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NewenR85 (X) v Mike64 G40 OOB # 2


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 cruiser, 1 factory_minor, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Hunan to Yunnan
            2 fighters moved from Hunan to Yunnan
            1 armour and 2 mech_infantrys moved from Kwangtung to French Indo China
            1 tactical_bomber moved from Hunan to French Indo China
            1 fighter moved from Hunan to French Indo China
            2 armour and 1 mech_infantry moved from Kiangsu to Hunan
            1 artillery and 1 infantry moved from Kiangsi to Kwangsi
            1 armour moved from Hopei to Shensi
            1 transport moved from 43 Sea Zone to 20 Sea Zone
            1 artillery moved from Borneo to 43 Sea Zone
            1 infantry moved from Borneo to 43 Sea Zone
            1 artillery, 2 battleships, 5 carriers, 2 cruisers, 6 destroyers, 6 fighters, 1 infantry, 3 submarines, 4 tactical_bombers and 1 transport moved from 43 Sea Zone to 37 Sea Zone
            1 fighter moved from 37 Sea Zone to 42 Sea Zone
            2 tactical_bombers moved from 37 Sea Zone to Malaya
            2 tactical_bombers moved from 37 Sea Zone to Siam
            2 fighters moved from 37 Sea Zone to Malaya
            1 fighter moved from 37 Sea Zone to Siam
            2 fighters moved from 37 Sea Zone to Sumatra
            1 fighter moved from Japan to Kwangsi
            1 fighter moved from Japan to Kwangsi
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 42 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Siam
                Japanese attack with 1 fighter and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter and 2 tactical_bombers in Siam, round 2 : 1/3 hits, 1,67 expected hits
                    UK_Pacific roll dice for 1 infantry in Siam, round 2 : 1/1 hits, 0,33 expected hits
                    1 tactical_bomber owned by the Japanese lost in Siam
                    1 infantry owned by the British lost in Siam
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -8
                Casualties for Japanese: 1 tactical_bomber
                Casualties for British: 1 infantry
            Battle in Sumatra
                Japanese attack with 2 fighters
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters in Sumatra, round 2 : 1/2 hits, 1,00 expected hits
                    UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Sumatra
                Japanese win with 2 fighters remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Yunnan
                Japanese attack with 2 fighters and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters and 2 infantry in Yunnan, round 2 : 2/4 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in French Indo China
                Japanese attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in French Indo China, round 2 : 5/5 hits, 2,00 expected hits
                    UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in French Indo China
                    1 infantry owned by the British lost in French Indo China
                Japanese win, taking French Indo China from UK_Pacific with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for British: 1 infantry
            Battle in Malaya
                Japanese attack with 2 fighters and 2 tactical_bombers
                ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in Malaya, round 2 : 2/4 hits, 2,33 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Japanese lost in Malaya
                    1 infantry owned by the ANZAC lost in Malaya
                Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 fighter
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Japanese
            2 fighters could not land in Yunnan and were removed
            1 fighter and 1 tactical_bomber could not land in French Indo China and were removed
            2 fighters could not land in Sumatra and were removed
            2 tactical_bombers moved from Malaya to 37 Sea Zone
            1 fighter moved from Malaya to 37 Sea Zone
            1 fighter moved from 42 Sea Zone to 37 Sea Zone
            1 fighter moved from Siam to 37 Sea Zone
            1 tactical_bomber moved from Siam to 37 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 46 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,33
    Japanese regular : 2,67
    UK_Pacific regular : 1,67
    

    Savegame


  • @newenr85 My last move was not good, forget to make a move with army and lost 4 airplane for no reason. Just did not think about this, and after these move i think there is no point to play as EAST is lost.


  • I noticed something off with Japan and figured out that you did not move the 4 fighters out of Sumatra and Yunnan on non-combat. also did not place any of your purchases. you are welcome to rectify this or if you want to stop on this one. no problem either way.


