You can just go max-D. So sub+dd+Cru.
Not sure I counted on that attack.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 1 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
Non Combat Move - Russians
1 aaGun, 1 armour, 1 fighter, 3 infantry and 1 mech_infantry moved from Novgorod to Belarus
1 artillery and 10 infantry moved from Bryansk to Belarus
1 mech_infantry moved from Russia to Belarus
5 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Belarus
1 artillery and 3 infantry moved from Ukraine to Bryansk
3 infantry moved from Yenisey to Timguska
2 aaGuns and 15 infantry moved from Amur to Korea
1 armour and 1 mech_infantry moved from Kazakhstan to Szechwan
1 submarine moved from 110 Sea Zone to 91 Sea Zone
Place Units - Russians
10 infantry placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 34 PUs; end with 35 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 artillery and 2 infantry moved from Hunan to Yunnan
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 mech_infantry moved from Hunan to Kwangtung
1 infantry moved from Kwangsi to Kwangtung
1 marine moved from Kwangsi to 36 Sea Zone
1 cruiser and 1 marine moved from 36 Sea Zone to 43 Sea Zone
1 marine moved from 43 Sea Zone to Borneo
1 artillery moved from Shan State to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 tactical_bomber moved from 37 Sea Zone to Sumatra
1 fighter moved from 37 Sea Zone to Sumatra
1 fighter moved from 36 Sea Zone to Java
1 tactical_bomber moved from 37 Sea Zone to Java
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery moved from Kwangsi to Kwangtung
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 2 infantry moved from 42 Sea Zone to Java
1 battleship moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Shan State to Burma
1 bomber moved from Kwangsi to Yunnan
1 bomber moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
5 fighters and 3 tactical_bombers moved from Kwangsi to Kwangtung
Combat - Japanese
Battle in Borneo
Battle in Celebes
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 battleship in Java, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 2/5 hits, 2.00 expected hits
ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Java
2 infantry owned by the ANZAC lost in Java
Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 5 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 5 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Kwangtung, round 2 : 4/11 hits, 5.33 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Kwangtung
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 5 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers and 2 infantry
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in Yunnan, round 2 : 1/5 hits, 2.17 expected hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Yunnan
1 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Yunnan, round 3 : 3/4 hits, 2.00 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Battle in Burma
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 0/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 3 : 0/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 4 : 1/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Kwangtung to Manchuria
1 fighter moved from Kwangtung to Manchuria
1 tactical_bomber moved from Kwangtung to Manchuria
1 fighter moved from Kwangtung to Manchuria
1 fighter moved from Kwangtung to Manchuria
1 tactical_bomber moved from Kwangtung to Manchuria
1 tactical_bomber moved from Kwangtung to Manchuria
1 fighter moved from Manchuria to Japan
1 fighter moved from Kwangtung to Manchuria
1 aaGun moved from Anhwe to Jehol
1 infantry moved from Anhwe to Chahar
1 infantry moved from Hunan to Anhwe
1 artillery moved from Anhwe to Hunan
1 bomber moved from Yunnan to Manchuria
1 bomber moved from Yunnan to Manchuria
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 41 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from Sumatra to 41 Sea Zone
1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 cruiser moved from 36 Sea Zone to 44 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 battleship, 1 carrier, 1 fighter and 2 transports moved from 36 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 20 Sea Zone
1 armour moved from Shan State to Kwangsi
1 fighter moved from Burma to French Indo China
1 tactical_bomber moved from Burma to French Indo China
1 infantry moved from Kweichow to Hopei
1 infantry moved from Hunan to Kweichow
Place Units - Japanese
3 artilleries placed in French Indo China
1 destroyer placed in 6 Sea Zone
1 factory_minor placed in Manchuria
2 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,6,1,5,1,2,6,3,6,6,4,6,5
Japanese collect 48 PUs (8 lost to blockades); end with 48 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : -5.00
UK_Pacific regular : -1.00
ANZAC regular : 0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 factory_minor, 4 fighters, 1 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 transport moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 7 Sea Zone to 6 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from 7 Sea Zone to 6 Sea Zone
Combat - Americans
Combat Hit Differential Summary :
@Avner Scramble and Kami options for you.
