@kwaspek104
Round 1
Germany: -1.89
Allies: -.18
Axis and Allies Classic - 3rd Edition. Axis (thegoodcaptain) v. Allies (kwaspek104)
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Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 infantry and 4 submarines; Remaining resources: 2 PUs; Combat Move - Japanese 1 bomber moved from French Indo China to Soviet Far East 1 infantry moved from Yakut S.S.R. to Soviet Far East 2 infantry moved from China to Manchuria 2 infantry moved from French Indo China to French Indo China Sea Zone 2 infantry, 4 submarines and 2 transports moved from French Indo China Sea Zone to Japan Sea Zone 1 battleship and 1 carrier moved from French Indo China Sea Zone to Japan Sea Zone 1 fighter moved from French Indo China to Manchuria 2 fighters moved from Japan to Soviet Far East Sea Zone 2 infantry moved from Japan Sea Zone to Manchuria Combat - Japanese Battle in Japan Sea Zone Japanese attack with 1 battleship, 1 carrier, 4 submarines and 2 transports Americans defend with 1 transport Japanese roll dice for 4 submarines in Japan Sea Zone, round 2 : 0/4 hits, 1.33 expected hits Japanese roll dice for 1 battleship, 1 carrier and 2 transports in Japan Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 transport in Japan Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 transport owned by the Americans lost in Japan Sea Zone Japanese win with 1 battleship, 1 carrier, 4 submarines and 2 transports remaining. Battle score for attacker is 8 Casualties for Americans: 1 transport Battle in Soviet Far East Sea Zone Japanese attack with 2 fighters Americans defend with 1 transport Japanese roll dice for 2 fighters in Soviet Far East Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 transport in Soviet Far East Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 transport owned by the Americans lost in Soviet Far East Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 8 Casualties for Americans: 1 transport Battle in Manchuria Japanese attack with 1 fighter and 4 infantry Americans defend with 2 infantry Japanese roll dice for 1 fighter and 4 infantry in Manchuria, round 2 : 2/5 hits, 1.17 expected hits Americans roll dice for 2 infantry in Manchuria, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Manchuria 2 infantry owned by the Americans lost in Manchuria Japanese win, taking Manchuria from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Americans: 2 infantry Battle in Soviet Far East Japanese attack with 1 bomber and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Soviet Far East, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Soviet Far East Japanese win, taking Soviet Far East from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Japanese 1 bomber moved from Soviet Far East to Japan 2 transports moved from French Indo China Sea Zone to Japan Sea Zone 4 infantry moved from Japan to Japan Sea Zone 4 infantry moved from Japan Sea Zone to Manchuria 1 transport moved from French Indo China Sea Zone to Japan Sea Zone 2 fighters moved from Soviet Far East Sea Zone to Japan Sea Zone 1 fighter moved from Manchuria to Japan Place Units - Japanese 4 submarines placed in Japan Sea Zone 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 31 PUs; end with 33 PUs
Combat Hit Differential Summary :
Americans regular : 1.00 Japanese regular : -0.17 Russians regular : -0.33
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Game History
Round: 5 Research Technology - Americans Americans spend 10 on tech rolls Americans roll 5,6 and gets 1 hit Americans discover Super subs Activate Technology - Americans Americans activating Super subs Purchase Units - Americans Americans buy 1 bomber and 1 fighter; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Sinkiang to French Indo China Americans take French Indo China from Japanese 2 infantry moved from Solomon Islands to Solomon Islands Sea Zone 2 infantry and 1 transport moved from Solomon Islands Sea Zone to New Guinea Sea Zone 2 infantry moved from New Guinea Sea Zone to New Guinea 1 fighter moved from Solomon Islands Sea Zone to New Guinea 1 fighter moved from Solomon Islands Sea Zone to New Guinea 