@GeneralDisarray Please use this file wanted to keep the plane instead of the BS R1!.tsvg
BM4 fasthard(X) vs Oskar2KX(L+25) - alternate bidding
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Russians Russians buy 1 artillery, 8 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Karelia to Finland Russians take Finland from Germans 2 artilleries and 2 infantry moved from Bryansk to Belarus 1 mech_infantry moved from Karelia to Baltic States 2 mech_infantrys moved from Novgorod to Baltic States 1 fighter moved from Bryansk to Baltic States 1 artillery and 1 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese 17 infantry moved from Amur to Korea Combat - Russians Battle in Western Ukraine Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 4 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 5 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 5 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 6 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 6 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Western Ukraine 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 1 fighter and 3 mech_infantrys Germans defend with 1 artillery and 2 infantry Russians roll dice for 1 fighter and 3 mech_infantrys in Baltic States, round 2 : 1/4 hits, 1,00 expected hits Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Germans lost in Baltic States Russians roll dice for 1 fighter and 3 mech_infantrys in Baltic States, round 3 : 1/4 hits, 1,00 expected hits Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 3 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Russians lost in Baltic States 1 infantry owned by the Germans lost in Baltic States Russians roll dice for 1 fighter and 2 mech_infantrys in Baltic States, round 4 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 artillery in Baltic States, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 2 mech_infantrys in Baltic States, round 5 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 artillery in Baltic States, round 5 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 1 artillery and 2 infantry Casualties for Russians: 1 mech_infantry Battle in Belarus Russians attack with 2 artilleries and 2 infantry Germans defend with 1 artillery and 2 infantry Russians roll dice for 2 artilleries and 2 infantry in Belarus, round 2 : 0/4 hits, 1,33 expected hits Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians lost in Belarus Russians roll dice for 2 artilleries and 1 infantry in Belarus, round 3 : 1/3 hits, 1,00 expected hits Germans roll dice for 1 artillery and 2 infantry in Belarus, round 3 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Germans lost in Belarus Russians roll dice for 2 artilleries and 1 infantry in Belarus, round 4 : 2/3 hits, 1,00 expected hits Germans roll dice for 1 artillery and 1 infantry in Belarus, round 4 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 2 infantry Battle in Korea Russians attack with 17 infantry Japanese defend with 4 infantry Russians roll dice for 17 infantry in Korea, round 2 : 4/17 hits, 2,83 expected hits Japanese roll dice for 4 infantry in Korea, round 2 : 0/4 hits, 1,33 expected hits 4 infantry owned by the Japanese lost in Korea Russians win, taking Korea from Japanese with 17 infantry remaining. Battle score for attacker is 12 Casualties for Japanese: 4 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 2 aaGuns moved from Amur to Korea 1 fighter moved from Baltic States to Novgorod 6 artilleries and 4 infantry moved from Karelia to Novgorod 1 armour moved from Bryansk to Novgorod 8 infantry moved from Russia to Samara 3 infantry moved from Bryansk to Rostov 1 infantry moved from Bryansk to Rostov 4 aaGuns, 2 artilleries and 25 infantry moved from Bryansk to Russia Place Units - Russians 3 mech_infantrys placed in Novgorod 1 artillery and 2 infantry placed in Volgograd 6 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,6,4,2,6 Russians collect 36 PUs (3 lost to blockades); end with 36 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUsCombat Hit Differential Summary :