@surfer said in L25 BM4 Surfer (Allies+17) vs Avner (Axis):
@Avner Scramble and Kami options for you.
no Kami no scramble
thx
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Shensi
1 fighter moved from Szechwan to Shensi
3 infantry moved from Szechwan to Kweichow
10 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 10 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 10 infantry in Yunnan, round 2 : 1/10 hits, 1.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 10 infantry in Yunnan, round 3 : 0/10 hits, 1.67 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 9 infantry in Yunnan, round 4 : 1/9 hits, 1.50 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 9 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Sikang
Place Units - Chinese
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : -2.50
Japanese regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 factory_minor, 4 fighters, 1 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 transport moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 7 Sea Zone to 6 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from 7 Sea Zone to 6 Sea Zone
Combat - Americans
Battle in 6 Sea Zone
Americans attack with 2 fighters and 3 submarines
Japanese defend with 1 destroyer
Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
Americans roll dice for 2 fighters in 6 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 6 Sea Zone
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win with 2 fighters and 2 submarines remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 19 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 2 fighters in 19 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 19 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 19 Sea Zone
Americans win, taking 19 Sea Zone from Japanese with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 fighters moved from 19 Sea Zone to Korea
2 fighters moved from 6 Sea Zone to Korea
1 fighter moved from Hawaiian Islands to Korea
1 bomber moved from Western United States to Korea
1 carrier moved from 7 Sea Zone to 25 Sea Zone
2 fighters moved from Western United States to 25 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from Brazil to Suriname
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
Place Units - Americans
1 factory_minor placed in Korea
1 artillery, 2 fighters and 1 infantry placed in Western United States
1 carrier and 1 transport placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Shensi
1 fighter moved from Szechwan to Shensi
3 infantry moved from Szechwan to Kweichow
10 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 10 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 10 infantry in Yunnan, round 2 : 1/10 hits, 1.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 10 infantry in Yunnan, round 3 : 0/10 hits, 1.67 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 9 infantry in Yunnan, round 4 : 1/9 hits, 1.50 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 9 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Sikang
Place Units - Chinese
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Purchase Units - British
British buy 1 artillery, 6 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Morocco to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Algeria
1 infantry moved from Morocco to Algeria
1 fighter moved from 92 Sea Zone to Algeria
1 tactical_bomber moved from 92 Sea Zone to Algeria
3 fighters moved from Gibraltar to Algeria
1 bomber moved from Gibraltar to Algeria
1 artillery and 2 infantry moved from Egypt to Alexandria
1 artillery and 2 infantry moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Egypt to Anglo Egyptian Sudan
1 submarine moved from 92 Sea Zone to 99 Sea Zone
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 fighter and 1 tactical_bomber moved from Egypt to Iraq
3 infantry moved from Persia to Iraq
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
5 infantry moved from India to Burma
1 artillery moved from India to Burma
1 fighter moved from India to Burma
1 fighter moved from Szechwan to Burma
Combat - British
Battle in 99 Sea Zone
British attack with 1 submarine
Italians defend with 2 transports
2 transports owned by the Italians lost in 99 Sea Zone
British win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Battle in Anglo Egyptian Sudan
British attack with 1 artillery, 1 fighter and 2 infantry
Italians defend with 1 artillery
British roll dice for 1 artillery, 1 fighter and 2 infantry in Anglo Egyptian Sudan, round 2 : 2/4 hits, 1.33 expected hits
Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Algeria
British attack with 1 bomber, 4 fighters, 3 infantry and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery and 1 mech_infantry