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 cruiser, 1 factory_minor, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 carrier moved from 43 Sea Zone to 41 Sea Zone
            1 fighter moved from 43 Sea Zone to 41 Sea Zone
            1 tactical_bomber moved from 43 Sea Zone to 41 Sea Zone
            1 battleship moved from 43 Sea Zone to 41 Sea Zone
            1 artillery moved from Borneo to 43 Sea Zone
            1 infantry moved from Borneo to 43 Sea Zone
            1 artillery and 1 transport moved from 43 Sea Zone to 41 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
            1 submarine moved from 43 Sea Zone to 41 Sea Zone
            1 battleship, 4 carriers, 2 cruisers, 6 destroyers, 5 fighters, 2 submarines and 3 tactical_bombers moved from 43 Sea Zone to 37 Sea Zone
            1 fighter moved from 37 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 41 Sea Zone to Sumatra
            1 fighter moved from 41 Sea Zone to Sumatra
            1 artillery moved from 41 Sea Zone to Sumatra
            1 armour and 2 mech_infantrys moved from Kwangtung to French Indo China
            1 fighter moved from Hunan to French Indo China
            1 tactical_bomber moved from Hunan to French Indo China
            1 infantry moved from Hunan to Yunnan
            1 infantry moved from Hunan to Yunnan
            2 fighters moved from Hunan to Yunnan
            1 tactical_bomber moved from Hunan to Yunnan
            2 armour and 1 mech_infantry moved from Kiangsu to Hunan
            1 artillery and 1 infantry moved from Kiangsi to Hunan
            1 armour moved from Hopei to Shensi
            1 infantry moved from 37 Sea Zone to Malaya
            1 tactical_bomber moved from 37 Sea Zone to Malaya
            1 fighter moved from 37 Sea Zone to Malaya
            1 tactical_bomber moved from 37 Sea Zone to Malaya
            1 fighter moved from Japan to Hunan
            1 carrier moved from 37 Sea Zone to 41 Sea Zone
            1 tactical_bomber moved from Malaya to 41 Sea Zone
            1 fighter moved from 37 Sea Zone to 41 Sea Zone
            1 destroyer moved from 37 Sea Zone to 41 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 42 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Sumatra
                Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 battleship in Sumatra, round 2 : 1/1 hits, 0,67 expected hits
                    UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Sumatra
                Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Yunnan
                Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits, 2,00 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in French Indo China
                Japanese attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in French Indo China, round 2 : 2/5 hits, 2,00 expected hits
                    UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in French Indo China
                    1 infantry owned by the British lost in French Indo China
                Japanese win, taking French Indo China from UK_Pacific with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for British: 1 infantry
            Battle in Malaya
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 battleship in Malaya, round 2 : 0/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 1/3 hits, 1,33 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Japanese
            1 tactical_bomber moved from Malaya to 37 Sea Zone
            1 fighter moved from Malaya to 37 Sea Zone
            1 tactical_bomber moved from Sumatra to 41 Sea Zone
            1 fighter moved from Sumatra to 41 Sea Zone
            1 fighter moved from French Indo China to Hunan
            2 fighters moved from Yunnan to Hunan
            1 tactical_bomber moved from Yunnan to Hunan
            1 tactical_bomber moved from French Indo China to Hunan
            2 infantry moved from 6 Sea Zone to Korea
            1 fighter moved from 42 Sea Zone to 37 Sea Zone
    
        Place Units - Japanese
            1 factory_minor placed in Manchuria
            1 cruiser placed in 6 Sea Zone
            3 infantry placed in Kwangtung
            3 infantry placed in Kiangsu
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 53 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,33
    Japanese regular : -0,67
    UK_Pacific regular : 0,00
    

    Savegame


  • @mike64 this is how this turn should be played, thanks for understanding.


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 2 carriers, 1 fighter, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 battleship, 5 carriers, 3 cruisers, 5 destroyers, 7 fighters, 3 submarines and 1 tactical_bomber moved from 54 Sea Zone to 41 Sea Zone
            2 fighters moved from Queensland to 41 Sea Zone
            1 armour and 1 infantry moved from Queensland to 54 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 41 Sea Zone
            1 armour and 1 artillery moved from 41 Sea Zone to Sumatra
            2 infantry moved from 41 Sea Zone to Sumatra
            2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
            1 fighter moved from 91 Sea Zone to Gibraltar
            1 bomber moved from French Guiana to Gibraltar
    
