@axis-dominion sounds good fire it up whenever you want
BM4 Oskar2KX(X) vs fasthard(L+24)
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@fasthard air battle?
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 2 aaGuns, 2 artilleries, 1 fighter, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 tactical_bomber moved from Western Germany to Norway 1 fighter moved from Western Germany to Norway 1 fighter moved from Karelia to Norway 4 armour, 14 artilleries, 69 infantry and 6 mech_infantrys moved from Western Ukraine to Ukraine Combat - Germans Air Battle in Norway Germans attacks with 3 units heading to Norway Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Norway Americans roll AA dice in Norway : 0/1 hits, 0,17 expected hits Bombing raid in Norway rolls: 4 and causes: 4 damage to unit: airfield Bombing raid in Norway causes 4 damage total. Battle in Ukraine Germans attack with 4 armour, 14 artilleries, 69 infantry and 6 mech_infantrys Russians defend with 1 artillery and 1 factory_minor Germans roll dice for 4 armour, 14 artilleries, 69 infantry and 6 mech_infantrys in Ukraine, round 2 : 17/93 hits, 21,50 expected hits Russians roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 4 armour, 14 artilleries, 69 infantry and 6 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Cleaning up after air battles Non Combat Move - Germans 4 aaGuns moved from Western Ukraine to Ukraine 1 fighter moved from Western Ukraine to Southern Italy 2 fighters moved from Karelia to Novgorod 3 artilleries and 3 mech_infantrys moved from Karelia to Novgorod 4 infantry moved from France to Normandy Bordeaux 2 artilleries and 3 infantry moved from Poland to Eastern Poland 8 artilleries moved from Eastern Poland to Bessarabia 4 infantry moved from Germany to Poland 10 mech_infantrys moved from Germany to Baltic States 2 fighters and 1 tactical_bomber moved from Norway to Western Germany 2 carriers and 1 destroyer moved from 127 Sea Zone to 112 Sea Zone 2 armour moved from Yakut S.S.R. to Evenkiyskiy Place Units - Germans 2 aaGuns and 1 infantry placed in Normandy Bordeaux 2 artilleries and 1 infantry placed in Novgorod 1 fighter placed in Western Germany 7 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1 Germans collect 54 PUs (2 lost to blockades); end with 54 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUsCombat Hit Differential Summary :
Americans AA : -0,17 Russians regular : -0,33 Germans regular : -4,50 -
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Russians Russians repair damage of 6x factory_major; Remaining resources: 20 PUs; Russians buy 6 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Italians Combat - Russians Non Combat Move - Russians 4 infantry moved from Russia to Bryansk 1 infantry moved from Volgograd to Rostov 1 infantry moved from Volgograd to Tambov 3 fighters, 4 infantry and 1 tactical_bomber moved from Shantung to Anhwe 3 fighters and 1 tactical_bomber moved from Anhwe to Suiyuyan Place Units - Russians 4 infantry placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 18 PUs; end with 20 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 bomber moved from French Indo China to Sumatra 1 armour moved from Shan State to Malaya Japanese take Malaya from Russians 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 destroyer moved from 36 Sea Zone to 44 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 fighter moved from Philippines to 42 Sea Zone 2 fighters moved from Philippines to 44 Sea Zone 1 fighter moved from 36 Sea Zone to 42 Sea Zone 1 infantry moved from Kwangsi to Kiangsi 1 artillery moved from Kwangtung to Kiangsi 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kiangsi 1 fighter and 1 tactical_bomber moved from French Indo China to Kiangsi 1 mech_infantry moved from Shan State to Hunan 1 infantry moved from Yunnan to Hunan 2 fighters and 3 tactical_bombers moved from French Indo China to Hunan 2 artilleries and 2 infantry moved from India to West India Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 destroyer and 2 fighters Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone 1 submarine owned by the Americans lost in 42 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine Battle in 44 Sea Zone Japanese attack with 1 destroyer and 2 fighters Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 2 fighters in 44 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer and 2 fighters in 44 Sea Zone, round 3 : 2/3 hits, 1,33 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Kiangsi Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Kiangsi, round 2 : 5/6 hits, 3,00 expected hits Chinese roll dice for 3 infantry in Kiangsi, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese lost in Kiangsi 3 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Battle in Sumatra Japanese attack with 1 artillery, 1 bomber and 1 infantry ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Sumatra, round 2 : 1/3 hits, 1,33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the ANZAC lost in Sumatra Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Sumatra, round 3 : 2/3 hits, 1,33 expected hits ANZAC roll dice for 1 artillery in Sumatra, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Sumatra 1 artillery owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 