1 armour and 1 mech_infantry moved from Yunnan to Kweichow
            7 armour and 2 infantry moved from Yunnan to Burma
            1 armour, 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 armour, 1 artillery, 3 infantry and 3 transports moved from 26 Sea Zone to 10 Sea Zone
            1 artillery and 1 infantry moved from 10 Sea Zone to Mexico
            1 armour and 1 infantry moved from 10 Sea Zone to Mexico
            1 infantry moved from 10 Sea Zone to Western United States
            2 armour and 1 mech_infantry moved from Japan to 6 Sea Zone
            3 infantry moved from Japan to 6 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 14 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
            1 armour and 1 infantry moved from 2 Sea Zone to Alaska
            1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
            1 infantry and 1 mech_infantry moved from 8 Sea Zone to Aleutian Islands
    
        Combat - Japanese
            Battle in Aleutian Islands
            Battle in Mexico
            Battle in Alaska
            Battle in Western United States
                Japanese converts factory_major into different units
            Battle in Kweichow
                Japanese attack with 1 armour and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 mech_infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Aleutian Islands from Americans, taking Mexico from Americans, taking Alaska from Americans, taking Western United States from Americans, taking Kweichow from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Hopei
                Japanese attack with 3 armour, 3 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers
                Chinese defend with 1 fighter and 6 infantry; Russians defend with 2 aaGuns
                    Russians roll AA dice in Hopei : 1/6 hits, 1.00 expected hits
                    1 fighter owned by the Japanese lost in Hopei
                    Japanese roll dice for 3 armour, 2 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers in Hopei, round 2 : 3/11 hits, 5.00 expected hits
                    Chinese roll dice for 2 aaGuns, 1 fighter and 6 infantry in Hopei, round 2 : 5/7 hits, 2.67 expected hits
                    1 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese and 2 armour owned by the Japanese lost in Hopei
                    2 aaGuns owned by the Russians and 1 infantry owned by the Chinese lost in Hopei
                    Japanese roll dice for 1 armour, 2 fighters and 3 tactical_bombers in Hopei, round 3 : 5/6 hits, 3.50 expected hits
                    Chinese roll dice for 1 fighter and 5 infantry in Hopei, round 3 : 2/6 hits, 2.33 expected hits
                    1 fighter owned by the Japanese and 1 armour owned by the Japanese lost in Hopei
                    5 infantry owned by the Chinese lost in Hopei
                    Japanese roll dice for 1 fighter and 3 tactical_bombers in Hopei, round 4 : 2/4 hits, 2.17 expected hits
                    Chinese roll dice for 1 fighter in Hopei, round 4 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Japanese lost in Hopei
                    1 fighter owned by the Chinese lost in Hopei
                Japanese win with 3 tactical_bombers remaining. Battle score for attacker is -21
                Casualties for Japanese: 3 armour, 3 fighters, 1 infantry and 2 mech_infantrys
                Casualties for Chinese: 1 fighter and 6 infantry
                Casualties for Russians: 2 aaGuns
            Battle in Sumatra
                Japanese attack with 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/6 hits, 2.83 expected hits
                    UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Sumatra
                Japanese win, taking Sumatra from UK_Pacific with 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Burma
                Japanese attack with 8 armour and 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 8 armour and 2 infantry in Burma, round 2 : 5/10 hits, 4.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                    1 infantry owned by the Russians lost in Burma
                Japanese win, taking Burma from UK_Pacific with 8 armour and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            2 carriers and 2 destroyers moved from 42 Sea Zone to 41 Sea Zone
            3 fighters moved from Sumatra to 41 Sea Zone
            1 tactical_bomber moved from Sumatra to 41 Sea Zone
            2 carriers moved from 36 Sea Zone to 33 Sea Zone
            1 fighter moved from French Indo China to Caroline Islands
            3 tactical_bombers moved from Hopei to Yunnan
            3 mech_infantrys moved from Kwangtung to Yunnan
            1 infantry moved from Kwangsi to Yunnan
            3 infantry moved from French Indo China to Yunnan
            2 carriers, 3 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers moved from 26 Sea Zone to 10 Sea Zone
            1 destroyer moved from 6 Sea Zone to 8 Sea Zone
            2 infantry moved from Korea to Manchuria
            1 armour and 1 mech_infantry moved from Korea to Jehol
    
        Place Units - Japanese
            2 armour and 1 mech_infantry placed in French Indo China
            1 armour and 2 mech_infantrys placed in Kwangtung
            3 transports placed in 6 Sea Zone
            2 artilleries and 3 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 89 PUs; end with 89 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 104 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 2.00
    Japanese regular : -0.50
    UK_Pacific regular : 0.00
    Russians AA : 0.00
    

    Savegame

  • 2026 25

    It has been many days ago, and today I looked at this for the first time. I think at this point I can only delay the defeat for the Allies and not prevent it! I thought I really needed to retake London to have a chance of winning, but in the meantime Japan gained so much momentum that they can’t be stopped anymore. So I concede here and give you the win!

    I was shocked how I wasn’t able to retake London earlier in the game as the US, even when I spent almost all money in the Atlantic. I even bought a fighter and two infantry for London on the first turn so still quite some reinforcements for UK imo. Before this game, I only really played against myself so I never really faced Sea Lion. I was actually even happy to see you doing it because I thought on the long-term it doesn’t really work with the Soviets becoming so strong, and I also thought I would handle the Allies well in this situation but you proved me wrong! I think using the bid for some UK submarines might help, or even simply more reinforcements for London on UK1.

    Apart from all that, this game saw some crazy tactics at various points during the game which is just awesome!

    I would love to play you again, however I think that is better done some time later because right now I am pretty busy and just like right now, I will likely play extremely slowly. But maybe in the future! :)

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