        Combat - Americans
            Battle in Gibraltar
                Americans attack with 1 bomber, 1 fighter, 2 infantry and 2 mech_infantrys
                Germans defend with 1 fighter; Italians defend with 1 artillery, 1 harbour and 3 infantry
                    Americans roll dice for 1 bomber, 1 fighter, 2 infantry and 2 mech_infantrys in Gibraltar, round 2 : 3/6 hits, 1.83 expected hits
                    Italians roll dice for 1 artillery, 1 fighter and 3 infantry in Gibraltar, round 2 : 3/5 hits, 2.00 expected hits
                    2 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Gibraltar
                    3 infantry owned by the Italians lost in Gibraltar
                    Americans roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Gibraltar, round 3 : 0/3 hits, 1.33 expected hits
                    Italians roll dice for 1 artillery and 1 fighter in Gibraltar, round 3 : 0/2 hits, 1.00 expected hits
                    Americans roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Gibraltar, round 4 : 2/3 hits, 1.33 expected hits
                    Italians roll dice for 1 artillery and 1 fighter in Gibraltar, round 4 : 0/2 hits, 1.00 expected hits
                    1 fighter owned by the Germans and 1 artillery owned by the Italians lost in Gibraltar
                Americans win, taking Gibraltar from Italians with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 13
                Casualties for Americans: 2 infantry and 1 mech_infantry
                Casualties for Italians: 1 artillery and 3 infantry
                Casualties for Germans: 1 fighter
            Battle in 41 Sea Zone
                Americans attack with 1 battleship, 5 carriers, 3 cruisers, 5 destroyers, 9 fighters, 3 submarines, 1 tactical_bomber and 2 transports
                Japanese defend with 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
                    Americans roll dice for 3 submarines in 41 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                    Americans roll dice for 1 battleship, 5 carriers, 3 cruisers, 5 destroyers, 9 fighters, 1 tactical_bomber and 2 transports in 41 Sea Zone, round 2 : 11/19 hits, 9.00 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 41 Sea Zone, round 2 : 3/8 hits, 4.00 expected hits
                    2 submarines owned by the Americans and 1 destroyer owned by the Americans lost in 41 Sea Zone
                    2 fighters owned by the Japanese, 2 tactical_bombers owned by the Japanese, 2 carriers owned by the Japanese, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 41 Sea Zone
                    Americans roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 battleship, 5 carriers, 3 cruisers, 4 destroyers, 9 fighters, 1 tactical_bomber and 2 transports in 41 Sea Zone, round 3 : 10/18 hits, 8.67 expected hits
                    Japanese roll dice for 1 battleship and 1 transport in 41 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 destroyer owned by the Americans lost in 41 Sea Zone
                    1 transport owned by the Japanese and 1 battleship owned by the Japanese lost in 41 Sea Zone
                Americans win, taking 41 Sea Zone from Neutral with 1 battleship, 5 carriers, 3 cruisers, 3 destroyers, 9 fighters, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 87
                Casualties for Americans: 2 destroyers and 2 submarines
                Casualties for Japanese: 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
            Battle in Sumatra
                Americans attack with 1 armour, 1 artillery and 2 infantry
                Japanese defend with 1 artillery
                    Americans roll dice for 1 armour, 1 artillery and 2 infantry in Sumatra, round 2 : 0/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Sumatra
                    Americans roll dice for 1 armour, 1 artillery and 1 infantry in Sumatra, round 3 : 0/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 armour, 1 artillery and 1 infantry in Sumatra, round 4 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery in Sumatra, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Sumatra
                Americans win, taking Sumatra from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Americans
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            1 carrier and 1 fighter moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from Western United States to 91 Sea Zone
            1 fighter moved from Gibraltar to 91 Sea Zone
            1 bomber moved from Gibraltar to French Guiana
            1 carrier moved from 30 Sea Zone to 63 Sea Zone
            1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            2 transports moved from 91 Sea Zone to 89 Sea Zone
    
        Place Units - Americans
            1 carrier placed in 101 Sea Zone
            3 artilleries and 3 infantry placed in Central United States
            1 carrier placed in 10 Sea Zone
            1 fighter placed in Western United States
            1 tactical_bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.17
    Japanese regular : 0.17
    Italians regular : -1.00
    

    Savegame


  • TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 3 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 2 carriers, 1 fighter, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 battleship, 5 carriers, 3 cruisers, 5 destroyers, 7 fighters, 3 submarines and 1 tactical_bomber moved from 54 Sea Zone to 41 Sea Zone
            2 fighters moved from Queensland to 41 Sea Zone
            1 armour and 1 infantry moved from Queensland to 54 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 41 Sea Zone
            1 armour and 1 artillery moved from 41 Sea Zone to Sumatra
            2 infantry moved from 41 Sea Zone to Sumatra
            2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
            1 fighter moved from 91 Sea Zone to Gibraltar
            1 bomber moved from French Guiana to Gibraltar
    
