@peirce No scrambles. GL HF
L22 #1 trulpen (X) vs Myygames (A+45) OOB LL
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Horrible, horrible aa…
G3 L22 #1 trulpen vs myygames (+45) OOB LL.tsvg
Game History
Round: 3
Purchase Units - Germans Germans buy 4 artilleries, 9 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone 1 infantry moved from 109 Sea Zone to Scotland 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from 109 Sea Zone to Eire 2 bombers moved from Western Germany to United Kingdom 1 fighter moved from 110 Sea Zone to United Kingdom 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 109 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to United Kingdom Combat - Germans Air Battle in United Kingdom Germans attacks with 4 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 1/1 hits, 0,17 expected hits 1 tactical_bomber killed by AA British roll AA dice in United Kingdom : 1/1 hits, 0,33 expected hits 1 bomber killed by AA Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in United Kingdom causes 6 damage total. Battle in Scotland Battle in Eire Cleaning up after air battles Non Combat Move - Germans 3 armour moved from Bulgaria to Romania 2 aaGuns, 3 artilleries and 14 infantry moved from Poland to Baltic States 6 armour and 2 mech_infantrys moved from Germany to Baltic States 3 artilleries and 7 infantry moved from Germany to Poland 2 mech_infantrys moved from Northern Italy to Romania 1 fighter and 1 tactical_bomber moved from Alexandria to Southern Italy 1 fighter moved from Alexandria to Southern Italy 1 submarine moved from 110 Sea Zone to 109 Sea Zone 1 fighter moved from United Kingdom to 109 Sea Zone 1 bomber moved from United Kingdom to Western Germany 1 submarine moved from 112 Sea Zone to 125 Sea Zone 1 submarine moved from 112 Sea Zone to 109 Sea Zone Place Units - Germans 1 submarine placed in 112 Sea Zone 3 infantry placed in Normandy Bordeaux Germans undo move 2. 1 artillery and 2 infantry placed in Normandy Bordeaux 3 artilleries and 7 infantry placed in Germany Germans undo move 3. 3 artilleries and 7 infantry placed in Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
British AA : 1,50
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Wait, need to change the positioning. Reposting.
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Realized Russia may DOW on Germany, so need to protect Slovakia Hungary as well.
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This should be better.
G3 L22 #1 trulpen vs myygames (+45) OOB LL.tsvg
Game History
Round: 3
Purchase Units - Germans Germans buy 4 artilleries, 9 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone 1 infantry moved from 109 Sea Zone to Scotland 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from 109 Sea Zone to Eire 2 bombers moved from Western Germany to United Kingdom 1 fighter moved from 110 Sea Zone to United Kingdom 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 109 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to United Kingdom Combat - Germans Air Battle in United Kingdom Germans attacks with 4 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 1/1 hits, 0,17 expected hits 1 tactical_bomber killed by AA British roll AA dice in United Kingdom : 1/1 hits, 0,33 expected hits 1 bomber killed by AA Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in United Kingdom causes 6 damage total. Battle in Scotland Battle in Eire Cleaning up after air battles Non Combat Move - Germans 3 armour moved from Bulgaria to Romania 6 armour and 2 mech_infantrys moved from Germany to Baltic States 2 mech_infantrys moved from Northern Italy to Romania 1 fighter and 1 tactical_bomber moved from Alexandria to Southern Italy 1 fighter moved from Alexandria to Southern Italy 1 submarine moved from 110 Sea Zone to 109 Sea Zone 1 fighter moved from United Kingdom to 109 Sea Zone 1 bomber moved from United Kingdom to Western Germany 1 submarine moved from 112 Sea Zone to 125 Sea Zone 1 submarine moved from 112 Sea Zone to 109 Sea Zone 3 infantry moved from Romania to Slovakia Hungary 1 aaGun moved from Romania to Slovakia Hungary 3 infantry moved from Romania to Slovakia Hungary 1 aaGun moved from Poland to Baltic States 3 artilleries and 14 infantry moved from Poland to Baltic States 1 infantry moved from Germany to Slovakia Hungary 1 infantry moved from Germany to Slovakia Hungary 3 artilleries and 5 infantry moved from Germany to Poland Place Units - Germans 1 submarine placed in 112 Sea Zone 1 artillery and 2 infantry placed in Normandy Bordeaux 3 artilleries and 7 infantry placed in Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
British AA : 1,50
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I was actually going for Gibraltar pretty hard, but then hesitated and reconsidered during Germany. Didn’t want to ask about redoing Italy, so it is what it is.
