@axis-dominion sounds good fire it up whenever you want
L26 OOB TinCanoftheSea (X) vs Booper (L+44)
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Russians Russians buy 4 artilleries, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 submarine moved from 111 Sea Zone to 105 Sea Zone 1 infantry moved from Novgorod to Baltic States 2 artilleries and 5 infantry moved from Novgorod to Belarus 1 aaGun moved from Bryansk to Ukraine 3 infantry moved from Ukraine to Western Ukraine 1 aaGun, 2 artilleries and 5 infantry moved from Bryansk to Western Ukraine 3 infantry moved from Russia to Bryansk 1 armour moved from Sikang to Caucasus 3 mech_infantrys moved from Volgograd to Sikang 1 armour moved from Volgograd to Rostov 2 aaGuns and 12 infantry moved from Buryatia to Amur 2 infantry moved from Yakut S.S.R. to Buryatia 4 infantry moved from Yakut S.S.R. to Yenisey 2 fighters and 1 tactical_bomber moved from Yunnan to Caucasus 1 fighter moved from Russia to Caucasus Place Units - Russians 3 artilleries placed in Ukraine 3 mech_infantrys placed in Volgograd 1 artillery and 3 infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Western Ukraine: 1 aaGun EDIT: Adding units owned by Russians to Rostov: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 artillery, 1 harbour, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - Japanese 1 infantry moved from Kwangsi to Yunnan Japanese take Yunnan from Chinese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Chahar to Suiyuyan 3 artilleries, 6 infantry and 1 mech_infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Hunan to Kweichow Japanese take Kweichow from Chinese Combat - Japanese Non Combat Move - Japanese 1 armour and 1 artillery moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 36 Sea Zone to Kwangsi 1 transport moved from 20 Sea Zone to 19 Sea Zone 2 infantry moved from Jehol to Manchuria 1 fighter moved from Japan to Manchuria 1 infantry moved from Jehol to Manchuria 1 aaGun moved from Jehol to Manchuria 1 infantry moved from Jehol to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Kiangsi 1 artillery moved from Kwangsi to 36 Sea Zone 1 artillery and 1 transport moved from 36 Sea Zone to 34 Sea Zone 1 artillery moved from 34 Sea Zone to Paulau Island 2 battleships, 2 carriers and 2 cruisers moved from 36 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from Kwangsi to 42 Sea Zone 2 bombers moved from Kwangsi to Siam 3 destroyers and 2 submarines moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone Place Units - Japanese 1 transport placed in 6 Sea Zone 1 artillery placed in Japan 3 mech_infantrys placed in Kiangsu 1 harbour placed in Hainan Turn Complete - Japanese Japanese collect 33 PUs; end with 34 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter moved from Szechwan to Kweichow 1 infantry moved from Shensi to Kweichow 3 artilleries and 15 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 3 artilleries and 15 infantry Japanese defend with 1 infantry Chinese roll dice for 3 artilleries and 15 infantry in Yunnan, round 2 : 3/18 hits, 4.00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 3 artilleries and 15 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Burma 1 infantry moved from Shensi to Szechwan Place Units - Chinese 5 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : -0.67 -
@Booper I think you forgot about the UK turn lol, unless you just ran out of time
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 fighter, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 cruiser moved from 26 Sea Zone to 54 Sea Zone 1 carrier moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 2 carriers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Guam to 26 Sea Zone 1 mech_infantry moved from Western United States to Central United States Place Units - Americans 1 submarine and 2 transports placed in 101 Sea Zone 1 carrier and 1 submarine placed in 101 Sea Zone 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter moved from Szechwan to Kweichow 1 infantry moved from Shensi to Kweichow 3 artilleries and 15 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 3 artilleries and 15 infantry Japanese defend with 1 infantry Chinese roll dice for 3 artilleries and 15 infantry in Yunnan, round 2 : 3/18 hits, 4.00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 3 artilleries and 15 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Burma 1 infantry moved from Shensi to Szechwan Place Units - Chinese 5 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs Purchase Units - British British repair