        Combat - Americans
            Battle in Gibraltar
                Americans attack with 1 bomber, 1 fighter, 2 infantry and 2 mech_infantrys
                Germans defend with 1 fighter; Italians defend with 1 artillery, 1 harbour and 3 infantry
                    Americans roll dice for 1 bomber, 1 fighter, 2 infantry and 2 mech_infantrys in Gibraltar, round 2 : 3/6 hits, 1.83 expected hits
                    Italians roll dice for 1 artillery, 1 fighter and 3 infantry in Gibraltar, round 2 : 3/5 hits, 2.00 expected hits
                    2 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Gibraltar
                    3 infantry owned by the Italians lost in Gibraltar
                    Americans roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Gibraltar, round 3 : 0/3 hits, 1.33 expected hits
                    Italians roll dice for 1 artillery and 1 fighter in Gibraltar, round 3 : 0/2 hits, 1.00 expected hits
                    Americans roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Gibraltar, round 4 : 2/3 hits, 1.33 expected hits
                    Italians roll dice for 1 artillery and 1 fighter in Gibraltar, round 4 : 0/2 hits, 1.00 expected hits
                    1 fighter owned by the Germans and 1 artillery owned by the Italians lost in Gibraltar
                Americans win, taking Gibraltar from Italians with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 13
                Casualties for Americans: 2 infantry and 1 mech_infantry
                Casualties for Italians: 1 artillery and 3 infantry
                Casualties for Germans: 1 fighter
            Battle in 41 Sea Zone
                Americans attack with 1 battleship, 5 carriers, 3 cruisers, 5 destroyers, 9 fighters, 3 submarines, 1 tactical_bomber and 2 transports
                Japanese defend with 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
                    Americans roll dice for 3 submarines in 41 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                    Americans roll dice for 1 battleship, 5 carriers, 3 cruisers, 5 destroyers, 9 fighters, 1 tactical_bomber and 2 transports in 41 Sea Zone, round 2 : 11/19 hits, 9.00 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 41 Sea Zone, round 2 : 3/8 hits, 4.00 expected hits
                    2 submarines owned by the Americans and 1 destroyer owned by the Americans lost in 41 Sea Zone
                    2 fighters owned by the Japanese, 2 tactical_bombers owned by the Japanese, 2 carriers owned by the Japanese, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 41 Sea Zone
                    Americans roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 battleship, 5 carriers, 3 cruisers, 4 destroyers, 9 fighters, 1 tactical_bomber and 2 transports in 41 Sea Zone, round 3 : 10/18 hits, 8.67 expected hits
                    Japanese roll dice for 1 battleship and 1 transport in 41 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 destroyer owned by the Americans lost in 41 Sea Zone
                    1 transport owned by the Japanese and 1 battleship owned by the Japanese lost in 41 Sea Zone
                Americans win, taking 41 Sea Zone from Neutral with 1 battleship, 5 carriers, 3 cruisers, 3 destroyers, 9 fighters, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 87
                Casualties for Americans: 2 destroyers and 2 submarines
                Casualties for Japanese: 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
            Battle in Sumatra
                Americans attack with 1 armour, 1 artillery and 2 infantry
                Japanese defend with 1 artillery
                    Americans roll dice for 1 armour, 1 artillery and 2 infantry in Sumatra, round 2 : 0/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Sumatra
                    Americans roll dice for 1 armour, 1 artillery and 1 infantry in Sumatra, round 3 : 0/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 armour, 1 artillery and 1 infantry in Sumatra, round 4 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery in Sumatra, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Sumatra
                Americans win, taking Sumatra from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Americans
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            1 carrier and 1 fighter moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from Western United States to 91 Sea Zone
            1 fighter moved from Gibraltar to 91 Sea Zone
            1 bomber moved from Gibraltar to French Guiana
            1 carrier moved from 30 Sea Zone to 63 Sea Zone
            1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            2 transports moved from 91 Sea Zone to 89 Sea Zone
    
        Place Units - Americans
            1 carrier placed in 101 Sea Zone
            3 artilleries and 3 infantry placed in Central United States
            1 carrier placed in 10 Sea Zone
            1 fighter placed in Western United States
            1 tactical_bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Shan State to Malaya
            1 infantry moved from Siam to French Indo China
            1 fighter and 1 tactical_bomber moved from Burma to French Indo China
            1 bomber moved from Burma to Malaya
            2 infantry moved from Burma to Yunnan
            2 fighters moved from India to Yunnan
            1 armour and 1 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            2 fighters moved from 91 Sea Zone to Morocco
    