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I was actually about to buy 2 ac, 1 des and sacrifice the present fleet in z91 countering next turn. Felt it became rather expensive and put the idea on hold. Barbarossa is more important than Gibraltar.
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Will be able to do some economic damage on UK meanwhile, although losing a tac and a sb during SBR hurt like hell.
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Might add that even if you don’t DOW on Germany with Russia, the german sub will prevent the NO. The rule says only “axis warship” so Germany doesn’t have to be at war with Russia.
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@trulpen said in L22 #1 trulpen (X) vs Myygames (A+45) OOB LL:
Might add that even if you don’t DOW on Germany with Russia, the german sub will prevent the NO. The rule says only “axis warship” so Germany doesn’t have to be at war with Russia.
I am clear on that and will declare with russia to prevent trippleA errors
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Seems 1 tr slipped along with the fleet to z42. I’ll move it back. I mean, no point in having an empty tr down there at this point. And not in danger in z36 either.
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@trulpen said in L22 #1 trulpen (X) vs Myygames (A+45) OOB LL:
Seems 1 tr slipped along with the fleet to z42. I’ll move it back. I mean, no point in having an empty tr down there at this point. And not in danger in z36 either.
Yes, i saw that. Actually i was wondering what that was Good for. Nevertheless i also Took that into consideration with my moves. Where die you intend to move it to?
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In general I am open to editing, and I am not picky on that. But I think edist should follow some guidelines. I had to work these out in a different game, so here to share my thoughts:
- Edits should aim to correct klick-errors, caused by wrong or too fast klicking in trippleA
- Edits must be accepted by both players
- Edist should be mentioned in the post, except if its only a NCM in the same turn
- Edits never should give a tactical advantage to a player. Especially no dice should be rolled that are relevant for the edit. The turn sequence must be kept
- Edits should be made in a timely manner. Best case in the same turn before the post. Latest before the next players turn
Let me know what you think!
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I didn’t see that until now, unfortunately.
I just wanted to keep the tr in z36, as I always do.
The guideline is good, although I think that correcting apparent slips should be able to be made.
Edits being accepted by both players is good. So the question regarding this situation is if you accept that edit?
Changed the air casualty in Burma by edit, but then changed my mind and changed back.
J3 L22 #1 trulpen vs myygames (+45) OOB LL.tsvg
Game History
Round: 3 Purchase Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 transport EDIT: Turning off Edit Mode Japanese buy 1 carrier, 1 destroyer, 4 infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 2 infantry moved from Chahar to Suiyuyan 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Siam to Shan State Japanese take Shan State from UK_Pacific 1 infantry moved from Siam to French Indo China Japanese take French Indo China from French 1 mech_infantry moved from Hunan to Kwangtung 1 infantry moved from Kwangsi to Kwangtung 1 artillery moved from Kwangsi to 36 Sea Zone 1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Malaya 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from 42 Sea Zone to Java 2 infantry moved from Caroline Islands to 33 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 2 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from Anhwe to Korea 1 infantry moved from Manchuria to Korea 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 artillery and 1 infantry moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from Anhwe to Kwangtung 1 armour moved from Jehol to Suiyuyan 1 infantry moved from Chahar to Suiyuyan 1 tactical_bomber moved from Chahar to Suiyuyan 2 bombers moved from Kwangsi to Philippines 1 fighter moved from Kwangsi to Kwangtung 2 fighters and 1 tactical_bomber moved from Kwangsi to Burma 1 tactical_bomber moved from 36 Sea Zone to Burma Combat - Japanese Battle in Java Battle in Borneo Battle in Celebes Battle in Sumatra Battle in Malaya Battle in Kwangtung Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/0 hits, 2,00 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/1 hits, 0,67 expected hits 2 infantry owned by the British lost in Kwangtung Japanese win, taking Java from Dutch, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking Sumatra from UK_Pacific, taking Malaya from UK_Pacific, taking Kwangtung from UK_Pacific with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Suiyuyan Japanese attack with 1 armour, 3 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 armour, 3 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 2/1 hits, 1,67 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 armour, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Philippines Japanese attack with 1 artillery, 2 bombers and 1 infantry Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Philippines, round 2 : 2/0 hits, 2,00 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery and 2 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Burma Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers British defend with 1 aaGun and 1 infantry; ANZAC defend with 1 infantry British roll AA dice in Burma : 1/1 hits, 0,50 expected hits 1 fighter owned by the Japanese lost in Burma Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Burma, round 2 : 2/1 hits, 2,33 expected hits UK_Pacific roll dice for 1 aaGun and 2 infantry in Burma, round 2 : 0/1 hits, 0,67 expected hits 1 infantry owned by the ANZAC and 1 aaGun owned by the British lost in Burma Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Burma, round 3 : 2/1 hits, 2,33 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Japanese: 1 fighter Casualties for ANZAC: 1 infantry Casualties for British: 1 aaGun and 1 infantry Battle in Korea Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Korea, round 2 : 1/1 hits, 1,33 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Burma: 1 tactical_bomber EDIT: Adding units owned by Japanese to Burma: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from Korea to 6 Sea Zone 1 infantry moved from Jehol to Manchuria 1 fighter moved from Kwangtung to 6 Sea Zone 1 fighter moved from Chahar to Japan 2 fighters moved from Caroline Islands to Japan 1 tactical_bomber moved from Caroline Islands to 6 Sea Zone 3 artilleries and 7 infantry moved from Kweichow to Yunnan 1 aaGun, 1 artillery and 3 infantry moved from Anhwe to Kweichow 3 infantry moved from Shantung to Anhwe 2 infantry moved from Jehol to Anhwe EDIT: 1 infantry moved from 42 Sea Zone to Java EDIT: 1 aaGun and 1 transport moved from 44 Sea Zone to 42 Sea Zone EDIT: 1 transport moved from 42 Sea Zone to 44 Sea Zone EDIT: 1 infantry moved from Java to Celebes 2 bombers moved from Philippines to Kwangsi 1 carrier moved from 36 Sea Zone to 37 Sea Zone 1 battleship moved from 42 Sea Zone to 37 Sea Zone 1 cruiser and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 destroyer moved from 42 Sea Zone to 37 Sea Zone 1 fighter moved from Burma to 37 Sea Zone 1 fighter moved from Burma to 37 Sea Zone 1 battleship and 1 destroyer moved from 33 Sea Zone to 42 Sea Zone 1 cruiser and 1 destroyer moved from 42 Sea Zone to 37 Sea Zone 1 submarine moved from 42 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangtung to Anhwe 1 tactical_bomber moved from Suiyuyan to Jehol 1 tactical_bomber moved from Burma to Yunnan 1 fighter moved from 36 Sea Zone to Yunnan Place Units - Japanese 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 3 infantry placed in Shantung 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 59 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67 Americans regular : 0,33 Japanese regular : -0,67 British AA : 0,50 UK_Pacific regular : -1,67 Russians regular : 0,67
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@trulpen I am actually thinking that editing a japanese transport at the beginning of a japanese move is way late, and my feeling says that this would stretch out too much goodwill.
I understand now that you did not intend to move the TR there, but I spent some time thinking on what that would be your intentions of that. Also, as I said I was considering the transports that you have available for attacks in J3 in my moves.
So, Sir, I hope you understand my position and I kindly ask you to undo that edit, considering it started empty in SZ42 and adjust your NCM accordingly.
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Ok, I fix it.
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The extra tr in z42 then instead went to z37 and loaded 1 inf from Siam to attack Malaya. Shan state would have to be left alone, so 1 IPC less for Japan.
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@trulpen said in L22 #1 trulpen (X) vs Myygames (A+45) OOB LL:
The extra tr in z42 then instead went to z37 and loaded 1 inf from Siam to attack Malaya. Shan state would have to be left alone, so 1 IPC less for Japan.
that makes perfectly sense, thank you.
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@trulpen l22-1-trulpen-vs-myygames-45-oob-ll_UK3.tsvg
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands Combat - Americans Battle in Caroline Islands Non Combat Move - Americans 2 fighters moved from Hawaiian Islands to 33 Sea Zone 2 carriers, 1 destroyer and 2 fighters moved from 30 Sea Zone to 33 Sea Zone 1 bomber moved from Western United States to Queensland 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island 1 armour moved from Central United States to 101 Sea Zone 1 armour and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 armour moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 carrier, 1 cruiser, 1 destroyer and 3 submarines moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to 91 Sea Zone 1 tactical_bomber moved from Eastern United States to Gibraltar 2 mech_infantrys moved from Central United States to Western United States Place Units - Americans 1 fighter and 1 tactical_bomber placed in Eastern United States 1 carrier and 2 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Sikang to Shensi 1 fighter and 1 infantry moved from Sikang to Szechwan Combat - Chinese Battle in Shensi Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Shensi, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Shensi, round 3 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Kansu to Tsinghai 1 fighter moved from Szechwan to Tsinghai 4 infantry moved from Sikang to Tsinghai Place Units - Chinese 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Purchase Units - British British buy 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 1 destroyer and 1 fighter; Remaining resources: 0 PUs; Combat Move - British 2 fighters and 1 infantry moved from United Kingdom to Scotland 1 armour and 1 infantry moved from Gibraltar to 92 Sea Zone 1 armour and 1 infantry moved from 92 Sea Zone to Algeria 1 fighter moved from Gibraltar to Algeria 1 fighter moved from Gibraltar to 94 Sea Zone 1 tactical_bomber moved from Egypt to Belgian Congo 1 armour and 1 mech_infantry moved from Egypt to Belgian Congo British take Anglo Egyptian Sudan from Italians 1 infantry moved from Iraq to 80 Sea Zone 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone 1 infantry moved from 72 Sea Zone to Kenya 2 infantry moved from India to Burma 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Burma 1 fighter moved from India to Burma Combat - British Battle in Kenya Battle in 94 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 94 Sea Zone British win, taking Kenya from Italians with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Belgian Congo British attack with 1 armour, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Belgian Congo, round 2 : 1/1 hits, 1,33 expected hits Italians roll dice for 1 infantry in Belgian Congo, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Belgian Congo British win, taking Belgian Congo from Italians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Italians: 1 infantry Battle in Scotland British attack with 2 fighters and 1 infantry Germans defend with 1 airfield and 1 infantry British roll dice for 2 fighters and 1 infantry in Scotland, round 2 : 1/1 hits, 1,17 expected hits Germans roll dice for 1 infantry in Scotland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Scotland British win, taking Scotland from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Algeria British attack with 1 armour, 1 fighter and 1 infantry Italians defend with 1 artillery British roll dice for 1 cruiser in Algeria, round 2 : 0/1 hits, 0,50 expected hits British roll dice for 1 armour, 1 fighter and 1 infantry in Algeria, round 2 : 1/1 hits, 1,17 expected hits Italians roll dice for 1 artillery in Algeria, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Algeria British win, taking Algeria from Italians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Burma British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 artillery and 1 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/0 hits, 2,00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/1 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - British 1 tactical_bomber moved from Burma to 39 Sea Zone 1 fighter moved from Burma to 39 Sea Zone 1 fighter moved from Burma to India 1 infantry moved from Eastern Persia to West India 2 infantry moved from Northwest Persia to Persia 1 infantry moved from Iraq to Persia 1 tactical_bomber moved from Belgian Congo to Egypt 1 fighter moved from 94 Sea Zone to Egypt 1 fighter moved from Algeria to Gibraltar 1 fighter moved from Scotland to Gibraltar 1 fighter moved from Scotland to United Kingdom 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 transport moved from 72 Sea Zone to 71 Sea Zone Place Units - British 1 artillery and 2 infantry placed in Egypt 2 infantry and 1 mech_infantry placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,2,3,2,3,1,6,2,3 British collect 25 PUs (8 lost to blockades); end with 25 PUs Place Units - UK_Pacific 1 artillery and 1 fighter placed in India 1 destroyer placed in 39 Sea Zone Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,3,4,3,3,1,2,1,5,6,5,1 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Units Change Ownership Some Units in India change ownership: 1 artillery and 1 fighter Some Units in 39 Sea Zone change ownership: 1 destroyer
Combat Hit Differential Summary :
Chinese regular : 0,33 Italians regular : 0,33 Japanese regular : 0,33 Germans regular : -0,33 British regular : -1,17
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I3 L22 #1 trulpen vs myygames (+45) OOB LL.tsvg
Game History
Round: 3
Purchase Units - Italians Italians buy 1 carrier; Remaining resources: 2 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to Greece 2 infantry moved from Southern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Greece 1 armour moved from Yugoslavia to Eastern Poland Italians take Eastern Poland from Russians 1 armour moved from Baltic States to Eastern Poland Combat - Italians Battle in Greece Italians attack with 1 bomber and 2 infantry Neutral_Allies defend with 1 infantry Italians roll dice for 1 bomber and 2 infantry in Greece, round 2 : 1/0 hits, 1,00 expected hits Neutral_Allies roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Allies lost in Greece Italians win, taking Greece from Neutral_Allies with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Allies: 1 infantry Non Combat Move - Italians 1 bomber moved from Greece to Southern Italy 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone 1 infantry moved from Libya to Tobruk 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Alexandria to Tobruk 1 fighter moved from Libya to Southern Italy 2 infantry moved from Bulgaria to Romania 1 artillery moved from Northern Italy to Yugoslavia Place Units - Italians 1 carrier placed in 97 Sea Zone Turn Complete - Italians Italians collect 17 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians regular : 0,00
Neutral_Allies regular : -0,33