damage of 4x airfield; Remaining resources: 35 PUs; British buy 1 factory_minor; Remaining resources: 23 PUs; Purchase Units - UK_Pacific UK_Pacific buy 7 infantry; Remaining resources: 0 PUs; Politics - British British takes Political Action: Political Action British To War With Japanese British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - British 1 fighter moved from 92 Sea Zone to 98 Sea Zone 1 tactical_bomber moved from 92 Sea Zone to 94 Sea Zone 1 cruiser moved from 92 Sea Zone to 94 Sea Zone 3 infantry moved from Shan State to Siam 1 tactical_bomber moved from India to Siam 2 fighters moved from India to Siam 1 destroyer moved from 39 Sea Zone to 36 Sea Zone 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Egypt to Alexandria Combat - British Battle in 98 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 98 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 36 Sea Zone British attack with 1 destroyer Japanese defend with 2 transports 2 transports owned by the Japanese lost in 36 Sea Zone British win, taking 36 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in 94 Sea Zone British attack with 1 cruiser and 1 tactical_bomber Italians defend with 1 cruiser British roll dice for 1 cruiser and 1 tactical_bomber in 94 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 cruiser in 94 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Italians lost in 94 Sea Zone British win with 1 cruiser and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Italians: 1 cruiser Battle in Alexandria British attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry British roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 4/7 hits, 2.17 expected hits Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 2/6 hits, 2.17 expected hits 2 infantry owned by the British lost in Alexandria 1 mech_infantry owned by the Italians and 3 infantry owned by the Italians lost in Alexandria 1 mech_infantry owned by the British, 2 artilleries owned by the British, 1 infantry owned by the British and 1 armour owned by the British retreated to Egypt Italians win with 1 armour and 1 artillery remaining. Battle score for attacker is 7 Casualties for British: 2 infantry Casualties for Italians: 3 infantry and 1 mech_infantry Battle in Siam British attack with 2 fighters, 3 infantry and 1 tactical_bomber Japanese defend with 2 bombers and 2 infantry British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Siam, round 2 : 2/6 hits, 2.17 expected hits Japanese roll dice for 2 bombers and 2 infantry in Siam, round 2 : 0/4 hits, 1.00 expected hits 2 bombers owned by the Japanese lost in Siam British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Siam, round 3 : 1/6 hits, 2.17 expected hits Japanese roll dice for 2 infantry in Siam, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Siam 1 infantry owned by the Japanese lost in Siam British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Siam, round 4 : 2/5 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Siam, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Siam British win, taking Siam from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 27 Casualties for Japanese: 2 bombers and 2 infantry Casualties for British: 1 infantry Non Combat Move - British 1 infantry moved from Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 2 infantry moved from Persia to 80 Sea Zone 2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt 1 fighter moved from 98 Sea Zone to Egypt 1 tactical_bomber moved from 94 Sea Zone to Egypt 1 battleship and 1 cruiser moved from 109 Sea Zone to 92 Sea Zone 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 2 fighters moved from Scotland to 92 Sea Zone 1 fighter moved from Scotland to United Kingdom 2 aaGuns moved from Scotland to United Kingdom 1 aaGun moved from Burma to Yunnan 1 artillery moved from Burma to Yunnan 2 fighters and 1 tactical_bomber moved from Siam to Yunnan 1 transport moved from 41 Sea Zone to 39 Sea Zone 2 infantry moved from Rhodesia to Belgian Congo 3 infantry moved from India to Burma 3 infantry moved from Malaya to Shan State 2 infantry moved from Burma to Yunnan 2 mech_infantrys moved from India to Burma 1 cruiser moved from 119 Sea Zone to 117 Sea Zone 1 destroyer moved from 106 Sea Zone to 104 Sea Zone 1 bomber moved from Quebec to Algeria 1 fighter moved from United Kingdom to Algeria Place Units - British 1 factory_minor placed in Persia Turn Complete - British British collect 27 PUs; end with 50 PUs Place Units - UK_Pacific 7 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 22 PUs; end with 22 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs Some Units in India change ownership: 7 infantryCombat Hit Differential Summary :