        Combat - British
            Battle in Morocco
                British attack with 1 armour, 2 fighters and 1 infantry
                Italians defend with 1 artillery
                    British roll dice for 1 armour, 2 fighters and 1 infantry in Morocco, round 2 : 1/4 hits, 1.67 expected hits
                    Italians roll dice for 1 artillery in Morocco, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Morocco
                British win, taking Morocco from Italians with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in Yunnan
                British attack with 2 fighters and 2 infantry
                Japanese defend with 2 infantry
                    British roll dice for 2 fighters and 2 infantry in Yunnan, round 2 : 3/4 hits, 1.33 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in French Indo China
                British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 armour and 1 mech_infantry
                    British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 armour and 1 mech_infantry in French Indo China, round 2 : 0/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Japanese lost in French Indo China
                    British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 3 : 0/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 armour in French Indo China, round 3 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 4 : 2/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 armour in French Indo China, round 4 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in French Indo China
                British win, taking French Indo China from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 armour and 1 mech_infantry
            Battle in Malaya
                British attack with 1 bomber and 2 infantry
                Japanese defend with 1 harbour and 1 infantry
                    British roll dice for 1 bomber and 2 infantry in Malaya, round 2 : 1/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Malaya
                British win, taking Malaya from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 fighters moved from Yunnan to India
            2 infantry moved from Burma to Shan State
            1 fighter and 1 tactical_bomber moved from French Indo China to Burma
            1 transport moved from 79 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from India to 39 Sea Zone
            1 artillery, 1 infantry, 1 submarine and 1 transport moved from 39 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            3 mech_infantrys moved from Persia to Turkmenistan
            1 infantry moved from West India to India
            1 artillery and 2 infantry moved from India to Burma
            3 artilleries and 9 infantry moved from Egypt to Alexandria
            2 fighters moved from Morocco to 91 Sea Zone
            1 transport moved from 91 Sea Zone to 106 Sea Zone
            1 submarine moved from 98 Sea Zone to 81 Sea Zone
            1 bomber moved from Malaya to India
    
        Place Units - British
            1 artillery and 1 infantry placed in Quebec
            1 armour, 1 infantry and 1 mech_infantry placed in Egypt
            3 mech_infantrys placed in Persia
    
        Turn Complete - British
            British collect 32 PUs; end with 32 PUs
    
        Place Units - UK_Pacific
            4 infantry and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1,2,1,6,3,5,1,3,2,3,4,6,5,2,5,3,1,5,4,3,4,3,5
            UK_Pacific collect 11 PUs (5 lost to blockades); end with 11 PUs
            Some Units in India change ownership: 4 infantry and 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Americans regular : -0.17
    Japanese regular : -2.67
    Italians regular : -1.33
    British regular : 0.00
    

    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 2 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 cruiser, 2 destroyers and 3 transports moved from 92 Sea Zone to 95 Sea Zone
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Libya
            1 fighter moved from Algeria to Southern Italy
    
        Non Combat Move - Italians
            1 infantry moved from Bulgaria to Romania
            1 aaGun moved from Yugoslavia to Romania
            1 aaGun moved from Romania to Bessarabia
    
        Place Units - Italians
            1 infantry placed in Northern Italy
            1 artillery and 2 infantry placed in Southern Italy
            2 armour placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 26 Sea Zone
            2 carriers, 1 cruiser and 4 fighters moved from 54 Sea Zone to 41 Sea Zone
            1 infantry moved from Trans-Jordan to Egypt
    
        Non Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
    
        Place Units - ANZAC
            1 carrier and 1 fighter placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 Optional[PUs]; end with 16 Optional[PUs]
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 26 Sea Zone
            2 carriers, 1 cruiser and 4 fighters moved from 54 Sea Zone to 41 Sea Zone
            1 infantry moved from Trans-Jordan to Egypt
    
        Non Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
    
        Place Units - ANZAC
            1 carrier and 1 fighter placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 Optional[PUs]; end with 16 Optional[PUs]
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
    
        Combat Move - French
            2 infantry moved from Alexandria to Egypt
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 destroyer, 1 factory_minor, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Novgorod to Nenetsia
                  Germans take Nenetsia from Russians
            1 armour moved from Germany to Eastern Poland
            5 infantry moved from Germany to Poland
            1 mech_infantry moved from Western Germany to Poland
            1 infantry moved from Eastern Poland to Western Ukraine
            2 fighters moved from Eastern Poland to Western Ukraine
            1 infantry moved from Novgorod to Belarus
            1 bomber moved from Western Germany to 104 Sea Zone
            1 tactical_bomber moved from Western Germany to 104 Sea Zone
    