1 armour moved from Solomon Islands to Solomon Islands Sea Zone 1 armour, 1 battleship, 1 carrier, 8 submarines and 1 transport moved from Solomon Islands Sea Zone to Borneo Sea Zone 1 armour moved from Borneo Sea Zone to Borneo Celebes Americans take Borneo Celebes from Japanese Combat - Americans Battle in New Guinea Americans attack with 2 fighters and 2 infantry Japanese defend with 1 infantry Americans roll dice for 2 fighters and 2 infantry in New Guinea, round 2 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in New Guinea Americans win, taking New Guinea from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 2 fighters moved from New Guinea to Borneo Sea Zone 1 bomber moved from Hawaiian Islands to Sinkiang 1 bomber moved from West US to Australia 1 fighter moved from Sinkiang to Russia Place Units - Americans 1 bomber and 1 fighter placed in Sinkiang Turn Complete - Americans Americans collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : -0.33
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@The_Good_Captain
Game HistoryRound: 6 Purchase Units - Russians Russians buy 7 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Evenki National Okrug to Yakut S.S.R. Russians take Yakut S.S.R. from Japanese 2 infantry moved from Russia to Karelia S.S.R. 1 fighter moved from Russia to Karelia S.S.R. Combat - Russians Battle in Karelia S.S.R. Russians attack with 1 fighter and 2 infantry Germans defend with 1 factory and 1 infantry Russians roll dice for 1 fighter and 2 infantry in Karelia S.S.R., round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Karelia S.S.R., round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Karelia S.S.R., round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Karelia S.S.R. Russians win, taking Karelia S.S.R. from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Karelia S.S.R. to Russia Place Units - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Mozambique Sea Zone: 1 transport EDIT: Adding units owned by Russians to Indian Ocean Sea Zone: 1 transport EDIT: Turning off Edit Mode 7 infantry placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 20 PUs
Combat Hit Differential Summary :
Germans regular : -0.67 Russians regular : -0.67
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Game History
Round: 6 Purchase Units - Germans Germans buy 15 infantry; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Caucasus to Persia 8 armour moved from Ukraine S.S.R. to Persia 2 armour moved from Caucasus to Persia 3 fighters moved from East Europe to Karelia S.S.R. 2 infantry moved from East Europe to Karelia S.S.R. 1 infantry moved from Finland Norway to Karelia S.S.R. 1 armour moved from South Africa to Anglo Sudan Egypt Germans take Anglo Sudan Egypt from British 2 infantry moved from South Europe to Central Mediteranean Sea Zone 2 infantry and 1 transport moved from Central Mediteranean Sea Zone to East Mediteranean Sea Zone 2 infantry moved from East Mediteranean Sea Zone to Syria Jordan Germans take Syria Jordan from British Combat - Germans Battle in Karelia S.S.R. Germans attack with 3 fighters and 3 infantry Russians defend with 1 factory and 2 infantry Germans roll dice for 3 fighters and 3 infantry in Karelia S.S.R., round 2 : 4/6 hits, 2.00 expected hits Russians roll dice for 2 infantry in Karelia S.S.R., round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Karelia S.S.R. 2 infantry owned by the Russians lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from Russians with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Persia Germans attack with 10 armour and 1 infantry British defend with 1 fighter Germans roll dice for 10 armour and 1 infantry in Persia, round 2 : 5/11 hits, 5.17 expected hits British roll dice for 1 fighter in Persia, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Persia 1 fighter owned by the British lost in Persia Germans win, taking Persia from British with 10 armour remaining. Battle score for attacker is 9 Casualties for Germans: 1 infantry Casualties for British: 1 fighter Non Combat Move - Germans 3 fighters moved from Karelia S.S.R. to Caucasus 1 fighter moved from Libya to Caucasus 1 infantry moved from South Africa to Kenya-Rhodesia 4 infantry moved from Germany to East Europe 7 infantry moved from Caucasus to Persia 1 battleship moved from West Mediteranean Sea Zone to East Mediteranean Sea Zone 1 aaGun moved from Caucasus to Karelia S.S.R. 1 aaGun moved from South Europe to East Europe Place Units - Germans 2 infantry placed in South Africa 2 infantry placed in South Europe 11 infantry placed in Germany Turn Complete - Germans Germans collect 48 PUs; end with 49 PUs
