L21 malmessi74 (allies +18) vs. feltmarskal (axis) OOB


  • TripleA Manual Gamesave Post: Germans round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 bomber, 11 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Novgorod to Nenetsia
                  Germans take Archangel from Russians
                  Germans take Nenetsia from Russians
            1 mech_infantry moved from Eastern Poland to Bryansk
                  Germans take Bryansk from Russians
            7 infantry moved from Novgorod to Belarus
            2 armour, 2 infantry and 1 mech_infantry moved from Baltic States to Belarus
            1 mech_infantry moved from Eastern Poland to Belarus
            10 artilleries, 37 infantry and 3 mech_infantrys moved from Eastern Poland to Western Ukraine
            4 mech_infantrys moved from Germany to Eastern Poland
            1 bomber moved from Germany to Western Germany
            3 infantry moved from France to Southern France
            5 infantry moved from Western Germany to France
    
        Combat - Germans
    
        Non Combat Move - Germans
            1 aaGun moved from Eastern Poland to Western Ukraine
            1 aaGun moved from Poland to Baltic States
    
        Place Units - Germans
            1 infantry and 2 mech_infantrys placed in Novgorod
            3 infantry placed in Southern France
            3 infantry placed in France
            1 bomber and 4 infantry placed in Western Germany
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Western Ukraine: 1 tactical_bomber
            EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber
            EDIT: Turning off Edit Mode
            1 submarine placed in 112 Sea Zone
    
        Turn Complete - Germans
            Germans collect 49 PUs; end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 12 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            6 artilleries and 51 infantry moved from Ukraine to Bryansk
            1 infantry moved from Smolensk to Archangel
                  Russians take Archangel from Germans
            1 submarine moved from 110 Sea Zone to 92 Sea Zone
            1 infantry moved from Tsinghai to Sikang
                  Chinese take Sikang from Japanese
            1 infantry moved from Kansu to Suiyuyan
                  Chinese take Suiyuyan from Japanese
            1 infantry moved from Tsinghai to Shensi
                  Chinese take Shensi from Japanese
    
        Combat - Russians
            Battle in 92 Sea Zone
                Russians attack with 1 submarine
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 92 Sea Zone
                Russians win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Bryansk
                Russians attack with 6 artilleries and 51 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 6 artilleries and 51 infantry in Bryansk, round 2 : 13/57 hits, 11,50 expected hits
                    Germans roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 6 artilleries and 51 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            3 aaGuns moved from Ukraine to Bryansk
            1 armour moved from Rostov to Bryansk
            1 mech_infantry moved from Rostov to Bryansk
            5 infantry moved from Rostov to Bryansk
            2 infantry moved from Volgograd to Tambov
            1 infantry moved from Novosibirsk to Urals
            1 infantry moved from Novosibirsk to Vologda
            2 infantry moved from Novosibirsk to Urals
            2 infantry moved from Novosibirsk to Vologda
            1 aaGun and 5 infantry moved from Novosibirsk to Vologda
            1 aaGun moved from Novosibirsk to Urals
            1 fighter moved from Smolensk to Russia
            1 armour and 1 mech_infantry moved from Caucasus to Bryansk
            2 artilleries and 8 infantry moved from Russia to Bryansk
            1 fighter moved from Smolensk to Russia
            1 tactical_bomber moved from Smolensk to Russia
            1 aaGun moved from Smolensk to Bryansk
            2 artilleries moved from Smolensk to Bryansk
            5 infantry moved from Smolensk to Bryansk
            1 infantry moved from Smolensk to Bryansk
            4 infantry moved from Tsinghai to Sikang
    
        Place Units - Russians
            10 infantry placed in Russia
            2 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 28 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0,33
    Russians regular : 1,50
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 7 infantry, 3 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 mech_infantrys moved from Hopei to Suiyuyan
            1 mech_infantry moved from Hopei to Shensi
            1 infantry moved from Kweichow to Shensi
            1 infantry moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            1 fighter moved from Hunan to Shensi
            1 tactical_bomber moved from Hunan to Suiyuyan
            1 infantry moved from French Indo China to Shan State
                  Japanese take Shan State from UK_Pacific
            1 infantry moved from French Indo China to Siam
                  Japanese take Siam from UK_Pacific
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            2 infantry moved from Kwangsi to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Malaya
            1 infantry moved from Siberia to Sakha
                  Japanese take Sakha from Russians
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Malaya
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 destroyer moved from 16 Sea Zone to 6 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
            1 fighter moved from Hunan to 6 Sea Zone
            1 fighter moved from 6 Sea Zone to Japan
    
