I again assumed no scramble from Southern Italy as they were 100%ers, had to make a couple edits on noncombat moves and a placement of units as well
PTV L25 PlayOff: Surfer (Allies) vs Nikola1975 (Axis +9)
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 4 infantry moved from Finland to Vyborg 1 bomber moved from Western Germany to Vyborg 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 115 Sea Zone to 113 Sea Zone 5 artilleries and 22 infantry moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians 3 armour moved from Eastern Poland to Southern Belarus 1 infantry moved from Karelia to Archangel Germans take Archangel from Russians 3 armour and 3 mech_infantrys moved from Germany to Baltic States 1 armour and 1 mech_infantry moved from Germany to Baltic States 9 armour moved from Germany to Eastern Poland 1 infantry moved from Romania to Eastern Poland 1 infantry moved from Romania to Eastern Poland 1 infantry moved from Romania to Eastern Poland Combat - Germans Battle in 113 Sea Zone Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport Russians defend with 1 submarine Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 113 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 113 Sea Zone Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Baltic States Germans attack with 4 armour and 4 mech_infantrys Russians defend with 2 infantry Germans roll dice for 4 armour and 4 mech_infantrys in Baltic States, round 2 : 4/8 hits, 3.33 expected hits Russians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 4 armour and 4 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Vyborg Germans attack with 1 bomber and 4 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 4 infantry in Vyborg, round 2 : 0/5 hits, 1.17 expected hits Russians roll dice for 1 infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vyborg Germans roll dice for 1 bomber and 3 infantry in Vyborg, round 3 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Vyborg, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vyborg Germans win, taking Vyborg from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 95 Sea Zone Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 1 bomber moved from Vyborg to Eastern Poland 1 aaGun moved from Poland to Baltic States 1 aaGun moved from Eastern Poland to Southern Belarus 1 fighter and 5 tactical_bombers moved from Holland Belgium to Western Germany 1 artillery moved from France to Southern France Germans take Southern France from Neutral_Axis 1 armour moved from Western Germany to Poland 1 aaGun moved from Holland Belgium to Western Germany 1 infantry moved from Denmark to Western Germany 1 infantry moved from Western Germany to Holland Belgium Place Units - Germans 3 tactical_bombers placed in Western Germany 3 armour placed in Romania Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Germans collect 47 PUs; end with 47 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUsCombat Hit Differential Summary :
Russians regular : -0.50 Germans regular : 1.00 -
Testing Forum poster
Test summary from TripleA, engine version: 2.6.14778, time: 9:23:45 PM
Savegame -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Russians Russians buy 2 artilleries and 13 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Amur to Northern Manchuria Chinese take Northern Manchuria from Japanese 1 infantry moved from Amur to Korea Russians take Korea from Japanese 1 infantry moved from Leningrad to Archangel 1 fighter and 1 tactical_bomber moved from Novgorod to Archangel Combat - Russians Battle in Archangel Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 aaGuns moved from Smolensk to Russia 2 artilleries and 16 infantry moved from Smolensk to Yaroslavl 1 aaGun, 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry moved from Novgorod to Yaroslavl 1 infantry moved from Northern Belarus to Novgorod 2 infantry moved from Vologda to Yaroslavl 1 fighter moved from Yaroslavl to Russia 1 fighter and 1 tactical_bomber moved from Archangel to Yaroslavl 1 armour and 1 mech_infantry moved from Kursk to Russia 1 aaGun moved from Kursk to Rostov 2 infantry moved from Rostov to Stalingrad 2 artilleries and 11 infantry moved from Ukraine to Rostov 1 aaGun, 1 artillery and 12 infantry moved from Amur to Korea 1 aaGun, 1 artillery and 2 infantry moved from Siberia to Amur Place Units - Russians 2 artilleries and 8 infantry placed in Russia 3 infantry placed in Stalingrad 2 infantry placed in Siberia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3 Russians collect 42 PUs (3 lost to blockades); end with 42 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 45 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 51 PUsCombat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -0.33 -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 1 