Combat Hit Differential Summary :
Russians regular : 0.33 Germans regular : 1.83 British regular : 0.33
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@The_Good_Captain
Game HistoryRound: 6 Purchase Units - British British buy 1 carrier and 1 transport; Remaining resources: 2 PUs; Combat Move - British 1 infantry moved from Sinkiang to China Americans take China from Japanese 2 infantry moved from India to Indian Ocean Sea Zone 2 infantry and 1 transport moved from Indian Ocean Sea Zone to Philippines Sea Zone 2 infantry moved from Philippines Sea Zone to Philippines British take Philippines from Japanese 1 battleship moved from Indian Ocean Sea Zone to Philippines Sea Zone 2 infantry moved from Australia to South Australia Sea Zone 2 infantry and 1 transport moved from South Australia Sea Zone to East Indies Sea Zone 2 infantry moved from East Indies Sea Zone to East Indies British take East Indies from Japanese Combat - British Non Combat Move - British 1 aaGun moved from India to Sinkiang Place Units - British 1 carrier and 1 transport placed in North Australia Sea Zone Turn Complete - British British collect 25 PUs; end with 27 PUs
Combat Hit Differential Summary : b6.tsvg
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Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 armour, 3 infantry and 2 submarines; Remaining resources: 3 PUs; Combat Move - Japanese 1 infantry moved from Soviet Far East to Yakut S.S.R. 2 infantry moved from Manchuria to Yakut S.S.R. 4 infantry moved from Manchuria to China 2 submarines moved from Japan Sea Zone to Philippines Sea Zone 1 bomber and 1 fighter moved from Japan to Japan Sea Zone 3 fighters moved from Japan Sea Zone to Philippines Sea Zone 1 bomber moved from Japan Sea Zone to Philippines Sea Zone Combat - Japanese Battle in Yakut S.S.R. Japanese attack with 3 infantry Russians defend with 1 infantry Japanese roll dice for 3 infantry in Yakut S.S.R., round 2 : 1/3 hits, 0.50 expected hits Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Yakut S.S.R. Japanese win, taking Yakut S.S.R. from Russians with 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in China Japanese attack with 4 infantry British defend with 1 infantry Japanese roll dice for 4 infantry in China, round 2 : 0/4 hits, 0.67 expected hits Americans roll dice for 1 infantry in China, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 4 infantry in China, round 3 : 1/4 hits, 0.67 expected hits Americans roll dice for 1 infantry in China, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in China Japanese win, taking China from Americans with 4 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Philippines Sea Zone Japanese attack with 1 bomber, 3 fighters and 2 submarines British defend with 1 battleship and 1 transport Japanese roll dice for 2 submarines in Philippines Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 bomber and 3 fighters in Philippines Sea Zone, round 2 : 1/4 hits, 2.17 expected hits British roll dice for 1 battleship and 1 transport in Philippines Sea Zone, round 2 : 0/2 hits, 0.83 expected hits 1 transport owned by the British lost in Philippines Sea Zone Japanese roll dice for 2 submarines in Philippines Sea Zone, round 3 : 2/2 hits, 0.67 expected hits 1 battleship owned by the British lost in Philippines Sea Zone Japanese win with 1 bomber, 3 fighters and 2 submarines remaining. Battle score for attacker is 32 Casualties for British: 1 battleship and 1 transport Non Combat Move - Japanese 2 fighters moved from Philippines Sea Zone to Japan Sea Zone 1 infantry moved from Japan to Japan Sea Zone 1 infantry moved from Japan Sea Zone to Manchuria 1 bomber moved from Philippines Sea Zone to Japan 1 fighter moved from Philippines Sea Zone to Japan Place Units - Japanese 2 submarines placed in Japan Sea Zone 1 armour and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 21 PUs; end with 24 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 Japanese regular : -0.33 Russians regular : -0.33 British regular : -0.83