        Combat - Japanese
            Battle in Suiyuyan
                Japanese attack with 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Suiyuyan, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Shensi
                Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Shensi, round 3 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Shensi, round 4 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Malaya
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Japanese
            3 infantry moved from Kwangtung to Kwangsi
            1 aaGun, 5 artilleries, 1 fighter, 4 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Hunan to Kwangsi
            3 mech_infantrys moved from Kiangsu to Hopei
            1 fighter moved from Shensi to Hopei
            1 tactical_bomber moved from Suiyuyan to Hopei
            1 transport moved from 36 Sea Zone to 19 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to Kwangsi
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Kiangsu
            1 submarine moved from 35 Sea Zone to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Malaya to 36 Sea Zone
    
        Place Units - Japanese
            3 infantry placed in Kwangtung
            3 mech_infantrys placed in Kiangsu
            1 destroyer, 3 submarines and 1 transport placed in 6 Sea Zone
            4 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Japanese regular : -1.00
    UK_Pacific regular : -0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 carrier, 3 destroyers, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour moved from Normandy Bordeaux to Holland Belgium
                  Americans take Holland Belgium from Germans
            1 armour moved from Holland Belgium to Normandy Bordeaux
    
        Combat - Americans
    
        Non Combat Move - Americans
            3 aaGuns and 3 infantry moved from Gibraltar to 91 Sea Zone
            3 aaGuns, 1 carrier, 2 destroyers, 3 infantry, 1 submarine and 3 transports moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from 110 Sea Zone to Normandy Bordeaux
            3 aaGuns and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
            4 transports moved from 110 Sea Zone to 117 Sea Zone
            3 infantry and 3 mech_infantrys moved from Alaska to 1 Sea Zone
            1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 7 fighters, 3 infantry, 3 mech_infantrys, 2 submarines, 1 tactical_bomber and 3 transports moved from 1 Sea Zone to 10 Sea Zone
            3 infantry and 3 mech_infantrys moved from 10 Sea Zone to Western United States
            1 fighter moved from Eastern United States to 110 Sea Zone
            2 fighters moved from Eastern United States to 110 Sea Zone
            1 tactical_bomber moved from Eastern United States to Iceland
            2 bombers moved from Eastern United States to Normandy Bordeaux
    
        Place Units - Americans
            1 airfield and 3 infantry placed in Normandy Bordeaux
            1 carrier, 3 destroyers and 1 fighter placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Kweichow
                  Chinese take Kweichow from Japanese
            1 infantry moved from Yunnan to Hunan
                  Chinese take Hunan from Japanese
            1 infantry moved from Yunnan to Szechwan
            1 fighter moved from Yunnan to Szechwan
            1 infantry moved from Yunnan to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 4 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 5 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 6 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 6 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Yunnan
    
        Place Units - Chinese
            3 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
    
        Purchase Units - British
            British buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Yunnan to French Indo China
                  UK_Pacific take French Indo China from Japanese
            1 infantry moved from Burma to Shan State
            1 fighter and 1 tactical_bomber moved from India to Shan State
            2 fighters and 1 tactical_bomber moved from Yunnan to Shan State
            1 armour, 1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
    
        Combat - British
            Battle in Rhodesia
                British attack with 1 armour, 1 artillery and 1 infantry
                Italians defend with 1 armour
                    British roll dice for 1 armour, 1 artillery and 1 infantry in Rhodesia, round 2 : 2/3 hits, 1,17 expected hits
                    Italians roll dice for 1 armour in Rhodesia, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Italians lost in Rhodesia
                British win, taking Rhodesia from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
            Battle in Shan State
                British attack with 3 fighters, 1 infantry and 2 tactical_bombers
                Japanese defend with 1 infantry
                    British roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 4/6 hits, 3,00 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                British win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 tactical_bombers moved from Shan State to Yunnan
            1 fighter moved from Shan State to Yunnan
            1 mech_infantry moved from India to Yunnan
            9 infantry moved from Burma to Yunnan
            6 infantry moved from United Kingdom to 110 Sea Zone
            6 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from Shan State to India
            1 fighter moved from Shan State to Yunnan
            1 fighter moved from United Kingdom to Normandy Bordeaux
    