factory_minor, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 marine moved from New Britain to 48 Sea Zone 1 cruiser and 1 marine moved from 48 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to Manilla 1 artillery and 1 infantry moved from Caroline Islands to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from Davao to Borneo 1 marine moved from Caroline Islands to 35 Sea Zone 1 armour and 1 infantry moved from Caroline Islands to 35 Sea Zone 1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 64 Sea Zone 2 artilleries and 4 infantry moved from Solomon Islands to 50 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 50 Sea Zone to 64 Sea Zone 1 armour, 2 artilleries and 5 infantry moved from 64 Sea Zone to New South Wales 1 battleship moved from 50 Sea Zone to 64 Sea Zone 1 fighter and 1 tactical_bomber moved from 50 Sea Zone to New South Wales 2 infantry moved from New Guinea to Dutch New Guinea 1 fighter and 1 tactical_bomber moved from Caroline Islands to Dutch New Guinea 1 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Hunan to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Honan to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Shansi to Honan 1 artillery moved from Anhwe to Honan 1 infantry moved from Jehol to Shansi 1 infantry moved from Kiangsi to Hunan 1 mech_infantry moved from Kiangsi to Kwangtung 1 infantry moved from Anhwe to Kiangsi 1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi 1 submarine moved from 132 Sea Zone to 38 Sea Zone 1 cruiser and 1 marine moved from 35 Sea Zone to 45 Sea Zone 1 marine moved from 45 Sea Zone to Celebes 2 carriers moved from 50 Sea Zone to 64 Sea Zone 1 destroyer moved from 50 Sea Zone to 64 Sea Zone 1 infantry moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 1 bomber moved from French Indo China to Shan State 1 bomber moved from French Indo China to Kwangsi 1 tactical_bomber moved from 50 Sea Zone to New South Wales 1 fighter moved from 50 Sea Zone to 64 Sea Zone Combat - Japanese Battle in Manilla Battle in Celebes Battle in Borneo Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 3/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Borneo Japanese win, taking Manilla from Americans, taking Celebes from Dutch, taking Borneo from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in New South Wales Japanese attack with 1 armour, 2 artilleries, 1 fighter, 5 infantry and 2 tactical_bombers ANZAC defend with 1 armour, 1 artillery, 1 factory_minor, 1 fighter and 1 harbour Japanese roll dice for 1 battleship in New South Wales, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 armour, 2 artilleries, 1 fighter, 5 infantry and 2 tactical_bombers in New South Wales, round 2 : 6/11 hits, 4.17 expected hits ANZAC roll dice for 1 armour, 1 artillery and 1 fighter in New South Wales, round 2 : 2/3 hits, 1.50 expected hits 2 infantry owned by the Japanese lost in New South Wales 1 armour owned by the ANZAC, 1 fighter owned by the ANZAC and 1 artillery owned by the ANZAC lost in New South Wales Japanese captures 10PUs while taking ANZAC capital Japanese win, taking New South Wales from ANZAC with 1 armour, 2 artilleries, 1 fighter, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Japanese: 2 infantry Casualties for ANZAC: 1 armour, 1 artillery and 1 fighter Battle in Dutch New Guinea Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 2/4 hits, 1.50 expected hits ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Kwangsi Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry; ANZAC defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.83 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Shan State 1 infantry owned by the ANZAC and 1 infantry owned by the British lost in Shan State Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Casualties for British: 1 infantry triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC Non Combat Move - Japanese 1 bomber, 1 fighter and 1 tactical_bomber moved from Shan State to French Indo China 1 tactical_bomber moved from Kwangsi to 37 Sea Zone 1 bomber and 1 fighter moved from Kwangsi to French Indo China 1 fighter moved from Borneo to 37 Sea Zone 1 tactical_bomber moved from Borneo to French Indo China 1 artillery and 1 infantry moved from Caroline Islands to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to French Indo China 1 transport moved from 47 Sea Zone to 36 Sea Zone 1 carrier moved from 50 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 50 Sea Zone to Davao 1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 46 Sea Zone 1 battleship moved from 50 Sea Zone to 46 Sea Zone 1 fighter and 2 tactical_bombers moved from New South Wales to 64 Sea Zone 1 destroyer moved from 47 Sea Zone to 64 Sea Zone 2 fighters moved from Caroline Islands to Japan 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to French Indo China 1 carrier moved from 6 Sea Zone to 37 Sea Zone 1 destroyer moved from 6 Sea Zone to 37 Sea Zone 2 infantry moved from Southern Manchuria to Jehol 1 infantry moved from Jehol to Anhwe 1 artillery moved from Anhwe to Jehol Place Units - Japanese 1 armour and 2 infantry placed in French Indo China 1 factory_minor placed in Shantung 1 infantry placed in Japan 1 carrier placed in 6 Sea Zone 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 47 PUs; end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : 3.17 ANZAC regular : 0.17 UK_Pacific regular : 0.00 -