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Game History
Round: 6 Purchase Units - Americans Americans buy 3 fighters; Remaining resources: 3 PUs; Combat Move - Americans 8 submarines moved from Borneo Sea Zone to Philippines Sea Zone 2 bombers moved from Sinkiang to Philippines Sea Zone 2 fighters moved from Sinkiang to Philippines Sea Zone 1 bomber moved from Australia to Philippines Sea Zone 2 fighters moved from Borneo Sea Zone to Philippines Sea Zone 1 infantry moved from French Indo China to Kwangtung Americans take Kwangtung from Japanese Combat - Americans Battle in Philippines Sea Zone Americans attack with 3 bombers, 4 fighters and 8 submarines Japanese defend with 2 submarines Americans roll dice for 8 submarines in Philippines Sea Zone, round 2 : 5/8 hits, 4.00 expected hits 2 submarines owned by the Japanese lost in Philippines Sea Zone Americans win with 3 bombers, 4 fighters and 8 submarines remaining. Battle score for attacker is 16 Casualties for Japanese: 2 submarines Non Combat Move - Americans 3 bombers moved from Philippines Sea Zone to Philippines 2 infantry moved from New Guinea to New Guinea Sea Zone 2 fighters moved from Philippines Sea Zone to North Australia Sea Zone 2 infantry and 1 transport moved from New Guinea Sea Zone to Philippines Sea Zone 2 infantry moved from Philippines Sea Zone to Philippines 1 armour moved from Borneo Celebes to Borneo Sea Zone 1 armour and 1 transport moved from Borneo Sea Zone to Philippines Sea Zone 1 armour moved from Philippines Sea Zone to Philippines 1 battleship moved from Borneo Sea Zone to Philippines Sea Zone 1 carrier moved from Borneo Sea Zone to Philippines Sea Zone 2 fighters moved from Russia to Sinkiang 1 aaGun moved from West Canada to Alaska Place Units - Americans 2 fighters placed in Sinkiang 1 fighter placed in West US Turn Complete - Americans Americans collect 42 PUs; end with 45 PUs
Combat Hit Differential Summary :
Americans regular : 1.00
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Game History
Round: 7 Purchase Units - Russians Russians buy 1 armour and 5 infantry; Remaining resources: 0 PUs; Non Combat Move - Russians 1 infantry moved from Russia to Kazakh S.S.R. 1 infantry moved from Russia to Evenki National Okrug 1 infantry moved from Novosibirsk to Sinkiang 1 infantry moved from Russia to Novosibirsk 1 transport moved from Indian Ocean Sea Zone to Philippines Sea Zone Place Units - Russians 1 armour and 5 infantry placed in Russia Turn Complete - Russians Russians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary : r7.tsvg
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Game History
Round: 7 Purchase Units - Germans Germans buy 16 infantry; Remaining resources: 1 PUs; Combat Move - Germans 6 infantry moved from Persia to India 1 infantry moved from Persia to Kazakh S.S.R. 4 fighters moved from Caucasus to Kazakh S.S.R. 1 transport moved from East Mediteranean Sea Zone to Mozambique Sea Zone 1 infantry moved from South Africa to Mozambique Sea Zone 1 infantry moved from Mozambique Sea Zone to Madagascar Germans take Madagascar from British 1 armour moved from Anglo Sudan Egypt to French West Africa Germans take French West Africa from British Combat - Germans Battle in India Germans attack with 6 infantry British defend with 1 factory and 1 infantry Germans roll dice for 6 infantry in India, round 2 : 0/6 hits, 1.00 expected hits British roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 6 infantry in India, round 3 : 1/6 hits, 1.00 expected hits British roll dice for 1 infantry in India, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in India 1 infantry owned by the British lost in India Germans win, taking India from British with 5 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Kazakh