        Combat - Germans
            Battle in Western Ukraine
                Germans attack with 2 fighters and 1 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 2 fighters and 1 infantry in Western Ukraine, round 2 : 1/3 hits, 1,17 expected hits
                    Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                    1 infantry owned by the Russians lost in Western Ukraine
                2 fighters owned by the Germans retreated
                Russians win with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in 104 Sea Zone
                Germans attack with 1 bomber and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Germans roll dice for 1 bomber and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 104 Sea Zone
                Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Germans
            1 bomber moved from 104 Sea Zone to Western Germany
            1 tactical_bomber moved from 104 Sea Zone to Normandy Bordeaux
            2 fighters moved from Western Ukraine to Eastern Poland
    
        Place Units - Germans
            1 fighter and 1 tactical_bomber placed in Western Germany
            1 factory_minor placed in Romania
            3 infantry placed in Novgorod
            1 destroyer placed in 112 Sea Zone
    
        Turn Complete - Germans
            Germans collect 50 PUs; end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 55 Optional[PUs]
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,33
    Russians regular : 0,33
    Germans regular : 0,67
    

    Savegame


  • TripleA Manual Gamesave Post: Russians round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 2 artilleries, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 mech_infantry moved from Russia to Nenetsia
            1 armour moved from Novosibirsk to Nenetsia
            1 tactical_bomber moved from Russia to Nenetsia
            1 infantry moved from Bryansk to Belarus
            1 fighter and 1 tactical_bomber moved from Russia to Belarus
            1 fighter moved from Russia to Nenetsia
    
        Combat - Russians
            Battle in Belarus
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Nenetsia
                Russians attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 armour
                    Russians roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Nenetsia, round 2 : 2/4 hits, 1.83 expected hits
                    Germans roll dice for 1 armour in Nenetsia, round 2 : 1/1 hits, 0.50 expected hits
                    1 mech_infantry owned by the Russians lost in Nenetsia
                    1 armour owned by the Germans lost in Nenetsia
                Russians win, taking Nenetsia from Germans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 1 armour
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Nenetsia to Russia
            1 fighter and 1 tactical_bomber moved from Belarus to Russia
            1 artillery and 1 infantry moved from Samara to Novosibirsk
            1 infantry moved from Volgograd to Samara
            1 infantry moved from Russia to Samara
            2 infantry moved from Russia to Bryansk
            5 infantry moved from Russia to Vologda
            1 mech_infantry moved from Russia to Novosibirsk
            1 submarine moved from 106 Sea Zone to 91 Sea Zone
    
        Place Units - Russians
            2 artilleries, 5 infantry and 3 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 33 PUs; end with 33 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to Tobruk: 1 mech_infantry
            EDIT: Removing units owned by Russians from Egypt: 1 armour and 1 mech_infantry
            EDIT: Adding units owned by Russians to Ethiopia: 1 armour
            EDIT: Changing ownership of Tobruk from Italians to Russians
            EDIT: Changing PUs for Russians from 36 to 39
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans regular : 0.17
    Russians regular : 0.83
    

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 artilleries, 1 destroyer, 6 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Korea to Amur
                  Japanese take Amur from Russians
            1 infantry moved from Korea to Manchuria
            1 fighter moved from Hunan to Manchuria
            1 mech_infantry moved from Hunan to French Indo China
            1 armour moved from Hunan to French Indo China
            1 fighter moved from Hunan to French Indo China
            3 infantry moved from Kwangtung to Kwangsi
            3 infantry moved from Kiangsu to Anhwe
            1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 4 fighters, 2 submarines, 2 tactical_bombers and 1 transport moved from 37 Sea Zone to 20 Sea Zone
            1 infantry moved from Hunan to Yunnan
            1 artillery moved from Hunan to Yunnan
            2 fighters moved from Hunan to Yunnan
            2 tactical_bombers moved from Hunan to Yunnan
            2 infantry moved from Shensi to Sikang
            1 mech_infantry moved from Shensi to Sikang
    