Japanese regular : -1,33 Germans regular : -3,67 Russians regular : -2,17 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Russians Russians buy 1 artillery, 8 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Karelia to Finland Russians take Finland from Germans 2 artilleries and 2 infantry moved from Bryansk to Belarus 1 mech_infantry moved from Karelia to Baltic States 2 mech_infantrys moved from Novgorod to Baltic States 1 fighter moved from Bryansk to Baltic States 1 artillery and 1 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese 17 infantry moved from Amur to Korea Combat - Russians Battle in Western Ukraine Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 4 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 5 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 5 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 6 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 6 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Western Ukraine 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 1 fighter and 3 mech_infantrys Germans defend with 1 artillery and 2 infantry Russians roll dice for 1 fighter and 3 mech_infantrys in Baltic States, round 2 : 1/4 hits, 1,00 expected hits Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Germans lost in Baltic States Russians roll dice for 1 fighter and 3 mech_infantrys in Baltic States, round 3 : 1/4 hits, 1,00 expected hits Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 3 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Russians lost in Baltic States 1 infantry owned by the Germans lost in Baltic States Russians roll dice for 1 fighter and 2 mech_infantrys in Baltic States, round 4 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 artillery in Baltic States, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 2 mech_infantrys in Baltic States, round 5 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 artillery in Baltic States, round 5 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 1 artillery and 2 infantry Casualties for Russians: 1 mech_infantry Battle in Belarus Russians attack with 2 artilleries and 2 infantry Germans defend with 1 artillery and 2 infantry Russians roll dice for 2 artilleries and 2 infantry in Belarus, round 2 : 0/4 hits, 1,33 expected hits Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians lost in Belarus Russians roll dice for 2 artilleries and 1 infantry in Belarus, round 3 : 1/3 hits, 1,00 expected hits Germans roll dice for 1 artillery and 2 infantry in Belarus, round 3 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Germans lost in Belarus Russians roll dice for 2 artilleries and 1 infantry in Belarus, round 4 : 2/3 hits, 1,00 expected hits Germans roll dice for 1 artillery and 1 infantry in Belarus, round 4 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 2 infantry Battle in Korea Russians attack with 17 infantry Japanese defend with 4 infantry Russians roll dice for 17 infantry in Korea, round 2 : 4/17 hits, 2,83 expected hits Japanese roll dice for 4 infantry in Korea, round 2 : 0/4 hits, 1,33 expected hits 4 infantry owned by the Japanese lost in Korea Russians win, taking Korea from Japanese with 17 infantry remaining. Battle score for attacker is 12 Casualties for Japanese: 4 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 2 aaGuns moved from Amur to Korea 1 fighter moved from Baltic States to Novgorod 6 artilleries and 4 infantry moved from Karelia to Novgorod 1 armour moved from Bryansk to Novgorod 8 infantry moved from Russia to Samara 3 infantry moved from Bryansk to Rostov 1 infantry moved from Bryansk to Rostov 4 aaGuns, 2 artilleries and 25 infantry moved from Bryansk to Russia Place Units - Russians 3 mech_infantrys placed in Novgorod 1 artillery and 2 infantry placed in Volgograd 6 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,6,4,2,6 Russians collect 36 PUs (3 lost to blockades); end with 36 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs Turning on Edit Mode EDIT: Adding units owned by Russians to 109 Sea Zone: 1 submarine EDIT: Removing units owned by Russians from 103 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Japanese regular : -1,33 Germans regular : -3,67 Russians regular : -2,17 -
@fasthard ru sub auf 109 editiert.