S.S.R. Germans attack with 4 fighters and 1 infantry Russians defend with 1 infantry Germans roll dice for 4 fighters and 1 infantry in Kazakh S.S.R., round 2 : 1/5 hits, 2.17 expected hits Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakh S.S.R. Germans win, taking Kazakh S.S.R. from Russians with 4 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 4 fighters moved from Kazakh S.S.R. to Karelia S.S.R. 4 infantry moved from East Europe to Karelia S.S.R. 10 armour and 17 infantry moved from Caucasus to Karelia S.S.R. 2 infantry moved from Syria Jordan to Persia 1 infantry moved from Kenya-Rhodesia to Anglo Sudan Egypt 1 infantry moved from South Africa to Kenya-Rhodesia 1 battleship moved from East Mediteranean Sea Zone to Mozambique Sea Zone 11 infantry moved from Germany to East Europe 2 infantry moved from South Europe to East Europe 1 armour moved from Caucasus to Karelia S.S.R. 3 armour moved from Caucasus to Persia Place Units - Germans 1 infantry placed in South Africa 3 infantry placed in Karelia S.S.R. 2 infantry placed in South Europe 10 infantry placed in Germany Turn Complete - Germans Germans collect 55 PUs; end with 56 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : -2.17 British regular : 0.33
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Game History
Round: 7 Purchase Units - British British buy 1 carrier and 1 transport; Remaining resources: 1 PUs; Combat Move - British 2 infantry moved from East Indies to East Indies Sea Zone 2 infantry and 1 transport moved from East Indies Sea Zone to Philippines Sea Zone 2 infantry moved from Australia to North Australia Sea Zone 2 infantry and 1 transport moved from North Australia Sea Zone to Philippines Sea Zone 1 carrier and 2 fighters moved from North Australia Sea Zone to Philippines Sea Zone 4 infantry moved from Philippines Sea Zone to Philippines 1 infantry moved from West Canada to East Canada 1 armour moved from West Canada to East Canada Non Combat Move - British Place Units - British 1 carrier and 1 transport placed in North Sea Zone Turn Complete - British British collect 20 PUs; end with 21 PUs
Combat Hit Differential Summary : b7.tsvg
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Game History
Round: 7 Purchase Units - Japanese Japanese buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Japanese 1 infantry moved from China to French Indo China Japanese take French Indo China from Americans 2 infantry moved from China to Kwangtung 1 bomber moved from Japan to Kwangtung 1 armour and 1 infantry moved from Japan to Japan Sea Zone 1 armour, 1 infantry and 2 transports moved from Japan Sea Zone to Hawaii Sea Zone 1 armour and 1 infantry moved from Hawaii Sea Zone to Hawaiian Islands Japanese take Hawaiian Islands from Americans Combat - Japanese Battle in Kwangtung Japanese attack with 1 bomber and 2 infantry Americans defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Kwangtung, round 2 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Kwangtung Japanese win, taking Kwangtung from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Japanese 1 bomber moved from Kwangtung to Japan 1 infantry moved from Manchuria to Japan Sea Zone 1 infantry moved from Japan Sea Zone to Japan 2 transports moved from Japan Sea Zone to Hawaii Sea Zone 1 battleship, 1 carrier and 8 submarines moved from Japan Sea Zone to Hawaii Sea Zone 1 fighter moved from Japan Sea Zone to Hawaii Sea Zone 1 fighter moved from Japan Sea Zone to Japan Place Units - Japanese 8 infantry placed in Japan Turn Complete - Japanese Japanese collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : 0.00
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Game History