        Place Units - British
            1 artillery and 2 infantry placed in Union of South Africa
            1 artillery and 5 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5
            British collect 25 PUs; end with 25 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,1,4,4,4
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,3
            UK_Pacific collect 4 PUs (4 lost to blockades); end with 4 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -2,67
    Italians regular : -0,50
    Japanese regular : 0,00
    British regular : 1,83
    

    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 1 factory_minor, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from French West Africa to Gold Coast
                  Italians take Gold Coast from British
            1 infantry moved from Western Ukraine to Ukraine
                  Italians take Ukraine from Russians
            2 infantry moved from Egypt to Trans-Jordan
            1 mech_infantry moved from Alexandria to Trans-Jordan
            1 fighter moved from Alexandria to Trans-Jordan
            2 infantry moved from Alexandria to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Trans-Jordan
            2 infantry moved from Northern Italy to 95 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Trans-Jordan
            2 fighters moved from 95 Sea Zone to Trans-Jordan
            1 destroyer and 1 submarine moved from 95 Sea Zone to 92 Sea Zone
            1 bomber moved from Anglo Egyptian Sudan to Trans-Jordan
            1 battleship and 1 cruiser moved from 95 Sea Zone to 98 Sea Zone
    
        Combat - Italians
            Battle in 92 Sea Zone
                Italians attack with 1 destroyer and 1 submarine
                Russians defend with 1 submarine
                    Italians roll dice for 1 destroyer and 1 submarine in 92 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians and 1 submarine owned by the Italians lost in 92 Sea Zone
                Italians win with 1 destroyer remaining. Battle score for attacker is 0
                Casualties for Italians: 1 submarine
                Casualties for Russians: 1 submarine
            Battle in Trans-Jordan
                Italians attack with 1 bomber, 3 fighters, 6 infantry and 1 mech_infantry
                British defend with 1 aaGun, 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
                    British roll AA dice in Trans-Jordan : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the Italians lost in Trans-Jordan
                    Italians roll dice for 1 battleship and 2 cruisers in Trans-Jordan, round 2 : 1/3 hits, 1.67 expected hits
                    Italians roll dice for 1 bomber, 2 fighters, 6 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 0/10 hits, 2.83 expected hits
                    British roll dice for 1 aaGun, 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 6/9 hits, 3.17 expected hits
                    1 aaGun owned by the British and 6 infantry owned by the Italians lost in Trans-Jordan
                1 bomber owned by the Italians and 2 fighters owned by the Italians retreated
                1 mech_infantry owned by the Italians retreated to Egypt
                British win with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is -23
                Casualties for Italians: 1 fighter and 6 infantry
                Casualties for British: 1 aaGun
    
        Non Combat Move - Italians
            1 bomber moved from Trans-Jordan to Egypt
            2 fighters moved from Trans-Jordan to Egypt
            4 infantry moved from Anglo Egyptian Sudan to Egypt
            1 artillery moved from Anglo Egyptian Sudan to Egypt
            1 artillery moved from Morocco to Algeria
            1 carrier moved from 95 Sea Zone to 97 Sea Zone
            1 artillery moved from Western Ukraine to Eastern Poland
            4 mech_infantrys moved from Romania to Baltic States
            1 artillery, 1 infantry and 1 mech_infantry moved from Baltic States to Novgorod
            1 mech_infantry moved from Northern Italy to Romania
            1 aaGun and 6 infantry moved from Southern France to Northern Italy
    
        Place Units - Italians
            1 destroyer, 1 fighter and 1 transport placed in 97 Sea Zone
            1 factory_minor, 1 infantry and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 31 PUs; end with 31 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs
            Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 41 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -3.17
    British AA : 0.50
    Russians regular : 0.83
    British regular : 2.83
    

    Savegame


  • @feltmarskal Bad battle in Jordan. Now my chances of winning is less than 50 %


  • @feltmarskal
    Factory Minor in N.ITALY (already has 1 major Factory) ?
    Never tried, it allows you to place10+3 units ???


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 63 Sea Zone to 54 Sea Zone
            3 submarines moved from 62 Sea Zone to 54 Sea Zone
            2 aaGuns, 2 artilleries, 1 fighter and 3 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            2 destroyers placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 81 Sea Zone to 80 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • @malmessi74 Of course that factory was supposed tobe in Egypt not in north Italy is it okay i move it.


  • @feltmarskal
    Yes, you can edit the IC location during your GER turn
    :blush:


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 13 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Nenetsia to Archangel
            2 mech_infantrys moved from Novgorod to Finland
            1 infantry moved from Novgorod to Archangel
            1 infantry moved from Belarus to Smolensk
            2 armour, 8 infantry and 2 mech_infantrys moved from Belarus to Archangel
            1 bomber moved from Western Germany to Smolensk
            1 carrier, 1 destroyer, 2 fighters and 3 submarines moved from 112 Sea Zone to 113 Sea Zone
            1 bomber moved from Western Germany to Smolensk
            1 mech_infantry moved from Western Ukraine to Rostov
                  Germans take Rostov from Russians
    
        Combat - Germans
            Battle in Archangel
                Germans attack with 3 armour, 9 infantry and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 3 armour, 9 infantry and 2 mech_infantrys in Archangel, round 2 : 4/14 hits, 3.33 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 3 armour, 9 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 113 Sea Zone
                Germans attack with 1 carrier, 1 destroyer, 2 fighters and 3 submarines
                Russians defend with 1 submarine
                    Germans roll dice for 1 carrier, 1 destroyer, 2 fighters and 3 submarines in 113 Sea Zone, round 2 : 2/6 hits, 2.33 expected hits
                    Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 113 Sea Zone
                Germans win with 1 carrier, 1 destroyer, 2 fighters and 3 submarines remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in Smolensk
                Germans attack with 2 bombers and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 1 infantry in Smolensk, round 2 : 2/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 bombers moved from Smolensk to Eastern Poland
            3 mech_infantrys moved from Eastern Poland to Novgorod
            1 mech_infantry moved from Eastern Poland to Novgorod
            2 mech_infantrys moved from Western Ukraine to Baltic States
            1 aaGun moved from Baltic States to Novgorod
            1 tactical_bomber moved from Western Ukraine to Western Germany
            1 infantry moved from Denmark to Western Germany
            1 artillery and 9 infantry moved from Southern France to France
            3 infantry moved from Western Germany to France
            1 aaGun moved from Western Germany to France
            1 aaGun moved from Germany to Western Germany
            1 aaGun, 10 artilleries and 37 infantry moved from Western Ukraine to Eastern Poland
    
        Place Units - Germans
            3 infantry placed in France
            3 mech_infantrys placed in Novgorod
            2 artilleries and 8 infantry placed in Western Germany
            2 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 48 PUs; end with 48 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from France: 1 infantry
            EDIT: Adding units owned by Germans to Holland Belgium: 1 infantry
            EDIT: Changing ownership of Holland Belgium from Americans to Germans
            EDIT: Removing units owned by Italians from Northern Italy: 1 factory_minor
            EDIT: Adding units owned by Italians to Egypt: 1 factory_minor
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : -0.83
    Germans regular : 0.83
    

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 13 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Nenetsia to Archangel
            2 mech_infantrys moved from Novgorod to Finland
            1 infantry moved from Novgorod to Archangel
            1 infantry moved from Belarus to Smolensk
            2 armour, 8 infantry and 2 mech_infantrys moved from Belarus to Archangel
            1 bomber moved from Western Germany to Smolensk
            1 carrier, 1 destroyer, 2 fighters and 3 submarines moved from 112 Sea Zone to 113 Sea Zone
            1 bomber moved from Western Germany to Smolensk
            1 mech_infantry moved from Western Ukraine to Rostov
                  Germans take Rostov from Russians
    
        Combat - Germans
            Battle in Archangel
                Germans attack with 3 armour, 9 infantry and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 3 armour, 9 infantry and 2 mech_infantrys in Archangel, round 2 : 4/14 hits, 3.33 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 3 armour, 9 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 113 Sea Zone
                Germans attack with 1 carrier, 1 destroyer, 2 fighters and 3 submarines
                Russians defend with 1 submarine
                    Germans roll dice for 1 carrier, 1 destroyer, 2 fighters and 3 submarines in 113 Sea Zone, round 2 : 2/6 hits, 2.33 expected hits
                    Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 113 Sea Zone
                Germans win with 1 carrier, 1 destroyer, 2 fighters and 3 submarines remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in Smolensk
                Germans attack with 2 bombers and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 1 infantry in Smolensk, round 2 : 2/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 bombers moved from Smolensk to Eastern Poland
            3 mech_infantrys moved from Eastern Poland to Novgorod
            1 mech_infantry moved from Eastern Poland to Novgorod
            2 mech_infantrys moved from Western Ukraine to Baltic States
            1 aaGun moved from Baltic States to Novgorod
            1 tactical_bomber moved from Western Ukraine to Western Germany
            1 infantry moved from Denmark to Western Germany
            1 artillery and 9 infantry moved from Southern France to France
            3 infantry moved from Western Germany to France
            1 aaGun moved from Western Germany to France
            1 aaGun moved from Germany to Western Germany
            1 aaGun, 10 artilleries and 37 infantry moved from Western Ukraine to Eastern Poland
    
        Place Units - Germans
            3 infantry placed in France
            3 mech_infantrys placed in Novgorod
            2 artilleries and 8 infantry placed in Western Germany
            2 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 48 PUs; end with 48 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from France: 1 infantry
            EDIT: Adding units owned by Germans to Holland Belgium: 1 infantry
            EDIT: Changing ownership of Holland Belgium from Americans to Germans
            EDIT: Removing units owned by Italians from Northern Italy: 1 factory_minor
            EDIT: Adding units owned by Italians to Egypt: 1 factory_minor
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing PUs for Americans from 77 to 74
            EDIT: Changing PUs for Germans from 58 to 61
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : -0.83
    Germans regular : 0.83
    

    Savegame


  • @feltmarskal Forgot to walk into holland, i edit the PU


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Belarus
                  Russians take Belarus from Germans
            1 infantry moved from Bryansk to Smolensk
            2 infantry moved from Volgograd to Rostov
            1 fighter moved from Russia to Rostov
            1 infantry moved from Urals to Nenetsia
                  Russians take Nenetsia from Germans
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Italians
            1 infantry moved from Bryansk to Ukraine
            1 infantry moved from Russia to Smolensk
            1 fighter moved from Russia to Smolensk
            1 infantry moved from Bryansk to Ukraine
            2 armour and 2 mech_infantrys moved from Bryansk to Ukraine
            5 infantry moved from Sikang to Shensi
            1 tactical_bomber moved from Russia to Ukraine
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 2 armour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
                Italians defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 2 armour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 1/7 hits, 2,33 expected hits
                    Italians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Ukraine
                Russians win, taking Ukraine from Italians with 2 armour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Rostov
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Rostov, round 3 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 mech_infantry in Rostov, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Smolensk
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 3 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Shensi
                Russians attack with 5 infantry
                Japanese defend with 1 mech_infantry
                    Russians roll dice for 5 infantry in Shensi, round 2 : 3/5 hits, 0,83 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Shensi
                Russians win, taking Shensi from Japanese with 4 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Vologda to Russia
            7 infantry moved from Vologda to Russia
            1 infantry moved from Vologda to Russia
            1 infantry moved from Urals to Vologda
            1 aaGun and 1 infantry moved from Urals to Novosibirsk
            2 infantry moved from Tambov to Russia
            3 aaGuns, 10 artilleries and 65 infantry moved from Bryansk to Western Ukraine
            1 tactical_bomber moved from Ukraine to Russia
            1 fighter moved from Smolensk to Russia
            1 fighter moved from Rostov to Russia
            1 aaGun moved from Bryansk to Russia
    
        Place Units - Russians
            10 infantry placed in Russia
            1 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0,67
    Italians regular : -0,33
    Germans regular : -0,33
    Russians regular : -0,50
    