Testing Forum poster
Test summary from TripleA, engine version: 2.6.14778, time: 7:18:03 PM
Savegame -
TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kweichow 1 fighter moved from Yunnan to Kweichow 1 artillery moved from Szechwan to Tsinghai 2 infantry moved from Szechwan to Tsinghai 3 infantry moved from Kansu to Tsinghai 1 infantry moved from Szechwan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tsinghai Chinese attack with 1 artillery and 5 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 5 infantry in Tsinghai, round 2 : 1/6 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Szechwan to Yunnan 1 fighter moved from Kweichow to Yunnan 1 artillery moved from Szechwan to Yunnan Place Units - Chinese 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUsCombat Hit Differential Summary :
Chinese regular : -0.17 Japanese regular : -0.67 -
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 4 fighters, 1 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Eastern United States to 104 Sea Zone 1 armour, 1 infantry and 1 mech_infantry moved from Central United States to 104 Sea Zone 1 artillery and 1 infantry moved from West Indies to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco Combat - Americans Battle in Morocco Americans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Italians defend with 2 infantry Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Morocco, round 2 : 1/6 hits, 1.83 expected hits Italians roll dice for 2 infantry in Morocco, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Morocco 1 infantry owned by the Italians lost in Morocco Americans roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Morocco, round 3 : 1/5 hits, 1.67 expected hits Italians roll dice for 1 infantry in Morocco, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Morocco Americans win, taking Morocco from Italians with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 2 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of Gilbert Islands from Japanese to UK_Pacific EDIT: Turning off Edit Mode 1 tactical_bomber moved from Eastern United States to 104 Sea Zone 1 carrier and 1 tactical_bomber moved from 104 Sea Zone to 93 Sea Zone 2 infantry moved from British Guiana to Suriname 1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Gilbert Islands 2 marines moved from Hawaiian Islands to 27 Sea Zone 2 infantry moved from Hawaiian Islands to 27 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 2 infantry, 2 marines, 2 submarines and 1 transport moved from 27 Sea Zone to 65 Sea Zone 2 infantry and 2 marines moved from 65 Sea Zone to New Zealand 1 bomber, 2 fighters and 1 tactical_bomber moved from Hawaiian Islands to New Zealand 1 destroyer moved from 32 Sea Zone to 27 Sea Zone 1 carrier and 3 submarines moved from 11 Sea Zone to 27 Sea Zone Place Units - Americans 1 carrier and 1 transport placed in 11 Sea Zone 1 artillery, 2 fighters and 1 infantry placed in Western United States 2 fighters placed in Eastern United States 1 transport placed in 104 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kweichow 1 fighter moved from Yunnan to Kweichow 1 artillery moved from Szechwan to Tsinghai 2 infantry moved from Szechwan to Tsinghai 3 infantry moved from Kansu to Tsinghai 1 infantry moved from Szechwan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tsinghai Chinese attack with 1 artillery and 5 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 5 infantry in Tsinghai, round 2 : 1/6 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Szechwan to Yunnan 1 fighter moved from Kweichow to Yunnan 1 artillery moved from Szechwan to Yunnan Place Units - Chinese 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 1 airfield, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 7 infantry; Remaining resources: 0 PUs; Combat Move - British 3 infantry moved from Southern Persia to Iraq 1 tactical_bomber moved from Eastern India to Iraq 1 infantry moved from Szechwan to Hopei 1 tactical_bomber moved from Yunnan to Hopei 2 infantry moved from Rhodesia to Belgian Congo 1 fighter and 1 tactical_bomber moved from Egypt to Belgian Congo 1 artillery and 1 infantry moved from Egypt to Anglo-Egyptian Sudan 1 armour and 1 mech_infantry moved from Egypt to