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Malaya to Shan State 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 2 bombers moved from Kwangsi to Shan State 1 marine moved from Celebes to 44 Sea Zone 1 cruiser and 1 marine moved from 44 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Philippines 1 battleship moved from 42 Sea Zone to 35 Sea Zone 1 battleship moved from 37 Sea Zone to 35 Sea Zone 1 infantry moved from Malaya to Shan State 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 artillery moved from Kwangsi to 36 Sea Zone 1 artillery and 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria 1 fighter moved from 20 Sea Zone to Manchuria 1 infantry moved from Anhwe to Kweichow 2 fighters and 2 tactical_bombers moved from Kwangsi to Kweichow 1 armour moved from Kwangsi to French Indo China Japanese take French Indo China from French 1 armour moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone 1 submarine moved from 42 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Hunan to Kweichow Combat - Japanese Battle in Sumatra Battle in Kweichow Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kweichow, round 2 : 2/6 hits, 2,67 expected hits Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Chinese lost in Kweichow Japanese win, taking Sumatra from Dutch, taking Kweichow from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Manchuria Japanese attack with 1 artillery, 1 fighter and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Manchuria, round 2 : 0/3 hits, 1,17 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Manchuria Japanese roll dice for 1 artillery and 1 fighter in Manchuria, round 3 : 1/2 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in 39 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers French defend with 1 destroyer Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 39 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits French roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the French lost in 39 Sea Zone Japanese win, taking 39 Sea Zone from Neutral with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in Philippines Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 2 battleships and 1 cruiser in Philippines, round 2 : 2/3 hits, 1,83 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Shan State Japanese attack with 1 armour, 2 bombers and 2 infantry British defend with 2 infantry Japanese roll dice for 1 armour, 2 bombers and 2 infantry in Shan State, round 2 : 3/5 hits, 2,17 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Shan State 2 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 armour, 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Non Combat Move - Japanese 2 bombers moved from Shan State to Kwangtung 1 fighter moved from Kwangsi to 6 Sea Zone 1 fighter moved from Manchuria to 6 Sea Zone 1 fighter moved from Kwangsi to 6 Sea Zone 2 destroyers and 2 submarines moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 20 Sea Zone to 37 Sea Zone 1 submarine moved from 37 Sea Zone to 74 Sea Zone 2 fighters and 2 tactical_bombers moved from 39 Sea Zone to 37 Sea Zone 1 destroyer moved from 42 Sea Zone to 55 Sea Zone 1 destroyer moved from 42 Sea Zone to 46 Sea Zone 1 carrier moved from 42 Sea Zone to 37 Sea Zone 1 cruiser moved from 42 Sea Zone to 37 Sea Zone 1 carrier moved from 44 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone 5 artilleries, 2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung 1 aaGun moved from Kiangsi to Kwangtung 2 fighters and 2 tactical_bombers moved from Kweichow to Chahar 1 infantry moved from Kwangsi to Hunan 1 mech_infantry moved from Kwangsi to Anhwe 1 infantry moved from Kiangsi to Kwangsi 1 carrier moved from 20 Sea Zone to 35 Sea Zone 1 carrier moved from 20 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Kwangtung to 35 Sea Zone Place Units - Japanese 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone 1 fighter and 1 infantry placed in Japan 1 factory_minor placed in Kwangtung Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 fighter EDIT: Adding units owned by Japanese to Kwangtung: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUsCombat Hit Differential Summary :
Chinese regular : -0,33 Americans regular : -0,67 French regular : -0,33 Japanese regular : -1,33 UK_Pacific regular : 0,33 -
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 1 destroyer, 2 fighters, 1 infantry and 2 transports; Remaining resources: 1 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 armour, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar 1 cruiser moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 54 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from 54 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima Combat - Americans Battle in 46 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Gibraltar Americans attack with 1 armour, 1 artillery and 2 infantry Germans defend with 1 harbour and 1 infantry Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0,50 expected hits Germans roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Gibraltar Americans win, taking Gibraltar from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 55 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Iwo Jima Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Iwo Jima 1 infantry owned by the Japanese lost in Iwo Jima Americans win, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 artillery, 4 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 2 fighters moved from Hawaiian Islands to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone 2 fighters moved from 46 Sea Zone to 54 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 2 fighters moved from Eastern United States to 91 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 aaGun moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar Place Units - Americans 1 carrier and 1 transport placed in 101 Sea Zone 2 fighters placed in Eastern United States 1 artillery and 1 infantry placed in Western United States 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 51 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUsCombat Hit Differential Summary :