British roll dice for 2 cruisers in Algeria, round 2 : 2/2 hits, 1.00 expected hits
British roll dice for 1 bomber, 4 fighters, 3 infantry and 1 tactical_bomber in Algeria, round 2 : 2/9 hits, 3.83 expected hits
Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Algeria, round 2 : 1/3 hits, 1.17 expected hits
1 infantry owned by the British lost in Algeria
1 mech_infantry owned by the Italians, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Algeria
British win, taking Algeria from Italians with 1 bomber, 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for British: 1 infantry
Casualties for Italians: 1 armour, 1 artillery and 1 mech_infantry
Battle in Alexandria
British attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Alexandria, round 2 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Alexandria
British roll dice for 1 artillery and 1 infantry in Alexandria, round 3 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 1 infantry in Alexandria, round 4 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Alexandria, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 1 infantry in Alexandria, round 5 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Alexandria, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 1 armour, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 1/7 hits, 2.33 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 armour, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 3 : 3/7 hits, 2.33 expected hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Battle in Burma
British attack with 1 artillery, 2 fighters and 5 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery, 2 fighters and 5 infantry in Burma, round 2 : 2/8 hits, 2.33 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery, 2 fighters and 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters moved from Burma to Yunnan
1 mech_infantry moved from India to Yunnan
1 armour moved from India to Yunnan
1 fighter and 1 tactical_bomber moved from Iraq to Egypt
1 fighter moved from Anglo Egyptian Sudan to Egypt
3 fighters moved from Algeria to Gibraltar
1 fighter and 1 tactical_bomber moved from Algeria to 92 Sea Zone
1 bomber moved from Algeria to Gibraltar
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 aaGun moved from Morocco to Algeria
1 aaGun moved from India to Burma
1 infantry moved from India to Burma
1 aaGun moved from India to Burma
Place Units - British
3 infantry placed in Egypt
1 artillery and 2 infantry placed in Union of South Africa
1 transport placed in 106 Sea Zone
1 infantry placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Place Units - UK_Pacific
1 artillery, 4 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery, 4 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : -2.50
Americans regular : -1.00
Italians regular : -0.83
Japanese regular : 0.00
Neutral_Axis regular : -1.67
British regular : -3.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 carrier and 1 transport; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 infantry moved from French Equatorial Africa to French Central Africa
Italians take French Central Africa from French
1 infantry moved from Belgian Congo to Rhodesia
Italians take Rhodesia from British
Combat - Italians
Non Combat Move - Italians
1 artillery and 2 infantry moved from Tunisia to Libya
1 armour moved from Romania to Bessarabia
1 artillery moved from Bulgaria to Romania
1 armour moved from Southern Italy to Yugoslavia
Place Units - Italians
1 carrier and 1 transport placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,6
Italians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 3 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 62 Sea Zone
1 armour and 1 infantry moved from New South Wales to Queensland
2 fighters moved from Queensland to Hawaiian Islands
Place Units - ANZAC
1 fighter, 1 infantry and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 cruiser moved from 92 Sea Zone to 91 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 11 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
Combat - Germans
Non Combat Move - Germans
1 aaGun, 3 armour and 4 infantry moved from Bessarabia to Ukraine
1 aaGun, 2 artilleries, 6 infantry and 2 tactical_bombers moved from Romania to Eastern Poland
7 armour and 9 mech_infantrys moved from Baltic States to Western Ukraine
1 armour and 10 mech_infantrys moved from Germany to Eastern Poland
1 aaGun, 3 artilleries and 13 infantry moved from Baltic States to Eastern Poland
1 submarine moved from 114 Sea Zone to 112 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
3 fighters moved from Yugoslavia to Eastern Poland
2 fighters and 1 tactical_bomber moved from Western Germany to Eastern Poland
Place Units - Germans
1 transport placed in 112 Sea Zone
10 mech_infantrys placed in Germany