Anglo-Egyptian Sudan 1 fighter moved from United Kingdom to 94 Sea Zone 1 artillery and 1 infantry moved from Eastern India to 40 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 82 Sea Zone 1 artillery and 1 infantry moved from 82 Sea Zone to Iraq 1 cruiser moved from 83 Sea Zone to 82 Sea Zone 1 cruiser moved from 77 Sea Zone to 82 Sea Zone Combat - British Battle in 94 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 94 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Italians: 1 transport Battle in Anglo-Egyptian Sudan British attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Italians defend with 1 artillery British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Anglo-Egyptian Sudan, round 2 : 0/4 hits, 1.50 expected hits Italians roll dice for 1 artillery in Anglo-Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Anglo-Egyptian Sudan British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Anglo-Egyptian Sudan, round 3 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 artillery in Anglo-Egyptian Sudan, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Anglo-Egyptian Sudan 1 artillery owned by the Italians lost in Anglo-Egyptian Sudan British win, taking Anglo-Egyptian Sudan from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for British: 1 artillery and 1 infantry Casualties for Italians: 1 artillery Battle in Belgian Congo British attack with 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belgian Congo, round 2 : 2/4 hits, 1.50 expected hits Italians roll dice for 1 infantry in Belgian Congo, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Belgian Congo 1 infantry owned by the Italians lost in Belgian Congo British win, taking Belgian Congo from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Hopei British attack with 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 infantry and 1 tactical_bomber in Hopei, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 infantry and 1 tactical_bomber in Hopei, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei British win, taking Hopei from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Iraq British attack with 1 artillery, 4 infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 2 cruisers in Iraq, round 2 : 2/2 hits, 1.00 expected hits British roll dice for 1 artillery, 4 infantry and 1 tactical_bomber in Iraq, round 2 : 1/6 hits, 1.67 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Iraq 3 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 artillery, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 1 tactical_bomber moved from Belgian Congo to 83 Sea Zone 1 fighter moved from Belgian Congo to Egypt 1 tactical_bomber moved from Iraq to Southern Persia 4 infantry moved from Burma to Eastern India 1 tactical_bomber moved from Hopei to Yunnan 1 infantry moved from Siam to Shan State 1 fighter moved from 94 Sea Zone to Gibraltar 2 fighters moved from United Kingdom to Gibraltar 1 bomber moved from United Kingdom to Gibraltar 1 armour and 1 infantry moved from Quebec to 109 Sea Zone 1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone 1 armour and 1 infantry moved from 93 Sea Zone to Gibraltar 1 carrier, 1 cruiser and 1 submarine moved from 109 Sea Zone to 93 Sea Zone 2 fighters moved from Scotland to 93 Sea Zone 2 aaGuns and 3 infantry moved from Scotland to United Kingdom 1 mech_infantry moved from Eire to United Kingdom 1 destroyer moved from 112 Sea Zone to 93 Sea Zone 1 transport moved from 83 Sea Zone to 73 Sea Zone Place Units - British 1 airfield placed in Gibraltar 2 infantry placed in United Kingdom 2 infantry and 1 mech_infantry placed in Egypt Turn Complete - British British collect 31 PUs; end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Place Units - UK_Pacific 7 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 4,3 UK_Pacific collect 12 PUs (3 lost to blockades); end with 12 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs Some Units in Eastern India change ownership: 7 infantryCombat Hit Differential Summary :
Chinese regular : -0.17 Americans regular : -1.50 Japanese regular : -1.33 Italians regular : 2.00 Neutral_Axis regular : 0.00 British regular : -1.17 -
TripleA Manual Gamesave Post: Italians round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Italians Italians buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 1 PUs; Combat Move - Italians 1 armour moved from Eastern Poland to Smolensk Italians take Smolensk from Russians 1 bomber moved from Romania to Russia Combat - Italians Air Battle in RussiaCombat Hit Differential Summary :
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@surfer Intercept over Moscow?
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@nikola1975 I don’t have my computer, but it appears that you sent a single bomber to Moscow. If so, then yes intercept.