Americans regular : 1,50 Japanese regular : -0,33 Germans regular : -0,33 -
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries; Remaining resources: 2 PUs; Combat Move - Chinese 1 artillery and 2 infantry moved from Yunnan to Kweichow 2 infantry moved from Yunnan to Hunan 1 fighter moved from Yunnan to Hunan Combat - Chinese Battle in Kweichow Chinese attack with 1 artillery and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 3 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 4 : 3/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 infantry Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Yunnan Place Units - Chinese 2 artilleries placed in Yunnan Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUsCombat Hit Differential Summary :
Chinese regular : 0,83 Japanese regular : -1,00 -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 1 destroyer, 2 fighters, 1 infantry and 2 transports; Remaining resources: 1 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 armour, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar 1 cruiser moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 54 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from 54 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima Combat - Americans Battle in 46 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Gibraltar Americans attack with 1 armour, 1 artillery and 2 infantry Germans defend with 1 harbour and 1 infantry Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0,50 expected hits Germans roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Gibraltar Americans win, taking Gibraltar from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 55 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Iwo Jima Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Iwo Jima 1 infantry owned by the Japanese lost in Iwo Jima Americans win, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 artillery, 4 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 2 fighters moved from Hawaiian Islands to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone 2 fighters moved from 46 Sea Zone to 54 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 2 fighters moved from Eastern United States to 91 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 aaGun moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar Place Units - Americans 1 carrier and 1 transport placed in 101 Sea Zone 2 fighters placed in Eastern United States 1 artillery and 1 infantry placed in Western United States 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 51 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries; Remaining resources: 2 PUs; Combat Move - Chinese 1 artillery and 2 infantry moved from Yunnan to Kweichow 2 infantry moved from Yunnan to Hunan 1 fighter moved from Yunnan to Hunan Combat - Chinese Battle in Kweichow Chinese attack with 1 artillery and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 3 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 4 : 3/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 infantry Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Yunnan Place Units - Chinese 2 artilleries placed in Yunnan Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs Purchase Units - British British buy 1 airfield, 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 2 infantry moved from Yunnan to Shan State 1 fighter moved from India to 41 Sea Zone 1 infantry moved from Yunnan to French Indo China UK_Pacific take French Indo China from Japanese 1 infantry moved from Yunnan to Shan State 1 fighter moved from Yunnan to Shan State 1 tactical_bomber moved from Yunnan to Kwangsi 2 infantry moved from Yunnan to Kwangsi 1 mech_infantry moved from Yunnan to Kiangsi Chinese take Kiangsi from Japanese 1 bomber moved from Egypt to Ukraine Combat - British Strategic bombing raid in Ukraine Germans roll AA dice in Ukraine : 0/1 hits, 0,17 expected hits Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Battle in 41 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Kwangsi British attack with 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Kwangsi 1 infantry owned by the Japanese lost in Kwangsi British win, taking Kwangsi from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Shan State British attack with 1 fighter and 3 infantry Japanese defend with 1 armour and 1 infantry British roll dice for 1 fighter and 3 infantry in Shan State, round 2 : 0/4 hits, 1,00 expected hits Japanese roll dice for 1 armour and 1 infantry in Shan State, round 2 : 0/2 hits, 0,83 expected hits British roll dice for 1 fighter and 3 infantry in Shan State, round 3 