1 mech_infantry placed in Western Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to Western Germany: 2 artilleries and 2 infantry
EDIT: Removing units owned by Germans from France: 2 artilleries and 2 infantry
EDIT: Adding units owned by Germans to France: 1 artillery and 1 infantry
EDIT: Removing units owned by Germans from Western Germany: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery, 11 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 artillery and 8 infantry moved from Bryansk to Ukraine
2 mech_infantrys moved from Belarus to Ukraine
1 fighter and 1 tactical_bomber moved from Belarus to Ukraine
1 artillery and 1 infantry moved from Belarus to Novgorod
Combat - Russians
Battle in Novgorod
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Novgorod, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novgorod
Russians roll dice for 1 artillery in Novgorod, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Novgorod, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Novgorod
Germans win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter, 8 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 aaGun, 3 armour, 1 factory_minor and 5 infantry
Germans roll AA dice in Ukraine : 0/2 hits, 0.33 expected hits
Russians roll dice for 1 artillery, 1 fighter, 8 infantry, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 3/13 hits, 3.33 expected hits
Germans roll dice for 1 aaGun, 3 armour and 5 infantry in Ukraine, round 2 : 2/8 hits, 3.17 expected hits
2 infantry owned by the Russians lost in Ukraine
1 aaGun owned by the Germans and 2 infantry owned by the Germans lost in Ukraine
Russians roll dice for 1 artillery, 1 fighter, 6 infantry, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 3 : 1/11 hits, 3.00 expected hits
Germans roll dice for 3 armour and 3 infantry in Ukraine, round 3 : 3/6 hits, 2.50 expected hits
3 infantry owned by the Russians lost in Ukraine
1 infantry owned by the Germans lost in Ukraine
Russians roll dice for 1 artillery, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 4 : 1/8 hits, 2.50 expected hits
Germans roll dice for 3 armour and 2 infantry in Ukraine, round 4 : 1/5 hits, 2.17 expected hits
1 infantry owned by the Russians lost in Ukraine
1 infantry owned by the Germans lost in Ukraine
Russians roll dice for 1 artillery, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 5 : 3/7 hits, 2.33 expected hits
Germans roll dice for 3 armour and 1 infantry in Ukraine, round 5 : 2/4 hits, 1.83 expected hits
2 infantry owned by the Russians lost in Ukraine
1 infantry owned by the Germans and 2 armour owned by the Germans lost in Ukraine
Russians roll dice for 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 6 : 3/5 hits, 2.00 expected hits
Germans roll dice for 1 armour in Ukraine, round 6 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the Russians lost in Ukraine
1 armour owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Russians: 8 infantry and 1 mech_infantry
Casualties for Germans: 1 aaGun, 3 armour and 5 infantry
Non Combat Move - Russians
1 fighter moved from Ukraine to Russia
1 tactical_bomber moved from Ukraine to Bryansk
4 aaGuns, 1 armour, 5 artilleries and 36 infantry moved from Belarus to Bryansk
10 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Yunnan
1 armour and 1 mech_infantry moved from Szechwan to Yunnan
2 infantry moved from Timguska to Kansu
1 infantry moved from Timguska to Novosibirsk
2 infantry moved from Volgograd to Tambov
Place Units - Russians
2 infantry and 1 mech_infantry placed in Volgograd
1 artillery and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans AA : -0.33
Germans regular : -0.17
Russians regular : -3.83
@Avner Dang. For a bit, I thought I was going to lose both fights.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 destroyer, 2 fighters and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 marine moved from Borneo to 43 Sea Zone
1 cruiser and 1 marine moved from 43 Sea Zone to 21 Sea Zone
1 fighter moved from 20 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to Guam
1 destroyer moved from 44 Sea Zone to 21 Sea Zone
1 cruiser moved from 44 Sea Zone to 21 Sea Zone
1 battleship moved from 20 Sea Zone to 35 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from Celebes to 44 Sea Zone
1 fighter moved from 42 Sea Zone to Philippines
1 tactical_bomber moved from 42 Sea Zone to Philippines
1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 fighter moved from Japan to 6 Sea Zone
Combat - Japanese
Battle in Dutch New Guinea
Battle in 6 Sea Zone
Japanese attack with 1 fighter
Americans defend with 2 submarines and 1 transport
2 submarines owned by the Americans submerged
1 transport owned by the Americans lost in 6 Sea Zone
Japanese win, taking Dutch New Guinea from Dutch with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Philippines