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Italians Italians buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 1 PUs; Combat Move - Italians 1 armour moved from Eastern Poland to Smolensk Italians take Smolensk from Russians 1 bomber moved from Romania to Russia Combat - Italians Air Battle in Russia Italians attacks with 1 units heading to Russia Russians launches 1 interceptors out of Russia Attackers Fire, : 0/1 hits, 0.17 expected hits Defenders Fire, : 0/1 hits, 0.33 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in Russia causes 6 damage total. Cleaning up after air battles Non Combat Move - Italians 1 bomber moved from Russia to Southern Belarus 1 destroyer and 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 mech_infantry moved from Tunisia to Tobruk 1 infantry moved from Algeria to 96 Sea Zone 1 infantry moved from Tunisia to 96 Sea Zone 1 battleship, 2 cruisers, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 96 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Southern Italy 1 artillery moved from Northern Italy to Southern Italy 1 armour moved from Greece to Romania Place Units - Italians 1 destroyer and 1 submarine placed in 99 Sea Zone 1 carrier placed in 99 Sea Zone Turn Complete - Italians Italians collect 18 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUsCombat Hit Differential Summary :
Defenders Fire, : -0.33 Attackers Fire, : -0.17 Russians AA : -0.17 -
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 2 aaGuns, 1 artillery, 2 fighters and 3 infantry moved from South Australia to Victoria 1 fighter moved from Western Australia to Victoria 1 cruiser moved from 63 Sea Zone to 58 Sea Zone 1 submarine moved from 31 Sea Zone to 65 Sea Zone Combat Move - French Non Combat Move - French 1 fighter moved from Scotland to 93 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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@nikola1975 In SZ 93,
The US CV has 1 US tac + 1 UK ftr
The UK CV has 1 UK ftr + 1 FR ftr -
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 4 bombers and 1 submarine; Remaining resources: 1 PUs; Combat Move - Germans 4 armour and 4 mech_infantrys moved from Baltic States to Smolensk Germans take Northern Belarus from Russians 1 armour moved from Southern Belarus to Bryansk Germans take Bryansk from Russians 1 armour moved from Bryansk to Smolensk 3 infantry moved from Vyborg to Leningrad Germans take Leningrad from Russians 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 2 armour, 5 artilleries and 22 infantry moved from Southern Belarus to Smolensk 2 infantry moved from Eastern Poland to Southern Belarus 1 armour moved from Poland to Southern Belarus 3 armour moved from Romania to Southern Belarus 8 tactical_bombers moved from Western Germany to Southern Belarus 1 fighter moved from Western Germany to Southern Belarus 2 fighters moved from Malta to Eastern Poland 1 bomber moved from Western Germany to Southern Belarus 1 fighter moved from 113 Sea Zone to 99 Sea Zone 1 infantry moved from Holland Belgium to Western Germany 1 infantry moved from Holland Belgium to Western Germany 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 artillery moved from Southern France to Normandy Bordeaux 1 fighter moved from 113 Sea Zone to Western Germany 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 113 Sea Zone to 116 Sea Zone 9 armour moved from Eastern Poland to Southern Belarus 1 fighter moved from Southern Belarus to Smolensk 1 tactical_bomber moved from Southern Belarus to Smolensk 1 tactical_bomber moved from Southern Belarus to Smolensk 5 tactical_bombers moved from Southern Belarus to Smolensk 1 tactical_bomber moved from Southern Belarus to Smolensk 4 armour moved from Southern Belarus to Smolensk 5 armour moved from Southern Belarus to Smolensk Combat - Germans Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad Non Combat Move - Germans Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans 1 aaGun moved from Baltic States to Leningrad 1 aaGun moved from Southern Belarus to Smolensk 1 bomber moved from Southern Belarus to Smolensk 1 bomber moved from Eastern Poland to Smolensk Place Units - Germans 4 bombers placed in Western Germany 1 submarine placed in 116 Sea Zone Turn Complete - Germans Germans collect 51 PUs; end with 52 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Russians Russians repair damage of 6x factory_major; Remaining resources: 45 PUs; Russians buy 2 armour, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Korea to Southern Manchuria Chinese take Southern Manchuria from Japanese Combat - Russians Non Combat Move - Russians 1 aaGun, 1 armour, 3 artilleries, 1 fighter, 20 infantry, 1 mech_infantry and 1 tactical_bomber moved from Yaroslavl to Russia 1 infantry moved from Novgorod to Vologda 1 infantry moved from Archangel to Vologda 5 infantry moved from Stalingrad to Samara 1 aaGun, 2 artilleries and 11 infantry moved from Rostov to Stalingrad 1 aaGun, 1 artillery and 12 infantry moved from Korea to Northern Manchuria 1 aaGun, 1 artillery and 3 infantry moved from Amur to Northern Manchuria 2 infantry moved from Siberia to Amur Place Units - Russians 2 armour, 6 infantry and 2 mech_infantrys placed in Russia 1 mech_infantry placed in Stalingrad Turn Complete - Russians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1 Russians collect 38 PUs (1 lost to blockades); end with 38 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 47 PUsCombat Hit Differential Summary :
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@nikola1975 Well this was a ridiculously quick game.