Round: 7 Research Technology - Americans Americans spend 10 on tech rolls Americans roll 3,2 and gets 0 hits Purchase Units - Americans Americans buy 6 infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 2 fighters moved from Sinkiang to China 3 bombers moved from Philippines to Kwangtung 1 fighter moved from Sinkiang to China 1 fighter moved from Sinkiang to French Indo China 2 fighters moved from Philippines Sea Zone to French Indo China 2 fighters moved from Philippines Sea Zone to Kwangtung 2 infantry moved from Philippines to Philippines Sea Zone 1 armour moved from Philippines to Philippines Sea Zone 1 armour, 1 battleship, 1 carrier, 2 infantry, 8 submarines and 2 transports moved from Philippines Sea Zone to Japan Sea Zone 2 infantry moved from Japan Sea Zone to Manchuria 1 armour moved from Japan Sea Zone to Manchuria Combat - Americans Battle in French Indo China Americans attack with 3 fighters Japanese defend with 1 infantry Americans roll dice for 3 fighters in French Indo China, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in French Indo China Americans win with 3 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Japan Sea Zone Americans attack with 1 battleship, 1 carrier, 8 submarines and 2 transports Japanese defend with 1 transport Americans roll dice for 8 submarines in Japan Sea Zone, round 2 : 4/8 hits, 4.00 expected hits 1 transport owned by the Japanese lost in Japan Sea Zone Americans win with 1 battleship, 1 carrier, 8 submarines and 2 transports remaining. Battle score for attacker is 8 Casualties for Japanese: 1 transport Battle in China Americans attack with 3 fighters Japanese defend with 1 infantry Americans roll dice for 3 fighters in China, round 2 : 0/3 hits, 1.50 expected hits Japanese roll dice for 1 infantry in China, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters in China, round 3 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 infantry in China, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Americans lost in China 1 infantry owned by the Japanese lost in China Americans win with 2 fighters remaining. Battle score for attacker is -9 Casualties for Americans: 1 fighter Casualties for Japanese: 1 infantry Battle in Kwangtung Americans attack with 3 bombers and 2 fighters Japanese defend with 2 infantry Americans roll dice for 3 bombers and 2 fighters in Kwangtung, round 2 : 1/5 hits, 3.00 expected hits Japanese roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Kwangtung Americans roll dice for 3 bombers and 2 fighters in Kwangtung, round 3 : 3/5 hits, 3.00 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangtung Americans win with 3 bombers and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Manchuria Non Combat Move - Americans 2 fighters moved from China to Japan Sea Zone 2 fighters moved from Kwangtung to Philippines Sea Zone 3 fighters moved from French Indo China to Novosibirsk 3 bombers moved from Kwangtung to Novosibirsk 1 fighter moved from West US to North Sea Zone 1 infantry moved from West Canada to West US 1 aaGun moved from East US to West US Place Units - Americans 2 transports placed in East US Sea Zone 2 infantry placed in West US 4 infantry placed in East US Turn Complete - Americans Americans collect 38 PUs; end with 39 PUs
Combat Hit Differential Summary :
Americans regular : -4.50 Japanese regular : -1.00
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@The_Good_Captain
Game HistoryRound: 8 Purchase Units - Russians Russians buy 1 armour and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Russia to Caucasus 1 fighter moved from Russia to Caucasus 3 infantry moved from Russia to Kazakh S.S.R. 1 infantry moved from Sinkiang to French Indo China Russians take French Indo China from Japanese 1 infantry moved from Novosibirsk to Yakut S.S.R. 1 infantry moved from Evenki National Okrug to Yakut S.S.R. 2 armour moved from Russia to Yakut S.S.R. Combat - Russians Battle in Yakut S.S.R. Russians attack with 2 armour and 2 infantry Japanese defend with 3 infantry Russians roll dice for 2 armour and 2 infantry in Yakut S.S.R., round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 3 infantry in Yakut S.S.R., round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Yakut S.S.R. Russians roll dice for 2 armour and 2 infantry in Yakut S.S.R., round 3 : 1/4 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Yakut S.S.R., round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Yakut S.S.R. 1 infantry owned by the Japanese lost in Yakut S.S.R. Russians roll dice for 2 armour and 1 infantry in Yakut S.S.R., round 4 : 