Japanese attack with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship in Philippines, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Philippines, round 2 : 1/7 hits, 2.67 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Philippines
Japanese roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Philippines, round 3 : 1/7 hits, 2.67 expected hits
Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in 21 Sea Zone
Japanese attack with 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 21 Sea Zone
1 destroyer owned by the Americans lost in 21 Sea Zone
Japanese win with 2 cruisers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Guam
Non Combat Move - Japanese
1 carrier, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 45 Sea Zone
1 destroyer moved from 42 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 battleship, 1 carrier, 1 destroyer and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 carrier moved from 20 Sea Zone to 21 Sea Zone
1 transport moved from 20 Sea Zone to 35 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 aaGun moved from Jehol to Manchuria
1 artillery moved from Hunan to Anhwe
1 armour moved from Kwangsi to French Indo China
1 mech_infantry moved from Kwangtung to French Indo China
Place Units - Japanese
3 infantry placed in French Indo China
1 destroyer placed in 6 Sea Zone
3 artilleries placed in Manchuria
1 artillery, 2 fighters and 1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,3,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,5,1
Japanese collect 44 PUs (10 lost to blockades); end with 44 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : -2.50
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Americans
Americans buy 3 armour, 1 submarine, 5 tactical_bombers and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour moved from Morocco to Tunisia
Americans take Tunisia from Italians
2 submarines moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
1 bomber and 5 fighters moved from Korea to 6 Sea Zone
Combat - Americans
Combat Hit Differential Summary :
@Avner Kami or scramble to SZ6? I would think not since you didn’t kami earlier…
@surfer said in L25 BM4 Surfer (Allies+17) vs Avner (Axis):
@Avner Kami or scramble to SZ6? I would think not since you didn’t kami earlier…
no kami no scramble
thx
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
6 infantry moved from Yunnan to Hunan
1 infantry moved from Kweichow to Hopei
1 fighter moved from Sikang to Hopei
Combat - Chinese
Battle in Hunan
Chinese attack with 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 6 infantry in Hunan, round 2 : 1/6 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 5 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
1 infantry owned by the Japanese lost in Hopei
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Turning on Edit Mode
EDIT: Changing ownership of Kwangsi from Japanese to Chinese
EDIT: Turning off Edit Mode
1 fighter moved from Hopei to Yunnan
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Hunan
Place Units - Chinese
1 artillery placed in Hunan
1 artillery placed in Yunnan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Americans
Americans buy 3 armour, 1 submarine, 5 tactical_bombers and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour moved from Morocco to Tunisia
Americans take Tunisia from Italians
2 submarines moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
1 bomber and 5 fighters moved from Korea to 6 Sea Zone
Combat - Americans
Battle in 6 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 5 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber, 1 destroyer and 5 fighters in 6 Sea Zone, round 2 : 3/7 hits, 3.50 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win with 1 bomber, 1 destroyer and 5 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
5 fighters moved from 6 Sea Zone to Midway
1 bomber moved from 6 Sea Zone to Midway
1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 1 transport moved from 25 Sea Zone to 26 Sea Zone
2 fighters moved from 25 Sea Zone to Midway
1 submarine moved from 19 Sea Zone to 16 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 infantry moved from Suriname to 88 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Western United States to Midway
1 fighter moved from Eastern United States to 26 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
Place Units - Americans
3 armour placed in Korea
1 submarine placed in 10 Sea Zone
5 tactical_bombers placed in Western United States
1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
6 infantry moved from Yunnan to Hunan
1 infantry moved from Kweichow to Hopei
1 fighter moved from Sikang to Hopei
Combat - Chinese
Battle in Hunan