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 armour and 1 infantry in Shan State, round 3 : 1/2 hits, 0,83 expected hits 1 infantry owned by the British lost in Shan State 1 infantry owned by the Japanese lost in Shan State British roll dice for 1 fighter and 2 infantry in Shan State, round 4 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 armour in Shan State, round 4 : 1/1 hits, 0,50 expected hits 1 infantry owned by the British lost in Shan State 1 armour owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Japanese: 1 armour and 1 infantry Non Combat Move - British 1 tactical_bomber moved from Kwangsi to Yunnan 1 fighter moved from Shan State to Yunnan 2 mech_infantrys moved from India to Yunnan 1 fighter moved from 41 Sea Zone to India 2 fighters moved from Eastern Persia to India 1 artillery and 3 infantry moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 1 armour moved from Iraq to Eastern Persia 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 mech_infantry moved from Belgian Congo to Egypt 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan 1 fighter moved from United Kingdom to Gibraltar 1 mech_infantry moved from Scotland to United Kingdom 2 aaGuns moved from Scotland to United Kingdom 2 infantry moved from Alexandria to Egypt 1 destroyer moved from 98 Sea Zone to 92 Sea Zone 1 fighter moved from Union of South Africa to Egypt 1 fighter moved from Scotland to Novgorod 1 bomber moved from Ukraine to Novgorod 1 fighter moved from Scotland to 92 Sea Zone 1 fighter moved from Scotland to Gibraltar 1 fighter moved from Egypt to Gibraltar 1 tactical_bomber moved from Egypt to 92 Sea Zone 1 battleship, 1 carrier, 3 cruisers and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone 1 submarine moved from 96 Sea Zone to 92 Sea Zone 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 transport moved from 98 Sea Zone to 76 Sea Zone 1 transport moved from 80 Sea Zone to 76 Sea Zone Place Units - British 1 airfield placed in Gibraltar 1 destroyer placed in 71 Sea Zone 1 mech_infantry placed in Egypt 1 fighter placed in Egypt Turn Complete - British British collect 33 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 2 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2,6,2,3,6,5,2,2,1,3,4 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,5 UK_Pacific collect 8 PUs (1 lost to blockades); end with 9 PUs Some Units in India change ownership: 2 mech_infantrysCombat Hit Differential Summary :
Chinese regular : 0,83 Americans regular : 1,50 Japanese regular : -0,83 Germans AA : -0,17 Germans regular : -0,33 British regular : 0,33 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Italians Italians buy 1 fighter and 1 marine; Remaining resources: 1 PUs; Combat Move - Italians 1 armour moved from Bessarabia to Bryansk Italians take Bryansk from Russians 1 bomber moved from Southern Italy to Tobruk 1 mech_infantry moved from Tunisia to Tobruk Combat - Italians Battle in Tobruk Italians attack with 1 bomber and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 bomber and 1 mech_infantry in Tobruk, round 2 : 1/2 hits, 0,83 expected hits British roll dice for 1 infantry in Tobruk, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Tobruk 1 infantry owned by the British lost in Tobruk Italians win with 1 bomber remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Tobruk to Southern Italy 2 transports moved from 93 Sea Zone to 94 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Tunisia to 94 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 94 Sea Zone to 97 Sea Zone 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 1 battleship and 1 cruiser moved from 93 Sea Zone to 97 Sea Zone 1 armour and 1 infantry moved from 97 Sea Zone to Yugoslavia 1 artillery and 1 infantry moved from 97 Sea Zone to Southern Italy 1 artillery and 3 infantry moved from Southern France to Northern Italy 3 mech_infantrys moved from Romania to Ukraine 1 infantry moved from Romania to Bessarabia 1 cruiser moved from 93 Sea Zone to 97 Sea Zone Place Units - Italians 1 fighter and 1 marine placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 16 PUsCombat Hit Differential Summary :
Italians regular : 0,17 British regular : 0,67 -
TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 1 PUs; Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 2 artilleries moved from New South Wales to Queensland 1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 fighters moved from New Guinea to Queensland 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 artillery moved from New Guinea to 46 Sea Zone 1 artillery and 1 transport moved from 46 Sea Zone to 54 Sea Zone 1 artillery moved from 54 Sea Zone to Queensland 2 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 3 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 1 PUs; Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 2 artilleries moved from New South Wales to Queensland 1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 fighters moved from New Guinea to Queensland 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 artillery moved from New Guinea to 46 Sea Zone 1 artillery and 1 transport moved from 46 Sea Zone to 54 Sea Zone 1 artillery moved from 54 Sea Zone to Queensland 2 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 3 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Anglo Egyptian Sudan to Egypt Turn Complete - FrenchCombat Hit Differential Summary :





