• Hello Fellow A&A fans,
    I’d like to know if there is any interest in a version of A&A that is totally Air War?
    This version would span the European Air War from 1940-1944 more specifically Battle of Britain, to D-Day. It would be fighters, destroyers (Bf-110), bombers, anti-air guns, and targets, but the nuance comes in the planning and defending the various targets. Balancing the defending squadrons with the possible air routes to the various strategic targets across Western Europe.
    The game play would be that you are the Air Commander planning the route through the territories that you are planning to attack. The defender places their air defenses where they think you are going to fly over in quadrants of the territories. As the aircraft fly over your air space you roll dice to see which aircraft survive to go deeper, or return to base. It would be set up on a point system and once one side achieves the winning point threshold you win Axis & Allies Air War!
    Historically this was a vital battlefield like no other. What is everyone’s thoughts? My desire is to be able to bring this unique battle to the A&A line-up.
    Thanks

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    @mhal21 said in Axis & Allies: Air War:

    Historically this was a vital battlefield

    yes I agree. Idk, it’d be hard to implement. Just have to set it up and start testing :)

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