        Combat - Japanese
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 4/6 hits, 3,00 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the British lost in Yunnan
                Japanese win, taking Olgiy from Mongolians, taking Dzavhan from Mongolians, taking Tsagaan Olom from Mongolians, taking Central Mongolia from Mongolians, taking Buyant-Uhaa from Mongolians, taking Ulaanbaatar from Mongolians, taking Yunnan from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in French Indo China
                Japanese attack with 1 armour, 1 fighter and 1 mech_infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 fighter and 1 mech_infantry in French Indo China, round 2 : 0/3 hits, 1,17 expected hits
                    UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 armour, 1 fighter and 1 mech_infantry in French Indo China, round 3 : 0/3 hits, 1,17 expected hits
                    UK_Pacific roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 armour, 1 fighter and 1 mech_infantry in French Indo China, round 4 : 1/3 hits, 1,17 expected hits
                    UK_Pacific roll dice for 1 infantry in French Indo China, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in French Indo China
                Japanese win, taking French Indo China from UK_Pacific with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            1 fighter moved from French Indo China to Hunan
            2 tactical_bombers moved from Yunnan to Hunan
            2 fighters moved from Yunnan to Hunan
    
        Place Units - Japanese
            1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
            1 armour and 1 infantry placed in Manchuria
            1 artillery and 2 infantry placed in Kwangtung
            1 artillery placed in Japan
            3 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 47 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,67
    Japanese regular : -1,50
    UK_Pacific regular : -1,00
    

    Savegame


  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            2 fighters moved from 91 Sea Zone to 92 Sea Zone
            1 bomber moved from French Guiana to 92 Sea Zone
    
        Combat - Americans
            Battle in 92 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 2 fighters
                Germans defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    Germans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 92 Sea Zone
                    1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 92 Sea Zone
                Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 1 destroyer and 1 submarine
    
        Non Combat Move - Americans
            2 fighters moved from 92 Sea Zone to 91 Sea Zone
            1 bomber moved from 92 Sea Zone to French Guiana
            1 mech_infantry moved from Gibraltar to 91 Sea Zone
            1 mech_infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
            1 mech_infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            2 transports moved from 89 Sea Zone to 101 Sea Zone
            1 carrier moved from 101 Sea Zone to 91 Sea Zone
            1 tactical_bomber moved from Eastern United States to 91 Sea Zone
            1 fighter moved from Western United States to 91 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 carrier moved from 63 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
            1 armour moved from Sumatra to 41 Sea Zone
            1 armour, 1 artillery, 5 carriers, 3 cruisers, 3 destroyers, 9 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 41 Sea Zone to 42 Sea Zone
            1 battleship moved from 41 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 armour moved from 42 Sea Zone to Java
    
        Place Units - Americans
            2 destroyers and 1 submarine placed in 101 Sea Zone
            2 infantry placed in Central United States
            1 carrier and 1 transport placed in 10 Sea Zone
            1 artillery, 2 fighters and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.00
    Germans regular : 0.50
    

    Savegame


  • TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 2 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            2 fighters moved from 91 Sea Zone to 92 Sea Zone
            1 bomber moved from French Guiana to 92 Sea Zone
    
        Combat - Americans
            Battle in 92 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 2 fighters
                Germans defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    Germans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 92 Sea Zone
                    1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 92 Sea Zone
                Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 1 destroyer and 1 submarine
    
        Non Combat Move - Americans
            2 fighters moved from 92 Sea Zone to 91 Sea Zone
            1 bomber moved from 92 Sea Zone to French Guiana
            1 mech_infantry moved from Gibraltar to 91 Sea Zone
            1 mech_infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
            1 mech_infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            2 transports moved from 89 Sea Zone to 101 Sea Zone
            1 carrier moved from 101 Sea Zone to 91 Sea Zone
            1 tactical_bomber moved from Eastern United States to 91 Sea Zone
            1 fighter moved from Western United States to 91 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 carrier moved from 63 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
            1 armour moved from Sumatra to 41 Sea Zone
            1 armour, 1 artillery, 5 carriers, 3 cruisers, 3 destroyers, 9 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 41 Sea Zone to 42 Sea Zone
            1 battleship moved from 41 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 armour moved from 42 Sea Zone to Java
    
        Place Units - Americans
            2 destroyers and 1 submarine placed in 101 Sea Zone
            2 infantry placed in Central United States
            1 carrier and 1 transport placed in 10 Sea Zone
            1 artillery, 2 fighters and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 2 PUs
    
        Purchase Units - British
            British buy 1 artillery, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            3 mech_infantrys moved from Turkmenistan to Sikang
            1 bomber moved from India to Sikang
            1 artillery and 1 infantry moved from Burma to Yunnan
            1 infantry moved from Burma to Yunnan
            2 fighters moved from India to Yunnan
            2 infantry moved from Shan State to French Indo China
            1 fighter and 1 tactical_bomber moved from Burma to French Indo China
            1 armour moved from Morocco to Algeria
                  British take Algeria from Italians
            1 armour moved from Algeria to Morocco
    