Chinese regular : -0.67 Italians regular : -0.67 Japanese regular : -1.67 British regular : 0.50 -
Yeah, I needed to give it a longer think, and I just wanted to post it so I could re-load if I messed up my purchases. :)
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Italians Italians buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 armour and 1 infantry moved from Syria to 99 Sea Zone 1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 armour and 1 infantry moved from 98 Sea Zone to Egypt 1 armour and 1 artillery moved from Alexandria to Egypt 1 artillery and 1 infantry moved from Trans-Jordan to Egypt 1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Kenya to Tanganyika Territory Italians take Tanganyika Territory from British 1 battleship moved from 99 Sea Zone to 98 Sea Zone 1 cruiser moved from 93 Sea Zone to 98 Sea Zone 1 destroyer moved from 97 Sea Zone to 98 Sea Zone 1 bomber and 2 fighters moved from Southern Italy to Egypt Combat - Italians Battle in Egypt Italians attack with 2 armour, 3 artilleries, 1 bomber, 2 fighters and 4 infantry British defend with 1 armour, 2 artilleries, 1 fighter, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber; ANZAC defend with 2 infantry Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 2 armour, 3 artilleries, 1 bomber, 2 fighters and 4 infantry in Egypt, round 2 : 4/12 hits, 4.83 expected hits British roll dice for 1 armour, 2 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 2/11 hits, 4.33 expected hits 2 infantry owned by the Italians lost in Egypt 2 infantry owned by the ANZAC and 3 infantry owned by the British lost in Egypt Italians roll dice for 2 armour, 3 artilleries, 1 bomber, 2 fighters and 2 infantry in Egypt, round 3 : 2/10 hits, 4.33 expected hits British roll dice for 1 armour, 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Egypt, round 3 : 2/6 hits, 2.67 expected hits 2 infantry owned by the Italians lost in Egypt 1 mech_infantry owned by the British and 1 artillery owned by the British lost in Egypt Italians roll dice for 2 armour, 3 artilleries, 1 bomber and 2 fighters in Egypt, round 4 : 4/8 hits, 3.67 expected hits British roll dice for 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Egypt, round 4 : 1/4 hits, 2.00 expected hits 1 artillery owned by the Italians lost in Egypt 1 tactical_bomber owned by the British, 1 artillery owned by the British, 1 fighter owned by the British and 1 armour owned by the British lost in Egypt Italians win, taking Egypt from British with 2 armour, 2 artilleries, 1 bomber and 2 fighters remaining. Battle score for attacker is 38 Casualties for Italians: 1 artillery and 4 infantry Casualties for British: 1 armour, 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for ANZAC: 2 infantry Non Combat Move - Italians 1 armour and 2 infantry moved from Albania to Greece 1 bomber and 2 fighters moved from Egypt to Trans-Jordan Place Units - Italians 1 submarine placed in 97 Sea Zone 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUsCombat Hit Differential Summary :
Italians regular : -3.00 British regular : -4.00 -
I’m back! Rough dicing on both sides this turn haha
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Hainan 1 cruiser moved from 54 Sea Zone to 34 Sea Zone Combat - ANZAC Battle in Hainan Battle in 34 Sea Zone ANZAC attack with 1 cruiser Japanese defend with 1 transport 1 transport owned by the Japanese lost in 34 Sea Zone ANZAC win, taking Hainan from Japanese with 1 cruiser remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 aaGun moved from New South Wales to Queensland 1 artillery moved from New South Wales to Queensland 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 3 fighters moved from Java to India Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,5,3,5,1,1,1,1,4,2,2,5,2,2,6,4,6,3,1 ANZAC collect 10 PUs (4 lost to blockades); end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 58 Sea Zone to 41 Sea Zone 2 infantry moved from Scotland to United Kingdom 1 infantry moved from French Central Africa to French Equatorial Africa Turn Complete - FrenchCombat Hit Differential Summary :
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@TinCanoftheSea said in L26 OOB TinCanoftheSea (X) vs Booper (L+44):
I’m back! Rough dicing on both sides this turn haha
Really bad for UK due to that bad first round - was expecting to possibly get 1-2 of your planes, with only an armor surviving!