artillery and 1 bomber remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery and 1 infantry Casualties for Japanese: 1 infantry Battle in Hunan Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Hunan, round 2 : 4/7 hits, 3,17 expected hits Chinese roll dice for 3 infantry in Hunan, round 2 : 0/3 hits, 1,00 expected hits 3 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 2 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Chinese: 3 infantry Battle in West India Japanese attack with 2 artilleries and 2 infantry British defend with 1 artillery and 1 infantry Japanese roll dice for 2 artilleries and 2 infantry in West India, round 2 : 0/4 hits, 1,33 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in West India, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in West India Japanese roll dice for 2 artilleries and 1 infantry in West India, round 3 : 1/3 hits, 1,00 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in West India, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in West India 1 infantry owned by the British lost in West India Japanese roll dice for 2 artilleries in West India, round 4 : 1/2 hits, 0,67 expected hits UK_Pacific roll dice for 1 artillery in West India, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in West India Japanese win, taking West India from UK_Pacific with 2 artilleries remaining. Battle score for attacker is 1 Casualties for Japanese: 2 infantry Casualties for British: 1 artillery and 1 infantry Non Combat Move - Japanese 1 mech_infantry moved from India to Yunnan 2 infantry moved from India to Burma 1 bomber moved from Sumatra to Siam 2 fighters moved from 44 Sea Zone to Philippines 1 fighter moved from Kiangsi to Philippines 2 fighters moved from Hunan to 35 Sea Zone 1 fighter moved from Kiangsi to 35 Sea Zone 2 fighters moved from 42 Sea Zone to 35 Sea Zone 1 fighter moved from Japan to 35 Sea Zone 2 carriers moved from 20 Sea Zone to 35 Sea Zone 1 carrier and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 3 tactical_bombers moved from Hunan to French Indo China 2 tactical_bombers moved from Kiangsi to French Indo China 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Kwangsi 2 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 transport moved from 20 Sea Zone to 36 Sea Zone Place Units - Japanese 1 carrier and 1 destroyer placed in 36 Sea Zone 1 infantry placed in French Indo China 1 infantry and 2 mech_infantrys placed in India 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 49 PUs; end with 49 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 57 PUsCombat Hit Differential Summary :
Chinese regular : -1,00 Americans regular : 0,50 Japanese regular : 1,17 UK_Pacific regular : 0,33 ANZAC regular : 0,00 -
TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Americans Americans repair damage of 4x airfield; Remaining resources: 79 PUs; Americans buy 1 artillery, 3 fighters, 5 infantry and 5 submarines; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Algeria to Tunisia 1 fighter moved from Gibraltar to Tunisia 1 mech_infantry moved from Algeria to Tunisia 1 fighter moved from Java to 41 Sea Zone 1 armour moved from Finland to Karelia Russians take Karelia from Germans 1 armour moved from Karelia to Finland Combat - Americans Battle in 41 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Tunisia Americans attack with 1 fighter, 2 infantry and 1 mech_infantry Italians defend with 1 infantry Americans roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Tunisia, round 2 : 2/4 hits, 1,00 expected hits Italians roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Tunisia 1 infantry owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - Americans 1 fighter moved from 41 Sea Zone to Java 3 fighters moved from 33 Sea Zone to Caroline Islands 2 fighters moved from Hawaiian Islands to 33 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 aaGun and 3 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun moved from Algeria to Tunisia 1 fighter moved from Tunisia to Algeria 1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Morocco to Algeria 1 submarine moved from 105 Sea Zone to 91 Sea Zone 1 fighter moved from Gibraltar to 91 Sea Zone 3 armour moved from Norway to Finland Place Units - Americans 5 submarines placed in 10 Sea Zone 3 fighters placed in Western United States 1 artillery and 2 infantry placed in Finland 3 infantry placed in Norway Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Kweichow to Yunnan 1 fighter moved from Anhwe to Yunnan 2 infantry moved from Kweichow to Hunan 1 artillery and 1 infantry moved from Anhwe to Hunan 1 infantry moved from Kiangsu to Kiangsi 10 infantry moved from Anhwe to Kiangsi Combat - Chinese Battle in Hunan Chinese attack with 1 artillery and 3 infantry Japanese defend with 1 infantry and 1 mech_infantry Chinese roll dice for 1 artillery and 3 infantry in Hunan, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Hunan 1 infantry owned by the Japanese lost in Hunan Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hunan 1 mech_infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry and 1 mech_infantry Battle in Kiangsi Chinese attack with 11 infantry Japanese defend with 1 artillery Chinese roll dice for 11 infantry in Kiangsi, round 2 : 1/11 hits, 1,83 expected hits Japanese roll dice for 1 artillery in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kiangsi 1 artillery owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 10 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Yunnan 1 mech_infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Anhwe 14 infantry moved from Jehol to Anhwe Place Units - Chinese 1 infantry placed in Jehol 6 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 22 PUs; end with 22 PUs Purchase Units - British British buy 2 fighters and 3 submarines; Remaining resources: 3 PUs; Combat Move - British 1 submarine moved from 81 Sea Zone to 99 Sea Zone 14 infantry and 12 mech_infantrys moved from Eastern Persia to West India 1 armour and 2 mech_infantrys moved from Persia to West India 4 fighters moved from Egypt to 99 Sea Zone 1 tactical_bomber moved from Egypt to 99 Sea Zone 1 bomber moved from Egypt to 99 Sea Zone Combat - British Battle in 99 Sea Zone British attack with 1 bomber, 4 fighters, 1 submarine and 1 tactical_bomber Italians defend with 1 destroyer British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 2/6 hits, 3,33 expected hits Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 99 Sea Zone British win, taking 99 Sea Zone from Italians with 1 bomber, 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in West India British attack with 1 armour, 14 infantry and 14 mech_infantrys Japanese defend with 2 artilleries British roll dice for 1 armour, 14 infantry and 14 mech_infantrys in West India, round 2 : 7/29 hits, 5,17 expected hits Japanese roll dice for 2 artilleries in West India, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the British lost in West India 2 artilleries owned by the Japanese lost in West India British win, taking West India from Japanese with 1 armour, 12 infantry and 14 mech_infantrys remaining. Battle score for attacker is 2 Casualties for British: 2 infantry Casualties for Japanese: 2 artilleries Non Combat Move - British 2 aaGuns moved from Eastern Persia to West India 2 fighters moved from Persia to Egypt 2 infantry moved from Syria to Trans-Jordan 2 infantry moved from Egypt to Trans-Jordan 1 bomber and 1 tactical_bomber moved from 99 Sea Zone to Egypt 2 fighters moved from United Kingdom to 91 Sea Zone 2 fighters moved from Finland to Norway 1 infantry moved from Algeria to Tunisia 1 armour and 2 mech_infantrys moved from Kazakhstan to Eastern Persia 4 fighters moved from 99 Sea Zone to Egypt 2 fighters moved from Norway to Gibraltar Place Units - British 3 submarines placed in 81 Sea Zone 2 fighters placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 41 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Chinese regular : 0,50 Americans regular : 1,00 Japanese regular : 3,67 Italians regular : 0,33 British regular : 0,17 -
@Oskar2KX 1 inf on one tt and 1 art on nthe other 1 tt in 33
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Italians Italians buy 1 destroyer and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer moved from 95 Sea Zone to 99 Sea Zone 2 fighters moved from Southern Italy to 99 Sea Zone 1 bomber moved from Eastern Poland to Russia 2 mech_infantrys moved from Slovakia Hungary to Western Ukraine 1 bomber moved from Eastern Poland to Western Ukraine 1 armour moved from Libya to Tobruk Italians take Tobruk from British Combat - Italians Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/1 hits, 0,17 expected hits Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in Russia causes 6 damage total. Battle in 99 Sea Zone Italians attack with 1 destroyer and 2 fighters British defend with 1 submarine Italians roll dice for 1 destroyer and 2 fighters in 99 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the British lost in 99 Sea Zone Italians win, taking 99 Sea Zone from British with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in Western Ukraine Italians attack with 1 bomber and 2 mech_infantrys Russians defend with 1 airfield and 1 infantry Italians roll dice for 1 bomber and 2 mech_infantrys in Western Ukraine, round 2 : 2/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Italians win, taking Western Ukraine from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Russia to Eastern Poland 1 bomber moved from Western Ukraine to Eastern Poland 2 armour moved from Eastern Poland to Ukraine 2 fighters moved from 99 Sea Zone to Southern Italy 1 battleship, 2 carriers, 2 cruisers and 4 fighters moved from 95 Sea Zone to 93 Sea Zone 2 aaGuns and 2 infantry moved from Northern Italy to Southern Italy 2 aaGuns and 5 infantry moved from Southern France to Northern Italy Place Units - Italians 1 destroyer placed in 93 Sea Zone 3 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 19 PUsCombat Hit Differential Summary :
Italians regular : 0,67 Russians regular : -0,33 British regular : -0,17 Russians AA : -0,17 -
TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 submarines; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone 1 fighter moved from New South Wales to 33 Sea Zone Place Units - ANZAC 2 submarines placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 55 PUs; Germans buy 5 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 4 armour, 14 artilleries, 69 infantry and 6 mech_infantrys moved from Ukraine to Rostov 1 infantry moved from Novgorod to Karelia Germans take Karelia from Russians Combat - Germans Battle in Rostov Germans attack with 4 armour, 14 artilleries, 69 infantry and 6 mech_infantrys Russians defend with 1 infantry Germans roll dice for 4 armour, 14 artilleries, 69 infantry and 6 mech_infantrys in Rostov, round 2 : 26/93 hits, 21,50 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Rostov 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 4 armour, 14 artilleries, 68 infantry and 6 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 4 aaGuns moved from Ukraine to Rostov 8 artilleries moved from Bessarabia to Ukraine 2 artilleries and 3 infantry moved from Eastern Poland to Western Ukraine 4 infantry moved from Poland to Eastern Poland 7 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Smolensk to Vologda 1 infantry moved from Archangel to Vologda 3 mech_infantrys moved from Novgorod to Vologda 2 armour moved from Evenkiyskiy to Vologda 10 mech_infantrys moved from Baltic States to Archangel 1 infantry moved from Belarus to Smolensk 1 infantry moved from Novgorod to Belarus 2 fighters moved from Novgorod to Vologda 1 fighter moved from Southern Italy to 112 Sea Zone 1 fighter moved from Novgorod to 112 Sea Zone 1 tactical_bomber moved from Western Germany to Novgorod Place Units - Germans 3 infantry placed in Ukraine 2 infantry and 1 mech_infantry placed in Normandy Bordeaux 3 mech_infantrys placed in Novgorod 6 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 58 PUs; end with 58 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUsCombat Hit Differential Summary :
Russians regular : 0,67 Germans regular : 4,50 -
TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Russians Russians repair damage of 7x factory_major; Remaining resources: 15 PUs; Russians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Suiyuyan to Russia 19 artilleries moved from Bryansk to Tambov 70 infantry moved from Bryansk to Tambov 3 aaGuns moved from Bryansk to Russia 1 infantry moved from Bryansk to Russia 1 infantry moved from Volgograd to Tambov 7 infantry moved from Bryansk to Tambov 1 infantry moved from Volgograd to Tambov 5 infantry moved from Anhwe to Kiangsi 13 infantry moved from Bryansk to Russia Place Units - Russians 5 infantry placed in Russia Turn Complete - Russians Russians collect 11 PUs; end with 11 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 14 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters and 3 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Burma to Yunnan 2 infantry moved from Kwangsi to Hunan 1 bomber moved from Siam to Yunnan 1 infantry moved from Burma to Yunnan 1 armour moved from Malaya to Yunnan 4 tactical_bombers moved from French Indo China to Hunan 1 tactical_bomber moved from French Indo China to Hunan Combat - Japanese Battle in Hunan Japanese attack with 2 infantry and 5 tactical_bombers Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 2 infantry and 5 tactical_bombers in Hunan, round 2 : 1/7 hits, 2,83 expected hits Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese roll dice for 2 infantry and 5 tactical_bombers in Hunan, round 3 : 2/7 hits, 2,83 expected hits Chinese roll dice for 1 artillery in Hunan, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Chinese: 1 artillery and 1 infantry Battle in Yunnan Japanese attack with 1 armour, 1 bomber and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 bomber and 2 infantry in Yunnan, round 2 : 2/4 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 tactical_bomber moved from Hunan to India 1 tactical_bomber moved from Hunan to India 3 tactical_bombers moved from Hunan to French Indo China 1 bomber moved from Yunnan to French Indo China 1 destroyer moved from 44 Sea Zone to 35 Sea Zone 1 carrier, 1 destroyer and 2 transports moved from 36 Sea Zone to 35 Sea Zone 2 fighters moved from Japan to 35 Sea Zone Place Units - Japanese 2 fighters placed in Japan 1 artillery and 2 infantry placed in India 1 infantry placed in French Indo China 1 carrier and 1 destroyer placed in 36 Sea Zone Turn Complete - Japanese Japanese collect 46 PUs; end with 46 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 54 PUsCombat Hit Differential Summary :
Chinese regular : -0,33 Japanese regular : -2,17 -
TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Americans Americans buy 1 carrier, 3 fighters, 6 infantry and 4 submarines; Remaining resources: 1 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 33 Sea Zone: 1 artillery, 1 infantry and 2 transports EDIT: Adding units owned by Americans to 20 Sea Zone: 1 artillery and 1 transport EDIT: Adding units owned by Americans to 21 Sea Zone: 1 infantry and 1 transport EDIT: Turning off Edit Mode 1 infantry moved from 21 Sea Zone to Guam 1 artillery moved from 20 Sea Zone to Kwangtung 1 armour moved from Finland to Vyborg Russians take Vyborg from Germans 1 armour moved from Vyborg to Finland 1 armour moved from Gibraltar to 91 Sea Zone 2 mech_infantrys moved from Algeria to Libya 1 mech_infantry moved from Tunisia to Libya 1 infantry moved from Tunisia to Libya 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 armour and 1 infantry moved from 96 Sea Zone to Tobruk 1 fighter moved from Algeria to Tobruk 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 infantry moved from Algeria to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 mech_infantry moved from Gibraltar to 92 Sea Zone 1 mech_infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 mech_infantry moved from 96 Sea Zone to Tobruk Combat - Americans Battle in Kwangtung Battle in Guam Battle in Tobruk Americans attack with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry Italians defend with 1 airfield and 1 armour Americans roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Tobruk, round 2 : 1/4 hits, 1,33 expected hits Italians roll dice for 1 armour in Tobruk, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Italians lost in Tobruk Americans win, taking Kwangtung from Japanese, taking Guam from Japanese, taking Tobruk from Italians with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Battle in Libya Americans attack with 1 infantry and 3 mech_infantrys Italians defend with 1 infantry Americans roll dice for 1 infantry and 3 mech_infantrys in Libya, round 2 : 0/4 hits, 0,67 expected hits Italians roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 infantry and 3 mech_infantrys in Libya, round 3 : 0/4 hits, 0,67 expected hits Italians roll dice for 1 infantry in Libya, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 infantry and 3 mech_infantrys in Libya, round 4 : 1/4 hits, 0,67 expected hits Italians roll dice for 1 infantry in Libya, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Libya Americans win, taking Libya from Italians with 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Malta Americans attack with 1 artillery and 2 infantry Italians defend with 1 artillery Americans roll dice for 1 artillery and 2 infantry in Malta, round 2 : 1/3 hits, 0,83 expected hits Italians roll dice for 1 artillery in Malta, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Malta 1 artillery owned by the Italians lost in Malta Americans win, taking Malta from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Italians: 1 artillery Non Combat Move - Americans 2 carriers, 1 destroyer, 3 fighters and 1 submarine moved from 91 Sea Zone to 96 Sea Zone 1 fighter moved from Tobruk to 96 Sea Zone 1 aaGun moved from Tunisia to Libya 1 aaGun moved from Algeria to Morocco 2 fighters moved from Hawaiian Islands to 33 Sea Zone 2 submarines moved from 26 Sea Zone to 33 Sea Zone 5 submarines moved from 10 Sea Zone to 26 Sea Zone 3 fighters moved from Western United States to Hawaiian Islands 1 fighter moved from Java to 33 Sea Zone 3 infantry moved from Norway to Finland Place Units - Americans 3 infantry placed in Finland 3 infantry placed in Norway 2 fighters placed in Western United States 1 fighter placed in Eastern United States 1 carrier and 4 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 68 PUs; end with 69 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 7 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 14 infantry moved from Anhwe to Hunan 1 infantry moved from Kiangsi to Kwangsi Chinese take Kwangsi from Japanese Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 14 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 14 infantry in Hunan, round 2 : 0/15 hits, 2,83 expected hits Japanese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Hunan Chinese roll dice for 1 fighter and 13 infantry in Hunan, round 3 : 2/14 hits, 2,67 expected hits Japanese roll dice for 2 infantry in Hunan, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Hunan 2 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 12 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Kwangtung 15 infantry moved from Kiangsi to Kwangtung Place Units - Chinese 7 infantry placed in Kwangsi Turn Complete - Chinese Chinese collect 22 PUs; end with 23 PUs Purchase Units - British British buy 1 airfield, 1 fighter, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; Combat Move - British 1 bomber and 1 tactical_bomber moved from Egypt to 99 Sea Zone 5 fighters moved from Egypt to 99 Sea Zone 2 fighters moved from Egypt to 99 Sea Zone Combat - British Battle in 99 Sea Zone British attack with 1 bomber, 7 fighters and 1 tactical_bomber Italians defend with 1 destroyer British roll dice for 1 bomber, 7 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 5/9 hits, 4,83 expected hits Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 99 Sea Zone British win with 1 bomber, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Non Combat Move - British 1 bomber, 7 fighters and 1 tactical_bomber moved from 99 Sea Zone to Malta 2 fighters moved from Norway to Gibraltar 2 fighters moved from United Kingdom to Gibraltar 1 mech_infantry moved from Egypt to Iraq 5 infantry moved from Trans-Jordan to Iraq 1 destroyer and 3 submarines moved from 81 Sea Zone to 96 Sea Zone 3 fighters moved from Egypt to Tobruk 3 fighters moved from Egypt to Tobruk 1 armour and 2 mech_infantrys moved from Eastern Persia to Persia 1 armour and 14 mech_infantrys moved from West India to Persia 2 aaGuns and 12 infantry moved from West India to Eastern Persia 1 infantry moved from Tunisia to Libya 1 armour moved from Algeria to Libya Place Units - British 1 submarine placed in 98 Sea Zone 1 fighter placed in United Kingdom 2 mech_infantrys placed in Egypt 1 mech_infantry placed in Union of South Africa 1 airfield placed in Malta Turn Complete - British British collect 38 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Chinese regular : -3,50 Americans regular : -1,17 Japanese regular : 0,67 Italians regular : -1,17 British regular : 0,17 -
TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Americans Americans buy 1 carrier, 3 fighters, 6 infantry and 4 submarines; Remaining resources: 1 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 33 Sea Zone: 1 artillery, 1 infantry and 2 transports EDIT: Adding units owned by Americans to 20 Sea Zone: 1 artillery and 1 transport EDIT: Adding units owned by Americans to 21 Sea Zone: 1 infantry and 1 transport EDIT: Turning off Edit Mode 1 infantry moved from 21 Sea Zone to Guam 1 artillery moved from 20 Sea Zone to Kwangtung 1 armour moved from Finland to Vyborg Russians take Vyborg from Germans 1 armour moved from Vyborg to Finland 1 armour moved from Gibraltar to 91 Sea Zone 2 mech_infantrys moved from Algeria to Libya 1 mech_infantry moved from Tunisia to Libya 1 infantry moved from Tunisia to Libya 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 armour and 1 infantry moved from 96 Sea Zone to Tobruk 1 fighter moved from Algeria to Tobruk 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 infantry moved from Algeria to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 mech_infantry moved from Gibraltar to 92 Sea Zone 1 mech_infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 mech_infantry moved from 96 Sea Zone to Tobruk Combat - Americans Battle in Kwangtung Battle in Guam Battle in Tobruk Americans attack with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry Italians defend with 1 airfield and 1 armour Americans roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Tobruk, round 2 : 1/4 hits, 1,33 expected hits Italians roll dice for 1 armour in Tobruk, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Italians lost in Tobruk Americans win, taking Kwangtung from Japanese, taking Guam from Japanese, taking Tobruk from Italians with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Battle in Libya Americans attack with 1 infantry and 3 mech_infantrys Italians defend with 1 infantry Americans roll dice for 1 infantry and 3 mech_infantrys in Libya, round 2 : 0/4 hits, 0,67 expected hits Italians roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 infantry and 3 mech_infantrys in Libya, round 3 : 0/4 hits, 0,67 expected hits Italians roll dice for 1 infantry in Libya, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 infantry and 3 mech_infantrys in Libya, round 4 : 1/4 hits, 0,67 expected hits Italians roll dice for 1 infantry in Libya, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Libya Americans win, taking Libya from Italians with 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Malta Americans attack with 1 artillery and 2 infantry Italians defend with 1 artillery Americans roll dice for 1 artillery and 2 infantry in Malta, round 2 : 1/3 hits, 0,83 expected hits Italians roll dice for 1 artillery in Malta, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Malta 1 artillery owned by the Italians lost in Malta Americans win, taking Malta from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Italians: 1 artillery Non Combat Move - Americans 2 carriers, 1 destroyer, 3 fighters and 1 submarine moved from 91 Sea Zone to 96 Sea Zone 1 fighter moved from Tobruk to 96 Sea Zone 1 aaGun moved from Tunisia to Libya 1 aaGun moved from Algeria to Morocco 2 fighters moved from Hawaiian Islands to 33 Sea Zone 2 submarines moved from 26 Sea Zone to 33 Sea Zone 5 submarines moved from 10 Sea Zone to 26 Sea Zone 3 fighters moved from Western United States to Hawaiian Islands 1 fighter moved from Java to 33 Sea Zone 3 infantry moved from Norway to Finland Place Units - Americans 3 infantry placed in Finland 3 infantry placed in Norway 2 fighters placed in Western United States 1 fighter placed in Eastern United States 1 carrier and 4 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 68 PUs; end with 69 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 7 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 14 infantry moved from Anhwe to Hunan 1 infantry moved from Kiangsi to Kwangsi Chinese take Kwangsi from Japanese Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 14 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 14 infantry in Hunan, round 2 : 0/15 hits, 2,83 expected hits Japanese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Hunan Chinese roll dice for 1 fighter and 13 infantry in Hunan, round 3 : 2/14 hits, 2,67 expected hits Japanese roll dice for 2 infantry in Hunan, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Hunan 2 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 12 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Kwangtung 15 infantry moved from Kiangsi to Kwangtung Place Units - Chinese 7 infantry placed in Kwangsi Turn Complete - Chinese Chinese collect 22 PUs; end with 23 PUs Purchase Units - British British buy 1 airfield, 1 fighter, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; Combat Move - British 1 bomber and 1 tactical_bomber moved from Egypt to 99 Sea Zone 5 fighters moved from Egypt to 99 Sea Zone 2 fighters moved from Egypt to 99 Sea Zone Combat - British Battle in 99 Sea Zone British attack with 1 bomber, 7 fighters and 1 tactical_bomber Italians defend with 1 destroyer British roll dice for 1 bomber, 7 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 5/9 hits, 4,83 expected hits Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 99 Sea Zone British win with 1 bomber, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Non Combat Move - British 1 bomber, 7 fighters and 1 tactical_bomber moved from 99 Sea Zone to Malta 2 fighters moved from Norway to Gibraltar 2 fighters moved from United Kingdom to Gibraltar 1 mech_infantry moved from Egypt to Iraq 5 infantry moved from Trans-Jordan to Iraq 1 destroyer and 3 submarines moved from 81 Sea Zone to 96 Sea Zone 3 fighters moved from Egypt to Tobruk 3 fighters moved from Egypt to Tobruk 1 armour and 2 mech_infantrys moved from Eastern Persia to Persia 1 armour and 14 mech_infantrys moved from West India to Persia 2 aaGuns and 12 infantry moved from West India to Eastern Persia 1 infantry moved from Tunisia to Libya 1 armour moved from Algeria to Libya Place Units - British 1 submarine placed in 98 Sea Zone 1 fighter placed in United Kingdom 2 mech_infantrys placed in Egypt 1 mech_infantry placed in Union of South Africa 1 airfield placed in Malta Turn Complete - British British collect 38 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from Malta: 2 fighters EDIT: Adding units owned by British to Morocco: 2 fighters EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : -3,50 Americans regular : -1,17 Japanese regular : 0,67 Italians regular : -1,17 British regular : 0,17 -
@Oskar2KX please play 2nd map with
EDIT: Removing units owned by British from Malta: 2 fighters
EDIT: Adding units owned by British to Morocco: 2 fighters -
TripleA Manual Gamesave Post: Italians round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Italians Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Ukraine to Caucasus Italians take Caucasus from Russians 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 4 fighters moved from 93 Sea Zone to 96 Sea Zone 2 fighters moved from Southern Italy to 96 Sea Zone 2 bombers moved from Eastern Poland to 96 Sea Zone Combat - ItaliansCombat Hit Differential Summary :
-
TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Italians Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Ukraine to Caucasus Italians take Caucasus from Russians 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 4 fighters moved from 93 Sea Zone to 96 Sea Zone 2 fighters moved from Southern Italy to 96 Sea Zone 2 bombers moved from Eastern Poland to 96 Sea Zone Combat - Italians Americans scrambles 3 units out of Tobruk to defend against the attack in 96 Sea Zone Americans scrambles 3 units out of Malta to defend against the attack in 96 Sea Zone Battle in 96 Sea Zone Italians attack with 1 battleship, 2 bombers, 2 carriers, 2 cruisers, 1 destroyer and 6 fighters British defend with 1 destroyer, 8 fighters and 3 submarines; Americans defend with 2 carriers, 1 destroyer, 2 fighters, 1 submarine and 4 transports Italians roll dice for 1 battleship, 2 bombers, 2 carriers, 2 cruisers, 1 destroyer and 6 fighters in 96 Sea Zone, round 2 : 4/12 hits, 6,33 expected hits Units damaged: 2 carriers owned by the Americans Americans roll dice for 4 submarines in 96 Sea Zone, round 2 : 1/4 hits, 0,67 expected hits Units damaged: 1 carrier owned by the Italians Americans roll dice for 2 carriers, 2 destroyers, 10 fighters and 4 transports in 96 Sea Zone, round 2 : 9/14 hits, 8,00 expected hits Units damaged: 1 battleship owned by the Italians 1 destroyer owned by the Italians, 2 cruisers owned by the Italians, 2 fighters owned by the Italians and 2 carriers owned by the Italians lost in 96 Sea Zone 1 submarine owned by the Americans and 1 submarine owned by the British lost in 96 Sea Zone Americans roll dice for 2 submarines in 96 Sea Zone, round 3 : 0/2 hits, 0,33 expected hits Italians roll dice for 2 bombers and 4 fighters in 96 Sea Zone, round 3 : 4/6 hits, 3,33 expected hits Italians roll dice for 1 battleship in 96 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits Americans roll dice for 2 carriers, 2 destroyers, 10 fighters and 4 transports in 96 Sea Zone, round 3 : 9/14 hits, 8,00 expected hits 2 bombers owned by the Italians, 1 battleship owned by the Italians and 4 fighters owned by the Italians lost in 96 Sea Zone 1 destroyer owned by the British, 1 destroyer owned by the Americans, 1 submarine owned by the British and 2 fighters owned by the British lost in 96 Sea Zone Americans win with 2 carriers, 8 fighters, 1 submarine and 4 transports remaining. Battle score for attacker is -118 Casualties for Italians: 1 battleship, 2 bombers, 2 carriers, 2 cruisers, 1 destroyer and 6 fighters Casualties for Americans: 1 destroyer and 1 submarine Casualties for British: 1 destroyer, 2 fighters and 2 submarines Moving scrambled unit from 96 Sea Zone back to originating territory: Tobruk Moving scrambled unit from 96 Sea Zone back to originating territory: Tobruk Moving scrambled unit from 96 Sea Zone back to originating territory: Tobruk Moving scrambled unit from 96 Sea Zone back to originating territory: Malta Moving scrambled unit from 96 Sea Zone back to originating territory: Malta Moving scrambled unit from 96 Sea Zone back to originating territory: Malta 2 fighters owned by the Americans forced to land in Libya Non Combat Move - Italians 2 mech_infantrys moved from Western Ukraine to Rostov 1 armour moved from Ukraine to Rostov 3 mech_infantrys moved from Northern Italy to Romania Place Units - Italians 1 fighter placed in Southern Italy 2 infantry placed in Northern Italy 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUsCombat Hit Differential Summary :
Americans regular : 2,00 Italians regular : -1,33 -
TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 fighter moved from Egypt to Tambov 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Kwangtung 2 fighters moved from 33 Sea Zone to Kwangtung 2 submarines moved from 62 Sea Zone to 33 Sea Zone 1 destroyer moved from 33 Sea Zone to 44 Sea Zone 1 fighter moved from New South Wales to 33 Sea Zone Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 fighter placed in New South Wales Turning on Edit Mode EDIT: Removing units owned by ANZAC from 20 Sea Zone: 1 artillery and 1 transport EDIT: Adding units owned by ANZAC to Kwangtung: 1 artillery EDIT: Adding units owned by ANZAC to 20 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 16 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 4 armour, 14 artilleries, 68 infantry and 6 mech_infantrys moved from Rostov to Tambov 1 tactical_bomber moved from Novgorod to Tambov 2 fighters moved from Vologda to Tambov 2 armour and 2 mech_infantrys moved from Vologda to Samara Germans take Samara from Russians 2 armour and 2 mech_infantrys moved from Samara to Tambov 1 mech_infantry moved from Vologda to Kazakhstan Germans take Kazakhstan from Russians 8 artilleries and 3 infantry moved from Ukraine to Bryansk 2 artilleries and 3 infantry moved from Western Ukraine to Bryansk 7 mech_infantrys moved from Eastern Poland to Bryansk 1 infantry moved from Belarus to Bryansk Combat - Germans Battle in Bryansk Germans attack with 10 artilleries, 7 infantry and 7 mech_infantrys Russians defend with 1 infantry Germans roll dice for 10 artilleries, 7 infantry and 7 mech_infantrys in Bryansk, round 2 : 10/24 hits, 7,33 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 10 artilleries, 7 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Tambov Germans attack with 6 armour, 14 artilleries, 2 fighters, 68 infantry, 8 mech_infantrys and 1 tactical_bomber ANZAC defend with 1 fighter; Russians defend with 19 artilleries and 80 infantry Germans roll dice for 6 armour, 14 artilleries, 2 fighters, 68 infantry, 8 mech_infantrys and 1 tactical_bomber in Tambov, round 2 : 21/99 hits, 24,33 expected hits Russians roll dice for 19 artilleries, 1 fighter and 80 infantry in Tambov, round 2 : 34/100 hits, 33,67 expected hits 34 infantry owned by the Germans lost in Tambov 21 infantry owned by the Russians lost in Tambov Germans roll dice for 6 armour, 14 artilleries, 2 fighters, 34 infantry, 8 mech_infantrys and 1 tactical_bomber in Tambov, round 3 : 20/65 hits, 18,67 expected hits Russians roll dice for 19 artilleries, 1 fighter and 59 infantry in Tambov, round 3 : 30/79 hits, 26,67 expected hits 30 infantry owned by the Germans lost in Tambov 20 infantry owned by the Russians lost in Tambov Germans roll dice for 6 armour, 14 artilleries, 2 fighters, 4 infantry, 8 mech_infantrys and 1 tactical_bomber in Tambov, round 4 : 14/35 hits, 13,33 expected hits Russians roll dice for 19 artilleries, 1 fighter and 39 infantry in Tambov, round 4 : 24/59 hits, 20,00 expected hits 12 artilleries owned by the Germans, 4 infantry owned by the Germans and 8 mech_infantrys owned by the Germans lost in Tambov 14 infantry owned by the Russians lost in Tambov Germans roll dice for 6 armour, 2 artilleries, 2 fighters and 1 tactical_bomber in Tambov, round 5 : 10/11 hits, 5,33 expected hits Russians roll dice for 19 artilleries, 1 fighter and 25 infantry in Tambov, round 5 : 14/45 hits, 15,33 expected hits 2 artilleries owned by the Germans, 2 fighters owned by the Germans, 6 armour owned by the Germans and 1 tactical_bomber owned by the Germans lost in Tambov 10 infantry owned by the Russians lost in Tambov Russians win with 19 artilleries, 1 fighter and 15 infantry remaining. Battle score for attacker is -164 Casualties for Germans: 6 armour, 14 artilleries, 2 fighters, 68 infantry, 8 mech_infantrys and 1 tactical_bomber Casualties for Russians: 65 infantry Non Combat Move - Germans 4 aaGuns moved from Rostov to Bryansk 10 mech_infantrys moved from Archangel to Bryansk 3 mech_infantrys moved from Novgorod to Bryansk 3 fighters moved from Western Germany to Novgorod 2 fighters moved from 112 Sea Zone to Novgorod 1 infantry moved from Vologda to Smolensk 6 mech_infantrys moved from Germany to Eastern Poland 4 infantry moved from Eastern Poland to Western Ukraine 1 mech_infantry moved from Normandy Bordeaux to Western Germany 2 aaGuns and 7 infantry moved from Normandy Bordeaux to Southern France 2 carriers and 1 destroyer moved from 112 Sea Zone to 127 Sea Zone Place Units - Germans 3 mech_infantrys placed in Novgorod 3 mech_infantrys placed in Ukraine 10 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 61 PUs; end with 62 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUsCombat Hit Differential Summary :
Russians regular : 6,00 Germans regular : 6,00 -
@fasthard give up. good game.