Chinese attack with 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 6 infantry in Hunan, round 2 : 1/6 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 5 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
1 infantry owned by the Japanese lost in Hopei
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Turning on Edit Mode
EDIT: Changing ownership of Kwangsi from Japanese to Chinese
EDIT: Turning off Edit Mode
1 fighter moved from Hopei to Yunnan
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Hunan
Place Units - Chinese
1 artillery placed in Hunan
1 artillery placed in Yunnan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Purchase Units - British
British buy 1 fighter, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
British take French Equatorial Africa from Italians
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 infantry moved from Kenya to Ethiopia
1 fighter and 1 tactical_bomber moved from Egypt to Ethiopia
1 infantry moved from Tanganyika Territory to Belgian Congo
British take Belgian Congo from Italians
1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
1 fighter moved from Egypt to Rhodesia
1 armour moved from Yunnan to Malaya
UK_Pacific take Shan State from Japanese
UK_Pacific take Malaya from Japanese
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 submarine moved from 92 Sea Zone to 110 Sea Zone
2 fighters moved from United Kingdom to 110 Sea Zone
1 bomber moved from Gibraltar to 110 Sea Zone
Combat - British
Battle in Rhodesia
British attack with 1 artillery, 1 fighter and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery, 1 fighter and 2 infantry in Rhodesia, round 2 : 2/4 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Rhodesia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Rhodesia
1 infantry owned by the Italians lost in Rhodesia
British win, taking Rhodesia from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in 110 Sea Zone
British attack with 1 bomber, 2 fighters and 1 submarine
Germans defend with 1 destroyer
British roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 bomber and 2 fighters in 110 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 110 Sea Zone
British win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Ethiopia
British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Ethiopia, round 2 : 2/5 hits, 2.00 expected hits
Italians roll dice for 1 infantry in Ethiopia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Ethiopia
British win, taking Ethiopia from Italians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Ethiopia to Egypt
1 fighter moved from Rhodesia to Tanganyika Territory
1 artillery moved from Alexandria to Tobruk
1 armour and 1 mech_infantry moved from Iraq to Egypt
2 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 fighter moved from 92 Sea Zone to Egypt
1 fighter moved from 110 Sea Zone to Gibraltar
1 bomber moved from 110 Sea Zone to Gibraltar
1 fighter moved from Gibraltar to 92 Sea Zone
1 aaGun and 2 infantry moved from Algeria to Tunisia
1 infantry moved from Egypt to Alexandria
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 110 Sea Zone to United Kingdom
1 mech_infantry moved from India to Yunnan
5 infantry moved from India to Burma
1 infantry moved from Burma to Shan State
2 aaGuns, 1 artillery and 5 infantry moved from Burma to Yunnan
Place Units - British
3 submarines placed in 81 Sea Zone
1 mech_infantry placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : -0.50
Italians regular : 0.33
Japanese regular : 1.00
Germans regular : -0.33
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Changing ownership of French West Africa from French to Italians
EDIT: Turning off Edit Mode
1 armour moved from Bessarabia to Western Ukraine
1 artillery moved from Romania to Bessarabia
1 armour moved from Yugoslavia to Romania
1 armour moved from Romania to Eastern Poland
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery moved from Libya to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Southern Italy
1 artillery moved from 97 Sea Zone to Southern Italy
1 aaGun moved from Southern Italy to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
1 infantry moved from French Central Africa to French West Africa
Place Units - Italians
2 artilleries and 1 infantry placed in Southern Italy
3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,2
Italians collect 14 PUs (2 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 63 Sea Zone
1 cruiser moved from 62 Sea Zone to 63 Sea Zone
1 fighter moved from New South Wales to New Zealand
1 fighter moved from Hawaiian Islands to New Zealand
2 infantry moved from Queensland to South Australia
1 aaGun moved from Queensland to South Australia
1 artillery moved from Queensland to South Australia
1 armour moved from Queensland to New South Wales
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :