Surfer L+17 vs aagamerz13 x BM4

  • 2026 25 24 23 22 21 20

    Well, I was going to say this would be a boring game since my guys didn’t seem to want to fight. But hey the ANZAC inf fought a clean fight so maybe the dice gods will start returning favors??


  • @surfer this is still a competitive game. I’ve lost quite a few games where I felt I ahead. One big roll can change things in a hurry


  • TripleA Manual Gamesave Post: Germans round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 destroyer, 12 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Germans
            1 infantry moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 infantry moved from Poland to Eastern Poland
                  Germans take Eastern Poland from Russians
            2 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            3 artilleries and 1 infantry moved from France to Normandy Bordeaux
            1 infantry moved from Romania to Yugoslavia
            2 infantry moved from Slovakia Hungary to Yugoslavia
            2 armour and 3 mech_infantrys moved from France to Yugoslavia
            1 armour moved from France to Yugoslavia
            1 submarine moved from 112 Sea Zone to 109 Sea Zone
            1 submarine moved from 110 Sea Zone to 109 Sea Zone
            2 bombers moved from Holland Belgium to 109 Sea Zone
            2 fighters and 2 tactical_bombers moved from Holland Belgium to 109 Sea Zone
            4 infantry moved from Bulgaria to Greece
            1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
            1 fighter moved from Northern Italy to Alexandria
            2 fighters and 2 tactical_bombers moved from Western Germany to Greece
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • @aagamerz13 scramble uk sea z?

  • 2026 25 24 23 22 21 20

    @aagamerz13 Nah. My goose was cooked when the subs hit 2x

    Re: competitive game. Oh, I’m not giving up, but seems like its been a helluva beating for the Allies.


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 destroyer, 12 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Germans
            1 infantry moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 infantry moved from Poland to Eastern Poland
                  Germans take Eastern Poland from Russians
            2 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            3 artilleries and 1 infantry moved from France to Normandy Bordeaux
            1 infantry moved from Romania to Yugoslavia
            2 infantry moved from Slovakia Hungary to Yugoslavia
            2 armour and 3 mech_infantrys moved from France to Yugoslavia
            1 armour moved from France to Yugoslavia
            1 submarine moved from 112 Sea Zone to 109 Sea Zone
            1 submarine moved from 110 Sea Zone to 109 Sea Zone
            2 bombers moved from Holland Belgium to 109 Sea Zone
            2 fighters and 2 tactical_bombers moved from Holland Belgium to 109 Sea Zone
            4 infantry moved from Bulgaria to Greece
            1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
            1 fighter moved from Northern Italy to Alexandria
            2 fighters and 2 tactical_bombers moved from Western Germany to Greece
    
        Combat - Germans
            Battle in Greece
                Germans attack with 2 fighters, 4 infantry and 2 tactical_bombers
                Neutral_Allies defend with 4 infantry
                    Germans roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Greece, round 2 : 3/8 hits, 3.00 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits
                    3 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Greece
                    Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Greece, round 3 : 4/6 hits, 2.67 expected hits
                    Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece
                Germans win, taking Greece from Neutral_Allies with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 3 infantry
                Casualties for Neutral_Allies: 4 infantry
            Battle in Yugoslavia
                Germans attack with 3 armour, 3 infantry and 3 mech_infantrys
                Neutral_Allies defend with 5 infantry
                    Germans roll dice for 3 armour, 3 infantry and 3 mech_infantrys in Yugoslavia, round 2 : 2/9 hits, 2.50 expected hits
                    Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1.67 expected hits
                    2 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia
                2 infantry owned by the Germans, 3 armour owned by the Germans and 3 mech_infantrys owned by the Germans retreated to Romania
                Neutral_Allies win with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Neutral_Allies: 2 infantry
            Battle in Normandy Bordeaux
                Germans attack with 3 artilleries, 1 infantry and 1 tactical_bomber
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 3 artilleries, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/5 hits, 1.83 expected hits
                    French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans, 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from French with 3 artilleries and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for French: 1 artillery and 1 infantry
            Battle in 109 Sea Zone
                Germans attack with 2 bombers, 2 fighters, 2 submarines and 2 tactical_bombers
                British defend with 1 battleship and 1 cruiser
                    Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 109 Sea Zone, round 2 : 4/6 hits, 3.67 expected hits
                    British roll dice for 1 battleship and 1 cruiser in 109 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    2 submarines owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 109 Sea Zone
                Germans win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 20
                Casualties for Germans: 2 submarines
                Casualties for British: 1 battleship and 1 cruiser
    
        Non Combat Move - Germans
            1 battleship moved from 110 Sea Zone to 112 Sea Zone
            1 transport moved from 113 Sea Zone to 112 Sea Zone
            2 fighters and 2 tactical_bombers moved from Greece to Romania
            1 armour and 1 infantry moved from Romania to Eastern Poland
            1 armour moved from Bulgaria to Eastern Poland
            2 artilleries and 5 infantry moved from Slovakia Hungary to Eastern Poland
            3 aaGuns, 1 armour, 3 artilleries and 12 infantry moved from Poland to Eastern Poland
            2 mech_infantrys moved from Germany to Eastern Poland
            2 armour moved from Southern France to Greater Southern Germany
            2 aaGuns moved from Holland Belgium to Normandy Bordeaux
            1 tactical_bomber moved from Normandy Bordeaux to Romania
            2 bombers moved from 109 Sea Zone to Western Germany
            2 fighters and 2 tactical_bombers moved from 109 Sea Zone to Western Germany
            1 infantry moved from Western Germany to France
            1 infantry moved from Western Germany to France
            1 armour moved from France to Normandy Bordeaux
    
        Place Units - Germans
            1 destroyer and 1 submarine placed in 112 Sea Zone
            1 armour and 9 mech_infantrys placed in Germany
            3 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
            Germans collect 47 PUs; end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.33
    Neutral_Allies regular : 0.67
    Germans regular : 1.67
    British regular : 0.83
    

    Savegame

  • 2026 25 24 23 22 21 20

    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 12 infantry; Remaining resources: 2 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
    
        Non Combat Move - Russians
            1 artillery and 6 infantry moved from Western Ukraine to Ukraine
            2 infantry moved from Rostov to Ukraine
            2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Ukraine
            1 aaGun, 1 artillery and 13 infantry moved from Belarus to Bryansk
            1 fighter moved from Novgorod to Ukraine
            1 aaGun and 8 infantry moved from Novgorod to Archangel
            1 submarine moved from 125 Sea Zone to 119 Sea Zone
            1 armour and 1 mech_infantry moved from Kazakhstan to Caucasus
            2 infantry moved from Olgiy to Kansu
            1 infantry moved from Ulaanbaatar to Buryatia
            4 infantry moved from Yakut S.S.R. to Yenisey
            2 infantry moved from Buyant-Uhaa to Central Mongolia
            1 infantry moved from Dzavhan to Central Mongolia
            6 infantry moved from Russia to Bryansk
    
        Place Units - Russians
            3 infantry placed in Ukraine
            9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 34 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 factory_minor, 2 mech_infantrys and 2 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 armour moved from Soviet Far East to Siberia
            1 infantry moved from Siberia to Sakha
                  Japanese take Sakha from Russians
            1 infantry moved from Chahar to Central Mongolia
            1 fighter moved from Jehol to Central Mongolia
            1 fighter moved from Manchuria to Central Mongolia
            2 bombers moved from Kwangsi to Central Mongolia
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            3 infantry moved from Hunan to Yunnan
            1 infantry moved from Kwangsi to Yunnan
            6 tactical_bombers moved from Kwangsi to Yunnan
            6 fighters moved from Kwangsi to Yunnan
    
        Combat - Japanese
            Battle in Central Mongolia
                Japanese attack with 2 bombers, 2 fighters and 1 infantry
                Russians defend with 3 infantry
                    Japanese roll dice for 2 bombers, 2 fighters and 1 infantry in Central Mongolia, round 2 : 2/5 hits, 2.50 expected hits
                    Russians roll dice for 3 infantry in Central Mongolia, round 2 : 2/3 hits, 1.00 expected hits
                    1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Central Mongolia
                1 fighter owned by the Japanese and 2 bombers owned by the Japanese retreated
                Russians win with 1 infantry remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 fighter and 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Yunnan
                Japanese attack with 6 fighters, 4 infantry and 6 tactical_bombers
                Chinese defend with 5 infantry
                    Japanese roll dice for 6 fighters, 4 infantry and 6 tactical_bombers in Yunnan, round 2 : 10/16 hits, 7.67 expected hits
                    Chinese roll dice for 5 infantry in Yunnan, round 2 : 1/5 hits, 1.67 expected hits
                    1 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 6 fighters, 3 infantry and 6 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 5 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Central Mongolia to Jehol
            1 fighter moved from Central Mongolia to Jehol
            1 artillery moved from Manchuria to Amur
            1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            2 infantry moved from Siam to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            2 destroyers moved from 36 Sea Zone to 42 Sea Zone
            2 carriers moved from 36 Sea Zone to 42 Sea Zone
            1 carrier moved from 36 Sea Zone to 37 Sea Zone
            2 fighters and 2 tactical_bombers moved from Kwangsi to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Yunnan to 37 Sea Zone
            1 battleship moved from 36 Sea Zone to 37 Sea Zone
            1 cruiser moved from 36 Sea Zone to 37 Sea Zone
            1 submarine moved from 36 Sea Zone to 42 Sea Zone
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            1 artillery and 3 infantry moved from Japan to 6 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 fighter and 2 tactical_bombers moved from Yunnan to Jehol
            4 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
            1 artillery moved from Kiangsu to Kiangsi
            2 fighters moved from Kwangsi to Kiangsi
            1 tactical_bomber moved from Kwangsi to Kiangsi
            1 cruiser moved from 37 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            1 factory_minor placed in Kiangsu
            2 transports placed in 6 Sea Zone
            1 armour and 2 mech_infantrys placed in Manchuria
    
        Turn Complete - Japanese
            Japanese collect 36 PUs; end with 38 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Japanese regular : 1.83
    Russians regular : 1.00
    

    Savegame

  • 2026 25 24 23 22 21 20

    TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from Guam to 54 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 2 carriers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 mech_infantry moved from Central United States to Western United States
            1 mech_infantry moved from Central United States to Western United States
    
        Place Units - Americans
            1 submarine placed in 10 Sea Zone
            2 carriers and 1 transport placed in 101 Sea Zone
            1 transport placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2026 25 24 23 22 21 20

    TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Kweichow
            1 infantry moved from Shensi to Hopei
            1 fighter moved from Shensi to Hopei
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Shensi
            2 infantry moved from Kansu to Suiyuyan
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
            3 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.00
    Japanese regular : 1.33
    

    Savegame

  • 2026 25 24 23 22 21 20

    TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from Guam to 54 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 2 carriers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 mech_infantry moved from Central United States to Western United States
            1 mech_infantry moved from Central United States to Western United States
    
        Place Units - Americans
            1 submarine placed in 10 Sea Zone
            2 carriers and 1 transport placed in 101 Sea Zone
            1 transport placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Kweichow
            1 infantry moved from Shensi to Hopei
            1 fighter moved from Shensi to Hopei
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Shensi
            2 infantry moved from Kansu to Suiyuyan
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
            3 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 1 factory_minor, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 5 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 marine moved from India to 39 Sea Zone
            1 battleship and 1 marine moved from 39 Sea Zone to 80 Sea Zone
            1 marine moved from 80 Sea Zone to Iraq
            1 artillery and 3 infantry moved from Persia to Iraq
            1 fighter moved from Egypt to Iraq
    
        Combat - British
            Battle in Iraq
                British attack with 1 artillery, 1 fighter, 3 infantry and 1 marine
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 battleship in Iraq, round 2 : 0/1 hits, 0.67 expected hits
                    British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 marine in Iraq, round 2 : 3/6 hits, 1.83 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 3/3 hits, 1.00 expected hits
                    3 infantry owned by the Neutral_Axis and 3 infantry owned by the British lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter and 1 marine remaining. Battle score for attacker is 0
                Casualties for British: 3 infantry
                Casualties for Neutral_Axis: 3 infantry
    
        Non Combat Move - British
            1 fighter moved from Iraq to Persia
            1 infantry moved from Eastern Persia to Persia
            2 artilleries and 2 infantry moved from Egypt to Anglo Egyptian Sudan
            1 fighter moved from Malta to Anglo Egyptian Sudan
            2 infantry moved from Rhodesia to Tanganyika Territory
            1 transport moved from 76 Sea Zone to 71 Sea Zone
            1 transport moved from 80 Sea Zone to 72 Sea Zone
            1 destroyer moved from 76 Sea Zone to 80 Sea Zone
            1 cruiser and 1 destroyer moved from 76 Sea Zone to 72 Sea Zone
            5 infantry moved from Shan State to Burma
    
        Place Units - British
            1 factory_minor placed in Persia
            2 infantry and 1 mech_infantry placed in Union of South Africa
            1 destroyer and 1 transport placed in 106 Sea Zone
    
        Turn Complete - British
            British collect 31 PUs; end with 32 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            5 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 19 PUs
            Some Units in India change ownership: 5 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 1.00
    Japanese regular : 1.33
    Neutral_Axis regular : 2.00
    British regular : 0.50
    

    Savegame


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Italians
            1 infantry moved from Alexandria to Egypt
                  Italians take Egypt from British
            1 armour moved from Romania to Belarus
                  Italians take Belarus from Russians
            1 armour moved from Slovakia Hungary to Belarus
            1 submarine moved from 96 Sea Zone to 98 Sea Zone
            2 infantry moved from Albania to Yugoslavia
            2 fighters moved from Southern Italy to Yugoslavia
            1 bomber moved from Southern Italy to Yugoslavia
            2 infantry moved from Northern Italy to Yugoslavia
    
        Combat - Italians
            Battle in Yugoslavia
                Italians attack with 1 bomber, 2 fighters and 4 infantry
                Neutral_Allies defend with 3 infantry
                    Italians roll dice for 1 bomber, 2 fighters and 4 infantry in Yugoslavia, round 2 : 1/7 hits, 2.33 expected hits
                    Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Yugoslavia
                    Italians roll dice for 1 bomber, 2 fighters and 3 infantry in Yugoslavia, round 3 : 1/6 hits, 2.17 expected hits
                    Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 3 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Yugoslavia
                    Italians roll dice for 1 bomber, 2 fighters and 1 infantry in Yugoslavia, round 4 : 3/4 hits, 1.83 expected hits
                    Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Yugoslavia
                Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is -3
                Casualties for Italians: 4 infantry
                Casualties for Neutral_Allies: 3 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Yugoslavia to Eastern Poland
            1 bomber and 1 fighter moved from Yugoslavia to Southern Italy
            2 aaGuns and 1 infantry moved from Southern France to Normandy Bordeaux
            2 transports moved from 93 Sea Zone to 95 Sea Zone
            3 infantry moved from Northern Italy to 95 Sea Zone
            1 artillery moved from Northern Italy to 95 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
            1 artillery and 3 infantry moved from 98 Sea Zone to Egypt
            1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Egypt
            1 artillery and 1 infantry moved from Tobruk to Alexandria
            1 infantry moved from Southern Italy to Northern Italy
            1 cruiser and 1 destroyer moved from 93 Sea Zone to 98 Sea Zone
            1 infantry moved from Kenya to Italian Somaliland
    
        Place Units - Italians
            1 armour and 1 mech_infantry placed in Northern Italy
            3 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,3
            Italians collect 13 PUs (1 lost to blockades); end with 13 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.33
    Neutral_Allies regular : 2.00
    

    Savegame

  • 2026 25 24 23 22 21 20

    TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                  ANZAC take Ethiopia from Italians
            1 infantry moved from Anglo Egyptian Sudan to Kenya
                  British take Kenya from Italians
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Malaya to Shan State
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 54 Sea Zone
            2 infantry moved from 54 Sea Zone to Queensland
            1 fighter moved from Java to India
    
        Place Units - ANZAC
            3 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2026 25 24 23 22 21 20

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                  ANZAC take Ethiopia from Italians
            1 infantry moved from Anglo Egyptian Sudan to Kenya
                  British take Kenya from Italians
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Malaya to Shan State
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 54 Sea Zone
            2 infantry moved from 54 Sea Zone to Queensland
            1 fighter moved from Java to India
    
        Place Units - ANZAC
            3 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 15 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Syria to Iraq
            1 infantry moved from Algeria to Morocco
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 destroyer moved from 76 Sea Zone to 80 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 bombers and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            1 infantry moved from Bessarabia to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 infantry moved from Romania to Yugoslavia
                  Germans take Yugoslavia from Neutral_Allies
            1 infantry moved from Romania to Bessarabia
            1 destroyer moved from 112 Sea Zone to 119 Sea Zone
            1 battleship and 1 cruiser moved from 112 Sea Zone to 127 Sea Zone
            1 transport moved from 112 Sea Zone to 127 Sea Zone
            2 infantry moved from Finland to 127 Sea Zone
            2 infantry moved from 127 Sea Zone to Archangel
            2 infantry moved from Karelia to Novgorod
                  Germans take Novgorod from Russians
            1 infantry moved from Vyborg to Novgorod
            3 armour and 2 mech_infantrys moved from Eastern Poland to Archangel
            2 fighters and 3 tactical_bombers moved from Romania to Archangel
            2 bombers moved from Western Germany to Archangel
    
        Combat - Germans
            Battle in 119 Sea Zone
                Germans attack with 1 destroyer
                Russians defend with 1 submarine
                    Germans roll dice for 1 destroyer in 119 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Russians roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 119 Sea Zone
                Germans win, taking 119 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in Archangel
                Germans attack with 3 armour, 2 bombers, 2 fighters, 2 infantry, 2 mech_infantrys and 3 tactical_bombers
                Russians defend with 1 aaGun and 8 infantry
                    Russians roll AA dice in Archangel : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 1 battleship and 1 cruiser in Archangel, round 2 : 2/2 hits, 1.17 expected hits
                    Germans roll dice for 3 armour, 2 bombers, 2 fighters, 2 infantry, 2 mech_infantrys and 3 tactical_bombers in Archangel, round 2 : 5/14 hits, 6.50 expected hits
                    Russians roll dice for 1 aaGun and 8 infantry in Archangel, round 2 : 3/8 hits, 2.67 expected hits
                    6 infantry owned by the Russians, 2 infantry owned by the Germans, 1 aaGun owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
                    Germans roll dice for 3 armour, 2 bombers, 2 fighters, 1 mech_infantry and 3 tactical_bombers in Archangel, round 3 : 7/11 hits, 6.00 expected hits
                    Russians roll dice for 2 infantry in Archangel, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 3 armour, 2 bombers, 2 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 19
                Casualties for Germans: 2 infantry and 1 mech_infantry
                Casualties for Russians: 1 aaGun and 8 infantry
    
        Non Combat Move - Germans
            2 bombers, 2 fighters and 3 tactical_bombers moved from Archangel to Belarus
            3 aaGuns, 5 artilleries and 19 infantry moved from Eastern Poland to Belarus
            3 armour and 3 mech_infantrys moved from Romania to Belarus
            1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
            2 armour moved from Greater Southern Germany to Eastern Poland
            3 mech_infantrys moved from Western Germany to Poland
            1 infantry moved from France to Normandy Bordeaux
            1 armour moved from Normandy Bordeaux to Western Germany
            1 infantry moved from Greece to 97 Sea Zone
            1 fighter moved from Alexandria to Egypt
            1 fighter moved from Western Germany to Egypt
            1 fighter and 2 tactical_bombers moved from Western Germany to Belarus
            1 submarine moved from 112 Sea Zone to 110 Sea Zone
            1 infantry moved from France to Western Germany
    
        Place Units - Germans
            3 bombers and 1 fighter placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 54 PUs; end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.50
    Germans regular : 1.00
    Russians AA : -0.50
    

    Savegame


  • @surfer germany trying for blitz krieg to moscow, fingers crossed, :hand_with_index_and_middle_fingers_crossed:


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 bombers and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            1 infantry moved from Bessarabia to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 infantry moved from Romania to Yugoslavia
                  Germans take Yugoslavia from Neutral_Allies
            1 infantry moved from Romania to Bessarabia
            1 destroyer moved from 112 Sea Zone to 119 Sea Zone
            1 battleship and 1 cruiser moved from 112 Sea Zone to 127 Sea Zone
            1 transport moved from 112 Sea Zone to 127 Sea Zone
            2 infantry moved from Finland to 127 Sea Zone
            2 infantry moved from 127 Sea Zone to Archangel
            2 infantry moved from Karelia to Novgorod
                  Germans take Novgorod from Russians
            1 infantry moved from Vyborg to Novgorod
            3 armour and 2 mech_infantrys moved from Eastern Poland to Archangel
            2 fighters and 3 tactical_bombers moved from Romania to Archangel
            2 bombers moved from Western Germany to Archangel
    
        Combat - Germans
            Battle in 119 Sea Zone
                Germans attack with 1 destroyer
                Russians defend with 1 submarine
                    Germans roll dice for 1 destroyer in 119 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Russians roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 119 Sea Zone
                Germans win, taking 119 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in Archangel
                Germans attack with 3 armour, 2 bombers, 2 fighters, 2 infantry, 2 mech_infantrys and 3 tactical_bombers
                Russians defend with 1 aaGun and 8 infantry
                    Russians roll AA dice in Archangel : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 1 battleship and 1 cruiser in Archangel, round 2 : 2/2 hits, 1.17 expected hits
                    Germans roll dice for 3 armour, 2 bombers, 2 fighters, 2 infantry, 2 mech_infantrys and 3 tactical_bombers in Archangel, round 2 : 5/14 hits, 6.50 expected hits
                    Russians roll dice for 1 aaGun and 8 infantry in Archangel, round 2 : 3/8 hits, 2.67 expected hits
                    6 infantry owned by the Russians, 2 infantry owned by the Germans, 1 aaGun owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
                    Germans roll dice for 3 armour, 2 bombers, 2 fighters, 1 mech_infantry and 3 tactical_bombers in Archangel, round 3 : 7/11 hits, 6.00 expected hits
                    Russians roll dice for 2 infantry in Archangel, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 3 armour, 2 bombers, 2 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 19
                Casualties for Germans: 2 infantry and 1 mech_infantry
                Casualties for Russians: 1 aaGun and 8 infantry
    
        Non Combat Move - Germans
            2 bombers, 2 fighters and 3 tactical_bombers moved from Archangel to Belarus
            3 aaGuns, 5 artilleries and 19 infantry moved from Eastern Poland to Belarus
            3 armour and 3 mech_infantrys moved from Romania to Belarus
            1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
            2 armour moved from Greater Southern Germany to Eastern Poland
            3 mech_infantrys moved from Western Germany to Poland
            1 infantry moved from France to Normandy Bordeaux
            1 armour moved from Normandy Bordeaux to Western Germany
            1 infantry moved from Greece to 97 Sea Zone
            1 fighter moved from Alexandria to Egypt
            1 fighter moved from Western Germany to Egypt
            1 fighter and 2 tactical_bombers moved from Western Germany to Belarus
            1 submarine moved from 112 Sea Zone to 110 Sea Zone
            1 infantry moved from France to Western Germany
    
        Place Units - Germans
            3 bombers and 1 fighter placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 54 PUs; end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.50
    Germans regular : 1.00
    Russians AA : -0.50
    

    Savegame

  • 2026 25 24 23 22 21 20

    @aagamerz13 Ugh…what did I do!? This just got more … interesting.


  • @surfer Just that your ukraine units can’t move to moscow this round

  • 2026 25 24 23 22 21 20

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 aaGun, 1 artillery and 19 infantry moved from Bryansk to Russia
            1 armour and 1 mech_infantry moved from Ukraine to Russia
            2 fighters and 1 tactical_bomber moved from Ukraine to Russia
            2 aaGuns, 2 artilleries and 15 infantry moved from Ukraine to Rostov
            1 armour and 1 mech_infantry moved from Caucasus to Rostov
            4 infantry moved from Yenisey to Timguska
            2 infantry moved from Kansu to Suiyuyan
            1 infantry moved from Central Mongolia to Suiyuyan
            2 aaGuns and 15 infantry moved from Buryatia to Yakut S.S.R.
            1 tactical_bomber moved from Russia to Rostov
    
        Place Units - Russians
            1 artillery and 9 infantry placed in Russia
            Russians undo move 1.
            10 infantry placed in Russia
            1 artillery and 1 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 24 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Savegame

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