Hopefully will see a reversal of fortunes at some point. :)
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 bomber and 8 mech_infantrys; Remaining resources: 1 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 5 artilleries and 21 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 armour moved from Poland to Eastern Poland Germans take Eastern Poland from Russians 1 armour moved from Eastern Poland to Bessarabia 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 6 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 submarine moved from 112 Sea Zone to 114 Sea Zone 1 submarine moved from 112 Sea Zone to 104 Sea Zone 1 bomber moved from Western Germany to 104 Sea Zone 1 bomber moved from Western Germany to 114 Sea Zone 1 armour and 1 infantry moved from Western Germany to 112 Sea Zone 1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 1 armour and 1 infantry moved from 127 Sea Zone to Nenetsia 1 infantry moved from Western Germany to 112 Sea Zone 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 1 infantry moved from 127 Sea Zone to Novgorod 1 tactical_bomber moved from Holland Belgium to 104 Sea Zone 1 tactical_bomber moved from Western Germany to 114 Sea Zone 4 armour and 2 mech_infantrys moved from Yugoslavia to Bessarabia 1 fighter and 1 tactical_bomber moved from Southern Italy to 94 Sea Zone Combat - Germans Battle in Novgorod Battle in Nenetsia Battle in 114 Sea Zone Germans attack with 1 bomber, 1 submarine and 1 tactical_bomber Russians defend with 1 cruiser Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 1 tactical_bomber in 114 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Germans lost in 114 Sea Zone 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win, taking Novgorod from Russians, taking Nenetsia from Russians with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Casualties for Russians: 1 cruiser Battle in 104 Sea Zone Germans attack with 1 bomber, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 1 tactical_bomber in 104 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 104 Sea Zone Germans win with 1 bomber, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 94 Sea Zone Germans attack with 1 fighter and 1 tactical_bomber British defend with 1 cruiser Germans roll dice for 1 fighter and 1 tactical_bomber in 94 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 1 cruiser in 94 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Germans lost in 94 Sea Zone 1 cruiser owned by the British lost in 94 Sea Zone Germans win with 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 fighter Casualties for British: 1 cruiser Non Combat Move - Germans 1 tactical_bomber moved from 94 Sea Zone to Southern Italy 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from 112 Sea Zone to Southern Italy 1 tactical_bomber moved from 114 Sea Zone to 112 Sea Zone 1 fighter moved from 112 Sea Zone to Southern Italy 10 mech_infantrys moved from Germany to Romania 3 aaGuns moved from Romania to Bessarabia 1 armour moved from Western Germany to Poland 2 armour moved from Greece to Romania 1 bomber moved from 104 Sea Zone to Western Germany 1 bomber moved from 114 Sea Zone to Southern Italy 3 artilleries moved from Southern France to Northern Italy 1 infantry moved from Southern France to Northern Italy 1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy 1 submarine moved from 112 Sea Zone to 125 Sea Zone 2 fighters moved from 112 Sea Zone to Southern Italy Place Units - Germans 2 armour and 8 mech_infantrys placed in Germany 1 bomber placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1 Germans collect 48 PUs (2 lost to blockades); end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 54 Optional[PUs] Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUsCombat Hit Differential Summary :
Russians regular : 0.50 Germans regular : 0.83 British regular : 0.17 -
@Booper Yeah definitely better than my simulation went, less hits from both sides. I’m not a great Japan player, really wishing I had a few mulligans haha. Not sure how I didn’t factor the Allies declaring war on me
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery moved from Belarus to Novgorod 3 infantry moved from Belarus to Novgorod 1 infantry moved from Belarus to Novgorod Combat - Russians Battle in Novgorod Russians attack with 1 artillery and 4 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 1 artillery and 4 infantry in Novgorod, round 2 : 2/5 hits, 1.17 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 4 infantry moved from Belarus to Novgorod 1 aaGun moved from Belarus to Novgorod 1 aaGun, 2 artilleries and 10 infantry moved from Belarus to Bryansk 1 artillery and 3 infantry moved from Russia to Bryansk 2 artilleries and 10 infantry moved from Western Ukraine to Bryansk 2 fighters moved from Caucasus to Russia 1 tactical_bomber moved from Caucasus to Russia 1 aaGun and 3 artilleries moved from Ukraine to Bryansk 1 aaGun moved from Rostov to Bryansk 1 armour moved from Rostov to Caucasus 3 mech_infantrys moved from Volgograd to Caucasus 4 mech_infantrys moved from Sikang to Caucasus 4 infantry moved from Yenisey to Timguska 2 infantry moved from Buryatia to Amur 2 infantry moved from Caucasus to Northwest Persia Place Units - Russians 1 artillery and 9 infantry placed in Russia 1 infantry placed in Volgograd 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 35 PUs; end with 35 PUsCombat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 0.83 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery moved from Belarus to Novgorod 3 infantry moved from Belarus to Novgorod 1 infantry moved from Belarus to Novgorod Combat - Russians Battle in Novgorod Russians attack with 1 artillery and 4 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 1 artillery and 4 infantry in Novgorod, round 2 : 2/5 hits, 1.17 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 4 infantry moved from Belarus to Novgorod 1 aaGun moved from Belarus to Novgorod 1 aaGun, 2 artilleries and 10 infantry moved from Belarus to Bryansk 1 artillery and 3 infantry moved from Russia to Bryansk 2 artilleries and 10 infantry moved from Western Ukraine to Bryansk 2 fighters moved from Caucasus to Russia 1 tactical_bomber moved from Caucasus to Russia 1 aaGun and 3 artilleries moved from Ukraine to Bryansk 1 aaGun moved from Rostov to Bryansk 1 armour moved from Rostov to Caucasus 3 mech_infantrys moved from Volgograd to Caucasus 4 mech_infantrys moved from Sikang to Caucasus 4 infantry moved from Yenisey to Timguska 2 infantry moved from Buryatia to Amur 2 infantry moved from Caucasus to Northwest Persia Place Units - Russians 1 artillery and 9 infantry placed in Russia 1 infantry placed in Volgograd 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from 105 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 110 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 0.83 -
Made a NCM adjustment, please use latest file.