        Combat - British
            Battle in Borneo
            Battle in Yunnan
                British attack with 1 artillery, 2 fighters and 2 infantry
                Japanese defend with 1 artillery and 1 infantry
                    British roll dice for 1 artillery, 2 fighters and 2 infantry in Yunnan, round 2 : 3/5 hits, 1.83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Yunnan
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
                British win, taking Borneo from Japanese, taking Yunnan from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in French Indo China
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 armour and 1 mech_infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 armour and 1 mech_infantry in French Indo China, round 2 : 0/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Japanese lost in French Indo China
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 3 : 1/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 armour in French Indo China, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in French Indo China
                British win, taking French Indo China from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 armour and 1 mech_infantry
            Battle in Sikang
                British attack with 1 bomber and 3 mech_infantrys
                Japanese defend with 2 infantry and 1 mech_infantry
                    British roll dice for 1 bomber and 3 mech_infantrys in Sikang, round 2 : 1/4 hits, 1.17 expected hits
                    Japanese roll dice for 2 infantry and 1 mech_infantry in Sikang, round 2 : 1/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the British lost in Sikang
                    1 infantry owned by the Japanese lost in Sikang
                    British roll dice for 1 bomber and 2 mech_infantrys in Sikang, round 3 : 1/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Sikang, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                    British roll dice for 1 bomber and 2 mech_infantrys in Sikang, round 4 : 1/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 mech_infantry in Sikang, round 4 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Sikang
                British win, taking Sikang from Japanese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for British: 1 mech_infantry
                Casualties for Japanese: 2 infantry and 1 mech_infantry
    
        Non Combat Move - British
            3 mech_infantrys moved from Persia to Turkmenistan
            1 bomber moved from Sikang to Turkmenistan
            1 fighter and 1 tactical_bomber moved from French Indo China to Burma
            2 fighters moved from Yunnan to India
            2 infantry moved from Burma to Shan State
            2 mech_infantrys moved from India to Burma
            5 infantry moved from India to Burma
            1 submarine moved from 41 Sea Zone to 39 Sea Zone
            3 artilleries and 11 infantry moved from Alexandria to Tobruk
            1 armour and 1 mech_infantry moved from Egypt to Tobruk
            1 fighter moved from Egypt to Tobruk
            1 transport moved from 91 Sea Zone to 106 Sea Zone
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - British
            3 mech_infantrys placed in Persia
            3 infantry placed in Egypt
            1 mech_infantry placed in Union of South Africa
            1 artillery and 1 infantry placed in Quebec
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
    
        Place Units - UK_Pacific
            1 artillery, 1 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 20 PUs; end with 20 PUs
            Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Americans regular : 0.00
    Japanese regular : -2.00
    Germans regular : 0.50
    British regular : 0.00
    

    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour moved from Northern Italy to Romania
            1 infantry moved from Romania to Bessarabia
            6 infantry moved from Southern Italy to 95 Sea Zone
            1 cruiser, 3 destroyers, 6 infantry, 1 submarine and 3 transports moved from 95 Sea Zone to 92 Sea Zone
            6 infantry moved from 92 Sea Zone to Gibraltar
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Libya to Tunisia
            1 infantry moved from Northern Italy to Southern Italy
    
        Combat - Italians
            Battle in Gibraltar
    
        Non Combat Move - Italians
    
        Place Units - Italians
            1 artillery and 3 infantry placed in Northern Italy
            2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 carriers and 2 fighters moved from 62 Sea Zone to 42 Sea Zone
    
        Non Combat Move - ANZAC
            2 infantry moved from Sumatra to 41 Sea Zone
            2 carriers, 1 cruiser, 4 fighters, 2 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 infantry moved from New Guinea to Dutch New Guinea
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 artillery and 1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 Optional[PUs]; end with 16 Optional[PUs]
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 carriers and 2 fighters moved from 62 Sea Zone to 42 Sea Zone
    
        Non Combat Move - ANZAC
            2 infantry moved from Sumatra to 41 Sea Zone
            2 carriers, 1 cruiser, 4 fighters, 2 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 infantry moved from New Guinea to Dutch New Guinea
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 artillery and 1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 Optional[PUs]; end with 16 Optional[PUs]
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

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