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 2 fighters and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from New South Wales to South Australia Japanese take South Australia from ANZAC 1 armour moved from South Australia to New South Wales 1 marine moved from Celebes to 45 Sea Zone 1 cruiser and 1 marine moved from 45 Sea Zone to 43 Sea Zone 1 marine moved from 43 Sea Zone to Java 1 armour moved from French Indo China to Siam Japanese take Siam from UK_Pacific 1 armour moved from Siam to French Indo China 1 infantry moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 1 artillery and 1 infantry moved from Borneo to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from 38 Sea Zone to Sumatra 1 transport moved from 36 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 fighter moved from Japan to Southern Manchuria 1 infantry moved from Jehol to Southern Manchuria 1 infantry moved from Jehol to Southern Manchuria 1 infantry moved from Anhwe to Hopei 1 bomber moved from French Indo China to Hopei 1 bomber moved from French Indo China to Hopei 1 infantry moved from Hunan to Kweichow 1 infantry moved from Kwangsi to Kweichow 1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow 1 marine moved from Manilla to 36 Sea Zone 1 cruiser and 1 marine moved from 36 Sea Zone to 38 Sea Zone 1 marine moved from 38 Sea Zone to Malaya 1 artillery and 1 infantry moved from French Indo China to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from 38 Sea Zone to Malaya 1 infantry moved from Kwangtung to Hunan 1 artillery moved from Jehol to Anhwe 1 infantry moved from Inner Mongolia to Kansu Japanese take Kansu from Chinese 1 infantry moved from Shansi to Inner Mongolia 1 artillery moved from Honan to Shansi 1 transport moved from 64 Sea Zone to 56 Sea Zone 2 infantry moved from Dutch New Guinea to 56 Sea Zone 2 infantry and 1 transport moved from 56 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Java 1 submarine moved from 38 Sea Zone to 40 Sea Zone 1 fighter moved from Japan to Southern Manchuria Combat - Japanese Battle in Java Battle in Sumatra Battle in Korea Battle in Malaya Battle in Kweichow Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 3 : 0/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 4 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Java from Dutch, taking Sumatra from UK_Pacific, taking Korea from Russians, taking Malaya from UK_Pacific, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Battle in Southern Manchuria Japanese attack with 2 fighters and 2 infantry Russians defend with 1 infantry Japanese roll dice for 2 fighters and 2 infantry in Southern Manchuria, round 2 : 2/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Southern Manchuria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Southern Manchuria 1 infantry owned by the Russians lost in Southern Manchuria Japanese win, taking Southern Manchuria from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Hopei Japanese attack with 2 bombers and 1 infantry British defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Hopei, round 2 : 0/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei 2 bombers owned by the Japanese retreated Chinese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Battle in Shan State Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 destroyer moved from 64 Sea Zone to 55 Sea Zone 2 fighters and 2 tactical_bombers moved from 64 Sea Zone to New South Wales 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to New South Wales 1 battleship moved from 64 Sea Zone to 56 Sea Zone 1 destroyer moved from 64 Sea Zone to 56 Sea Zone 3 transports moved from 64 Sea Zone to 56 Sea Zone 1 carrier moved from 46 Sea Zone to 56 Sea Zone 1 fighter and 1 tactical_bomber moved from Davao to 56 Sea Zone 1 battleship moved from 46 Sea Zone to 43 Sea Zone 1 destroyer moved from 37 Sea Zone to 38 Sea Zone 1 carrier moved from 37 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China 1 fighter and 1 tactical_bomber moved from Shan State to French Indo China 1 transport moved from 37 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from Kwangtung to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to French Indo China 1 mech_infantry moved from Kwangtung to French Indo China 2 bombers moved from Hopei to French Indo China 1 carrier moved from 6 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone 1 fighter moved from Japan to 37 Sea Zone 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 carrier moved from 64 Sea Zone to 56 Sea Zone 1 carrier moved from 64 Sea Zone to 56 Sea Zone 1 destroyer moved from 55 Sea Zone to 64 Sea Zone 1 destroyer moved from 56 Sea Zone to 55 Sea Zone 2 fighters moved from Southern Manchuria to 6 Sea Zone 1 aaGun moved from Jehol to Shantung Place Units - Japanese 1 carrier and 1 destroyer placed in 6 Sea Zone 2 fighters and 1 infantry placed in New South Wales Japanese undo move 2. 1 armour and 2 fighters placed in New South Wales 1 artillery and 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in Shantung Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 79 PUsCombat Hit Differential Summary :
Chinese regular : 1.00 Japanese regular : -2.33 UK_Pacific regular : -0.33 -
A Blitz?
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@nikola1975 Yep. I really did not think the Axis could move so quick on this board. The few games I’ve played with this map have been dragged out affairs.
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@surfer Yes, I was trying this approach in few games, and it can surprise.