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 bomber, 1 destroyer, 1 factory_minor, 2 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Sakha to Buryatia
                  Japanese take Buryatia from Russians
            1 infantry moved from Soviet Far East to Siberia
            1 mech_infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 fighter, 3 mech_infantrys and 1 tactical_bomber moved from Hopei to Shensi
            1 fighter moved from Kwangsi to Kweichow
            2 bombers moved from Philippines to Shensi
            2 mech_infantrys moved from Kiangsu to Kweichow
            2 infantry moved from Kwangsi to Hunan
            1 tactical_bomber moved from Kwangsi to Kweichow
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Hunan
            5 artilleries, 9 infantry and 3 mech_infantrys moved from Kwangsi to French Indo China
            1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 armour and 1 infantry moved from Philippines to 35 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 armour and 1 infantry moved from 36 Sea Zone to French Indo China
            1 submarine moved from 41 Sea Zone to 39 Sea Zone
            1 transport moved from 37 Sea Zone to 20 Sea Zone
            2 infantry moved from Kwangtung to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo China
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo China
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            2 infantry moved from Kiangsu to 19 Sea Zone
            2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo China
            1 submarine moved from 6 Sea Zone to 36 Sea Zone
            1 mech_infantry moved from Kiangsu to Hopei
    
        Combat - Japanese
            Battle in Kweichow
                Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 : 2/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Hunan
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 0/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 3 : 2/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in French Indo China
                Japanese attack with 1 armour, 5 artilleries, 16 infantry and 3 mech_infantrys
                British defend with 1 infantry
                    Japanese roll dice for 1 battleship in French Indo China, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour, 5 artilleries, 16 infantry and 3 mech_infantrys in French Indo China, round 2 : 6/25 hits, 6.17 expected hits
                    UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in French Indo China
                Japanese win, taking French Indo China from UK_Pacific with 1 armour, 5 artilleries, 16 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Shensi
                Japanese attack with 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                Russians defend with 4 infantry
                    Japanese roll dice for 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Shensi, round 2 : 4/7 hits, 3.00 expected hits
                    Chinese roll dice for 4 infantry in Shensi, round 2 : 0/4 hits, 1.33 expected hits
                    4 infantry owned by the Russians lost in Shensi
                Japanese win, taking Shensi from Chinese with 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Russians: 4 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Kwangtung to Kwangsi
            1 aaGun moved from Kwangsi to French Indo China
            2 infantry moved from 19 Sea Zone to Kiangsu
            1 fighter and 1 tactical_bomber moved from Hunan to 36 Sea Zone
            2 bombers moved from Shensi to Suiyuyan
            1 fighter and 1 tactical_bomber moved from Shensi to Kiangsu
            1 fighter and 1 tactical_bomber moved from Kweichow to Kiangsu
            1 infantry moved from Siam to Shan State
            1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
            1 submarine moved from 6 Sea Zone to 36 Sea Zone
            3 carriers, 2 destroyers, 3 fighters, 4 submarines and 3 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
            2 fighters and 1 tactical_bomber moved from Japan to Caroline Islands
    
        Place Units - Japanese
            3 mech_infantrys placed in Kiangsu
            3 mech_infantrys placed in Kwangtung
            1 factory_minor placed in Malaya
            1 destroyer and 1 submarine placed in 6 Sea Zone
            1 bomber and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 64 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -2.33
    Japanese regular : -0.33
    UK_Pacific regular : -0.33
    

    Savegame


  • Testing Forum poster

    Test summary from TripleA, engine version: 2.5.22294, time: 09:26:16
    Savegame


  • TripleA Manual Gamesave Post: British round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Combat Move - British
            1 armour moved from Normandy Bordeaux to Holland Belgium
                  British take Holland Belgium from Germans
            1 armour moved from Holland Belgium to Normandy Bordeaux
            1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Trans-Jordan to Egypt
            1 armour moved from Rhodesia to French Equatorial Africa
                  British take Belgian Congo from Italians
                  British take French Equatorial Africa from Italians
            1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
            1 cruiser moved from 71 Sea Zone to 81 Sea Zone
            1 infantry moved from Yunnan to Shan State
            2 fighters moved from Yunnan to Shan State
            2 tactical_bombers moved from Yunnan to Shan State
            1 infantry moved from Yunnan to Shan State
            1 fighter moved from India to Shan State
    

    Combat Hit Differential Summary :

    Savegame


  • @feltmarskal

    OOL in EGY ?


  • @malmessi74 Let TripleA do, That´s the most logic for me.


  • @feltmarskal The game is decided here.

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