3/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Yakut S.S.R., round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yakut S.S.R. Russians win, taking Yakut S.S.R. from Japanese with 2 armour and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 3 infantry Casualties for Russians: 1 infantry Battle in Kazakh S.S.R. Russians attack with 3 infantry Germans defend with 1 infantry Russians roll dice for 3 infantry in Kazakh S.S.R., round 2 : 0/3 hits, 0.50 expected hits Germans roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 infantry in Kazakh S.S.R., round 3 : 0/3 hits, 0.50 expected hits Germans roll dice for 1 infantry in Kazakh S.S.R., round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 infantry in Kazakh S.S.R., round 4 : 1/3 hits, 0.50 expected hits Germans roll dice for 1 infantry in Kazakh S.S.R., round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Kazakh S.S.R. Russians win, taking Kazakh S.S.R. from Germans with 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Caucasus Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Caucasus, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Caucasus, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Caucasus to North Sea Zone Place Units - Russians 1 armour and 3 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Japanese regular : -1.00 Germans regular : -1.67 Russians regular : 0.00
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@The_Good_Captain my bad, forgot to post it
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Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 aaGun and 17 infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from India to French Indo China 1 infantry moved from India to French Indo China 1 infantry moved from India to Sinkiang Germans take Sinkiang from Americans 2 infantry moved from Persia to Kazakh S.S.R. 4 fighters moved from Karelia S.S.R. to Persia 4 fighters moved from Persia to Kazakh S.S.R. 6 armour moved from Karelia S.S.R. to Caucasus 25 infantry moved from Karelia S.S.R. to Caucasus 1 armour moved from Persia to French Indo China Combat - Germans Battle in Kazakh S.S.R. Germans attack with 4 fighters and 2 infantry Russians defend with 3 infantry Germans win, taking Kazakh S.S.R. from Russians with 4 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Battle in Caucasus Germans attack with 6 armour and 25 infantry Russians defend with 2 infantry Germans win, taking Caucasus from Russians with 6 armour and 24 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in French Indo China Germans attack with 1 armour and 4 infantry Russians defend with 1 infantry Germans win, taking French Indo China from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 4 fighters moved from Kazakh S.S.R. to Persia 1 infantry moved from Anglo Sudan Egypt to French Equatorial Africa 1 armour moved from French West Africa to Anglo Sudan Egypt 1 infantry moved from Kenya-Rhodesia to Anglo Sudan Egypt 2 infantry moved from South Europe to West Europe 1 aaGun moved from Germany to West Europe 1 aaGun moved from East Europe to Germany 1 infantry moved from Karelia S.S.R. to Finland Norway 1 infantry moved from East Europe to Karelia S.S.R. 12 infantry moved from East Europe to Ukraine S.S.R. 10 infantry moved from Germany to East Europe 5 armour moved from Karelia S.S.R. to Caucasus 5 armour moved from Persia to Caucasus 3 armour moved from Persia to Sinkiang 1 armour moved from Persia to Sinkiang 1 infantry moved from Madagascar to Mozambique Sea Zone 1 infantry moved from South Africa to Mozambique Sea Zone 2 infantry and 1 transport moved from Mozambique Sea Zone to Indian Ocean Sea Zone 2 infantry moved from Indian Ocean Sea Zone to India 1 battleship moved from Mozambique Sea Zone to Indian Ocean Sea Zone Place Units - Germans 1 aaGun and 2 infantry placed in India 1 infantry placed in South Africa 1 infantry placed in Karelia S.S.R. 13 infantry placed in Germany Turn Complete - Germans Germans collect 57 PUs; end with 57 PUs
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@The_Good_Captain Um, for some reason the password disappeared and now I don’t remember what it is lol. Any advice?