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 42 Sea Zone to 41 Sea Zone 1 submarine moved from 42 Sea Zone to 55 Sea Zone 1 fighter moved from 42 Sea Zone to 45 Sea Zone 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 1 destroyer moved from 42 Sea Zone to 36 Sea Zone 1 fighter moved from 33 Sea Zone to 34 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone 1 infantry moved from Kwangsi to French Indo China Japanese take French Indo China from French 1 infantry moved from Suiyuyan to Shensi Japanese take Shensi from Chinese 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Hainan 1 fighter and 1 tactical_bomber moved from Kwangsi to Hainan 2 infantry moved from Kiangsi to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone 1 destroyer moved from 42 Sea Zone to 37 Sea Zone 1 fighter moved from 42 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 tactical_bomber moved from 42 Sea Zone to Java 2 mech_infantrys moved from Kiangsu to Kwangtung 1 infantry moved from Hopei to Kweichow 1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow Combat - Japanese Battle in Borneo Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win, taking Borneo from UK_Pacific with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Kweichow Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Java Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber ANZAC defend with 2 infantry Japanese roll dice for 2 battleships in Java, round 2 : 0/2 hits, 1.33 expected hits Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Java, round 2 : 1/3 hits, 1.17 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Java 1 infantry owned by the ANZAC lost in Java Japanese roll dice for 1 artillery and 1 tactical_bomber in Java, round 3 : 2/2 hits, 0.83 expected hits ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Battle in Kwangtung Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kwangtung, round 2 : 1/4 hits, 1.50 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 2/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Japanese lost in Kwangtung 1 infantry owned by the British lost in Kwangtung 1 fighter owned by the Japanese and 1 tactical_bomber owned by the Japanese retreated UK_Pacific win with 1 infantry remaining. Battle score for attacker is -5 Casualties for Japanese: 2 mech_infantrys Casualties for British: 1 infantry Battle in 55 Sea Zone Japanese attack with 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 41 Sea Zone Japanese attack with 1 fighter and 1 submarine French defend with 1 destroyer Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter in 41 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits French roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits French roll dice for 1 destroyer in 41 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 41 Sea Zone 1 destroyer owned by the French lost in 41 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for French: 1 destroyer Battle in 34 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 cruiser Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits ANZAC roll dice for 1 cruiser in 34 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone 1 cruiser owned by the ANZAC lost in 34 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 cruiser Battle in 36 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport British defend with 1 destroyer; ANZAC defend with 1 transport Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 36 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits British roll dice for 1 destroyer and 1 transport in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the ANZAC and 1 destroyer owned by the British lost in 36 Sea Zone Japanese win, taking 36 Sea Zone from UK_Pacific with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 transport Casualties for British: 1 destroyer Battle in Hainan Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 harbour and 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Hainan, round 2 : 0/4 hits, 1.83 expected hits ANZAC roll dice for 1 infantry in Hainan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Hainan, round 3 : 3/4 hits, 1.83 expected hits ANZAC roll dice for 1 infantry in Hainan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Hainan Japanese win, taking Hainan from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 1 armour, 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber moved from Kwangsi to Hunan 1 infantry moved from Kiangsi to Hunan 1 mech_infantry moved from Kiangsu to Hunan 1 mech_infantry moved from Hopei to Hunan 1 fighter and 1 tactical_bomber moved from Kweichow to Hunan 3 