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Game History
Round: 8 Purchase Units - British British buy 4 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - British Germans roll AA dice in Karelia S.S.R. : 1/1 hits, 0.17 expected hits 1 fighter lost in Karelia S.S.R. Germans roll AA dice in Karelia S.S.R. : 0/1 hits, 0.17 expected hits 1 transport moved from North Sea Zone to East Canada Sea Zone 1 infantry moved from East Canada to East Canada Sea Zone 1 infantry and 1 transport moved from East Canada Sea Zone to North Sea Zone 1 infantry moved from United Kingdom to North Sea Zone 2 infantry moved from North Sea Zone to Finland Norway 1 fighter moved from Russia to Finland Norway 1 fighter moved from Russia to Finland Norway Combat - British Battle in Finland Norway British attack with 1 fighter and 2 infantry Germans defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Finland Norway, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Finland Norway, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland Norway British win, taking Finland Norway from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 1 fighter moved from Finland Norway to Russia 4 infantry moved from Philippines to Philippines Sea Zone 1 carrier, 2 fighters, 4 infantry and 2 transports moved from Philippines Sea Zone to Japan Sea Zone 4 infantry moved from Japan Sea Zone to Manchuria Place Units - British 1 transport placed in North Sea Zone 4 infantry placed in United Kingdom Turn Complete - British British collect 22 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans AA : 0.67 Germans regular : -0.33 British regular : 1.17
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Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 fighters; Remaining resources: 1 PUs; Non Combat Move - Japanese 1 armour and 1 infantry moved from Hawaiian Islands to Hawaii Sea Zone 1 armour, 1 battleship, 1 carrier, 1 fighter, 1 infantry, 8 submarines and 4 transports moved from Hawaii Sea Zone to North Australia Sea Zone 1 bomber moved from Japan to Anglo Sudan Egypt Place Units - Japanese 2 fighters placed in Japan Turn Complete - Japanese Japanese collect 20 PUs; end with 21 PUs
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Game History
Round: 8 Research Technology - Americans Americans spend 15 on tech rolls Americans roll 2,2,3 and gets 0 hits Purchase Units - Americans Americans buy 2 infantry and 2 transports; Remaining resources: 2 PUs; Combat Move - Americans 1 armour moved from Manchuria to Soviet Far East Russians take Soviet Far East from Japanese 1 armour moved from Soviet Far East to Manchuria 1 infantry moved from Manchuria to China Americans take China from Japanese 1 infantry moved from Manchuria to Kwangtung Americans take Kwangtung from Japanese 3 bombers moved from Novosibirsk to Japan 3 fighters moved from Novosibirsk to Kazakh S.S.R. 4 infantry moved from West US to West Canada 4 infantry moved from East US to East US Sea Zone 2 infantry and 1 transport moved from East US Sea Zone to West Spain Sea Zone 2 infantry and 1 transport moved from East US Sea Zone to West Spain Sea Zone 4 infantry moved from West Spain Sea Zone to Algeria Americans take Algeria from Germans Combat - Americans Strategic bombing raid in Japan Japanese roll AA dice in Japan : 0/3 hits, 0.50 expected hits Bombing raid in Japan rolls: 3,3,3 and costs: 9 PUs. Bombing raid costs 9 PUs Battle in Kazakh S.S.R. Americans attack with 3 fighters Germans defend with 1 infantry Americans roll dice for 3 fighters in Kazakh S.S.R., round 2 : 3/3 hits, 1.50 expected hits Germans roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Kazakh S.S.R. Americans win with 3 fighters remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 3 fighters moved from Kazakh S.S.R. to Russia 3 bombers moved from Japan to Manchuria Place Units - Americans 2 transports placed in West US Sea Zone 2 infantry placed in West US Turning on Edit Mode EDIT: Removing units owned by Americans from West US: 1 aaGun EDIT: Adding units owned by Americans to West Canada: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 42 PUs; end with 44 PUs
Combat Hit Differential Summary :
Americans regular : 1.50 Japanese AA : -0.50 Germans regular : -0.33