artilleries and 5 infantry moved from Hopei to Shensi 2 carriers moved from 42 Sea Zone to 36 Sea Zone 1 fighter moved from 41 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from Java to 36 Sea Zone 1 fighter moved from 45 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 55 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Hainan to 36 Sea Zone 1 carrier moved from 33 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Hunan 1 fighter and 1 tactical_bomber moved from Kwangtung to Hunan Place Units - Japanese 1 carrier and 2 destroyers placed in 6 Sea Zone 3 mech_infantrys placed in Kiangsu Turn Complete - Japanese Japanese collect 43 PUs; end with 43 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 French regular : 0.33 Japanese regular : -0.33 UK_Pacific regular : 1.33 ANZAC regular : -0.50 British regular : -0.33 -
I should’ve sent the other mech I thought about sending into Kwangtung smh lol
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Place Units - Americans 1 infantry placed in Central United States 2 submarines and 1 transport placed in 101 Sea Zone 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Szechwan to Kweichow 1 fighter moved from Burma to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Yunnan Place Units - Chinese 1 artillery and 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs Purchase Units - British British repair damage of 14x factory_major; Remaining resources: 36 PUs; British buy 1 carrier, 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 artilleries, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Siam to French Indo China 1 tactical_bomber moved from Yunnan to French Indo China 2 fighters moved from Yunnan to French Indo China 2 infantry moved from India to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone 2 infantry moved from 72 Sea Zone to Tanganyika Territory 1 infantry moved from Belgian Congo to Kenya British take Kenya from Italians 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians 1 battleship and 1 cruiser moved from 39 Sea Zone to 72 Sea Zone 1 bomber and 1 fighter moved from Algeria to 104 Sea Zone 1 destroyer moved from 92 Sea Zone to 104 Sea Zone 2 fighters moved from 92 Sea Zone to 104 Sea Zone 3 fighters moved from United Kingdom to Western Germany Combat - British Battle in Tanganyika Territory British attack with 2 infantry Italians defend with 1 infantry British roll dice for 1 battleship and 1 cruiser in Tanganyika Territory, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Tanganyika Territory British win, taking Tanganyika Territory from Italians with 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Western Germany British attack with 3 fighters Germans defend with 1 airfield, 2 bombers, 1 factory_major and 1 harbour British roll dice for 3 fighters in Western Germany, round 2 : 0/3 hits, 1.50 expected hits Germans roll dice for 2 bombers in Western Germany, round 2 : 0/2 hits, 0.33 expected hits British roll dice for 3 fighters in Western Germany, round 3 : 3/3 hits, 1.50 expected hits Germans roll dice for 2 bombers in Western Germany, round 3 : 1/2 hits, 0.33 expected hits 1 fighter owned by the British lost in Western Germany 2 bombers owned by the Germans lost in Western Germany British win with 2 fighters remaining. Battle score for attacker is 14 Casualties for British: 1 fighter Casualties for Germans: 2 bombers Battle in French Indo China British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 3/5 hits, 2.00 expected hits Japanese roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in French Indo China 1 infantry owned by the Japanese lost in French Indo China British win, taking French Indo China from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in 104 Sea Zone British attack with 1 bomber, 1 destroyer and 3 fighters Germans defend with 1 submarine British roll dice for 1 bomber, 1 destroyer and 3 fighters in 104 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 104 Sea Zone British win with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - British Turning on Edit Mode EDIT: Changing ownership of Kiangsi from Japanese to British EDIT: Adding units owned by British to Kiangsi: 1 infantry EDIT: Removing units owned by British from Kwangtung: 1 infantry EDIT: Turning off Edit Mode 3 fighters moved from 104 Sea Zone to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 1 fighter moved from 110 Sea Zone to United Kingdom 1 bomber moved from 104 Sea Zone to United Kingdom 1 battleship, 1 carrier and 1 cruiser moved from 92 Sea Zone to 110 Sea Zone 1 transport moved from 81 Sea Zone to 72 Sea Zone 1 destroyer moved from 81 Sea Zone to 76 Sea Zone 1 cruiser moved from 117 Sea Zone to 106 Sea Zone 3 infantry moved from Burma to Shan State 2 infantry moved from Burma to Shan State 1 aaGun moved from Burma to Shan State 1 aaGun moved from Burma to India 3 infantry moved from Burma to Yunnan 2 mech_infantrys moved from Burma to Yunnan 1 infantry moved from Northwest Persia to Persia 2 fighters and 1 tactical_bomber moved from French Indo China to Yunnan Place Units - British 1 carrier, 1 destroyer and 2 submarines placed in 110 Sea Zone Turning on Edit Mode EDIT: Removing units owned by British from 110 Sea Zone: 1 fighter EDIT: Adding units owned by British to United Kingdom: 1 fighter EDIT: Turning off Edit Mode Turn Complete - British British collect 28 PUs; end with 28 PUs Place Units - UK_Pacific 3 artilleries, 1 infantry and 3 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,2,1,2,4,2,3,5,1,4,6,5,2 UK_Pacific collect 15 PUs (5 lost to blockades); end with 15 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 20 PUs Some Units in India change ownership: 3 artilleries, 1 infantry and 3 mech_infantrysCombat Hit Differential Summary :
Chinese regular : -1.00 Italians regular : -0.33 Japanese regular : -0.33 Germans regular : 0.17 British regular : 0.33 -
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Place Units - Americans 1 infantry placed in Central United States 2 submarines and 1 transport placed in 101 Sea Zone 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Szechwan to Kweichow 1 fighter moved from Burma to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Yunnan Place Units - Chinese 1 artillery and 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs Purchase Units - British British repair damage of 14x factory_major; Remaining resources: 36 PUs; British buy 1 carrier, 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 artilleries, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Siam to French Indo China 1 tactical_bomber moved from Yunnan to French Indo China 2 fighters moved from Yunnan to French Indo China 2 infantry moved from India to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone 2 infantry moved from 72 Sea Zone to Tanganyika Territory 1 infantry moved from Belgian Congo to Kenya British take Kenya from Italians 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians 1 battleship and 1 cruiser moved from 39 Sea Zone to 72 Sea Zone 1 bomber and 1 fighter moved from Algeria to 104 Sea Zone 1 destroyer moved from 92 Sea Zone to 104 Sea Zone 2 fighters moved from 92 Sea Zone to 104 Sea Zone 3 fighters moved from United Kingdom to Western Germany Combat - British Battle in Tanganyika Territory British attack with 2 infantry Italians defend with 1 infantry British roll dice for 1 battleship and 1 cruiser in Tanganyika Territory, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Tanganyika Territory British win, taking Tanganyika Territory from Italians with 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Western Germany British attack with 3 fighters Germans defend with 1 airfield, 2 bombers, 1 factory_major and 1 harbour British roll dice for 3 fighters in Western Germany, round 2 : 0/3 hits, 1.50 expected hits Germans roll dice for 2 bombers in Western Germany, round 2 : 0/2 hits, 0.33 expected hits British roll dice for 3 fighters in Western Germany, round 3 : 3/3 hits, 1.50 expected hits Germans roll dice for 2 bombers in Western Germany, round 3 : 1/2 hits, 0.33 expected hits 1 fighter owned by the British lost in Western Germany 2 bombers owned by the Germans lost in Western Germany British win with 2 fighters remaining. Battle score for attacker is 14 Casualties for British: 1 fighter Casualties for Germans: 2 bombers Battle in French Indo China British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 3/5 hits, 2.00 expected hits Japanese roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in French Indo China 1 infantry owned by the Japanese lost in French Indo China British win, taking French Indo China from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in 104 Sea Zone British attack with 1 bomber, 1 destroyer and 3 fighters Germans defend with 1 submarine British roll dice for 1 bomber, 1 destroyer and 3 fighters in 104 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 104 Sea Zone British win with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - British Turning on Edit Mode EDIT: Changing ownership of Kiangsi from Japanese to British EDIT: Adding units owned by British to Kiangsi: 1 infantry EDIT: Removing units owned by British from Kwangtung: 1 infantry EDIT: Turning off Edit Mode 3 fighters moved from 104 Sea Zone to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 1 fighter moved from 110 Sea Zone to United Kingdom 1 bomber moved from 104 Sea Zone to United Kingdom 1 battleship, 1 carrier and 1 cruiser moved from 92 Sea Zone to 110 Sea Zone 1 transport moved from 81 Sea Zone to 72 Sea Zone 1 destroyer moved from 81 Sea Zone to 76 Sea Zone 1 cruiser moved from 117 Sea Zone to 106 Sea Zone 3 infantry moved from Burma to Shan State 2 infantry moved from Burma to Shan State 1 aaGun moved from Burma to Shan State 1 aaGun moved from Burma to India 3 infantry moved from Burma to Yunnan 2 mech_infantrys moved from Burma to Yunnan 1 infantry moved from Northwest Persia to Persia 2 fighters and 1 tactical_bomber moved from French Indo China to Yunnan Place Units - British 1 carrier, 1 destroyer and 2 submarines placed in 110 Sea Zone Turning on Edit Mode EDIT: Removing units owned by British from 110 Sea Zone: 1 fighter EDIT: Adding units owned by British to United Kingdom: 1 fighter EDIT: Turning off Edit Mode Turn Complete - British British collect 28 PUs; end with 28 PUs Place Units - UK_Pacific 3 artilleries, 1 infantry and 3 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,2,1,2,4,2,3,5,1,4,6,5,2 UK_Pacific collect 15 PUs (5 lost to blockades); end with 15 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 20 PUs Some Units in India change ownership: 3 artilleries, 1 infantry and 3 mech_infantrysCombat Hit Differential Summary :
Chinese regular : -1.00 Italians regular : -0.33 Japanese regular : -0.33 Germans regular : 0.17 British regular : 0.33 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Italians Italians buy 2 artilleries and 2 transports; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 2 artilleries moved from Egypt to Anglo Egyptian Sudan 1 destroyer moved from 98 Sea Zone to 76 Sea Zone 2 fighters moved from Trans-Jordan to 76 Sea Zone 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 armour and 1 infantry moved from Greece to 99 Sea Zone 1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone 1 armour and 1 infantry moved from 94 Sea Zone to Algeria 1 battleship and 1 cruiser moved from 98 Sea Zone to 94 Sea Zone 1 bomber moved from Trans-Jordan to Algeria 1 fighter moved from Southern Italy to Algeria Combat - Italians Battle in 76 Sea Zone Italians attack with 1 destroyer and 2 fighters British defend with 1 destroyer Italians roll dice for 1 destroyer and 2 fighters in 76 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits British roll dice for 1 destroyer in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 76 Sea Zone Italians win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Anglo Egyptian Sudan Italians attack with 2 artilleries British defend with 1 infantry Italians roll dice for 2 artilleries in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Anglo Egyptian Sudan Italians win, taking Anglo Egyptian Sudan from British with 2 artilleries remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Algeria Italians attack with 1 armour, 1 bomber, 1 fighter and 1 infantry French defend with 3 infantry Italians roll dice for 1 battleship and 1 cruiser in Algeria, round 2 : 0/2 hits, 1.17 expected hits Italians roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in Algeria, round 2 : 1/4 hits, 1.83 expected hits French roll dice for 3 infantry in Algeria, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the French lost in Algeria Italians roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in Algeria, round 3 : 1/4 hits, 1.83 expected hits French roll dice for 2 infantry in Algeria, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Algeria 1 infantry owned by the French lost in Algeria Italians roll dice for 1 armour, 1 bomber and 1 fighter in Algeria, round 4 : 3/3 hits, 1.67 expected hits French roll dice for 1 infantry in Algeria, round 4 : 1/1 hits, 0.33 expected hits 1 armour owned by the Italians lost in Algeria 1 infantry owned by the French lost in Algeria Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0 Casualties for French: 3 infantry Casualties for Italians: 1 armour and 1 infantry Non Combat Move - Italians 1 destroyer moved from 96 Sea Zone to 97 Sea Zone 1 submarine moved from 97 Sea Zone to 81 Sea Zone 2 armour moved from Egypt to Iraq Italians take Iraq from Neutral_Axis 2 fighters moved from 76 Sea Zone to Egypt 1 bomber and 1 fighter moved from Algeria to Libya Place Units - Italians 2 transports placed in 97 Sea Zone 2 artilleries placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUsCombat Hit Differential Summary :
French regular : 0.00 Italians regular : -1.50 British regular : -0.67





